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{{Header | |||
|PrimaryColor = #C90000 | |||
|SecondaryColor = #ffffff | |||
|HeaderContent = OOC Note | |||
|SubContent = Only [[Doctor|Doctors]], [[Researcher|Researchers]], [[Nurse|Nurses]] and the [[Chief Medical Officer|CMO]] should be messing with chemical substances. [[Squad Medic|Squad Medics]] should be aware of overdose thresholds and medications that cause harm when mixed in a patient. | |||
}} | |||
== | =Tools of the Trade= | ||
# '''Chem''' '''Dispenser''': If you were a marine, this would be your rifle. It dispenses the basic chemicals if a beaker is placed inside. Runs off battery charge which replenishes over time. Has several settings for dispensing chems (5 to 40 units). [[File:ChemLab.png|thumbnail|border|right|Chemistry Lab]] | |||
# '''ChemMaster''': This machine is used for precise control over the amount of chemicals in a beaker, creating bottles and pills. Once a beaker is placed in, you can move desired amounts of it's contents to "buffer" by clicking on buttons present next to the name of the chemical. Clicking again while they're in "buffer" will flush them down disposals, aka they're lost forever. This setting can be changed by the button located between the beaker and buffer contents, just click it once to change to "transfer to beaker." A pill bottle can be inserted into the machine to automatically hold created pills. You can insert and empty beaker into the chem master and click "create bottle" several times to get a bunch of 60u containers for free. You can make Phoron pills and dissolve them in your Phoron beaker as the quickest way of removing it from advanced chems. | |||
# '''Chemical Storage''': Chemical storage. It can hold beakers, bottles, pill bottles, pills, etc etc. Useful for not having your chems all over the floor, but people usually forget to check it when in need of something. | |||
# '''Vendor''': Holds restockable vials of key reagents, syringes for faster chemical synthesizing. | |||
# '''Beakers''': Several empty beakers that can be used for various purposes, such as storing mixes for the cryo-cells. | |||
# '''Grinder'''/'''Juicer''': This is used to extract chemicals out of many things. For your uses, it'll be mostly pills and food. Most commonly used for grinding solid Phoron for your Clonexadone and Peridaxon needs. | |||
# '''Boxes of pill bottles''': Empty pill bottles to hold up to 16 pills per bottle. | |||
# '''Dropper and 2 beakers of Cryoxadone''' | |||
---- | |||
==Equipment== | |||
*'''Beakers and Bottles:''' | |||
**Most basic tool of your trade. Right-clicking one can change it's transfer amount per click. Pills can be dissolved in beakers that already contain something. If you "use" one while holding it in hand, you will put a lid on it, preventing you from splashing it's contents by clicking on the floor by mistake. They come in bottle/small beaker - 60u, large beaker - 120u, and bluespace beaker - 300u. | |||
*'''Dropper:''' | |||
**Like beakers, can be right-clicked for transfer amount. Used for moving small amounts of chemicals between other containers. | |||
*'''Syringe:''' | |||
**Has two modes switched by "using" it - draw and inject. Hold 15u max, draw 5u per click. Can be used to take blood samples and inject them into mass spectometers for analysis. Using it on harm intent will instantly inject a random amount of the chemical inside while dealing minor brute damage and destroying the syringe. Injecting someone else takes a short time of both standing motionless. | |||
*'''Injector:''' | |||
**Default ones hold 15u max. Injectors with bigger capacity can be made at the medilathe in research. They can be filled at the centrifuge in research. Pre-loaded injectors cannot be filled with more than their initial amount, for example a dexalin plus autoinjector can hold only 1u no matter how hard you try to refill it. | |||
*'''Pill:''' | |||
**60u max. Takes some time to use on someone, like the syringe. There's also a tiny delay between swallowing a pill and it's contents entering your bloodstream, but it's too little to matter. Can be dissolved in a beaker already containing a solution. | |||
*'''Pill Bottle:''' | |||
**Holds 16 pills max. Clicking on a tile with pills on it while holding the bottle will pick up all the pills scattered on it. | |||
*'''Syringe Case:''' | |||
**Holds three syringes/bottles/injectors. | |||
*'''Hypospray:''' | |||
**Holds 30 units, comes pre-loaded with tricordrazine. Can be drained and refilled with a syringe. Instantly injects 5u doses. | |||
*'''Labellers and Pens:''' | |||
**Labels can be put on most things you can click on. Only one label may be applied to an item. Activate the labeller without entering a label to remove them. | |||
**Pens replace the name of a chem-master bottle, so instead of bottle (Peridaxon) you get a Peridaxon bottle. | |||
---- | |||
== | =Chemicals= | ||
The amount of a certain chemical in a marine's blood decreases by its '''metabolism''' value every life tick. Life ticks happen once every 2 seconds. The "effect" column contains the chemical's effects per tick unless stated otherwise. | |||
The ratio column indicates how much of the chem you get when mixing. For example: a chem with a ratio of 4:4 takes 4 units of its component chemicals to make 4 units of the chemical itself. | |||
Chems marked with '''(CATALYST)''' are not expended during the reaction. | |||
The "OD" column for some chemicals has two numbers. The first is the threshold for the "normal" OD, the second is for critical OD. The next column "OD effects" contains the consequences of overdosing on this reagent. '''(C)''' indicates the effect of a critical overdose. | |||
Cocktails and drinks can be found [[Drinks|here]]. | |||
[[ | ==Basic== | ||
Most of these chemicals have little use outside of making more complex ones and can be acquired while on the Almayer from chemical dispensers or via other means. | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 10%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Effect | |||
! style="width: 12%; margin: auto;" |Properties | |||
! style="margin: auto;" |Acquiring | |||
! style="width: 5%; margin: auto;" |Ratio | |||
! style="width: 5%; margin: auto;" |Meta- bolism | |||
! style="width: 5%; margin: auto;" |OD | |||
! style="width: 20%; margin: auto;" |OD effects | |||
|- | |||
|{{anchor|water}}[[#water|Water]] | |||
| | |||
* Gets things wet. | |||
* Extinguishes fires. | |||
* Explodes when mixed with [[#potassium|potassium]]. | |||
|N/A | |||
| | |||
{{:Chemical/Water}} | |||
|3:1 | |||
|0,01 | |||
|N/A | |||
|N/A | |||
<!--|- | |||
|{{anchor|holywater}}[[#holywater|Holy Water]] | |||
| | |||
* As above. | |||
| | |||
| | |||
| | |||
|0,01 | |||
| | |||
|--> | |||
|- | |||
|{{anchor|ethanol}}[[#ethanol|Ethanol]] | |||
| | |||
* Basic alcohol type. [[Drinks#Alcoholic|All other ones]] are a subtype of this. | |||
* Gets you drunk. | |||
* Can be used to remove ink from paper. | |||
| | |||
* [[Researcher#ALH|ALH]] 4 | |||
* [[Researcher#FUL|FUL]] 3 | |||
* [[Researcher#OXI|OXI]] 3 | |||
* [[Researcher#FLW|FLW]] 2 | |||
| | |||
{{:Chemical/Ethanol}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|oxygen}}[[#oxygen|Oxygen]] | |||
| | |||
* Fire. | |||
|N/A | |||
| | |||
{{:Chemical/Oxygen}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|copper}}[[#copper|Copper]] | |||
| | |||
* Green fire colouring | |||
|N/A | |||
| | |||
{{:Chemical/Copper}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|nitrogen}}[[#nitrogen|Nitrogen]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Nitrogen}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|hydrogen}}[[#hydrogen|Hydrogen]] | |||
| | |||
* Explosives | |||
|N/A | |||
| | |||
{{:Chemical/Hydrogen}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|potassium}}[[#potassium|Potassium]] | |||
| | |||
* Explodes when mixed with water. | |||
|N/A | |||
| | |||
{{:Chemical/Potassium}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|mercury}}[[#mercury|Mercury]] | |||
| | |||
* Deals 7 brain damage per tick | |||
| | |||
* [[Researcher#NRT|NRT]] 4 | |||
| | |||
{{:Chemical/Mercury}} | |||
|N/A | |||
|0,2 | |||
|30 | |||
| | |||
* Deals 12 brain damage per tick | |||
* Makes you jittery | |||
* Makes you drowsy | |||
|- | |||
|{{anchor|sulphur}}[[#sulphur|Sulphur]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Sulphur}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|carbon}}[[#carbon|Carbon]] | |||
| | |||
* Chemfire modifier | |||
|N/A | |||
| | |||
{{:Chemical/Carbon}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|chlorine}}[[#chlorine|Chlorine]] | |||
| | |||
* Deals 1 brute and burn damage per tick | |||
| | |||
* [[Researcher#BCD|BCD]] 1 | |||
| | |||
{{:Chemical/Chlorine}} | |||
|N/A | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 brute and burn damage | |||
* '''(C)''' Deals 4 brute and burn damage | |||
|- | |||
|{{anchor|fluorine}}[[#fluorine|Fluorine]] | |||
| | |||
* Deals 1 toxin damage per tick | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Flourine}} | |||
|N/A | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 toxin damage per tick | |||
* '''(C)''' Deals 4 toxin damage per tick | |||
|- | |||
|{{anchor|sodium}}[[#sodium|Sodium]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Sodium}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|phosphorus}}[[#phosphorus|Phosphorus]] | |||
| | |||
* Fire modifier | |||
|N/A | |||
| | |||
{{:Chemical/Phosphorus}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|lithium}}[[#lithium|Lithium]] | |||
| | |||
* Fire modifier | |||
* Makes you less confused and sends messages in chat. | |||
| | |||
* [[Researcher#OXI|OXI]] 1 | |||
| | |||
{{:Chemical/Lithium}} | |||
|N/A | |||
|0,01 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 brain damage per tick | |||
* '''(C)''' Deals 4 brain damage per tick | |||
