The Iron Bears

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Revision as of 19:50, 3 November 2016 by Warnipple (talk | contribs) (Minor addition to the bridge part)
EMERGENCY RESPONSE TEAM
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Iron Bears
Difficulty: Very Hard
Supervisors: USSR
Rank: Not defined
Duties: Seize the Sulaco
Guides: This one
Unlock Requirements: Not available.
Detailed Description:
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Not defined
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The Iron Bears are a Soviet special forces group. The Iron Bears primary task is to capture USMC technology whenever possible, and the opertunity to capture a fully armed USMC Warship is something they could not resist.


Overview


The Iron Bears are unique in that they work against the interests of the USMC Marines. They will gladly kill both Alien and American alike.

Their sole objective is to storm the bridge and lock it down, once accomplished they will have to attempt to clear out the USMC forces, and whatever else, that are still active on the ship.

The USMC do not know initially that the Iron Bears are hostile, however undoubtedly someone from USMC command will attempt to warn the ship of the Iron Bears true intentions.

Standing Orders


Locate and capture the bridge, terminate all USMC personal as well as the threat attacking the ship that caused the distress call to be initiated

Note: During a bridge takeover. If Iron Bears are sending a message to USCM High Command, its assumed (for RP purposes) that they're sending it to Iron Bears High Command. This means that you can call for reinforcements by sending a message to USCM High Command, provided you've taken over the bridge and left no one to stop you from doing so.

Iron Bear Rolls


Roll Description
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Iron Bear Standard
Equipped with a standard issue M41A, armour and vodka. Only knows Russian.
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Iron Bear Officer
Equipped with a Mataba revolver, a flamethrower, more vodka and a unique bear pelt. They are the commander of the squad. The Commander is able to speak Sol and English.