Hospital Corpsman: Difference between revisions

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You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. Speaking of the Sulaco, it should probably be the best to /not/ know how to do Surgery or any advanced chemistry. I mean, you’re a field medic.
You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. You are also not allowed to do any  sort of surgery or make any advanced chemicals. I mean, you’re a field medic.
You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field.
You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field.

Revision as of 14:30, 15 August 2015

MARINE
Medic.png
Combat Medic
Difficulty: Medium
Supervisors: Squad Leader
Rank: Not defined
Duties: Stabilise and keep your squad alive
Guides: N/A
Unlock Requirements: Not available.
Detailed Description:
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Not defined
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As a Combat Medic your job is to tend to minor injuries sustained by Marines and stabilize critically wounded Marines for transport to the Sulaco. You won't be able to fix everything but you can keep your Marines alive long enough to get treatment.


You’re the ever so important lifeline of the group, capable of treating wounds on the field and seconding authorization to evacuate yourself from the Sulaco for their own specific brand of ‘treatment’. This likely involves heavy surgery or cloning. Your job is to heal any injuries sustained on the mission, or if it cannot be healed on person, take them back to the Sulaco. It’s highly suggested that you make complete use of your supplies, as you need to be ready for anything that comes around! This does not include raiding the Sulaco medical bay for items. You are also not allowed to do any sort of surgery or make any advanced chemicals. I mean, you’re a field medic. You are equipped with a hypospray, defibrillator, syringes, an advanced first aid kid, stasis bag, body bags, a ton of pills and medihud. This will prepare you for anything that can happen on the field.