* '''(C)''' Makes you hallucinate | |||
|- | |||
|{{anchor|Nutriment}}[[#nutriment|Nutriment]] | |||
| | |||
* Nutritious. Helps restore lost blood. | |||
| | |||
* [[#NTR|NTR]] 1 | |||
| | |||
{{:Chemical/Nutriment}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|- | |||
|{{anchor|sugar}}[[#sugar|Sugar]] | |||
| | |||
* Nutritious. Helps restore lost blood. | |||
| | |||
* [[#NTR|NTR]] 1 | |||
| | |||
{{:Chemical/Sugar}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|iron}}[[#iron|Iron]] | |||
| | |||
* Restores lost blood | |||
| | |||
* [[Researcher#HMG|HMG]] 3 | |||
| | |||
{{:Chemical/Iron}} | |||
|N/A | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Applies 6 toxin damage per tick | |||
* '''(C)''' Makes you really hungry | |||
|- | |||
|{{anchor|gold}}[[#gold|Gold]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Gold}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|silver}}[[#silver|Silver]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Silver}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|uranium}}[[#uranium|Uranium]] | |||
| | |||
* Deals 1 radiation damage per tick | |||
| | |||
* [[Researcher#CRG|CRG]] 2 | |||
| | |||
{{:Chemical/Uranium}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|aluminium}}[[#aluminium|Aluminium]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Aluminium}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|silicon}}[[#silicon|Silicon]] | |||
|N/A | |||
|N/A | |||
| | |||
{{:Chemical/Silicon}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|weldingfuel}}[[#weldingfuel|Welding Fuel]] | |||
| | |||
* Fire modifier | |||
* Deals 1 toxin damage per tick | |||
| | |||
* [[Researcher#FUL|FUL]] 5 | |||
* [[Researcher#OXI|OXI]] 3 | |||
* [[Researcher#VIS|VIS]] 4 | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Welding Fuel}} | |||
|N/A | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 toxin damage per tick | |||
* '''(C)''' Deals 4 toxin damage per tick | |||
|- | |||
|{{anchor|phoron}}[[#phoron|Phoron]] | |||
| | |||
* Fire modifier | |||
* Deals 1 toxin damage per tick | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Phoron}} | |||
|N/A | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|radium}}[[#radium|Radium]] | |||
| | |||
* Deals 1 radiation damage per tick | |||
| | |||
* [[Researcher#CRG|CRG]] 2 | |||
| | |||
{{:Chemical/Radium}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|} | |||
==Medical== | |||
These chemicals are used for healing damage and generally keeping marines healthy. Some reagents that technically don't have a tangible gameplay effect but are in the medical chem code are included. (Mainly various antidepressants) | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 1%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Effect | |||
! style="width: 12%; margin: auto;" |Properties | |||
! style="margin: auto;" |Recipe | |||
! style="width: 1%; margin: auto;" |Ratio | |||
! style="width: 5%; margin: auto;" |Meta- bolism | |||
! style="width: 1%; margin: auto;" |OD | |||
! style="width: 20%; margin: auto;" |OD effects | |||
|- | |||
|{{anchor|inaprovaline}}[[#inaprovaline|Inaprovaline]] | |||
| | |||
* Prevents gaining further oxygen damage from being in crit. | |||
* Stops ALL reactions from taking place in the body. | |||
| | |||
* [[Researcher#CSL|CSL]] 3 | |||
| | |||
* Weylandmeds. | |||
{{:Chemical/Inaprovaline}} | |||
|3:3 | |||
|0,1 | |||
| | |||
* 60 | |||
* 100 | |||
| | |||
* Knocks you out. | |||
* Causes Jitter | |||
* '''(C)''' Deals 0,5 heart damage per tick. | |||
* '''(C)''' Sleeps you. | |||
|- | |||
|{{anchor|paracetamol}}[[#paracetamol|Paracetamol]] | |||
| | |||
* Reduces pain. | |||
| | |||
* [[Researcher#PNK|PNK]] 2 | |||
| | |||
{{:Chemical/Paracetamol}} | |||
|3:3 | |||
|0,05 | |||
| | |||
* 60 | |||
* 100 | |||
| | |||
* Makes you hallucinate. | |||
* Deals 2 toxin damage per tick. | |||
* '''(C)''' Deals 3 liver damage per tick. | |||
* '''(C)''' Deals 1 brain damage per tick. | |||
* '''(C)''' Deals 3 oxygen damage per tick. | |||
|- | |||
|{{anchor|ryetalyn}}[[#ryetalyn|Ryetalyn]] | |||
| | |||
* Fixes disabilities and disfigurements. | |||
| | |||
* [[Researcher#AID|AID]] 2 | |||
| | |||
{{:Chemical/Ryetalyn}} | |||
|2:2 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you confused. | |||
* Deals 1 toxin damage per tick. | |||
* '''(C)''' Knocks you out. | |||
* '''(C)''' Deals 2 toxin damage per tick. | |||
* '''(C)''' Deals 6 radiation damage per tick. | |||
|- | |||
|{{anchor|tramadol}}[[#tramadol|Tramadol]] | |||
| | |||
* Reduces pain. | |||
| | |||
* [[Researcher#PNK|PNK]] 5 | |||
| | |||
* Weylandmeds. | |||
{{:Chemical/Tramadol}} | |||
|3:3 | |||
|0,05 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you hallucinate. | |||
* Deals 2.5 toxin damage per tick. | |||
* '''(C)''' Deals 7.5 liver damage per tick. | |||
* '''(C)''' Deals 2.5 brain damage per tick. | |||
* '''(C)''' Deals 3 oxygen damage per tick. | |||
|- | |||
|{{anchor|oxycodone}}[[#oxycodone|Oxycodone]] | |||
| | |||
* Reduces pain. | |||
| | |||
* [[Researcher#PNK|PNK]] 8 | |||
| | |||
* Weylandmeds. | |||
{{:Chemical/Oxycodone}} | |||
|2:1 | |||
|0,1 | |||
| | |||
* 20 | |||
* 30 | |||
| | |||
* Makes you hallucinate. | |||
* Deals 4 toxin damage per tick. | |||
* '''(C)''' Deals 12 liver damage per tick. | |||
* '''(C)''' Deals 4 brain damage per tick. | |||
* '''(C)''' Deals 3 oxygen damage. | |||
|- | |||
|{{anchor|leporazine}}[[#leporazine|Leporazine]] | |||
| | |||
* Attempts to stabilise your temperature. | |||
| | |||
* [[Researcher#TSL|TSL]] 2 | |||
| | |||
{{:Chemical/Leporazine}} | |||
|2:2 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Knocks you out. | |||
* '''(C)''' Sleeps you. | |||
|- | |||
|{{anchor|kelotane}}[[#kelotane|Kelotane]] | |||
| | |||
* Repairs 2 burn damage per tick. | |||
| | |||
* [[Researcher#ACR|ACR]] 2 | |||
| | |||
* Weylandmeds. | |||
{{:Chemical/Kelotane}} | |||
|2:2 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 brute and toxin damage per tick. | |||
* '''(C)''' Deals 8 brute and toxin damage per tick. | |||
|- | |||
|{{anchor|dermaline}}[[#dermaline|Dermaline]] | |||
| | |||
* Repairs 3 burn damage per tick. | |||
| | |||
* [[Researcher#ACR|ACR]] 3 | |||
| | |||
{{:Chemical/Dermaline}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 3 brute and toxin damage per tick. | |||
* '''(C)''' Deals 12 brute and toxin damage per tick. | |||
|- | |||
|{{anchor|Meralyne}}[[#dermaline|Meralyne]] | |||
| | |||
* Repairs 3 brute damage per tick. | |||
| | |||
* [[Researcher#NGN|NGN]] 3 | |||
| | |||
{{:Chemical/Meralyne}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 3 burn damage per tick. | |||
* '''(C)''' Deals 12 burn and 6 toxin damage per tick. | |||
|- | |||
|{{anchor|dexalin}}[[#dexalin|Dexalin]] | |||
| | |||
* Repairs 4 oxygen damage. <!--The code for this shit is weird. It looks like it should remove ALL oxygen damage, like dex+, but it doesn't. So I used the formula for if it doesn't.--> | |||
* Removes 4u of [[#lexorin|lexorin]] per tick. | |||
| | |||
* [[Researcher#OXG|OXG]] 4 | |||
| | |||
* Weylandmeds. | |||
* Recipe: | |||
{{:Chemical/Dexalin}} | |||
|2,1:1 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 toxin damage per tick. | |||
* '''(C)''' Deals 4 brute damage per tick. | |||
* '''(C)''' Deals 8 toxin damage per tick. | |||
|- | |||
|{{anchor|dexalinplus}}[[#dexalinplus|Dexalin Plus]] | |||
| | |||
* Repairs all oxygen damage instantly. | |||
* Removes 6u of [[#lexorin|lexorin]] per tick. | |||
| | |||
* [[Researcher#OXG|OXG]] 6 | |||
| | |||
{{:Chemical/Dexalin Plus}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 3 toxin damage per tick. | |||
* '''(C)''' Deals 6 brute damage per tick. | |||
* '''(C)''' Deals 12 toxin damage per tick. | |||
|- | |||
|{{anchor|tricordrazine}}[[#tricordrazine|Tricordrazine]] | |||
| | |||
* Heals 0.5 brute damage. | |||
* Heals 0.5 burn damage. | |||
* Heals 0.5 toxin damage. | |||
* Heals 0.5 oxygen damage. | |||
* Removes 1u of <!--[[#generictoxin|generic toxin]] and--> all types of [[#toxin|toxin]]. | |||
| | |||
* [[Researcher#NGN|NGN]] 1 | |||
* [[Researcher#ACR|ACR]] 1 | |||
* [[Researcher#ATX|ATX]] 1 | |||
* [[Researcher#OXG|OXG]] 1 | |||
| | |||
{{:Chemical/Tricordrazine}} | |||
|2:2 | |||
|0,1 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 0.5 burn damage | |||
* Deals 0.5 brute damage. | |||
* Deals 0.25 toxin damage. | |||
* Deals 0.5 Eye damage. | |||
* '''(C)''' Deals 2.5 burn damage. | |||
* '''(C)''' Deals 4 toxin damage. | |||
* '''(C)''' Deals 2.5 brute damage. | |||
* "(C)" Sleeps you | |||
|- | |||
|{{anchor|dylovene}}[[#dylovene|Dylovene]] | |||
| | |||
* Heals 2 toxin damage. | |||
* Removes 1u of [[#toxin|toxin]] of any type. | |||
* Removes 5u of [[#mindbreaker|mindbreaker toxin]]. | |||
* Removes 5u of [[#spacedrugs|space drugs]] | |||
* Reduces the potency of hallucinations and other drug related effects. | |||
| | |||
* [[Researcher#ATX|ATX]] 2 | |||
* [[Researcher#AHL|AHL]] 2 | |||
| | |||
* Weylandmeds. | |||
{{:Chemical/Dylovene}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 eye damage. | |||
* Deals 2 toxin damage. | |||
* '''(C)''' Sleeps you. | |||
* '''(C)''' Deals 2 burn damage. | |||
* '''(C)''' Deals 2 brute damage. | |||
* '''(C)''' Deals 6 toxin damage. | |||
<!--|- | |||
|{{anchor|adminordrazine}}[[#adminordrazine|Adminordrazine]] | |||
| | |||
* Omnipotent | |||
| | |||
* Omnipotent 2 | |||
| | |||
| | |||
|0,2 | |||
| | |||
|--> | |||
|- | |||
|{{anchor|thwei}}[[#thwei|Thwei]] | |||
| | |||
* Heals 1,2 brute damage. | |||
* Heals 2,2 burn damage. | |||
* Heals 1 toxin damage. | |||
* Heals 1 organ damage. | |||
* Removes 1u of [[#toxin|toxin]] of any type. | |||
* Heals all oxygen damage. | |||
* Removes 6u of [[#lexorin|lexorin]]. | |||
* Heals 6 radiation damage per tick. | |||
* Repairs bones (splinted/unsplinted in minutes) | |||
