Responders

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Revision as of 05:36, 2 July 2016 by Warnipple (talk | contribs) (added a bit at the end of the death squad)
EMERGENCY RESPONSE TEAM
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Mercenary
Difficulty: Hard
Supervisors: Depends
Rank: Not defined
Duties: Answer the distress call and help the marines or work against them
Guides: This one
Unlock Requirements: Not available.
Detailed Description:
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Not defined
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This is USS Sulaco, calling anyone... Mayday, Mayday...We are under attack... They are everywhere, we are losing our crew fast! Mayday...Please help...This is USS Sulaco...

USS Sulaco? Come in, USS Sulaco! Can you hear me? Come in, USS Sulaco! ... Hang in there, Sulaco! Help is on the way!


The frontiers of space can be a dangerous place: pirates, raiders and rebels frequently attack colonies and lone ships wandering in space. The military sometimes can't reach those places (or sometimes, those people want to be VERY far away from the military), for solving those problems, many mercenary groups have formed to defend those people... or at least fight for the ones that need a gun for hire.

Overview

If the marines are outgunned by the aliens or any other potential threat, the commander can send a distress call to anybody in the nearby space vicinity, if heard by a nearby ship a Response Team will be signalled as hearing the signal for help, from this a Response Team will dock with the Sulaco. The game randomly dictates which of the six Response Teams will be chosen for deployment, however these Response Teams can also be chosen by an admin to either help get the round moving or to deal with an in game event (Such as the Corporate Liaison requesting help).

To join a Response Team you need to set your "Toggle Special Role Candidacy" for Response Team to enabled and then when a Response Team message pops up go to the IC tab and click on "Join Response Team".

Friendly/Neutral Mercenary Groups

Mercenary group Description
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Freelancer Mercenaries
Various small bands of guns-for-hire roam around deep space. They usually are small groups which work in small time jobs such as protecting ships, patrolling for pirates or defending independent colonies.


These mercenaries are paid to assist the defense of the Sulaco only, and will NOT leave the ship without payment or promise of such from whoever is in command.

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Weyland-Yutani PMCs
The largest PMC force in the sector, the Weyland-Yutani military consultants is a subsidiary of Weyland-Yutani. They were originally a independent PMC on Earth, but they were bought out by WY and started to provide security to the outer rims of space, which became a rapidly growing sector at the time. Now, the PMC provides services of all kinds to governments and companies, they also provide security to Weyland-Yutani facilities, space stations and colonies.


The PMC teams will report directly to the Weyland Liason. If he is killed, they will report to whoever is in command. Their primary mission is the survival of the WY Liason, and once that is ensured, to take suggestions from the commander on how best to help.

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Dutch's dozen
Halling from the jungle planet of Watchman, the Dutch's dozen are a small, yet powerful group of mercenaries specialized in jungle warfare. It's members are trained to fight and depend on low tech weapons and equipment, learning special survival techniques and how to conduct guerrilla warfare. They employ very older or outdated weapons such as the MAR-40, however, they are extremely well trained to use these weapons, often better than any marine with a M41A.


These mercs May or May Not follow Command orders. Their goal is the elimination of the Aliens.

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Pizza delivery
To boldly deliver pizza where no deliveryman has gone before.

Hostile Mercenary Group

Mercenary group Description
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The Iron Bears
The Iron bears are a special forces group from the USSR. While the USSR and the US are at peace and officially co-operating, the USSR still wants USCM technology.


The Iron Bears will defend themselves from Alien harm, but will attempt to seize the ship as soon as they can, with the focus (and their goal) of reaching the bridge to trigger the lockdown.

Deathsquad

The deathsquad, also know as the Commando's, is a special event, they can be only activated by admins. When active, they will all spawn from ghosts and will have one mission: kill everybody aboard the sulaco, Alien or Marine. For this, they will have a special equipment to kill and protect from damage more efficiently.

Job Role
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Weyland-Yutani Commandos
A top-secret, black-ops group formed by Weyland-Yutani to deal with any kind of business with the Xenomorphs, such as capturing or containing infections. They are highly trained and utterly loyal to the corporation. They are not affiliated with the WY PMC's. Their job is to clean up situations that are out of hand by killing everything they see (this MAY include the Liason depending on his actions). Usually, when sent, they'll be informed that there is a Liason onboard and he is not to be harmed if he has been loyal to the Company.


They posses the most deadly equipment available, using the prototype X-13 "Ape suit", a special armor tailored to stop the effects from the xenomorph's acid blood, protect the wearer's head from facehuggers and a thick Kevlar cover to protect from bullets, as well as being issued with experimental and more powerful Pulse Rifles. They should not be messed with