Template:Type 23 Riot Shotgun Consolidated

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Stats:
Recoil Wielded: 3

Recoil Unwielded: 4

Scatter Wielded: 4

Scatter Unwielded: 14

Burst Scatter Multiplier: N/A

Burst Amount: N/A

Effective Range: N/A

Firerate: 24 RPM

Burst Firerate: N/A

Accuracy Wielded: 7

Accuracy Unwielded: 3

Capacity: 4 + 1

Ammunition:
8gaugeSlug.png

8 gauge Slug Shells

Damage: 90

Max Range: 8

Fall off: 1

Penetration: 30

Punch: 2

Single Slug Projectile. Effective in ranged combat, and with heavy damage and armor-piercing capabilities. Stuns and knocks back humanoid mobs for about 1 second out to 5 tiles. It will slow down enemies hit by it and will prevent them from swapping abilities for a second. Comes in handfuls of 4.
8gaugebuck.png

8 gauge Buckshot Shells

Damage: 75 x 4

Max Range: 3

Fall off: 3

Penetration: 0

Punch: 0

Fires multiple small projectiles. Deals massive damage up close, knocks back and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Use harm intent and click on xenomorphs directly next to you to point blank them, it will cause all of the 4 buckshot pellets to land. Comes in handfuls of 4.
8gaugedragonBreath.png

8 gauge Dragon's Breath Shells

Damage: 60 x 4

Max Range: 4

Fall off: 3

Penetration: 0

Punch: 0.5

These shells fire magnesium (rather than the usual lead) pellets that ignite on contact with the air, setting anything it hits on fire. Its custom design also increases maximum range. Comes in handfuls of 4.
8gaugeBeanbag.png

8 gauge Beanbag Slugs

Damage: 0

Max Range: 11

Fall off: 1

Penetration: 0

Punch: 0.5

Single Slug Projectile. Will cause pain to any human targets it hits, used for non-lethal takedowns. It does 0 damage but causes pain crit. Comes in handfuls of 4.
8 gauge flechette shells.png

8 gauge Flechette Shells

Damage: 45 x 3

Max Range: 12

Fall off: 1

Penetration: 50

Punch: 0.5

Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Comes in handfuls of 4.
Attachments:
Muzzle Attachments Knife.pngBayonet


Barrel charger.pngBarrel Charger

Rail Attachments Mountedflash.pngRail Flashlight

Reflex.pngS6 Reflex Sight

Reddot.pngS5 Red-Dot Sight

Magnetic harness.pngMagnetic Harness

Underbarrel Attachments Forwardgrip.pngVertical Grip

Flash Grip.pngFlashlight Grip

Underflame.pngMini Flamethrower

Underbarrel Extinguisher.pngUnderbarrel Extinguisher

Burstfire.pngBurst Fire Adapter

Stock Attachments Type23 stock.pngType 23 Standard Stock (Default)
Damage versus Armor:
Armor Value 0 5 10 15 20 25 30 35 40 45 50
Heavy Buckshot 75 68 61 56 51 40 34 29 24 20 16
Heavy Slugs 90 90 90 90 90 90 90 81 74 67 61
Dragons Breath 60 54 49 45 40 31 26 22 17 14 10
Flechette 45 45 45 45 45 45 45 45 45 45 45