User:Boredone

54 editsJoined 4 July 2017

Working a bit on Adding Attachments as a dropdown thingy to the marine equipment page, like it currently is with ammunition.

Standard Marine Weapons

Weapon: Description:
M4a3.png
M4A3 Service Pistol
This is one of two handguns that the marines have stocked in their prep vendors. It is a reliable fallback weapon and it uses 9mm handgun ammunition in a 12 round magazine..
All Staff Officers start with one, including 2 Extended Magazines and a Hollowpoint Magazine.


Ammunition:
M4A3mag.png
M4A3 Magazine
Holds twelve (12) 9mm pistol rounds.
M4A3mag.png
M4A3 Extended Magazine
Holds twenty two (22) 9mm pistol rounds. Holds more ammunition than the standard magazines.
M4A3-AP-mag.png
M4A3 Armour Piercing Magazine
Holds twelve (12) 9mm pistol rounds. Has better armour penetration, but lower overall damage.
M4A3mag.png
M4A3 Hollow Point
Holds twelve (12) 9mm pistol rounds. Has lower overall penetration but better damage.
M4A3-Incen-mag.png
M4A3 Incendiary Magazine
Holds twelve (12) 9mm pistol Incendiary rounds. Will set ablaze any and all targets hit with this round.
Attachments:
Muzzle Attachments Supressor.pngSuppressor
Extended barrel.pngExtended Barrel
Barrel charger.pngBarrel Charger
Rail Attachments Mountedflash.pngRail Flashlight
Reddot.pngRed Dot Sight
Quickfire.pngQuickfire Adapter
Underbarrel Attachments Burstfire.pngBurst Fire Adapter
Stock Attachments None
44magnum.png
M44 Combat Revolver
This revolver is the standard sidearm for military officers, but is also available as an alternative sidearm for marines. The revolver deals significantly more damage per round than the M4A3 at the cost of ammo capacity and recoil. It uses .44 rounds, usually held in speedloaders, and holds a maximum of 7 bullets.


Ammunition:
M44SL.png
M44 Speed Loader
Holds seven (7) .44 rounds.
M44-MM-SL.png
M44 Marksman Speed Loader
Holds seven (7) .44 rounds. Has better armour penetration, but lower overall damage.
M44-HR-SL.png
M44 PW-MX speed Loader
Holds seven (7) .44 rounds. Has better overall damage, but lower penetration.
Attachments:
Muzzle Attachments Bayonet.pngBayonet
Extended barrel.pngExtended Barrel
Barrel charger.pngBarrel Charger
Recoil compensator.pngRecoil Compensator
Rail Attachments Reddot.pngRed Dot Sight
Railscope.pngRail Scope
Underbarrel Attachments None
Stock Attachments Magnum stock.pngM44 Magnum Sharpshooter Stock
M39.png
M39 Submachine Gun
This is the standard sub-machine gun. A mediocre firearm that is useful for support marines, such as medics, engineers or specialists with heavy weaponry. The M39 uses 10x20mm SMG rounds, and holds 48 bullets with an optional burst fire mode.


Ammunition:
M39mag.png
M39 Magazine
Holds forty (40) 10x20mm rounds.
M39mag.png
M39 Extended Magazine
Holds seventy two (72) 10x20mm rounds. Holds more ammunition than the standard magazines.
M39-AP-mag.png
M39 Armour Piercing Magazine
Holds forty (40) 10x20mm AP rounds. Has better armor penetration, but lower overall damage.
M39-Incen-mag.png
M39 Incendiary Magazine
Holds forty (40) 10x20mm Incendiary rounds. Will set ablaze any and all targets hit with this round.
Attachments:
Muzzle Attachments Supressor.pngSuppressor
Extended barrel.pngExtended Barrel
Barrel charger.pngBarrel Charger
Rail Attachments Mountedflash.pngRail Flashlight
Reddot.pngRed Dot Sight
Quickfire.pngQuickfire Adapter
Magnetic harness.pngMagnetic Harness
Underbarrel Attachments Forwardgrip.pngForward Grip
Burstfire.pngBurst Fire Adapter
Stock Attachments None
M41a.png
M41A Mk2 Pulse Rifle
This is the standard issue pulse rifle used by the Colonial Marines. A reliable, robust and overall effective standard issue weapon, the M41A must be held in two hands to fire. Unlike the M41A MK1, which holds 95 rounds, the MK2 holds only 32 rounds but offers the user greater capabilities to customize their weapon with attachments. The M41A MK2 has burstfire capabilities as well as a standard-issue UGL which starts unloaded, but can be loaded and reloaded with HEDP grenades.


