More actions
Temporary information layout until I have enough time for formatting and get sent the rest of the info:
Your pride and joy as a tank crewman is your tank, though at the start of each operation it'll be in disrepair.
Round Start:
- Ask the Mt's to repair(Crowbar/Weld) the tanks modules.
- While the Mt's are repairing the tank go and fetch the armor, treads and main gun from the Almayer Armor Storage, located directly south of where you spawned.File:Almayer Armor Storage.png
The Tank Operators
Work in progress.
The Tank is manned by two crewmen, the driver and the gunner. Both a responsible for the operation of a tank. The driver, as the name implies, drives the tank. They must turn the tank clockwise or anti-clockwise in order to move in different dirrections. You are only able to move backwards and forwards where you're facing.
The gunner operates the primary and secondary armaments of the tank.
The Tank
Tank: | Description: |
---|---|
M34A2 Longstreet light tank |
A light but very modular tank, which may house an array of modules, allowing it to be an effictive, all round armored vehicle. |
The main beast you'll be driving and using on the battlefield. But she ain't ready just yet, at the start of the round, she'll be in pretty bad shame. That's where the Maintenance Technicians come in and repair it. They and the Chief Engineer are the only personnel capabile enough to repair and replace all parts of the tank.
Tank Modules
Armor
Main Armament Emplacement
Main Armament Module: | Description: |
---|---|
LTB Cannon |
Fires Explosive rounds at the enemy. |
LTAA AP Minigun |
Fires a hail of Ap rounds at the enemy. |
Secondary Armament Emplacement
Support
Treads
Treads: | Description: |
---|---|
Tank Treads |
Integral to the movement of the tank. |