** Chest and groin: 3 / 7 | |||
** Head: 1 / 5 | |||
** Hands and feet: 0,5 / 0,5 | |||
** Arms and legs: 0,5 / 1 | |||
* Rapidly restores lost blood. | |||
** '''(HUMAN ONLY)''' After blood is over maximum starts deals 9 brute, 9 burn and 18 oxygen damage per tick. | |||
* Fixes disabilities and disfigurements. | |||
* Removes 5u of [[#mindbreaker|mindbreaker]]. | |||
* Removes 5u of [[#spacedrugs|space drugs]]. | |||
* Weakens drug related effects. | |||
* Removes 6u of [[#ethanol|ethanol]] and [[Drinks|other alcohol]]. | |||
* Fixes confusion, stuttering, temporary blindness, dizziness, jitteriness and wakes you up. | |||
* Fixes eye damage. | |||
* Cures the zombie virus (black goo). | |||
* Cures a certain other rare disease. <!--As with anti-zed. Not giving a precise explanation--> | |||
| | |||
* [[Researcher#XMB|XMB]] 1 | |||
* [[Researcher#HGN|HGN]] 1 | |||
* [[Researcher#ACR|ACR]] 1 | |||
* [[Researcher#ATX|ATX]] 1 | |||
* [[Researcher#HMG|HMG]] 9 | |||
* [[Researcher#OXG|OXG]] 6 | |||
* [[Researcher#ACG|ACG]] 6 | |||
* [[Researcher#BNM|BNM]] 6 | |||
* [[Researcher#AID|AID]] 1 | |||
* [[Researcher#AHL|AHL]] 2 | |||
* [[Researcher#FCS|FCS]] 6 | |||
* [[Researcher#CUR|CUR]] 4 | |||
| | |||
{{:Chemical/Thwei}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
<!-- | |||
|{{anchor|synaptizine}}[[#synaptizine|Synaptizine]] | |||
| | |||
* Reduces pain. | |||
* Weakens stuns and knockdowns. | |||
* Reduces drug related effects. | |||
* Removes 5u of [[#mindbreaker|mindbreaker]]. | |||
* Removes 5u of [[#spacedrugs|space drugs]]. | |||
* Deals 1 toxin damage. | |||
| | |||
* [[Researcher#PNK|PNK]] 1 | |||
* [[Researcher#NST|NST]] 1 | |||
* [[Researcher#AHL|AHL]] 1 | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Synaptizine}} | |||
|3:3 | |||
|0,1 | |||
| | |||
* 6 | |||
* 10 | |||
| | |||
* Makes you hallucinate. | |||
* Deals 6 toxin damage. | |||
* '''(C)''' Deals 2 brute damage. | |||
* '''(C)''' Deals 2 burn damage. | |||
* '''(C)''' Deals 10 toxin damage. | |||
* '''(C)''' Deals 3 liver damage. | |||
* '''(C)''' Deals 1 brain damage. | |||
* '''(C)''' Deals 3 oxygen damage. | |||
--> | |||
|- | |||
|{{anchor|neuraline}}[[#neuraline|Neuraline]] | |||
| | |||
* Weakens stuns and knockdowns. | |||
* Fixes stuttering, blurry vision, confusion, dizziness, jittiriness and drowsyness. | |||
| | |||
* [[Researcher#NST|NST]] 5 | |||
| | |||
{{:Chemical/Neuraline}} | |||
|N/A | |||
|0,4 | |||
| | |||
* 2 | |||
* 3 | |||
| | |||
* Deals 10 toxin damage. | |||
* '''(C)''' Deals 5 brute damage. | |||
* '''(C)''' Deals 5 burn damage. | |||
* '''(C)''' Deals 15 toxin damage. | |||
|- | |||
|{{anchor|arithrazine}}[[#arithrazine|Arithrazine]] | |||
| | |||
* Heals 1 toxin damage. | |||
* Removes 1u of any type of [[#toxin|toxin]]. | |||
* Deals 1 brute damage. | |||
| | |||
* [[Researcher#ATX|ATX]] 1 | |||
* [[Researcher#BCD|BCD]] 1 | |||
| | |||
{{:Chemical/Arithrazine}} | |||
|2:2 | |||
|0,05 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 1 eye damage. | |||
* Deals 2 brute damage. | |||
* '''(C)''' Sleeps you. | |||
* '''(C)''' Deals 4 brute damage. | |||
|- | |||
|{{anchor|russianred}}[[#russianred|Russian Red]] | |||
| | |||
* Heals 1 toxin damage. | |||
* Removes 1u of any type of [[#toxin|toxin]]. | |||
* Deals 2 brute damage. | |||
| | |||
* [[Researcher#ATX|ATX]] 1 | |||
* [[Researcher#BCD|BCD]] 2 | |||
| | |||
{{:Chemical/Russian Red}} | |||
|N/A | |||
|1 | |||
| | |||
* 20 | |||
* 30 | |||
| | |||
* Deals 1 eye damage. | |||
* Deals 4 brute damage. | |||
* '''(C)''' Sleeps you. | |||
* '''(C)''' Deals 8 brute damage. | |||
|- | |||
|{{anchor|alkysine}}[[#alkysine|Alkysine]] | |||
| | |||
* Heals 6 brain damage. | |||
| | |||
* [[Researcher#NRP|NRP]] 2 | |||
| | |||
{{:Chemical/Alkysine}} | |||
|3:2 | |||
|0,05 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 2 toxin damage. | |||
* '''(C)''' Deals 6 brain damage. | |||
* '''(C)''' Stuns you. | |||
|- | |||
|{{anchor|imidazoline}}[[#imidazoline|Imidazoline]] | |||
| | |||
* Heals 2 eye damage. | |||
* Fixes blurry vision and blindness. | |||
| | |||
* [[Researcher#OCP|OCP]] 2 | |||
| | |||
{{:Chemical/Imidazoline}} | |||
|3:2 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 4 toxin damage. | |||
* '''(C)''' Deals 2 brute damage. | |||
* '''(C)''' Deals 2 burn damage. | |||
* '''(C)''' Deals 6 toxin damage. | |||
* Deals 2 brain damage. | |||
|- | |||
|{{anchor|peridaxon}}[[#peridaxon|Peridaxon]] | |||
| | |||
* Prevents you from suffering consequences of organ damage. | |||
* Does '''NOT''' fix organs. | |||
| | |||
* [[Researcher#OGS|OGS]] 4 | |||
| | |||
* Weylandmeds. | |||
* Recipe: | |||
{{:Chemical/Peridaxon}} | |||
|4:2 | |||
|0,05 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 2 brute damage. | |||
* '''(C)''' Deals 6 brute damage. | |||
* '''(C)''' Deals 6 burn damage. | |||
* '''(C)''' Deals 6 toxin damage. | |||
|- | |||
|{{anchor|bicaridine}}[[#bicaridine|Bicaridine]] | |||
| | |||
* Heals 2 brute damage. | |||
| | |||
* [[Researcher#NGN|NGN]] 2 | |||
| | |||
* Weylandmeds. | |||
* Recipe: | |||
{{:Chemical/Bicaridine}} | |||
|2:2 | |||
|0,1 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 burn damage. | |||
* If there is '''NO''' brute damage present in the patient instantly fixes internal bleeding. | |||
* '''(C)''' Deals 4 burn damage. | |||
* '''(C)''' Deals 2 toxin damage. | |||
|- | |||
|{{anchor|quickclot}}[[#quickclot|Quickclot]] | |||
| | |||
* '''Temporarily''' stops all bleeding. | |||
| | |||
* [[Researcher#UNK|UNK]] 6 <!--Actual effect handled by blood code--> | |||
| | |||
{{:Chemical/Quickclot}} | |||
|4:1 | |||
|0,05 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 1 brute damage. | |||
* '''(C)''' Deals 9 brute damage. | |||
* '''(C)''' Deals 9 burn damage. | |||
* '''(C)''' Deals 9 toxin damage. | |||
|- | |||
|{{anchor|epinephrine}}[[#epinephrine|Epinephrine]] | |||
| | |||
* '''MUST BE INJECTED. CANNOT TAKE IN PILLS.''' | |||
* Increases defibrillator healing by 16 per damage type. | |||
* Reduces pain. | |||
* Makes you move faster. | |||
* A small amount is consumed on each defib attempt. | |||
| | |||
* [[Researcher#PNK|PNK]] 1,5 <!--WHY/ Still asking that to this day- Niv--> | |||
* [[Researcher#EGN|EGN]] 4 | |||
* [[Researcher#INV|INV]] 1 | |||
| | |||
{{:Chemical/Epinephrine}} | |||
|3:2 | |||
|0,4 | |||
| | |||
* 10,5 | |||
* 20 | |||
| | |||
* '''(C)''' Deals 1 brute damage. | |||
|- | |||
|{{anchor|ultrazine}}[[#ultrazine|Ultrazine]] | |||
| | |||
* Makes you much faster. | |||
* Makes you addicted to it. | |||
| | |||
* [[Researcher#MST|MST]] 40 | |||
* [[Researcher#ADT|ADT]] 8 | |||
| | |||
* Mutated plants. | |||
|N/A | |||
|0,0167 <!--bruh, Indeed--> | |||
| | |||
* 10,5 | |||
* 20 | |||
| | |||
* Deals 40 heart damage. | |||
* Deals 8 brain damage. | |||
* '''(C)''' Deals 40 brute damage. | |||
* '''(C)''' Makes you nervous. <!--I have no idea what this means--> | |||
<!--|- | |||
|{{anchor|stimulant}}[[#stimulant|Stimulant]] | |||
| | |||
* Reduces stamina damage by 75% | |||
| | |||
* [[Researcher#UNK|UNK]] 1 | |||
| | |||
{{:Chemical/Stimulant}} | |||
|N/A | |||
|0,05 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 1 brute damage. | |||
* '''(C)''' Deals 3 brute damage. | |||
* '''(C)''' Deals 3 burn damage. | |||
* '''(C)''' Deals 3 toxin damage.--> | |||
|- | |||
|{{anchor|cryoxadone}}[[#cryoxadone|Cryoxadone]] | |||
| | |||
* '''ONLY FUNCTIONS AT LOW TEMPERATURES. USE A CRYO TUBE.''' <!--Fun fact: for some reason it has BOTH the cryometabolizing property AND a piece of snowflake code that makes it work at low temperatures. So the effect is better than it should be.--> | |||
* Heals 3 radiation damage. | |||
* Heals 3 brute damage. | |||
* Heals 3 burn damage. | |||
* Heals 3 toxin damage. | |||
* Heals 1 oxygen damage. | |||
| | |||
* [[Researcher#CMB|CMB]] 2 | |||
* [[Researcher#NGN|NGN]] 1 | |||
* [[Researcher#ACR|ACR]] 1 | |||
* [[Researcher#ATX|ATX]] 1 | |||
* [[Researcher#ACG|ACG]] 1 | |||
| | |||
{{:Chemical/Cryoxadone}} | |||
|3:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|clonexadone}}[[#clonexadone|Clonexadone]] | |||
| | |||
* '''AS ABOVE''' <!--Not as above part: no snowflake code here.--> | |||
* Heals 6 radiation damage. | |||
* Heals 6 brute damage. | |||
* Heals 6 burn damage. | |||
* Heals 6 toxin damage. | |||
| | |||
* [[Researcher#CMB|CMB]] 6 | |||
* [[Researcher#NGN|NGN]] 3 | |||
* [[Researcher#ACR|ACR]] 3 | |||
* [[Researcher#ATX|ATX]] 3 | |||
* [[Researcher#ACG|ACG]] 3 | |||
| | |||
{{:Chemical/Clonexadone}} | |||
|2,1:2 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|rezadone}}[[#rezadone|Rezadone]] | |||
| | |||
* Heals 1 brute damage. | |||
* Removes disabilities and disfigurements. | |||
* Heals 2 radiation damage. | |||
* Deals 2 toxin damage. | |||
| | |||
* [[Researcher#NGN|NGN]] 1 | |||
* [[Researcher#AID|AID]] 3 | |||
* [[Researcher#TOX|TOX]] 2 | |||
* [[Researcher#ACG|ACG]] 2 | |||
| | |||
{{:Chemical/Rezadone}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 burn damage. | |||
* Makes you confused. | |||
* Deals 11 toxin damage. | |||
* '''(C)''' Knocks you out. | |||
* '''(C)''' Deals 13 toxin damage. | |||
* '''(C)''' Deals 9 radiation damage. | |||
* '''(C)''' Deals 4 burn damage. | |||
* '''(C)''' Deals 4 brute damage. | |||
|- | |||
|{{anchor|spaceacillin}}[[#spaceacillin|Spaceacillin]] | |||
| | |||
* Cures mundane infections like the flu. | |||
| | |||
* [[Researcher#UNK|UNK]] 1 | |||
| | |||
{{:Chemical/Spaceacillin}} | |||
|2:2 | |||
|0,01 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 brute damage. | |||
* '''(C)''' Deals 3 brute damage. | |||
* '''(C)''' Deals 3 burn damage. | |||
* '''(C)''' Deals 3 toxin damage. | |||
|- | |||
|{{anchor|ethylredoxrazine}}[[#ethylredoxrazine|Ethylredoxrazine]] | |||
| | |||
* Removes confusion, drowsyness, stuttering, blurry vision, blindness, dizziness and jitteriness. | |||
* Removes 3u [[#ethanol|ethanol]] and [[Drinks|other alcohols]] from the body. | |||
