Auxiliary Support Officer

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COMMAND
ASO.png
Auxillary Support Officer
Difficulty: Medium
Supervisors: Executive Officer, Commanding Officer
Rank: First Lieutenant
Duties: Ensure departments are running smoothly
Guides: This One
Unlock Requirements: Five hours as any squad role.
Detailed Description:
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Your job is to oversee the hangar crew, the intel officers, the engineering department, and requisition department. You have many responsibilities and a few plates to keep spinning but your subordinates are mostly self-reliant. Assist where you can and make sure command personnel are confident the auxiliary departments are operating at peak efficiency.
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The Auxillary Support Officer

You are the Auxillary Support officer. Your job as the auxillary support officer is to coordinate between the different auxiliary departments to maintain direct and active support of main combat personnel. If there is no Commanding Officer or Executive Officer around, you next in the chain of command of the Marines. As the Support Officer, you are not allowed to deploy groundside.

Hangar Crew

The Pilot Officers, and Dropship Crew Chiefs manage the flight of the two dropships in the hangar bays. Depending on who may have woken up, you may be asked to assist them with printing and attaching of dropship parts or asked to fly one of the dropships if the situation occurs

Intel Officers

The Intel Officers manage the collection and processing of data. You may be asked by Intel officers to take any crates filled with info to the processing room, be asked to sort through it, or asked to take any alien/marine corpses up to the upper medical bay areas.

Engineering Department

The Chief Engineer and Maintenance Technicians are in charge of maintaining the ship, including repairs, Orbital Bombardment shell loading, Anti-Air Defense setting, and Power Generation. If there is an Auxillary Support Officer, Maintenance Technicians and the Chief Engineer may deploy freely. There Should always be a member of the Engineering crew or the Auxillary Support Officer on the Almayer at all times.

Requisitions Department

Requisitions is in charge of supplying the marines with equipment, ammo, and materials. You may be asked to assist with bringing crates back to the Requisitions bay, or to ensure that needed supply crates are sent if requisitions is overloaded with requests from marines.

Abilities: Orders

Orders are a timed active ability that characters trained in leadership can activate. The duration of the ability is related to how high the characters leadership skill is, an example being that the Commanding Officers order will last longer then a squad leads. The intensification of the ability is also determined by the leadership skill, the higher it is the more intense the orders effects are on surrounding players. Note that these abilities do not stack and that the abilities cover your visual view range and no further.

Orders: Description:
Issue Orders-Move.png
Move!
Increased mobility and chance to dodge projectiles.
Issue Orders-Hold.png
Hold!
Increased resistance to pain and combat wounds.
Issue Orders-Focus.png
Focus!
Increased gun accuracy and effective range.


Your Skillset

Master
Elite
Expert
Specially Trained
Trained
CQC Endurance Fireman Carry
Elite
Expert
Specially Trained
Trained
Medical JTAC
Expert
Specially Trained
Trained
Construction Engineering Surgery Leadership Vehicles
Specially Trained
Trained
Firearms Police Powerloader Melee Piloting Domestic Intel
Trained
Research
Trained
Smartgun M5-RPG M4RA Battle Rifle M42A Scoped Rifle M92 Grenade Launcher M240-T Incinerator


To find out about how the skill system works head over to the skills system page.