Template:88Mod4 Consolidated

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Stats:

Recoil Wielded: 0.1

Recoil Unwielded: 0.1

Scatter Wielded: 4

Scatter Unwielded: 4

Burst Scatter: 4

Burst Amount: 3

Effective Range: 4 tiles

Firerate: 240 RPM

Burst Firerate: 205 RPM

Accuracy Wielded: 6

Accuracy Unwielded: 6

Ammunition:
88M4AP Magazine.png

88M4 AP Magazine

Capacity: 18

Damage: 30

Max Range: 22

Fall off: 7

Penetration: 40

Punch: 0.5

Holds eighteen (18) armour piercing rounds. Has better armour penetration, but lower overall damage.

Uses the same calibre bullets as the M4A3, allowing you to refill it using bullets from an AP M4A3 Magazine.

88M4-Incen-Magazine.png

88M4 Incendiary Magazine

Capacity: 18

Damage: 24

Max Range: 22

Fall off: 7

Penetration: 40

Punch: 0.5

Holds eighteen (18) incendiary rounds. Will set ablaze any and all targets hit with this round. Obtainable through the Surplus supply crate in Requisitions.

Uses the same calibre bullets as the M4A3, allowing you to refill it using bullets from an Incendiary M4A3 Magazine.

88M4-Cluster-Magazine.png

88M4 Cluster Magazine

Capacity: 18

Damage: 30

Max Range: 22

Fall off: 7

Penetration: 40

Punch: 0.5

Cluster stack: 1.5

Holds eighteen (18) cluster rounds. Designed to attach tiny explosives to targets, to detonate all at once when more than 15 cluster bombs are attached to the target.

Uses the same calibre bullets as the M4A3, allowing you to refill it using bullets from an cluster M4A3 Magazine.

Not currently obtainable.

88M4-Wall-Piercing-Magazine.png

88M4 Wall Piercing Magazine

Capacity: 18

Damage: 36

Max Range: 22

Fall off: 7

Penetration: 50

Punch: 0.5

Holds eighteen (18) Wall Piercing rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.

Uses the same calibre bullets as the M4A3, allowing you to refill it using bullets from an Wall Piercing M4A3 Magazine.

Not currently obtainable

88M4-ToxinMagazine.png

88M4 Toxin Magazine

Capacity: 18

Damage: 30

Max Range: 22

Fall off: 7

Penetration: 40

Punch: 0.5

Holds eighteen (18) Toxin rounds. Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources.

Applies 10 toxin per hit.

Uses the same calibre bullets as the M4A3, allowing you to refill it using bullets from an Toxin M4A3 Magazine.

Not currently obtainable.

Attachments:
Muzzle Attachments Supressor.pngSuppressor

Extended barrel.pngExtended Barrel

Barrel charger.pngBarrel Charger

Recoil compensator.pngRecoil Compensator

Rail Attachments Mountedflash.pngRail Flashlight

Reflex.pngS6 Reflex Sight

Reddot.pngS5 Red-Dot Sight

Underbarrel Attachments Burstfire.pngBurst Fire Adapter

Laser sight.pngLaser Sight

Stock Attachments None
Damage versus Armor:
Armor Value 0 5 10 15 20 25 30 35 40 45 50
Armor Piercing 30 30 30 30 30 30 30 30 30 27 24
Toxin 30 30 30 30 30 30 30 30 30 27 24
Wall Piercing 36 36 36 36 36 36 36 36 36 36 36
Incendiary 24 21 17 14 11 8 6 3 1 0 0
Cluster 30 30 30 30 30 30 30 30 30 27 24