* Reacts with [[#ethanol|ethanol]] to turn into water. | |||
| | |||
* [[Researcher#FCS|FCS]] 3 | |||
| | |||
{{:Chemical/Ethylredoxrazine}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 toxin damage. | |||
* Deals 4 toxin damage. | |||
|- | |||
|{{anchor|methylphenidate}}[[#methylphenidate|Methylphenidate]] | |||
| | |||
* Gives you messages about your mind becoming clearer. | |||
* Removes confusion. | |||
| | |||
* [[Researcher#PST|PST]] 4 | |||
| | |||
{{:Chemical/Methylphenidate}} | |||
|2:3 | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|citalopram}}[[#citalopram|Citalopram]] | |||
| | |||
* As above. | |||
| | |||
* [[Researcher#PST|PST]] 2 | |||
| | |||
{{:Chemical/Citalopram}} | |||
|2:3 | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|paroxetine}}[[#paroxetine|Paroxetine]] | |||
| | |||
* As above. | |||
* Makes you hallucinate. | |||
* Makes you jittery. | |||
| | |||
* [[Researcher#PST|PST]] 6 | |||
* [[Researcher#HLG|HLG]] 6 | |||
| | |||
{{:Chemical/Paroxetine}} | |||
|3:3 | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|antized}}[[#antized|Anti-Zed]] | |||
| | |||
* Prevents zombies from reviving. | |||
* Cures the zombie virus. | |||
* Cures all other diseases as well. | |||
| | |||
* [[Researcher#CUR|CUR]] 2 | |||
| | |||
{{:Chemical/Anti-Zed}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|sterilizine}}[[#sterilizine|Sterilizine]] | |||
| | |||
* Sterilizes surfaces. Since we don't actually need to do that, this has no use outside of RP. | |||
|N/A | |||
| | |||
{{:Chemical/Sterilizine}} | |||
|3:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|soporific}}[[#soporific|Soporific]] | |||
| | |||
* Puts you to sleep. | |||
* Reduces pain. | |||
| | |||
* [[Researcher#PNK|PNK]] 10 | |||
* [[Researcher#SDT|SDT]] 2 | |||
| | |||
{{:Chemical/Soporific}} | |||
|5:5 | |||
|0,1 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you hallucinate. | |||
* Deals 10 toxin damage. | |||
* '''(C)''' Deals 30 liver damage. | |||
* '''(C)''' Deals 10 brain damage. | |||
* '''(C)''' Deals 3 oxygen damage. | |||
|- | |||
|{{anchor|vaccine}}[[#vaccine|Vaccine]] | |||
| | |||
* Prevents you from catching the virus this is a vaccine against. | |||
* Cures the zombie virus. | |||
* Prevents dead zombies from reviving. | |||
* Cures all other diseases as well. | |||
| | |||
* [[Researcher#CUR|CUR]] 4 | |||
| | |||
{{:Chemical/Vaccine}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|antineurotoxin}}[[#antineurotoxin|Anti-Neurotoxin]] | |||
| | |||
* Note that '''technically''', as far as the code is concerned, this is a subtype of xeno plasmas. | |||
* Protects you from [[Sentinel|getting shot with any kind of neuro]]. | |||
| | |||
* [[Researcher#NRS|NRS]] 1 | |||
| | |||
{{:Chemical/Anti-Neurotoxin}} | |||
|2:1 | |||
|0,4 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 liver damage. | |||
* '''(C)''' Deals 2 brain damage. | |||
|- | |||
|{{anchor|lipozine}}[[#lipozine|Lipozine]] | |||
| | |||
* Causes you to lose fat and makes you hungry | |||
| | |||
* [[Researcher#KTG|KTG]] 4 | |||
| | |||
{{:Chemical/Lipozine}} | |||
|3:3 | |||
|0.05 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you even more hungry | |||
* '''(C)''' Deals 4 toxin Damage | |||
|} | |||
=== | ==Toxins and acids== | ||
Most of these chemicals generally don't have much use outside of murder. | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 10%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Effect | |||
! style="width: 12%; margin: auto;" |Properties | |||
! style="margin: auto;" |Recipe | |||
! style="width: 5%; margin: auto;" |Ratio | |||
! style="width: 5%; margin: auto;" |Meta- bolism | |||
! style="width: 5%; margin: auto;" |OD | |||
! style="width: 20%; margin: auto;" |OD effects | |||
|- | |||
|{{anchor|generictoxin}}[[#generictoxin|Generic Toxin]] | |||
| | |||
* Most other chemicals in this table are a subtype of this one. | |||
* Deals 1 toxin damage every tick. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Generic Toxin}} | |||
|N/A | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|toxin}}[[#toxin|Toxin]] | |||
| | |||
* Deals 1 toxin damage every tick. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Toxin}} | |||
|2:2 | |||
|1 | |||
|N/A | |||
|N/A | |||
|- | |||
<!-- | |||
|{{anchor|sdtoxin}}[[#sdtoxin|Toxin (syna+dylo)]] | |||
| | |||
* Deals 4 oxygen damage. | |||
| | |||
* [[Researcher#HPX|HPX]] 2 | |||
| | |||
{{:Chemical/SDToxin}} | |||
|2:2 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|amatoxin}}[[#amatoxin|Amatoxin]] | |||
| | |||
* Deals 1 toxin damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Amatoxin}} | |||
|N/A | |||
|0,1 | |||
|N/A | |||
|N/A | |||
--> | |||
|- | |||
|{{anchor|mutagen}}[[#mutagen|Unstable Mutagen]] | |||
| | |||
* Deals 0,5 radiation damage per tick. | |||
| | |||
* [[Researcher#CRG|CRG]] 1 | |||
| | |||
{{:Chemical/Unstable Mutagen}} | |||
|3:3 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|lexorin}}[[#lexorin|Lexorin]] | |||
| | |||
* Deals 16 oxygen damage. | |||
* Deals 1 brute damage. | |||
| | |||
* [[Researcher#HPX|HPX]] 8 | |||
* [[Researcher#BCD|BCD]] 1 | |||
| | |||
{{:Chemical/Lexorin}} | |||
|3:3 | |||
|0,1 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 10 brute damage. | |||
* Deals 8 toxin damage. | |||
* Deals 40 oxygen damage. | |||
* '''(C)''' Deals 44 brute damage. | |||
* '''(C)''' Deals 16 toxin damage. | |||
|- | |||
|{{anchor|cyanide}}[[#cyanide|Cyanide]] | |||
| | |||
* Deals 8 oxygen damage. | |||
* Puts you to sleep after a while. | |||
| | |||
* [[Researcher#HPX|HPX]] 4 | |||
* [[Researcher#SDT|SDT]] 1 | |||
| | |||
{{:Chemical/Cyanide}} | |||
|N/A | |||
|0,4 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|minttoxin}}[[#minttoxin|Mint Toxin]] | |||
| | |||
* Deals 1 toxin damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Mint Toxin}} | |||
|N/A | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|carpotoxin}}[[#carpotoxin|Carpotoxin]] | |||
| | |||
* Deals 2 toxin damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 2 | |||
| | |||
{{:Chemical/Carpotoxin}} | |||
|N/A | |||
|0,1 | |||
|N/A | |||
|N/A | |||
<!--|- | |||
|{{anchor|zombiepowder}}[[#zombiepowder|Zombie Powder]] | |||
| | |||
* Deals 1 toxin damage. | |||
* By the power of snowflake code: | |||
** Silences you. | |||
** Makes you seem dead (but not on the medihud, fools the analyzer though). | |||
** Knocks you down. | |||
** Deals a shitload of oxygen damage. This kills you instantly. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Zombie Powder}} | |||
|15:2 | |||
|0,1 | |||
| | |||
|--> | |||
|- | |||
|{{anchor|chloralhydrate}}[[#chloralhydrate|Chloral Hydrate]] | |||
| | |||
* Deals 1 toxin damage. | |||
* Puts you to sleep. | |||
| | |||
* [[Researcher#SDT|SDT]] 6 | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Chloral Hydrate}} | |||
| | |||
|0,1 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 2 toxin damage. | |||
* Knocks you out. | |||
* '''(C)''' Deals 4 toxin damage. | |||
* '''(C)''' Deals 30 oxygen damage. | |||
|- | |||
|{{anchor|potassiumchloride}}[[#potassiumchloride|Potassium Chloride]] | |||
| | |||
* Fire modifier. | |||
* Deals 4 oxygen damage. | |||
* Slows you. | |||
| | |||
* [[Researcher#HPX|HPX]] 2 | |||
* [[Researcher#RLX|RLX]] 4 | |||
| | |||
{{:Chemical/Potassium Chloride}} | |||
|2:2 | |||
|0,2 | |||
|30 | |||
| | |||
* Deals 2 brute damage. | |||
* Deals 2 toxin damage. | |||
* Deals 10 oxygen damage. | |||
* Slows you down by a lot. | |||
|- | |||
|{{anchor|potassiumchlorophoride}}[[#potassiumchlorophoride|Potassium Chlorophoride]] | |||
| | |||
* Slows you down. | |||
* Deals 8 oxygen damage. | |||
* Deals 2 toxin damage. | |||
| | |||
* [[Researcher#RLX|RLX]] 8 | |||
* [[Researcher#HPX|HPX]] 4 | |||
* [[Researcher#TOX|TOX]] 2 | |||
| | |||
{{:Chemical/Potassium Chlorophoride}} | |||
|3:4 | |||
|0,2 | |||
|20 | |||
| | |||
* Deals 4 brute damage. | |||
* Deals 4 toxin damage. | |||
* Deals 20 oxygen damage. | |||
* Deals 4 toxin damage. | |||
* Slows you down by a lot. | |||
<!--|- | |||
|{{anchor|beer}}[[#beer|Beer]] | |||
| | |||
* Toxic beer. | |||
* Deals 6 toxin damage per tick. | |||
* Makes you drunk. | |||
| | |||
* [[Researcher#AOL|AOL]] 2 | |||
* [[Researcher#TOX|TOX]] 6 | |||
| | |||
| | |||
|0,15 | |||
| | |||
* 15 | |||
* 25 | |||
| | |||
* Deals 13 toxin damage. | |||
* Makes you extremely drunk. | |||
* '''(C)''' Deals 24 toxin damage. | |||
* '''(C)''' Deals 1 liver damage.--> | |||
|- | |||
|{{anchor|sulphuricacid}}[[#sulphuricacid|Sulphuric Acid]] | |||
| | |||
* Has a chance to melt items when poured/sprayed on them. Worn headgear included. | |||
* Deals 1 toxin damage. | |||
* Deals 1 burn damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
* [[Researcher#CRS|CRS]] 3 | |||
| | |||
{{:Chemical/Sulphuric Acid}} | |||
|7:1 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|polytrinicacid}}[[#polytrinicacid|Polytrinic Acid]] | |||
| | |||
* As above, but a higher chance to melt. | |||
* Deals 2 toxin damage. | |||
* Deals 3 burn damage. | |||
| | |||
* [[Researcher#CRS|CRS]] 3 | |||
* [[Researcher#TOX|TOX]] 2 | |||
| | |||
{{:Chemical/Polytrinic Acid}} | |||
|3:3 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|formaldehyde}}[[#formaldehyde|Formaldehyde]] | |||
| | |||
* Deals 1 toxin damage. | |||
* Deals 0,5 radiation damage. | |||
* Ingredient for explosives. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
* [[Researcher#CRG|CRG]] 1 | |||
| | |||
{{:Chemical/Formaldehyde}} | |||
|3:3 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|paraformaldehyde}}[[#paraformaldehyde|Paraformaldehyde]] | |||
| | |||
* Deals 1 toxin damage. | |||
* Ingredient for explosives. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Paraformaldehyde}} | |||
|2:1 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|impedrezene}}[[#Impedrezene|Impedrezene]] | |||
