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Template:Rolling Encryption

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Revision as of 13:45, 12 December 2025 by HungerJames (talk | contribs) (WiP of the template for the comms rolling encryption PR. More to come when I have time)
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WORK IN PROGRESS!

Rolling Encryption for Groundside Announcements

When groundside comms relays are offline, squad and command announcements will become increasingly garbled over time. CIC can use the encryption computers to restore the announcement clarity; however, the restored clarity will decay over time, if the comms relays are not brought back online.

To use these computer you must have an Intel skill of 1 or higher. This means COs, XOs, SOs, SEAs, ASOs, Synths, IOs, POs, CMPs, CEs, QMs, CMOs, and Researchers are trained.

encyption.png

Object: Highlighted Color: Description:
64px
Encryption
Decoder
Computer
Purple This generates a challenge token from the current encryption stream.
  • Use the "Decode Current Stream" button to generate the encryption challenge token.
  • Click the print button at the top right to punch and print the challenge token onto a punchcard.
    • OR manually enter the challenge token into the Encryption Cipher Computer's input.
64px
Encryption
Cipher
Computer
Blue This decrypts codes using a cipher phrase to create an encoded challenge phrase.
  • Insert the challenge token punchcard into the Encryption Cipher Computer.
    • OR manually enter the challenge token in the top input section from the Encryption Decoder Computer.
  • Use the less than "<" and greater than ">" to cycle through options until you decipher the challenge token.
    • If you input a challenge token punchcard, then there is a chance that one character was incorrectly punched as a zero. You can fix this by clicking and dragging up or down on the mispunched zero to adjust it to its proper value.
  • Once you have found the cipher word, note the "cipher setting," which will be a number between 0 and 26.
  • Use the print button at the top right to print the output of the deciphered challenge token onto a punchcard.
    • OR manually transfer the output to the Encryption Encoder Computer.
encoder.png
Encryption
Encoder
Computer
Red This uploads encoded phrases to restore announcement clarity.
  • Insert the deciphered challenge token punchcard into the Encryption Encoder Computer.
    • OR manually enter the output from the Encryption Cipher Computer.
  • Set the nob to the "cipher setting" from the Encryption Cipher Computer.
  • "Submit New Encoding" to test your decrypted challenge token.
    • If your "PING" generates a "PONG," then announcement clarity has been restored.
    • If your PING only generates a partial PONG, then too much time has passed, and your token is partially out of date, but announcement clarity has been partially restored.
    • If you input a deciphered challenge token punchcard, then there is a chance that one character was incorrectly punched as a zero. This will cause your PING to fail. You can fix this by clicking and dragging up or down on the mispunched zero to adjust it to its proper value.
64px
Punchcards
White The Encryption Decoder and Cipher Computers each start loaded with 10 punchcards. Four stacks of punch cards are on the table in front of the computers, and each stack contains five punchcards. More punchcard stacks can be found on the groundmap, typically near intel.