Alien Cultists: Difference between revisions

From CM-SS13 - Wiki
No edit summary
(Page cleanup, grammatical corrections)
Line 11: Line 11:
|unlock = Admin Event
|unlock = Admin Event
|duties = Turn fellow marines into cultists, aid the hive, assist your leader to glory.  
|duties = Turn fellow marines into cultists, aid the hive, assist your leader to glory.  
|guides = [[Aliens]] ; [[Survivor]]
|guides = None.
|description = You are the followers of the hive, assist them to ultimate victory over the marines. Capture, Kill, Sabotage.  
|description = You are the followers of the hive, assist them to ultimate victory over the marines. Capture, Kill, Sabotage.  
}}
}}
Line 17: Line 17:
== Alien Cultists ==
== Alien Cultists ==


Alien Cultists is an Administrator chosen pathway for Survivors or Marines as a different alternative to fighting AGAINST Aliens.
Alien Cultists are an Administrator ran event providing Survivors or Marines a different alternative to fighting the aliens. If the Queen toggles restricted slashing for your cult, you will be immune to the hive that you are assigned to. Huggers won’t infect you and you will be able to operate resin doors. As a cultist you will be able to speak in the hivemind, however you do not understand the Alien tongue.  
 
[[File:Cultist.png|64px]]
 
You are immune to the hive that you are assigned to, if the Queen toggles restricted slashing for your cult. Huggers won’t infect you and you can operate resin doors.


===Objectives===
===Objectives===
As a Cultist your main goal is to assist the Hive to eternal glory. This is to be done through '''THREE''' main points:
As a Cultist your main goal is to assist the Hive to eternal glory. This is to be done in '''THREE''' ways:


* Firstly, Conversion - which is to assimilate another person into your same beliefs. (Only the Cultist Leader can perform this action)
* Firstly, Conversion - which is to assimilate another person into your same beliefs. (Only the Cultist Leader can perform this action).


* Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc.  
* Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc.  


* Lastly, Murder - to kill non believers of the Alien faith, ensure that some standards are met when doing this action. Don’t just murder bone without some justification for such.  
* Lastly, Murder - to kill the non-believers. Ensure that some standards are met when doing this action. Don’t murderbone without justification.


These have specific rules. Before you start murdering sabotaging, etc; you need to wear Cultist robes fully (This can be obtained by using ability two). Once the robes are equipped you can start to work. Additionally, you should only murder when you are found out, OR you have been ordered by the Queen or the CULT leader himself.
Playing this role, you have specific rules. Before you start murdering sabotaging, etc; you need to wear your robes and reveal yourself, obtained by using ability two. Once the robes are equipped you can go to work. Additionally, you should only murder if you are found out, or if you have been ordered by the Queen or the leader himself.


=== Cultist Leader ===
=== Cultist Leader ===


The Cult begins with the leader. Their task is to ensure that orders are being sent, conversions take place, and that the Aliens succeed in their mission.  
The Cult begins with a leader. Their task is to ensure that orders are being sent, conversions take place, and that the Aliens succeed in their mission. The leader is the only one who can convert and stun marines/humans with his abilities.  
 
The Cult Leader is the only one who can Convert and Stun marines/humans with his abilities. Once they have been converted, then they can speak in Hivemind; however, they don't understand the Alien tongue.  
   
   
=== Abilities ===
=== Abilities ===
All abilities except Obtain Equipment are only able to be performed if there is a living Queen.


* Hivemind - this sends a message for the Hive to see, allowing you to effectively communicate or send alerts.
{| class="wikitable mw-collapsible"
 
! style="background-color:#CCB6D6;" width=150|Abilities:
[[File:Annotation 2020-07-30 211133 (2).png|64px]]
! style="background-color:#CCB6D6;" |Description:
* Obtain Equipment - once activated you are given a Cultist Robe (You cannot take off after use) After this you lose your cover and can attack others freely.  
|-
 
![[File:Annotation 2020-07-30 211133 (2).png|64px]]<br>Speak in Hivemind
[[File:Annotation 2020-07-30 211122 (2).png|64px]]
|Confer with the xenomorph hive you are worshiping.
 
|-
'''Leader Abilities'''
![[File:Annotation 2020-07-30 211122 (2).png|64px]]<br>Obtain Equipment
The Leader has the same ability as normal Cultists, but has '''TWO''' Extras:
|A one-time, irreversible choice to reveal your cult status. You permanently don your robe and can attack freely.
 
|-
* Convert - this allows you to convert another human into the faith.  
![[File:Annotation 2020-07-30 211254 (2).png|64px]]<br>Convert
 
|Sway non-believers to your faith. Exclusive to the Cult Leader.
[[File:Annotation 2020-07-30 211254 (2).png|64px]]
|-
 
![[File:Annotation 2020-07-30 211150 (2).png|64px]]<br>Physic Stun
* Physic Stun - stuns people for the purpose of abducting or subduing any nearby threats. (The stun lasts several seconds and has a slight cooldown).  
|Stun someone for several seconds. Exclusive to the Cult Leader.
 
|}
[[File:Annotation 2020-07-30 211150 (2).png|64px]]

Revision as of 20:00, 8 November 2020

Special
Cultist.png
Cultist
Difficulty: Medium
Supervisors: Cultist Leader
Rank: Monarchist Hierarchy
Duties: Turn fellow marines into cultists, aid the hive, assist your leader to glory.
Guides: None.
Unlock Requirements: Admin Event
Detailed Description:
|__________|
You are the followers of the hive, assist them to ultimate victory over the marines. Capture, Kill, Sabotage.
|__________|


Alien Cultists

Alien Cultists are an Administrator ran event providing Survivors or Marines a different alternative to fighting the aliens. If the Queen toggles restricted slashing for your cult, you will be immune to the hive that you are assigned to. Huggers won’t infect you and you will be able to operate resin doors. As a cultist you will be able to speak in the hivemind, however you do not understand the Alien tongue.

Objectives

As a Cultist your main goal is to assist the Hive to eternal glory. This is to be done in THREE ways:

  • Firstly, Conversion - which is to assimilate another person into your same beliefs. (Only the Cultist Leader can perform this action).
  • Secondly, Sabotage - to disrupt the flow of the marines logistical operations: power, supplies, etc.
  • Lastly, Murder - to kill the non-believers. Ensure that some standards are met when doing this action. Don’t murderbone without justification.

Playing this role, you have specific rules. Before you start murdering sabotaging, etc; you need to wear your robes and reveal yourself, obtained by using ability two. Once the robes are equipped you can go to work. Additionally, you should only murder if you are found out, or if you have been ordered by the Queen or the leader himself.

Cultist Leader

The Cult begins with a leader. Their task is to ensure that orders are being sent, conversions take place, and that the Aliens succeed in their mission. The leader is the only one who can convert and stun marines/humans with his abilities.

Abilities

All abilities except Obtain Equipment are only able to be performed if there is a living Queen.

Abilities: Description:
Annotation 2020-07-30 211133 (2).png
Speak in Hivemind
Confer with the xenomorph hive you are worshiping.
Annotation 2020-07-30 211122 (2).png
Obtain Equipment
A one-time, irreversible choice to reveal your cult status. You permanently don your robe and can attack freely.
Annotation 2020-07-30 211254 (2).png
Convert
Sway non-believers to your faith. Exclusive to the Cult Leader.
Annotation 2020-07-30 211150 (2).png
Physic Stun
Stun someone for several seconds. Exclusive to the Cult Leader.