Intelligence Officer

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IntelOfficer.png
Intelligence Officer
Difficulty: Medium
Supervisors: Executive Officer, Commanding Officer
Rank: Not defined
Duties: Collect intel and decrypt it. Lower the DEFCON level.
Guides: Defcon
Unlock Requirements: Not available.
Detailed Description:
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Your job is to assist the marines in collecting intelligence related to the current operation to better inform command of their opposition.

You are in charge of gathering any data disks, folders, and notes you may find on the operational grounds in order to decrypt any data in order to further the DEFCON status.

As the intelligence officer you answer to the acting commanding officer. Special circumstances may change this.
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"Military Intelligence is a contradiction in terms" - Groucho Marx

Overview

Good job Intelligence Officer (IO). Seems you're now in the position of scouring the Area of Operations and securing any intelligence you find for the brass! Got yourself the rank of Ensign, a nice sidearm, some fancy equipment and have gotten the job of collecting all the incriminating evidence, sorting it all and decoding everything you find. High Command wants you to collect enough intelligence in the area to warrant them to lower the DEFCON threat level to give your battalion some extra fire power. Stay in communication gathering Intelligence on the Intelligence Channel (:z) to better organize your search. Get to it Ensign, that threat level isn't gonna lower itself!

Intelligence Officer Area

The intelligence officer has their unique area where they decode and catalog all the data they have. Whether it would be an item, scrap of paper or folder, you'll need to process them and put them into storage to be safely accounted for.

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In this area you'll be greeted with your information finding equipment in your locker, the computer lab where you'll decode disks and a place to store all that precious information. Those computers will need disks and passwords to be decoded and you are the prime candidate to search and retrieve them.

Intelligence Officer Equipment Vendor

Equipment: Description:
Crowbar.png

Crowbar

Used for Opening unpowered doors and displacing girders so you can move them.
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Fulton Device

A system used by the USCM for retrieving objects of interest on the ground from a AUD-25 dropship. Can be used to extract unrevivable corpses or crates, typically lasting around 3 minutes in the air. There are 20 uses in the stack.
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Data Detector

The Data Detector highlights any documents or objects that is on your screen and a few tiles off screen. For example, if a document is on the other side of a wall, it will be highlighted and give off a high-pitched pinging sound. Hold the data detector in your hand or store it in your belt slot, and turn it on either by clicking on it or Z (in hotkey mode). You can switch modes with Alt+Click.
Data Detector Range Modes:
You can cycle through two different range modes, Long Range and Short Range by right clicking the Data Detector and then clicking on Toggle Range Mode.
  • Long Range: The Data Detector will detect Intel on your whole screen and further at a slow rate.
  • Short Range: The Data Detector covers a smaller amount of your screen but detects Intel at a faster rate.
Equipment: Description:
Intel officer uniform.png

Marine Intelligence Officer Uniform

Tighter than a vice. Slicker than beard oil. Covered from head to toe in pouches, pockets, bags, straps, and belts. Clearly, you are not only the most intelligent of intelligence officers, but the most fashionable as well. This suit took an entire R&D team five days to develop. It is more expensive than the entire Almayer...probably.
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Combat Boots

Standard issue combat boots used by the USCM for combat situations.
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Insulated Gloves

Protects users against electrical shocks.
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XM4 Pattern Intel Armor

A well tinkered and crafted hybrid of Smart-Gunner mesh and M3 pattern plates. Robust, yet nimble, with room for all your pouches.
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USCM Intelligence Officer Pack

A small lightweight pack for expeditions and short-range operations. Accessible like a satchel but has the inventory space of a backpack. Superior to the USCM satchel.
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Webbing

Sturdy mess of synthcotton belts and buckles, ready to share your burden. Holds 3 normal sized items.

It is the standard webbing for most of the USCM support personnel.