Ammunition:
M41Amag.png
M41A Magazine
Holds thirty two (32) 10x24mm rifle rounds.
M41Amag.png
M41A Extended Magazine
Holds sixty (60) 10x24mm rifle rounds. Holds more ammunition than the standard magazines.
M41A-AP-mag.png
M41A Armour Piercing Magazine
Holds thirty two(32) 10x24mm AP rifle rounds. Has better armour penetration, but lower overall damage.
M41A-Incen-mag.png
M41A Incendiary Magazine
Holds thirty two (32) 10x24mm Incendiary rifle rounds. Will set ablaze any and all targets hit with this round.
Attachments:
Muzzle Attachments Supressor.pngSuppressor
Bayonet.pngBayonet
Extended barrel.pngExtended Barrel
Barrel charger.pngBarrel Charger
Rail Attachments Mountedflash.pngRail Flashlight
Reddot.pngRed Dot Sight
Quickfire.pngQuickfire Adapter
Magnetic harness.pngMagnetic Harness
Railscope.pngRail Scope
Underbarrel Attachments Forwardgrip.pngForward Grip
Gyro.pngGyroscopic Stabilizer
Bipod.pngBipod
Undernade.pngUnderslung Grenade Launcher, Attached by Default
Underflame.pngMini Flamethrower
Undershot.pngMasterkey Shotgun
Burstfire.pngBurst Fire Adapter
Stock Attachments M41astock.pngM41A Skeleton Stock
Shotgun.png
M37A2 Pump Shotgun
An Armat Battlefield Systems Shotgun utilized by USCM Marines. This weapon is powerful in close quarters combat and is capable of killing even the strongest of hostile targets. Due to its sheer power, the M37A2 is capable of stunning even the mighty Xenomorph when fired from close range, but users should still keep in mind that the M37A2 must be pumped after every shot.


Ammunition:
Slugbox.png
Slug Shells
Single Slug Projectile. Effective in ranged combat. Armour piercing. Less damage.
Buckbox.png
Buckshot Shells
Fires multiple small projectiles. Powerful in close range. Massive damage, with a rapid damage fall-off at range. 4 meter range. Fires in a 15 degree radius.
Incinbox.png
Incendiary Slug Shells
Single Slug Projectile. Will set ablaze any targets it hits. Rare, only found in certain planetside armouries and from certain crates orderable from requisitions.
Attachments:
Muzzle Attachments Bayonet.pngBayonet
Extended barrel.pngExtended Barrel
Barrel charger.pngBarrel Charger
Recoil compensator.pngRecoil Compensator
Rail Attachments Mountedflash.pngRail Flashlight
Reddot.pngRed Dot Sight
Magnetic harness.pngMagnetic Harness
Underbarrel Attachments Forwardgrip.pngForward Grip
Gyro.pngGyroscopic Stabilizer
Underflame.pngMini Flamethrower
Stock Attachments M37 stock.pngM37 Wooden Stock
Knife.png
M5 Survival Knife
The standard issue survival knife issued to Colonial Marines. A sharp cutting tool that can be hidden in your marine combat boots. Very useful for cutting through materials, but it should only to be used as a last resort against enemies. In case of being devoured it can be used to cut your way out of an Alien. Applying cable coil to its grip allows the knife to be used as a regular Bayonet Attachment.
Throwing-knife.png
M11 Throwing Knife
A military knife designed to be thrown at the enemy. Much quieter than a firearm, but requires a steady hand to be used effectively.
Machete.png
M2132 Machete
Latest issue of the USCM Machete. Unlike the Combat Knife, this cannot slide on to marine boots, but it can fit on to your waist. Great for clearing out jungle or brush on outlying colonies. Found commonly in the hands of scouts and trackers, but difficult to carry with the usual kit. It comes with a scabbard which can fit on to your back or armor.
Its only available in Cargo's munition vendors.


Empty Templete used for adding to other weaponry.

Attachments:
Muzzle Attachments
Rail Attachments
Underbarrel Attachments
Stock Attachments