Template:L42A Ammunition: Difference between revisions

Template page
No edit summary
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 6: Line 6:
'''Capacity''': 25
'''Capacity''': 25


'''Damage''': 52.48
'''Damage''': 52


'''Max Range''': 22
'''Max Range''': 22
Line 12: Line 12:
'''Fall off''': 0
'''Fall off''': 0


'''Penetration''': 0
'''Penetration''': 5


'''Punch:''' 0.2
'''Punch:''' 0.2


|Holds twenty five (25) 10x24mm rifle rounds.
|Holds twenty five (25) 10x24mm rifle rounds.<br>Uses the same calibre bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines.
.<br>Uses the same caliber bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines.
<!--
  |-
  |-
  |[[File:L42 extended mag.png]]
  |[[File:L42 extended mag.png]]
Line 24: Line 24:
'''Capacity''': 35
'''Capacity''': 35


'''Damage''': 52.48
'''Damage''': 52


'''Max Range''': 22
'''Max Range''': 22
Line 34: Line 34:
'''Punch:''' 0.2
'''Punch:''' 0.2


|Holds thirty five (35) 10x24mm rifle rounds. Holds more ammunition than the standard magazines.<br>Uses the same caliber bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines.
|Holds thirty five (35) 10x24mm rifle rounds. Holds more ammunition than the standard magazines.<br>Uses the same calibre bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines.
'''Not available through normal gameplay'''
'''Not available through normal gameplay'''
-->
  |-
  |-
  |[[File:L42 AP mag.png]]
  |[[File:L42 AP mag.png]]
Line 42: Line 43:
'''Capacity''': 25
'''Capacity''': 25


'''Damage''': 32
'''Damage''': 39


'''Max Range''': 22
'''Max Range''': 22
Line 52: Line 53:
'''Punch:''' 0.5
'''Punch:''' 0.5


|Holds twenty five (25) 10x24mm AP rifle rounds. Has better armor penetration, but lower overall damage.<br>Uses the same caliber bullets as armor piercing M41A magazines, so it can be refilled using bullets from armor piercing M41A magazines.
|Holds twenty five (25) 10x24mm AP rifle rounds. Has better armour penetration, but lower overall damage.<br>Uses the same calibre bullets as armour piercing M41A magazines, so it can be refilled using bullets from armour piercing M41A magazines.


  |-
  |-
Line 60: Line 61:
'''Capacity''': 25
'''Capacity''': 25


'''Damage''': 34.56
'''Damage''': 39


'''Max Range''': 22
'''Max Range''': 22
Line 70: Line 71:
'''Punch:''' 0.5
'''Punch:''' 0.5


|Holds twenty five (25) 10x24mm incendiary rifle rounds. Will set ablaze any and all targets hit with this round.<br>Uses the same caliber bullets as incendiary M41A magazines, so it can be refilled using bullets from incendiary M41A magazines. Not obtainable from any part of [[Requisitions]].
|Holds twenty five (25) 10x24mm incendiary rifle rounds. Will set ablaze any and all targets hit with this round.<br>Uses the same calibre bullets as incendiary M41A magazines, so it can be refilled using bullets from incendiary M41A magazines.  
 
'''Not currently obtainable.'''
|-
|[[File:L42 Cluster mag.png]]
[[#L42A Cluster Magazine|'''L42A Cluster Magazine''']]
|width=100|
'''Capacity''': 25
 
'''Damage''': 45.5
 
'''Max Range''': 22
 
'''Fall off''': 0
 
'''Penetration''': 50
 
'''Punch:''' 0.5
 
'''Cluster stack:''' 1
 
|Holds twenty five (25) 10x24mm cluster rifle rounds. Designed to attach tiny explosives to targets, to detonate all at once when more than 15 cluster bombs are attached to the target.
 
'''Not currently obtainable.'''
 
|-
|[[File:L42-Wall-Piercing-mag.png]]
[[#L42A Wall Piercing Magazine|'''L42A Wall Piercing Magazine''']]
|width=100|
'''Capacity''': 25
 
'''Damage''': 45.5
 
'''Max Range''': 22
 
'''Fall off''': 0
 
'''Penetration''': 50
 
'''Punch:''' 0.5
 
|Holds twenty five (25) 10x24mm Wall Piercing rifle rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.<br>Uses the same calibre bullets as Wall Piercing M41A magazines, so it can be refilled using bullets from Wall Piercing M41A magazines.
 
'''Not Currently Available'''.
|-
|[[File:L42-Toxin-mag.png]]
[[#L42A Toxin Magazine|'''L42A Toxin Magazine''']]
|width=100|
'''Capacity''': 25
 
'''Damage''': 39
 
'''Max Range''': 22
 
'''Fall off''': 0
 
'''Penetration''': 40
 
'''Punch:''' 0.5
 
|Holds twenty five (25) 10x24mm Toxin rifle rounds.Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources. <br>Uses the same calibre bullets as Wall Piercing M41A magazines, so it can be refilled using bullets from Wall Piercing M41A magazines.
 
Applies 10 toxin per hit.  


|}
'''Not currently obtainable.'''
|}


[[Category:L42A]]
[[Category:L42A]]

Latest revision as of 07:32, 31 August 2021

Ammunition:
L42mag.png

L42A Magazine

Capacity: 25

Damage: 52

Max Range: 22

Fall off: 0

Penetration: 5

Punch: 0.2

Holds twenty five (25) 10x24mm rifle rounds.
Uses the same calibre bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines.
L42 AP mag.png

L42A Armor Piercing Magazine

Capacity: 25

Damage: 39

Max Range: 22

Fall off: 0

Penetration: 31

Punch: 0.5

Holds twenty five (25) 10x24mm AP rifle rounds. Has better armour penetration, but lower overall damage.
Uses the same calibre bullets as armour piercing M41A magazines, so it can be refilled using bullets from armour piercing M41A magazines.
L42 Incen mag.png

L42A Incendiary Magazine

Capacity: 25

Damage: 39

Max Range: 22

Fall off: 0

Penetration: 0

Punch: 0.5

Holds twenty five (25) 10x24mm incendiary rifle rounds. Will set ablaze any and all targets hit with this round.
Uses the same calibre bullets as incendiary M41A magazines, so it can be refilled using bullets from incendiary M41A magazines.

Not currently obtainable.

L42 Cluster mag.png

L42A Cluster Magazine

Capacity: 25

Damage: 45.5

Max Range: 22

Fall off: 0

Penetration: 50

Punch: 0.5

Cluster stack: 1

Holds twenty five (25) 10x24mm cluster rifle rounds. Designed to attach tiny explosives to targets, to detonate all at once when more than 15 cluster bombs are attached to the target.

Not currently obtainable.

L42-Wall-Piercing-mag.png

L42A Wall Piercing Magazine

Capacity: 25

Damage: 45.5

Max Range: 22

Fall off: 0

Penetration: 50

Punch: 0.5

Holds twenty five (25) 10x24mm Wall Piercing rifle rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.
Uses the same calibre bullets as Wall Piercing M41A magazines, so it can be refilled using bullets from Wall Piercing M41A magazines.

Not Currently Available.

L42-Toxin-mag.png

L42A Toxin Magazine

Capacity: 25

Damage: 39

Max Range: 22

Fall off: 0

Penetration: 40

Punch: 0.5

Holds twenty five (25) 10x24mm Toxin rifle rounds.Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources.
Uses the same calibre bullets as Wall Piercing M41A magazines, so it can be refilled using bullets from Wall Piercing M41A magazines.

Applies 10 toxin per hit.

Not currently obtainable.