FAQ

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Revision as of 01:16, 25 October 2017 by TopHatPenguin (talk | contribs)

This is a compact table list of frequently asked questions and unique CM server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game and a member of the staff will assist you.



What you'd like to know: How To:
General


This section contains the general information that is useful for both teams:


Ladders

How to look up or down a ladder Click and drag the ladder sprite onto your character, to cancel this view you can either walk away from the ladder or you can go into the OOC tab and click "Cancel camera view".


Setup Character

The WO Role The WO role is a custom preference for the map Whiskey Outpost (WO). If you have it set to yes, you may be chosen to become a Doctor or Commander on that map instead of a standard grunt.


Interacting with the map

How to climb over obstacles Click and drag your character onto the obstacle and you'll start to climb onto it. A example of an obstacle being a window frame, table and barricade.


Preferences

Turning off xenomorph prefernece Go to the preference tab for verbs (top right) and click on toggle "specialrolecandidacy" and select xeno. After you've done this you'll have disabled your xenomorph preference meaning that you won't be placed into a larva body.
Marine


This section contains information for marine players:


Ladders:

How to throw a grenade down or up a ladder Click on a ladder with the grenade in your hand. Don't prime it. This'll throw the grenade down or up the ladder primed, so always remember to not prime a grenade when you want to use it on a ladder.
How to throw a flare up or down a ladder Activate the flare in your hand so that it's providing light then click on the ladder and you'll drop it up or down the ladder.


Reloading:

Tactical Reload You can "tactically reload" your weapon with a magazine. Hold your weapon in your active hand and then drag a magazine onto that weapon.
Reloading weapon attachments You can reload weapons attachments by toggling the attachment on, then feeding the attachment with its relevant ammo type. Underbarrel grenade launchers take M40 HEDP grenades, masterkeys take buckshot shells, and underbarrel flamethrowers take flamethrower tanks.
Refilling Incinerator Tanks Incinerator tanks can be refilled with a welding tank once fully empty.
Reloading Heavy Weapons (Smartgun and SADAR) You can only reload Heavy Weapons by standing still, as moving will inturrupt your reload.


Combat:

Grenade Throwing Priming a grenade automatically sets it to throw. Just prime and click; toggling the throw button after that will mean the grenade stays in your hand when you click, which is probably not what you intended.
Mounting Emplacements You can mount the m56d emplacements by clicking and dragging them onto your sprite.
Abilities: Orders The "issue order" verb in the IC tab lets leaders (Squad Leader and LT+) issue an order (temporary buff) to marines around them. To read more about the order ability click here.
Friendly on Fire You can help put someone out if they're on fire by using help intent and clicking on them with an empty hand.
Using a rail scope. There are multiple ways to use the rail scope. You can toggle your scope with this ui button: Activate-Weapon-Attachment.png, or you can make a macro for this action by using the command .click activate-weapon-attachment
Pumping a shotgun. There are multiple ways to pump a shotgun. You can pump your shotgun with this ui button: Use-Unique-Action.png, or you can make a macro for this action by using the command .click use-unique-action


Non-Combat:

Squad Hud As a non-combat role, you are able to see the squad HUD by toggling it to enabled, by right clicking your headset.
Medical Hud: HoloCards You can use the medHUD to add a visible holocard onto someone by shift-clicking them and using the holocard option at the bottom of their examine description.
Intercomms and Headsets You can directly speak into an intercom without having to enable it by prepending your text with :i. For example, ' :i I'm speaking into an intercom. '

Note that all radio channels and how to use them with a headset can be found here.

Removing Facepaint Pick up a piece of paper, target the mouth and click on yourself.
Mutinying Mutinies are allowed, but should only be reserved for extreme situations. To follow the correct procedure so that you aren't banned while attempting one check out the rules page.


Inventory:

Containers and you You can view the insides of a container (backpack, belt, armor, etc) by clicking and dragging it onto your sprite. This works for containers on the floor or equipped on you.
Helmets and you Your helmet can take two tiny items into it, and your armour can take two small items or weapon magazines into it.


Attachments:

Stripping Attachments The "field strip weapon" verb in the weapons tab lets you take off all attachments from a weapon you are holding.
Xenomorph


This section contains information for xenomorph players:


Capturing Hosts

Devouring You can devour a host by grabbing them and clicking on yourself.


Evolving and Upgrading

Evolving When you evolve as a xeno it means you evolve yourself to the next tier of caste. An example being a runner evolving to a hunter.
Upgrading When you upgrade as a xeno it means some of your stats are increased, this carries on until you reach the last upgrade tier which is ancient. Note that once you upgrade you cannot evolve to a higher xenomorph caste tier.


Non-Combat

Checking if slashing is enabled/disabled Click on the stats tab, once open it'll be clearly displayed in that tab whether or not slashing is enabled/disabled.
How to knock over vendors Use grab intent (the yellow square on the intent wheel) and click on the vendor.
How to clear snow Use grab intent (the yellow square on the intent wheel) and click on the snow.