| | |||
* Deals 3,5 brain damage. | |||
* Slows you down. | |||
| | |||
* [[Researcher#NRT|NRT]] 2 | |||
* [[Researcher#RLX|RLX]] 1 | |||
| | |||
{{:Chemical/Impedrezene}} | |||
|3:2 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 6 brain damage. | |||
* Makes you sleepier. | |||
* Slows you down by a lot. | |||
* '''(C)''' Has a chance to knock you out. | |||
* '''(C)''' Deals 1 oxygen damage. | |||
* '''(C)''' Deals 0,75 heart damage. | |||
* '''(C)''' Has a chance to knock you down. | |||
|} | |||
==Drugs== | |||
Reagents that get marines high. | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 10%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Effect | |||
! style="width: 12%; margin: auto;" |Properties | |||
! style="margin: auto;" |Recipe | |||
! style="width: 5%; margin: auto;" |Ratio | |||
! style="width: 5%; margin: auto;" |Meta- bolism | |||
! style="width: 5%; margin: auto;" |OD | |||
! style="width: 20%; margin: auto;" |OD effects | |||
|- | |||
|{{anchor|mindbreaker}}[[#mindbreaker|Mindbreaker Toxin]] | |||
| | |||
* Literally LSD. | |||
* Makes you hallucinate. | |||
* Makes you high. | |||
* Makes you jittery. | |||
| | |||
* [[Researcher#HLG|HLG]] 8 | |||
| | |||
{{:Chemical/Mindbreaker Toxin}} | |||
|3:3 | |||
|0,1 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you hallucinate more. | |||
* Makes you stumble around. | |||
* '''(C)''' Deals 8 brain damage. | |||
* '''(C)''' Knocks you out. | |||
|- | |||
|{{anchor|spacedrugs}}[[#spacedrugs|Space Drugs]] | |||
| | |||
* Baby's first drug. | |||
* Makes you high. | |||
| | |||
* [[Researcher#HLG|HLG]] 2 | |||
| | |||
{{:Chemical/Space Drugs}} | |||
|3:3 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you hallucinate. | |||
* Makes you jittery. | |||
* '''(C)''' Deals 2 brain damage. | |||
* '''(C)''' Knocks you out. | |||
|- | |||
|{{anchor|psilocybin}}[[#psilocybin|Psilocybin]] | |||
| | |||
* Makes you high. | |||
* Makes you hallucinate. | |||
* Makes you jittery. | |||
| | |||
* [[Researcher#HLG|HLG]] 3 | |||
| | |||
{{:Chemical/Psilocybin}} | |||
|N/A | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Makes you hallucinate more. | |||
* Makes you stumble around. | |||
* '''(C)''' Deals 3 brain damage. | |||
* '''(C)''' Knocks you out. | |||
|- | |||
|{{anchor|nicotine}}[[#nicotine|Nicotine]] | |||
|N/A <!--Put it here because even though there's no ingame effects this is still probably the best category.--> | |||
|N/A | |||
| | |||
{{:Chemical/Nicotine}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|} | |||
==Xeno blood and plasma== | |||
Chemicals acquired from xenos. | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 10%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Effect | |||
! style="width: 12%; margin: auto;" |Properties | |||
! style="margin: auto;" |Recipe | |||
! style="width: 5%; margin: auto;" |Ratio | |||
! style="width: 5%; margin: auto;" |Meta- bolism | |||
! style="width: 5%; margin: auto;" |OD | |||
! style="width: 20%; margin: auto;" |OD effects | |||
|- | |||
|{{anchor|xenoblood}}[[#xenoblood|Acidic Blood]] | |||
| | |||
* Deals 3 burn damage. | |||
| | |||
* [[Researcher#CRS|CRS]] 3 | |||
| | |||
{{:Chemical/Acidic Blood}} | |||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|royalxenoblood}}[[#royalxenoblood|Dark Acidic Blood]] | |||
| | |||
* Deals 6 burn damage. | |||
| | |||
* [[Researcher#CRS|CRS]] 6 | |||
| | |||
{{:Chemical/Dark Acidic Blood}} | |||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|plasma}}[[#plasma|Plasma]] | |||
| | |||
* Base type for all of the following. | |||
|N/A | |||
|{{:Chemical/Plasma}} | |||
|N/A | |||
|0,4 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|pheromoneplasma}}[[#pheromoneplasma|Pheromone Plasma]] | |||
| | |||
* Makes you high. | |||
* Makes you hallucinate. | |||
* Helps you with knockdowns, knockouts and stuns. | |||
* Fixes stuttering, confusion, blurry vision, drowsyness, dizziness and jitteriness. | |||
| | |||
* [[Researcher#HLG|HLG]] 8 | |||
* [[Researcher#NST|NST]] 6 | |||
| | |||
{{:Chemical/Pheromone Plasma}} | |||
|N/A | |||
|0,4 | |||
|30 | |||
| | |||
* Makes you stumble around. | |||
* Makes you hallucinate more. | |||
* Deals 12 toxin damage. | |||
* '''(C)''' Deals 8 brain damage. | |||
* '''(C)''' Knocks you out. | |||
* '''(C)''' Deals 6 brute damage. | |||
* '''(C)''' Deals 6 burn damage. | |||
* '''(C)''' Deals 18 toxin damage. | |||
|- | |||
|{{anchor|chitinplasma}}[[#chitinplasma|Chitin Plasma]] | |||
| | |||
* Prevents fractures. | |||
| | |||
* [[Researcher#HDN|HDN]] 1 | |||
| | |||
{{:Chemical/Chitin Plasma}} | |||
|N/A | |||
|0,4 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Slows you down. | |||
* '''(C)''' Deals 3 brute damage. | |||
|- | |||
|{{anchor|catecholamineplasma}}[[#catecholamineplasma|Catecholamine Plasma]] | |||
| | |||
* Applies pain. | |||
* Makes you faster. | |||
| | |||
* [[Researcher#PNG|PNG]] 2 | |||
* [[Researcher#MST|MST]] 6 | |||
| | |||
{{:Chemical/Catecholamine Plasma}} | |||
|N/A | |||
|0,4 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Increased pain. | |||
* Deals 2 brute damage. | |||
* Deals 6 heart damage. | |||
* '''(C)''' Deals 10 brute damage. | |||
|- | |||
|{{anchor|eggplasma}}[[#eggplasma|Egg Plasma]] | |||
| | |||
* Infects with a xeno larva. | |||
* Makes more of itself by draining blood. | |||
| | |||
* [[Researcher#HST|HST]] 4 | |||
| | |||
{{:Chemical/Egg Plasma}} | |||
| | |||
|0,4 | |||
| | |||
* 80 | |||
* 100 | |||
| | |||
* Drains blood and replicates itself faster. | |||
* '''(C)''' Makes you nervous. | |||
|- | |||
|{{anchor|neurotoxinplasma}}[[#neurotoxinplasma|Neurotoxin Plasma]] | |||
| | |||
* Not to be confused with the [[Drinks#neurotoxin|drink]]. | |||
* Deals 7 brain damage. | |||
* Deals 1 toxin damage. | |||
* Makes you high. | |||
* Makes you hallucinate. | |||
* Makes you jittery. | |||
| | |||
* [[Researcher#NRT|NRT]] 4 | |||
* [[Researcher#TOX|TOX]] 1 | |||
* [[Researcher#HLG|HLG]] 6 | |||
| | |||
{{:Chemical/Neurotoxin Plasma}} | |||
| | |||
|0,4 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 12 brain damage. | |||
* Makes you stumble around. | |||
* Makes you hallucinate more. | |||
* Makes you more jittery. | |||
* Makes you drowsy. | |||
* Deals 2 toxin damage. | |||
* '''(C)''' Knocks you out. | |||
* '''(C)''' Deals 6 brain damage. | |||
* '''(C)''' Applies the same effect as getting shot with [[Sentinel|neuro]]. | |||
* '''(C)''' Deals 4 toxin damage. | |||
|- | |||
|{{anchor|purpleplasma}}[[#purpleplasma|Purple Plasma]] | |||
| | |||
* Deals 2 brute damage. | |||
| | |||
* [[#BCD|BCD]] 2 | |||
| | |||
{{:Chemical/Purple Plasma}} | |||
|N/A | |||
|0,4 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 4 brute damage. | |||
* '''(C)''' Deals 8 brute damage. | |||
|- | |||
|{{anchor|royalplasma}}[[#royalplasma|Royal Plasma]] | |||
| | |||
* Makes you addicted to itself. | |||
* Deals 4 brute damage. | |||
* Makes you hallucinate. | |||
* Makes you high. | |||
* Makes you jittery. | |||
| | |||
* [[Researcher#BCD|BCD]] 4 | |||
* [[Researcher#ADT|ADT]] 1 | |||
* [[Researcher#HLG|HLG]] 4 | |||
* [[Researcher#CIP|CIP]] 1 | |||
| | |||
{{:Chemical/Royal Plasma}} | |||
|N/A | |||
|0,4 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Deals 1 brain damage. | |||
* Deals 8 brute damage. | |||
* Makes you stumble around. | |||
* Makes you hallucinate more. | |||
* Makes you more jittery | |||
* '''(C)''' Deals 4 brain damage. | |||
* '''(C)''' Knocks you out. | |||
* '''(C)''' Deals 16 brute damage. | |||
* '''(C)''' Makes you nervous. | |||
|} | |||
[[ | ==Other== | ||
This contains reagents that don't neatly fit into other categories. | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 10%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Effect | |||
! style="width: 12%; margin: auto;" |Properties | |||
! style="margin: auto;" |Acquiring | |||
! style="width: 5%; margin: auto;" |Ratio | |||
! style="width: 5%; margin: auto;" |Meta- bolism | |||
! style="width: 5%; margin: auto;" |OD | |||
! style="width: 20%; margin: auto;" |OD effects | |||
|- | |||
|{{anchor|fertilizer}}[[#fertilizer|Fertilizer]] | |||
| | |||
* Usable as fertilizer for plants. | |||
* Deals 0,5 toxin damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 0,5 | |||
| | |||
{{:Chemical/Fertilizer}} | |||
|N/A | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|plantbgone}}[[#plantbgone|Plant-B-Gone]] | |||
| | |||
* Kills xeno weeds. | |||
* Kills normal weeds. | |||
* Harms helpful plants in hydro trays too. | |||
* Deals 1 toxin damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 2 | |||
| | |||
{{:Chemical/Plant-B-Gone}} | |||
|5:5 | |||
|0,1 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|smoke}}[[#smoke|Smoke]] | |||
| | |||
* Creates smoke | |||
|N/A | |||
| | |||
{{:Chemical/Smoke}} | |||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|flashpowder}}[[#flashpowder|Flash Powder]] | |||
| | |||
* Creates a bright light that lasts for a while. | |||
|N/A | |||
| | |||
{{:Chemical/Flash Powder}} | |||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|blood}}[[#blood|Blood]] | |||
| | |||
* Spreads diseases if injected. | |||
* Restores blood volume when injected into a human. | |||
** Deals toxin damage if blood type is incorrect. (Just use O-) | |||
|N/A | |||
| | |||
{{:Chemical/Blood}} | |||
|N/A | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|plasticide}}[[#plasticide|Plasticide]] | |||
| | |||
* Deals 1 toxin damage. | |||
* Turns into plastic when mixed at a 20:10 ratio with [[#sulphuricacid|Sulphuric Acid]]. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
|{{:Chemical/Plasticide}} | |||
|N/A | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|serotrotium}}[[#serotrotium|Serotrotium]] | |||
| | |||
* Makes you sneeze, blink and cough. | |||
| | |||
* [[Researcher#ALG|ALG]] 2 | |||
|{{:Chemical/Serotrotium}} | |||
