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{| style="border: 2px solid black; width:100%" | {| style="border: 2px solid black; width:100%" | ||
! style="background-color:#CCB6D6; width:15%"|'''Techwebs:''' | ! style="background-color:#CCB6D6; width:15%"|'''Techwebs:''' | ||
! style="background-color:#CCB6D6; width: | ! style="background-color:#CCB6D6; width:30%"|'''Description:''' | ||
! style="background-color:#CCB6D6;"|'''Unlocks:''' | ! style="background-color:#CCB6D6;"|'''Unlocks:''' | ||
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'''Reflective Wall:''' A weak resin wall that deflects all bullets and projectiles back to the sender. Extremely weak to melee. | '''Reflective Wall:''' A weak resin wall that deflects all bullets and projectiles back to the sender. Extremely weak to melee. | ||
Limited to 5 per Building Caste. | Limited to 5 per Building Caste. | ||
'''Resin Spikes:''' A tile of 3 spikes stick out of the ground. Deals 8 damage to the one of the legs or feet of anyone walking over it. | '''Resin Spikes:''' A tile of 3 spikes stick out of the ground. Deals 8 damage to the one of the legs or feet of anyone walking over it. | ||
Limited to 8 per Building Caste. | Limited to 8 per Building Caste. | ||
'''Acid Pillar:''' A pillar of acid that sprays acid at anyone within a 11x11 tile range. | '''Acid Pillar:''' A pillar of acid that sprays acid at anyone within a 11x11 tile range. | ||
Limited to 1 per Building Caste. | Limited to 1 per Building Caste. | ||
Revision as of 19:10, 11 March 2021
Overview
Alien Techwebs are unlockable upgrades that improve the overall effectiveness of the aliens on the ground. In order to access them they must be purchased by the Queen. Some techs can be purchased multiple times, allowing for certain techwebs abilities to be used more than once.
How to get Points?
Currently, points will generate passively gaining 1 point every minute. Though passive point generation will increase every 20 minutes by 1. So after 20 minutes have passed, passive point gain will reach 2 points every minute and so on and so forth.
Alien Techs
Techs: Tier One
The starting techs that allow you to give the aliens an initial boost at the start of the operation.
Techwebs: | Description: | Unlocks: |
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Upgrade to Next Tech Tier |
Progress to the next tier of techs. |
Unlocks the starting set of techs to be purchased. Costs: 0 Points |
Blockades |
The queen gets the ability to place blockades. |
Allows the Queen to spawn a temporary 3x3 reinforced resin wall on a resin tile. It has a 8 second casting time and 1 minute life span. After 30 seconds, the reinforced resin wall will become brittle, turning into resin membranes, drastically weakening the blockade. Once the 1 minute life span, the walls will delete themselves along with the resin underneath it. Must be used in Ovipositor mode Can be bought more than once Costs: 5 Points |
Temporary Overshield |
Give the hive overshields for protection! |
Grants 200 shield to all living aliens on the battlefield. Does not go over 200 if bought twice in a row, Can be bought more than once Costs: 5 Points |
Build Distribution |
Distribute the ability to build to all xenomorphs |
Allows all xenomorphs that aren't larva to build standard resin structures slightly slower than their build castes counter parts.. Costs: 15 Points |
Defensive Structures |
Unlock defensive structures to use to defend the hive with. |
Allows 3 new types of structures to be built by building castes Reflective Wall: A weak resin wall that deflects all bullets and projectiles back to the sender. Extremely weak to melee. Limited to 5 per Building Caste. Resin Spikes: A tile of 3 spikes stick out of the ground. Deals 8 damage to the one of the legs or feet of anyone walking over it. Limited to 8 per Building Caste. Acid Pillar: A pillar of acid that sprays acid at anyone within a 11x11 tile range. Limited to 1 per Building Caste. Costs: 15 Points |
Techs: Tier Two
Techwebs: | Description: | Unlocks: |
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Upgrade to Next Tech Tier |
Progress to the next tier of techs. You must have at least purchased two permanent techs of the previous tier to unlock |
Unlocks the next set of techs to be purchased. Warning: PURCHASING THIS WILL DISABLE PREVIOUS REBUYABLE TECHS Costs: 10 Points |
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Techs: Tier Three
Techwebs: | Description: | Unlocks: |
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Upgrade to Next Tech Tier |
Progress to the next tier of techs. You must have at least purchased two permanent techs of the previous tier to unlock |
Unlocks the next set of techs to be purchased. Warning: PURCHASING THIS WILL DISABLE PREVIOUS REBUYABLE TECHS Costs: 15 Points |
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