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User:Wgtjunior

97 editsJoined 6 January 2024
Revision as of 00:34, 27 July 2025 by Wgtjunior (talk | contribs) (Created page with "=Armor= A list of multiple different military armor sets which range from commonplace in a combat operation to experimental and rare to see.<br> Armor Slowdown: How much the armor slows you down, Lower values mean less slowdown and vice versa. {| style="width: 76%; border: none" |style="width: 100%; vertical-align: top;" | <tabs> <tab name="PMC and Commando"> {| style="border: 2px solid black; class="mw-collapsible" ! style="background-color:#A9A9A9; width:150px;"|'''A...")
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Armor

A list of multiple different military armor sets which range from commonplace in a combat operation to experimental and rare to see.
Armor Slowdown: How much the armor slows you down, Lower values mean less slowdown and vice versa.

Armor: Description:
M4 Pattern PMC Armour.png

M4 Pattern PMC Armor

A modification of the standard M3 Pattern armor, worn by high profile security operators and corporate mercenaries. Sniper and Heavy Gunner variants are only issued for their respective kits.

This armor is worn by most Weyland Yutani PMC personnel.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

M4 Pattern PMC Sniper Armour.png

M4 Pattern PMC Sniper Armor

A modification of the standard M3 Pattern armor, worn by high profile security operators and corporate mercenaries. This version is for the PMC Sniper and is necessary for firing the M42C Anti Tank Rifle to handle the recoil effectively.

This armor is worn by most Weyland Yutani PMC Snipers.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.55

PMC M56 Combat Harness.png

PMC M56 Combat Harness

A modification of the standard Armat Systems M3 armor. Hooked up with harnesses and straps allowing the user to carry an M56 Smartgun. Able to withstand a pounce from the front. This one is tailored for the PMC Smartgunners.
Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

M4 Pattern PMC Leader Armour.png

M4 Pattern PMC Leader Armor

A modification of the standard Armat Systems M3 armor. Designed for high-profile security operators and corporate mercenaries in mind. This particular suit looks like it belongs to a high-ranking officer.

This armor is worn by most Weyland Yutani PMC Team Leaders.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

X-13 Apesuit.png

M5X Exoskeleton Armor

A complex system of overlapping plates intended to render the wearer all but impervious to small arms fire. A passive exoskeleton supports the weight of the armor, allowing a human to carry its massive bulk.
Stats:

Armor Melee = 40

Armor Bullet = 15

Armor Bomb = 15

Armor Internal Damage = 25

Armor Bio = 40

Armor Slowdown = 0.55

Armor: Description:
UM5 Personal Armor.png

UM5 Personal Armor

The UM5 (Union Medium Mk5) is a medium-sized body armor, roughly on par with the venerable M3 Pattern Body Armor of the USCM. Unlike the M3, however, the plate has a heavier neckplate but unfortunately restricts movement slightly more. This has earned many United Americas members to refer UPP soldiers as 'tin men'. A stealth modification of the UM5 is only available to selected operatives.

This armor is worn by the UPP soldiers.

Stats:

Armor Melee = 20

Armor Bullet = 30

Armor Bomb = 20

Armor Internal Damage = 30

Armor Bio = 15

Armor Slowdown = 0.55

UH7 Heavy Plated Armor.png

UH7 Heavy Plated Armor

An extremely heavy duty set of body armor in service with the UPP military, the UH7 (Union Heavy MK7) is known for being a rugged set of armor, capable of taking immense punishment. Although the armor doesn't protect certain areas, it provides unparalleled protection from the front, which UPP engineers summarized as the most likely target for enemy fire. In order to cut costs, the head shielding in the MK6 has been stripped down a bit in the MK7, but this comes at much more streamlined production.

This armor is worn by the UPP Officers and UPP Minigunner.