|N/A | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
|N/A | |||
|- | |||
|{{anchor|glycerol}}[[#glycerol|Glycerol]] | |||
| | |||
* Used for making nitroglycerin. | |||
|N/A | |||
| | |||
{{:Chemical/Gylcerol}} | |||
|4:1 | |||
|0,01 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|virusfood}}[[#virusfood|Virus Food]] | |||
| | |||
* No pathology on CM. So this is entirely useless. | |||
* Satiates you. | |||
| | |||
* [[Researcher#NTR|NTR]] 2 | |||
| | |||
{{:Chemical/Virus Food}} | |||
|3:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|thermite}}[[#thermite|Thermite]] | |||
| | |||
* Fire modifier. | |||
* Deals 2 burn damage. | |||
* Can be applied to walls either directly or with a spray bottle and then ignited to melt through them. | |||
| | |||
* [[Researcher#FUL|FUL]] 7 | |||
* [[Researcher#OXI|OXI]] 5 | |||
* [[Researcher#VIS|VIS]] 4 | |||
* [[Researcher#CRS|CRS]] 2 | |||
| | |||
{{:Chemical/Thermite}} | |||
|3:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|spacecleaner}}[[#spacecleaner|Space Cleaner]] | |||
| | |||
* Cleans objects when splashed/sprayed on them. | |||
* Use a spray bottle filled with it to clean a dirty microwave. | |||
|N/A | |||
| | |||
{{:Chemical/Space Cleaner}} | |||
|3:2 | |||
|0,2 | |||
| | |||
* 30 | |||
* 50 | |||
| | |||
* Unless there's some snowflake code tucked away in a deep dark corner of CM, this has no effects on OD. | |||
|- | |||
|{{anchor|cryptobiolin}}[[#cryptobiolin|Cryptobiolin]] | |||
| | |||
* Used for making spaceacillin. | |||
|N/A | |||
| | |||
{{:Chemical/Cryptobiolin}} | |||
|3:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
<!--|- | |||
|{{anchor|nanites}}[[#nanites|Nanites]] | |||
| | |||
* '''01010100 01101000 01100101 00100000 01100110 01101100 01100101 01110011 01101000 00100000 01101001 01110011 00100000 01110111 01100101 01100001 01101011 00101110''' | |||
** Beep boop, motherfucker. | |||
*** Copper to counteract. | |||
* Commented out because this doesn't actually work. The disease just vanishes after stage 5. Pretty sure this is a bug, since the "object spawner" item spawns on the ground briefly. | |||
|N/A | |||
| | |||
* [[Cooking#roburger|Roburgers]] | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A--> | |||
<!--|- | |||
|{{anchor|xenomicrobes}}[[#xenomicrobes|Xenomicrobes]] | |||
| | |||
* Commented out, since you can't get this without admins, and I'd rather keep this whole thing reasonably secret. | |||
** Takes a LONG time. Be patient. | |||
|N/A | |||
|N/A | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A--> | |||
|- | |||
|{{anchor|fluorosurfactant}}[[#fluorosurfactant|Fluorosurfactant]] | |||
| | |||
* Turns into foam when mixed with [[#water|water]] at a 1:1 ratio. | |||
* Applies all other chems present in the container to mobs through the foam. | |||
|N/A | |||
| | |||
{{:Chemical/Fluorosurfactant}} | |||
|5:5 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|foamingagent}}[[#foamingagent|Foaming Agent]] | |||
| | |||
* Creates metal foam when 1u is mixed with 1u [[#polytrinicacid|polytrinic acid]] and 3u [[#aluminuim|aluminium]] or 3u [[#iron|iron]]. | |||
|N/A | |||
| | |||
{{:Chemical/Foaming Agent}} | |||
|2:1 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|ammonia}}[[#ammonia|Ammonia]] | |||
| | |||
* Used for explosives. | |||
|N/A | |||
| | |||
{{:Chemical/Ammonia}} | |||
|4:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|hexamine}}[[#hexamine|Hexamine]] | |||
| | |||
* As above. | |||
|N/A | |||
| | |||
{{:Chemical/Hexamine}} | |||
|5:3 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
<!--|- | |||
|{{anchor|ultraglue}}[[#ultraglue|Ultraglue]] | |||
| | |||
* Literally does nothing. | |||
|N/A | |||
|{{:Chemical/Ultraglue}} | |||
|N/A | |||
|0,2 | |||
|N/A | |||
|N/A--> | |||
|- | |||
|{{anchor|diethylamine}}[[#diethylamine|Diethylamine]] | |||
| | |||
* Fertilizer. | |||
|N/A | |||
| | |||
{{:Chemical/Diethylamine}} | |||
|2:2 | |||
|0,2 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|blackgoo}}[[#blackgoo|Black Goo]] | |||
| | |||
* Gives you the zombie virus. | |||
| | |||
* [[Researcher#RAV|RAV]] 1 | |||
|{{:Chemical/Black Goo}} | |||
|N/A | |||
|100 | |||
|N/A | |||
|N/A | |||
|- | |||
|{{anchor|dinitronaline}}[[#dinitronaline|Dinitronaline]] | |||
| | |||
* A herbicide and pesticide mixture used in hydroponics | |||
* Deals 1 toxin damage. | |||
| | |||
* [[Researcher#TOX|TOX]] 1 | |||
| | |||
{{:Chemical/Dinitronaline}} | |||
|3:3 | |||
|0.2 | |||
|N/A | |||
|N/A | |||
|} | |||
==Explosives and flammable chems== | |||
This contains reagents that can be used for making explosives. They may be duplicates of ones already present in one of the previous tables. | |||
{| class="wikitable unsortable" style="width: 100%;" | |||
! style="width: 10%; margin: auto;" |Name | |||
! style="width: 20%; margin: auto;" |Recipe | |||
! style="width: 10%; margin: auto;" |Ratio | |||
! style="width: 10%; margin: auto;" |Power | |||
! style="width: 10%; margin: auto;" |Falloff | |||
! style="width: 10%; margin: auto;" |Intensity | |||
! style="width: 10%; margin: auto;" |Radius | |||
! style="width: 10%; margin: auto;" |Duration | |||
! style="width: 10%; margin: auto;" |Fire colour | |||
|- | |||
| [[#water|Water]] | |||
| | |||
{{:Chemical/Water}} | |||
| 3:1 | |||
| 0 | |||
| 0 | |||
| -3 | |||
| 0 | |||
| 0 | |||
| N/A | |||
|- | |||
| [[#oxygen|Oxygen]] | |||
| {{:Chemical/Oxygen}} | |||
| N/A | |||
| 0 | |||
| 0 | |||
| 0,75 | |||
| -0,08 | |||
| 0 | |||
| #58daff (light blue) | |||
|- | |||
| [[#copper|copper]] | |||
| {{:Chemical/Copper}} | |||
| N/A | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| #78be5a (green) | |||
|- | |||
| [[#hydrogen|hydrogen]] | |||
| {{:Chemical/Hydrogen}} | |||
| N/A | |||
| 0,15 | |||
| 0 | |||
| -0,5 | |||
| 0,2 | |||
| -0,5 | |||
| #b6f8ff (super light blue) | |||
|- | |||
| [[#carbon|Carbon]] | |||
| {{:Chemical/Carbon}} | |||
| N/A | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 1 | |||
| #ffd700 (gold) | |||
|- | |||
| [[#phosphorus|Phosphorus]] | |||
| {{:Chemical/Phosphorus}} | |||
| N/A | |||
| 0 | |||
| 0 | |||
| 1 | |||
| -0,12 | |||
| 0,1 | |||
| #ffdba4 | |||
|- | |||
| [[#lithium|Lithium]] | |||
| {{:Chemical/Lithium}} | |||
| N/A | |||
| 0 | |||
| 0 | |||
| 0,35 | |||
| -0,01 | |||
| -0,1 | |||
| #ff356f (dark pink) | |||
|- | |||
| [[#thermite|Thermite]] | |||
| | |||
{{:Chemical/Thermite}} | |||
| 3:3 | |||
| 0,5 | |||
| 1 | |||
| 0,3 | |||
| -0,08 | |||
| 0,9 | |||
| #ffb300 (orange) | |||
|- | |||
| [[#fuel|Welding Fuel]] | |||
| {{:Chemical/Welding Fuel}} | |||
| N/A | |||
| 0,12 | |||
| -0,1 | |||
| 0,1 | |||
| -0,08 | |||
| 0,7 | |||
| #ff9900 (orange) | |||
|- | |||
| [[#hexamine|Hexamine]] | |||
| | |||
{{:Chemical/Hexamine}} | |||
| 5:2 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0,5 | |||
| #ff9900 (as above) | |||
|- | |||
| [[#napalm|Napalm]] | |||
| | |||
{{:Chemical/Napalm}} | |||
| 3:1 | |||
| 0 | |||
| 0 | |||
| 0,45 | |||
| 0,06 | |||
| 0,75 | |||
| #D05006 (dark orange) | |||
|- | |||
| {{anchor|clf3}}[[#clf3|CLF3 (Chlorine Trifluoride )]] | |||
| | |||
{{:Chemical/Chlorine Triflouride}} | |||
| 4:1 | |||
| 0 | |||
| 0 | |||
| 1,6 | |||
| -0,08 | |||
| -0,8 | |||
| #ff9300 (orange) | |||
|- | |||
| [[#methane|Methane]] | |||
| | |||
{{:Chemical/Methane}} | |||
| 5:1 | |||
| 0,15 | |||
| 0 | |||
| -0,35 | |||
| 0,095 | |||
| 0,25 | |||
| #00a5ff (blue) | |||
|- | |||
| {{anchor|ammoniumnitrate}}[[#ammoniumnitrate|Ammonium Nitrate]] | |||
| | |||
{{:Chemical/Ammonium Nitrate}} | |||
| 2:2 | |||
| 0,4 | |||
| 1,5 | |||
| 0,5 | |||
| 0 | |||
| -0,2 | |||
| #ff9900 (orange) | |||
|- | |||
| {{anchor|anfo}}[[#anfo|Ammonium Nitrate Fuel Oil]] | |||
| | |||
{{:Chemical/Ammonium Nitrate Fuel Oil}} | |||
| 3:2 | |||
| 1 | |||
| -0,6 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| N/A | |||
|- | |||
| {{anchor|nitroglycerin}}[[#nitroglycerin|Nitroglycerin]] | |||
| | |||
{{:Chemical/Nitroglycerin}} | |||
| 3:2 | |||
| 1 | |||
| -0,5 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| N/A | |||
|- | |||
| {{anchor|cyclonite}}[[#cyclonite|Cyclonite]] | |||
| | |||
{{:Chemical/Cyclonite}} | |||
| 2:2 | |||
| 1,5 | |||
| -0,4 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| N/A | |||
|- | |||
| {{anchor|octogen}}[[#octogen|Octogen]] | |||
| | |||
{{:Chemical/Octogen}} | |||
| 4:2 | |||
| 2 | |||
| -0,2 | |||
| 0,4 | |||
| -0,02 | |||
| -0,2 | |||
| Orange <!--I have no clue what the exact hex code is. But it looks orange.--> | |||
|- | |||
| {{anchor|potassiumhydroxide}}[[#potassiumhydroxide|Potassium Hydroxide]] | |||
| | |||
* Explodes INSTANTLY and can't be stabilized. Don't use this. It's garbage. | |||
{{:Chemical/Potassium Hydroxide}} | |||
| 2:1 | |||
| 0,5 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| 0 | |||
| N/A | |||
|- | |||
| [[#phoron|Phoron]] | |||
| {{:Chemical/Phoron}} | |||
| N/A | |||
| 0 | |||
| 0 | |||
| 0,4 | |||
| 0,05 | |||
| -0,8 | |||
| #e01e1e (red) | |||
|- | |||
| [[#potassiumchloride|Potassium Chloride]] | |||
| | |||
{{:Chemical/Potassium Chloride}} | |||
| 2:2 | |||
| 0 | |||
| 0 | |||
| 0,1 | |||
| 0 | |||
| 0 | |||
| #800080 (purple) | |||
|- | |||
| {{anchor|salt}}[[#salt|Table Salt]] | |||
| | |||
{{:Chemical/Table Salt}} | |||
| 1:1 | |||
| 0 | |||
| 0 | |||
| 0,1 | |||
| 0 | |||
| 0 | |||
| #ffff00 (yellow) | |||
|- | |||
| [[#ethanol|Ethanol]] and [[Drinks#Alcoholic|subtypes]]. | |||
| | |||
{{:Chemical/Ethanol}} | |||
| 9:1 | |||
| 0 | |||
| 0 | |||
| 0,2 | |||
| 0,1 | |||
| 0,2 | |||
| #6897f7 (blue) | |||
|} | |||
<br> | |||
== | =Chemical mixes= | ||
Various common mixes of medical reagents ordered by squad medics. '''All of these recipes assume that you are using a bluespace beaker.''' | |||
==ImiAlky (10u, 5u)== | |||
Also known as '''IA'''. Results in 160u of [[#Imidazoline|Imidazoline]] and 80u of [[#Alkysine|Alkysine]].<br> | |||
Overdoses 30u for both reagents (3 pills). | |||