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M276 Pattern M4A3 Holster Rig

The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version has a holster assembly that allows one to carry the M4A3 or the MK88 comfortably secure. It also contains side pouches that can store 9mm or .45 magazines.
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Document Pouch

A pouch used to hold documents for safe keeping. Can hold 21 items.
Pick One
Equipment: Description:
XM12 Pattern Intel Helmet.png

Xm12 Pattern Intel Helmet

An experimental brain-bucket that works better as a brain-plate. Moderately better at deflecting blunt objects at the cost of humiliation. But who will be laughing at the memorial? Not you, you'll be busy getting medals for your intel work.
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Standard Beret

A hat typically worn by the field-officers of the USCM. Occasionally they find their way down the ranks into the hands of squad-leaders and decorated grunts. This one is green
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Tan Beret

A hat typically worn by the field-officers of the USCM. Occasionally they find their way down the ranks into the hands of squad-leaders and decorated grunts. This one is tan.
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USCM Officer Cap

A hat usually worn by officers in the USCM. While it has limited combat functionality, some prefer to wear it instead of the standard issue helmet.

Documents/Data retrieval.

Listed below are the items of importance hidden about the Area of Operations. You're gonna need to find them and more then likely bring them back to the ship's storage for safe keeping.

Objective: Description:
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Paper Scraps and Progress Reports

A piece of paper located somewhere on the map. It can be found on the ground, on tables, inside filing cabinets, or inside lockers. Paper scraps take about 2 seconds to analyze while progress reports take about 5 seconds, providing you with the location of a folder. You will be indicated whether it should be returned to the Almayer. Once on the Almayer place them on the racks in the computer lab.
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Folders

A folder located somewhere on the map. It can be found on the ground, on tables, cabinets, or inside lockers. It takes about 10 seconds to analyze, providing you with the location of a data disk and its encryption key. You should return it to the Almayer.Once on the Almayer place them on the racks in the computer lab.
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Data Disks

A floppy disk located somewhere on the map. It can be found on the ground, on tables, or inside lockers. Return it to the Almayer so that someone with the disk's decryption key can decrypt it in the universal disk reader, potentially providing you with an item to retrieve or a console to analyze. Once the data has been scanned place them on the racks in the computer lab.
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Data Terminal

A computer located in certain areas of the map. They can be found in rooms of importance and require a password from a decrypted Data Disk. Once the correct password is used, information from the terminal will be sent back towards the ship, increasing the intelligence gathered.

Item Retrieval

Sometimes when uploading data disks or data terminals, ARES will occasionally ask you to retrieve items with specific serial code numbers. You can examine items to see what their serial code is.

Objective: Description:
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Technical Manual

Scattered around the Area of Operations will be technical manuals. They, along with all data items contribute to DEFCON and should be stored in the Computer Storage area.
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Advanced Mass-spectrometer

An item that ARES may ask you to retrieve with a special serial code number on it. Simply secure the item in the computer storage area for it to contribute to DEFCON.
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Health Analyzer

An item that ARES may ask you to retrieve with a special serial code number on it. Simply secure the item in the computer storage area for it to contribute to DEFCON.

Retrieval of Research Assets.

The Company has promised to pay High Command to lower the DEFCON threat level, if your researchers manage to identify any lost research assets from the colony.

Objective: Description:
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Research notes

A research note left behind by a scientist from the colony. Bring them to the researcher on-board the Almayer.
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Vialbox

A box containing up to six vials. These might contain the results of chemical research from the colony. Bring them to the researcher on-board the Almayer so they can identify it.

Search & Retrieve

This is a very simple task. You search for documents, you retrieve the document and you store them into storage. Sounds easy right? Well it is. The hard part of this job is that you're gonna usually be alone out there, with little to no support if you're hunting for Intel alone.


Documents and objects of interest will be scattered all over the area of operations. Whether they're in lockers, on the floor or anywhere in buildings, it's up to you to find them all. Your trusty data detector will help you find these items with ease. It'll help you detect anything worth bring back to the Almayer for processing and storage.

Cataloging and sorting data

When you've been gathering folders, scraps of paper or anything in the field that is considered valuable to DEFCON. It is important to sort out what you've read through and what needs to be read through.

It is recommended that all intel items requiring processing be put in Storage and processed intel items in the High-Sec Storage.

Disks should also be sorted into encrypted and decrypted piles so as not to waste efforts on finished tasks.

A key objective is to find decryption disks in order to reduce the DEFCON. In order to do that,

1. Read all the scraps, broadcast the clues to the Intelligence chat to any planet-side IOs to retrieve them.

2. Check if you have the folders ship-side already. If not, an IO needs to head down to retrieve the intel.

3. Once the right folders are retrieved, the decryption disk will be revealed.

Your Skillset

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