Stats:

Armor Melee = 25

Armor Bullet = 35

Armor Bomb = 30

Armor Internal Damage = 35

Armor Bio = 20

Armor Slowdown = 1

Armor: Description:
Kestral armour.png

Kestral Armoured Vest

A customizable personal armor system used by the Three World Empire's Royal Marines Commandos. Designers from a Weyland Yutani subsidary, Lindenthal-Ehrenfeld Militärindustrie, iterated on the USCMC's M3 pattern personal armor in their Tokonigara lab to create an armor system to suit the unique needs of the Three World Empire's smaller but better equipped Royal Marines.

Provides slightly stronger protection than standard issue USCM medium armour, but at the benefit of faster movement speed comparable to light armor. Comes with three internal storage slots. This armor is worn by the RMC Riflemen and RMC Marksman.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

Kestral Pointman Armour.png

Kestral Pointman Armour

A heavier version of the armor system used by the Three World Empire's Royal Marines Commandos. Provides greater physical protection and seven internal storage slots for equipment, at the cost of a slight movement speed reduction akin to USCM medium armor.

This armor is worn by the RMC Breachers.

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 35

Armor Internal Damage = 25

Armor Bio = 20

Armor Slowdown = 0.55

Kestral Smartgun Armour.png

Kestral Armoured Smartgun Harness

Smartgun harness variant of the kestral armour. Similar in function to regular kestral armour outside of its ability to holster and operate a smartgun.

This armor is worn by the RMC Smartgunners.

Stats:

Armor Melee = 20

Armor Bullet = 20

Armor Bomb = 15

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

Kestral Carry Armour.png

Kestral Armoured Carry Vest

Special issue varient of the kestral armour issued to officers and squad leaders. Offers seven internal storage slots for equipment, but otherwise offers the same level of protection and movement speed as its more commonly issued armour.

This armor is worn by the RMC Officers and RMC Team Leaders.

Stats:

Armor Melee = 20

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.35

Armor: Description:
Cuirass.png

Freelancer Cuirass

An armored protective chest plate scrapped together from various armor plates. It keeps up remarkably well, as the craftsmanship is solid, and the design mirrors such armors in the UPP and the USCM. The many skilled craftsmen in the freelancer's ranks produce these vests at about one a month.

This armor is worn by the Freelancer Mercenaries.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 25

Armor Bio = 20

Armor Slowdown = 0.35

Armor: Description:
Hauberk.png

Colonial Militia Hauberk

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

CLF Partial Haurberk.png

Colonial Militia Partial Hauberk

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This even lighter variant has some of the arm pieces removed.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

CLF Brace.png

Colonial Militia Brace

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This extremely light variant has some of the chest pieces removed.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

CLF Vest.png

Colonial Militia Vest

The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This extremely light variant protects only the chest and abdomen.

This armor is worn by the Colonial Liberation Front.

Stats:

Armor Melee = 20

Armor Bullet = 15

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 15

Armor Slowdown = 0.2

Bulletproof vest.png

Bulletproof Vest

Vest built to withstand attacks around ones chest from high-velocity solid objects. Can be found in red alert armories across the ship, as well as in lockers of armories of all maps. Also worn occasionally by the Colonial Liberation Front.
Stats:

Armor Melee= 15

Armor Bullet = 30

Armor Bomb = 10

Armor Internal Damage = 20

Armor Bio = 0

Armor Slowdown = 0.35

Armor: Description:
D2 armored vest.png

D2 Armored Vest

A protective vest worn by some seriously experienced mercs.

This armor is worn by the Dutches Dozen's Mercenaries. And thus, this is only available through admin events

Stats:

Armor Melee = 30

Armor Bullet = 35

Armor Bomb = 20

Armor Internal Damage = 20

Armor Bio = 20

Armor Slowdown = 0.2

HEFA Knight Armor.png

HEFA Knight Armor

A thick piece of armor adorning a HEFA. Usually seen on a HEFA knight.

This armor is worn by the HEFA Knights. And thus, this is only available through admin events.

Stats:

Armor Melee = 25

Armor Bullet = 25

Armor Bomb = 20

Armor Internal Damage = 25

Armor Bio = 20

Armor Slowdown = 0.55