Used for healing brain damage and eye damage. | |||
=== Using both the Vendor and Chem Dispenser (recommended) === | |||
*Add '''120u''' of [[Chemistry#Dylovene|Dylovene]] from the Chem Dispenser. | |||
*Add '''40u''' Chlorine, | |||
*Add '''40u''' Nitrogen, | |||
*Add '''80u''' Carbon, | |||
*Add '''80u''' Hydrogen | |||
Split into 16 pills.<br> | |||
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor. | |||
=== Using only the Chem Dispenser === | |||
*Add '''40u''' Silicon, '''40u''' Nitrogen, '''40u''' Potassium to make '''120u''' of [[Chemistry#Dylovene|Dylovene]], | |||
*Add '''40u''' Chlorine, | |||
*Add '''40u''' Nitrogen, | |||
*Add '''80u''' Carbon, | |||
*Add '''80u''' Hydrogen | |||
Split into 16 pills.<br> | |||
==MeraBica (7.5u, 7.5u)== | |||
Also known as '''MB'''. Results in 120u of [[#Meralyne|Meralyne]] and 120u of [[#Bicaridine|Bicaridine]].<br> | |||
Overdoses on 15u of [[#Meralyne|Meralyne]] and 30u of [[#Bicaridine|Bicaridine]] (2 and 3 pills respectively). | |||
Rapidly heals Brute damage. | |||
===Using both the Vendor and Chem Dispenser (recommended)=== | |||
*Add '''160u''' Bicaridine, | |||
*Add '''40u''' Water, | |||
*Add '''40u''' Carbon | |||
Split into 16 pills.<br><br> | |||
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor. | |||
===Using only the Chem Dispenser(not recommended)=== | |||
*Add '''160u''' Carbon, | |||
*Add '''40u''' Water, | |||
*Add '''30u''' Oxygen, | |||
*Add '''30u''' Sugar | |||
Remove '''20u''' Bicaridine using the ChemMaster to have '''120u''' of Bicaridine and '''120u''' Meralyne. | |||
Split into 16 pills <br> | |||
==KeloDerm (7.5u, 7.5u)== | |||
Also known as '''KD'''. Results in 120u of [[#Kelotane|Kelotane]] and 120u of [[#Dermaline|Dermaline]].<br> | |||
Overdoses on 30u of [[#Kelotane|Kelotane]] and 15u of [[#Dermaline|Dermaline]] (2 pills). | |||
Rapidly heals burn damage. | |||
===Using both the Vendor and Chem Dispenser (recommended)=== | |||
*Add '''160u''' Kelotane, | |||
*Add '''40u''' Oxygen, | |||
*Add '''40u''' Phosphorus | |||
Split into 16 pills.<br><br> | |||
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor. | |||
===Using only the Chem Dispenser=== | |||
*Add '''40u''' Carbon, Carbon, Silicon, Silicon, Oxygen, Phosphorus. | |||
Split into 16 pills.<br> | |||
==TriBica (15u, 15u)== | |||
Also known as '''TB'''. Results in 240u of [[#Bicaridine|Bicaridine]] and 240u of [[#Tricordrazine|Tricordrazine]]. <br> | |||
Overdoses at 30u for both reagents (2 pills). | |||
Heals brute damage at a moderate rate and also slowly heals burns and toxin damage. | |||
There are 3 ways of formulating: | |||
===Entirely using the Vendor (recommended)=== | |||
* Add '''60u''' of Inaprovaline, | |||
* Add '''120u''' Bicaridine, | |||
* Add '''60u''' of Dylovene | |||
Split into 8 pills.<br> | |||
* Add '''60u''' of Inaprovaline, | |||
* Add '''120u''' Bicaridine, | |||
* Add '''60u''' of Dylovene | |||
Split into 8 pills.<br> | |||
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor. | |||
===Using both the Vendor and Chem Dispenser=== | |||
*Add '''120u''' of Inaprovaline, | |||
*Add '''30u''' Carbon, Carbon, | |||
*Add '''60u''' of Dylovene | |||
Split into 8 pills.<br> | |||
*Add '''120u''' of Inaprovaline, | |||
*Add '''30u''' Carbon, Carbon, | |||
*Add '''60u''' of Dylovene | |||
Split into 8 pills.<br><br> | |||
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor. | |||
=== | ===Using only the Chem Dispenser (not recommended)=== | ||
*Add '''40u''' Carbon, Sugar, Oxygen, | |||
*Add '''30u''' Carbon, Carbon, | |||
*Add '''20u''' Nitrogen, Potassium, Silicon | |||
Split into 8 pills.<br> | |||
*Add '''40u''' Carbon, Sugar, Oxygen, | |||
*Add '''30u''' Carbon, Carbon, | |||
*Add '''20u''' Nitrogen, Potassium, Silicon | |||
Split into 8 pills.<br> | |||
==NitrogenWater (7.5u, 7.5u)== | |||
More commonly referred to as '''NW'''. Helps deal with [[#Tramadol|Tramadol]] overdoses by reacting with in the body to create [[#Paracetamol|Paracetamol]], which has a higher overdose threshold of '''60u''' compared to [[#Tramadol|Tramadol's]] '''30u'''. | |||
<br> | |||
Tramadol overdose '''neutralizer'''. Does '''not''' fix toxin damage caused by the overdose. | |||
<br> | |||
This medical reagent has '''no overdose threshold'''. It should however be noted that [[#Tramadol|Tramadol]] and [[#Paracetamol|Paracetamol]] are toxic when mixed together. It is advised to double check the patient for high levels of tramadol before using '''NW'''. | |||
<br> | |||
The effects of NW do not work if there is [[#Inaprovaline|Inaprovaline]] present in the recipient. As [[#Inaprovaline|Inaprovaline]] stops '''all''' reactions taking place inside the body. | |||
<br> | |||
=== | ===Using the Chem Dispenser === | ||
*Add '''120u''' of Nitrogen, | |||
*Add '''120u''' of Water | |||
Split into 16. <br> | |||
[[ | ==Iron (15u)== | ||
Also known as it's chemical name of '''Fe'''. Adding [[#Sugar|Sugar]] to the mixture does not help restore more blood. [[#Sugar|Sugar]] is nutritious to an extent (NTR 1) but not Hemogenic. Results in 240u of [[#Iron|Iron]]. <br> | |||
Overdoses at '''30u'''. <br> | |||
Hemogenic level 3 (HMG 3). Restores lost blood faster. | |||
===Using the Chem Dispenser=== | |||
*Add '''240u''' of [[#Iron|Iron]] | |||
Split into 16 pills. <br> | |||
== | ==IronSugar (7.5u, 7.5u)== | ||
Also known as '''IS'''. An objectively less effective version of just Iron. Results in '''120u''' of Sugar and '''120u''' of Iron. | |||
Overdoses at '''30u''' due to the Iron being present in the reagent. <br> | |||
'''"Why would I make this for the Marines? For emergency food, of course!"''' | |||
''-An anonymous Doctor'' <br> | |||
===Using the Chem Dispenser=== | |||
*Add '''120u''' of Iron, | |||
*Add '''120u''' of Sugar | |||
Split to 16. <br> | |||
== | ==AriTricaDylo (5u, 5u, 5u)== | ||
Also known as '''ATD'''. Results in '''80u''' of [[#Arithrazine|Arithrazine]], '''80u''' of [[#Dylovene|Dylovene]], and '''80u''' of [[#Tricordrazine|Tricordrazine]]. <br> | |||
Overdoses at '''15u''' of [[#Arithrazine|Arithrazine]], '''30u''' of both [[#Dylovene|Dylovene]] and [[#Tricordrazine|Tricordrazine]]. (3 and 4 pills respectively). | |||
Potent Toxin damage healer. | |||
===Using the Vendor and Chem Dispenser (recommended)=== | |||
*Add '''180u''' Dylovene, | |||
*Add '''40u''' Phosperous, | |||
*Add '''40u''' Inaprovaline | |||
Remove '''40u''' of [[#Tricordrazine|Tricordrazine]] to make '''80u''' of [[#Arithrazine|Arithrazine]], '''80u''' of [[#Dylovene|Dylovene]], and '''80u''' of [[#Tricordrazine|Tricordrazine]] | |||
Split into 16 pills. <br> | |||
===Using the Chem Dispenser only (not recommended)=== | |||
*Add '''55u''' Silicon, '''55u''' Carbon, '''55u''' Potasssium to make '''165u''' of Dylovene, | |||
*Add '''40u''' Phosperous, | |||
*Add '''15u''' Oxygen, '''15u''' Sugar, '''15u''' Carbon to make '''45u''' of Inaprovaline | |||
Remove '''5u''' Dylovene and '''5u''' Inaprovaline using the Chemaster to have 80u of [[#Arithrazine|Arithrazine]], 80u of [[#Dylovene|Dylovene]], and 80u of [[#Tricordrazine|Tricordrazine]]. | |||
Split into 16 pills.<br> | |||
== | ==Dexalin Plus (With Dexalin) (7.5u, 7.5u)== | ||
Also known as '''Dex+'''. Results in '''120u''' of [[#Dexalin Plus|Dexalin Plus]] and '''120u''' [[#Dexalin|Dexalin]]. | |||
<br> | |||
Overdoses on 15u of [[#Dexalin Plus|Dexalin Plus]] and 30u [[#Dexalin|Dexalin]]. (2 and 3 pills respectively). | |||
<br> | |||
Dexalin Plus instantly removes any initial oxygen damage, while the Dexalin removes oxygen damage as it accumulates. These reagents also remove '''10u''' of [[#lexorin|Lexorin]] per tick together. | |||
<br> | |||
===Using both the Vendor and Chem Dispenser=== | |||
*Add '''180u''' Dexalin, | |||
*Add '''40u''' Carbon, | |||
*Add '''40u''' Iron | |||
Remove '''20u''' of Dexalin Plus to have '''120u''' of Dexalin Plus and '''120u''' of Dexalin. | |||
Split into 16 pills. | |||
===Entirely using the Chem Dispenser (not recommended)=== | |||
*Add '''23u''' of Phoron (grind a bar up and use a dropper) | |||
*Add '''40u''' Oxygen, Oxygen, | |||
*Add '''40u''' Carbon, Iron | |||
To fill up a bottle of Dex+, split ONLY the 120u of Dex+ into 16 pills.<br> | |||
*Add '''40u''' Oxygen, Oxygen, | |||
*Add '''40u''' Carbon, Iron | |||
Repeat the above step for 3 more times. | |||
== | ==UNGA== | ||
UNGA is a mix of commonly used medicines combined into one substance: "UNGA juice". The final product should be pink once everything is mixed in. '''UNGA should only be bottled (60u), do not make UNGA pills.''' | |||
OD limits depend on the chemicals in contained in the UNGA juice. The OD limit for this version of UNGA will be '''15u''' due to containing Dermaline. It is recommended to add all the medicines in the Bluespace beaker first, then remove certain amounts in the ChemMaster so that every chemical is 12u. This used to make a full bottle (60u) containing equal proportions. | |||
*Add '''12u''' Tricordrazine, | |||
*Add '''12u''' Bicaridine, | |||
*Add '''12u''' Kelotane, | |||
*Add '''12u''' Dermaline, | |||
*Add '''12u''' Oxycodone, | |||
*Add '''12u''' Meralyne | |||
=== | ===Making UNGA in the reagent tank=== | ||
*Add '''160u''' Bicaridine, | |||
*Add '''40u''' Carbon, | |||
*Add '''40u''' Water, | |||
*Add '''60u''' Inaprovaline, | |||
*Add '''60u''' Dylovene, | |||
*Add '''160u''' Kelotane, | |||
*Add '''40u''' Oxygen, | |||
*Add '''40u''' Phosphorus, | |||
*Add '''120u''' Oxycodone | |||
= | = Additional User made information= | ||
* [https://cm-ss13.com/forums/showthread.php?3414-Magnus-Opus-on-Reasearch-by-Cory-Paulson Magnum Opus on Research] by Cory Paulson | |||
Revision as of 09:58, 5 October 2022
Tools of the Trade
- Chem Dispenser: If you were a marine, this would be your rifle. It dispenses the basic chemicals if a beaker is placed inside. Runs off battery charge which replenishes over time. Has several settings for dispensing chems (5 to 40 units).
- ChemMaster: This machine is used for precise control over the amount of chemicals in a beaker, creating bottles and pills. Once a beaker is placed in, you can move desired amounts of it's contents to "buffer" by clicking on buttons present next to the name of the chemical. Clicking again while they're in "buffer" will flush them down disposals, aka they're lost forever. This setting can be changed by the button located between the beaker and buffer contents, just click it once to change to "transfer to beaker." A pill bottle can be inserted into the machine to automatically hold created pills. You can insert and empty beaker into the chem master and click "create bottle" several times to get a bunch of 60u containers for free. You can make Phoron pills and dissolve them in your Phoron beaker as the quickest way of removing it from advanced chems.
- Chemical Storage: Chemical storage. It can hold beakers, bottles, pill bottles, pills, etc etc. Useful for not having your chems all over the floor, but people usually forget to check it when in need of something.
- Vendor: Holds restockable vials of key reagents, syringes for faster chemical synthesizing.
- Beakers: Several empty beakers that can be used for various purposes, such as storing mixes for the cryo-cells.
- Grinder/Juicer: This is used to extract chemicals out of many things. For your uses, it'll be mostly pills and food. Most commonly used for grinding solid Phoron for your Clonexadone and Peridaxon needs.
- Boxes of pill bottles: Empty pill bottles to hold up to 16 pills per bottle.
- Dropper and 2 beakers of Cryoxadone
Equipment
- Beakers and Bottles:
- Most basic tool of your trade. Right-clicking one can change it's transfer amount per click. Pills can be dissolved in beakers that already contain something. If you "use" one while holding it in hand, you will put a lid on it, preventing you from splashing it's contents by clicking on the floor by mistake. They come in bottle/small beaker - 60u, large beaker - 120u, and bluespace beaker - 300u.
- Dropper:
- Like beakers, can be right-clicked for transfer amount. Used for moving small amounts of chemicals between other containers.
- Syringe:
- Has two modes switched by "using" it - draw and inject. Hold 15u max, draw 5u per click. Can be used to take blood samples and inject them into mass spectometers for analysis. Using it on harm intent will instantly inject a random amount of the chemical inside while dealing minor brute damage and destroying the syringe. Injecting someone else takes a short time of both standing motionless.
- Injector:
- Default ones hold 15u max. Injectors with bigger capacity can be made at the medilathe in research. They can be filled at the centrifuge in research. Pre-loaded injectors cannot be filled with more than their initial amount, for example a dexalin plus autoinjector can hold only 1u no matter how hard you try to refill it.
- Pill:
- 60u max. Takes some time to use on someone, like the syringe. There's also a tiny delay between swallowing a pill and it's contents entering your bloodstream, but it's too little to matter. Can be dissolved in a beaker already containing a solution.
- Pill Bottle:
- Holds 16 pills max. Clicking on a tile with pills on it while holding the bottle will pick up all the pills scattered on it.
- Syringe Case:
- Holds three syringes/bottles/injectors.
- Hypospray:
- Holds 30 units, comes pre-loaded with tricordrazine. Can be drained and refilled with a syringe. Instantly injects 5u doses.
- Labellers and Pens:
- Labels can be put on most things you can click on. Only one label may be applied to an item. Activate the labeller without entering a label to remove them.
- Pens replace the name of a chem-master bottle, so instead of bottle (Peridaxon) you get a Peridaxon bottle.
Chemicals
The amount of a certain chemical in a marine's blood decreases by its metabolism value every life tick. Life ticks happen once every 2 seconds. The "effect" column contains the chemical's effects per tick unless stated otherwise. The ratio column indicates how much of the chem you get when mixing. For example: a chem with a ratio of 4:4 takes 4 units of its component chemicals to make 4 units of the chemical itself. Chems marked with (CATALYST) are not expended during the reaction. The "OD" column for some chemicals has two numbers. The first is the threshold for the "normal" OD, the second is for critical OD. The next column "OD effects" contains the consequences of overdosing on this reagent. (C) indicates the effect of a critical overdose.
Cocktails and drinks can be found here.
Basic
Most of these chemicals have little use outside of making more complex ones and can be acquired while on the Almayer from chemical dispensers or via other means.
Name | Effect | Properties | Acquiring | Ratio | Meta- bolism | OD | OD effects |
---|---|---|---|---|---|---|---|
Water |
|
N/A |
Chem dispenser, Coolers, Sinks. 2u Hydrogen Chem dispenser. OT workshop has a tank. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:1 | 0,01 | N/A | N/A |
Ethanol |
|
Chem dispenser. |
N/A | 0,2 | N/A | N/A | |
Oxygen |
|
N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Copper |
|
N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Nitrogen | N/A | N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Hydrogen |
|
N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Potassium |
|
N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Mercury |
|
|
Chem dispenser. |
N/A | 0,2 | 30 |
|
Sulphur | N/A | N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Carbon |
|
N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Chlorine |
|
|
Chem dispenser. |
N/A | 0,2 |
|
|
Fluorine |
|
|
Chem dispenser. |
N/A | 0,2 |
|
|
Sodium | N/A | N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Phosphorus |
|
N/A |
Chem dispenser. |
N/A | 0,01 | N/A | N/A |
Lithium |
|
|
Chem dispenser. |
N/A | 0,01 |
|
|
Nutriment |
|
|
Extracted from food. |
N/A | 0,2 | N/A | N/A |
Sugar |
|
|
Chem dispenser. |
N/A | 0,2 | N/A | N/A |
Iron |
|
|
Chem dispenser. |
N/A | 0,2 |
|
|
Gold | N/A | N/A |
OT workshop has bars. |
N/A | 0,2 | N/A | N/A |
Silver | N/A | N/A |
OT workshop has bars. |
N/A | 0,2 | N/A | N/A |
Uranium |
|
|
Grind sheets. |
N/A | 0,2 | N/A | N/A |
Aluminium | N/A | N/A |
Chem dispenser. |
N/A | 0,2 | N/A | N/A |
Silicon | N/A | N/A |
Chem dispenser. |
N/A | 0,2 | N/A | N/A |
Welding Fuel |
|
Tanks all over the place. |
N/A | 0,2 |
|
| |
Phoron |
|
|
Grind bars from: |
N/A | 0,1 | N/A | N/A |
Radium |
|
|
Chem dispenser. |
N/A | 0,2 | N/A | N/A |
Medical
These chemicals are used for healing damage and generally keeping marines healthy. Some reagents that technically don't have a tangible gameplay effect but are in the medical chem code are included. (Mainly various antidepressants)
Name | Effect | Properties | Recipe | Ratio | Meta- bolism | OD | OD effects |
---|---|---|---|---|---|---|---|
Inaprovaline |
|
|
Chem dispenser. Tank in OT workshop. 1u Carbon Chem dispenser. 1u Sugar Chem dispenser.
Kitchen. |
3:3 | 0,1 |
|
|
Paracetamol |
|
|
1u Tramadol 1u Nitrogen Chem dispenser. 1u Water |
3:3 | 0,05 |
|
|
Ryetalyn |
|
|
1u Arithrazine 1u Carbon Chem dispenser.
|
2:2 | 0,2 |
|
|
Tramadol |
|
|
1u Ethanol Chem dispenser. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:3 | 0,05 |
|
|
Oxycodone |
|
|
Chem dispenser. 1u Tramadol 1u Phoron Grind bars from: (CATALYST)
OT workshop Medical Research Req can order more. |
2:1 | 0,1 |
|
|
Leporazine |
|
|
1u Silicon Chem dispenser. 1u Copper Chem dispenser. OT workshop has sheets. 5u Phoron Grind bars from: (CATALYST)
OT workshop Medical Research Req can order more. |
2:2 | 0,2 |
|
|
Kelotane |
|
|
Chem dispenser. 1u Carbon Chem dispenser.
|
2:2 | 0,2 |
|
|
Dermaline |
|
|
1u Oxygen Chem dispenser. Tank in OT workshop. 1u Phosphorus Chem dispenser. 1u Kelotane |
3:3 | 0,2 |
|
|
Meralyne |
|
|
1u Carbon Chem dispenser. 1u Water 1u Bicaridine |
3:3 | 0,2 |
|
|
Dexalin |
|
|
Chem dispenser. Tank in OT workshop. 0.1u Phoron Grind bars from: OT workshop Medical Research Req can order more. 5u Phoron Grind bars from: (CATALYST)
OT workshop Medical Research Req can order more. |
2,1:1 | 0,2 |
|
|
Dexalin Plus |
|
|
1u Dexalin 1u Carbon Chem dispenser. 1u Iron Chem dispenser.
Grind metal sheets. |
3:3 | 0,2 |
|
|
Tricordrazine |
|
1u Inaprovaline 1u Dylovene |
2:2 | 0,1 |
|
| |
Dylovene |
|
Chem dispenser. 1u Potassium Chem dispenser. 1u Nitrogen Chem dispenser.
|
3:3 | 0,2 |
|
| |
Thwei |
|
Preds have this. |
N/A | 0,2 | N/A | N/A | |
Neuraline |
|
|
The CL can give out implants that inject this. |
N/A | 0,4 |
|
|
Arithrazine |
|
1u Dylovene 1u Phosphorus Chem dispenser.
|
2:2 | 0,05 |
|
| |
Russian Red |
|
Used to be found in radiation first aid kits. Can be found on Sorokyne Strata in a pill bottle. |
N/A | 1 |
|
| |
Alkysine |
|
|
1u Chlorine Chem dispenser. 1u Nitrogen Chem dispenser. 1u Dylovene |
3:2 | 0,05 |
|
|
Imidazoline |
|
|
1u Carbon Chem dispenser. 1u Hydrogen Chem dispenser. OT workshop has a tank. 1u Dylovene |
3:2 | 0,2 |
|
|
Peridaxon |
|
|
Recipe: 2u Bicaridine 2u Clonexadone 5u Phoron Grind bars from: (CATALYST)
OT workshop Medical Research Req can order more. |
4:2 | 0,05 |
|
|
Bicaridine |
|
|
Recipe: 1u Inaprovaline 1u Carbon Chem dispenser.
|
2:2 | 0,1 |
|
|
Quickclot |
|
|
2u Kelotane 2u Clonexadone 5u Phoron Grind bars from: (CATALYST)
OT workshop Medical Research Req can order more. |
4:1 | 0,05 |
|
|
Epinephrine |
|
1u Carbon Chem dispenser. 1u Nitrogen Chem dispenser. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:2 | 0,4 |
|
| |
Ultrazine |
|
|
N/A | 0,0167 |
|
| |
Cryoxadone |
|
1u Dexalin 1u Water 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:3 | 0,2 | N/A | N/A | |
Clonexadone |
|
1u Cryoxadone 1u Sodium Chem dispenser. 0,1u Phoron Grind bars from: OT workshop Medical Research Req can order more. 5u Phoron Grind bars from: (CATALYST)
OT workshop Medical Research Req can order more. |
2,1:2 | 0,2 | N/A | N/A | |
Rezadone |
|
1u Carpotoxin Contained in carp meat. 1u Cryptobiolin 1u Copper |
3:3 | 0,2 |
|
| |
Spaceacillin |
|
|
1u Cryptobiolin 1u Inaprovaline |
2:2 | 0,01 |
|
|
Ethylredoxrazine |
|
|
1u Oxygen Chem dispenser. Tank in OT workshop. 1u Dylovene 1u Carbon Chem dispenser.
|
3:3 | 0,2 |
|
|
Methylphenidate |
|
|
1u Mindbreaker Toxin 1u Hydrogen Chem dispenser.
OT workshop has a tank. |
2:3 | 0,01 | N/A | N/A |
Citalopram |
|
|
1u Mindbreaker Toxin 1u Carbon Chem dispenser.
|
2:3 | 0,01 | N/A | N/A |
Paroxetine |
|
1u Mindbreaker Toxin 1u Oxygen Chem dispenser. Tank in OT workshop. 1u Inaprovaline |
3:3 | 0,01 | N/A | N/A | |
Anti-Zed |
|
|
Admin spawns during zombie events. |
N/A | 0,01 | N/A | N/A |
Sterilizine |
|
N/A |
1u Ethanol Chem dispenser. 1u Dylovene 1u Chlorine Chem dispenser.
|
3:3 | 0,2 | N/A | N/A |
Soporific |
|
4u Sugar Chem dispenser. Kitchen. 1u Chloral Hydrate |
5:5 | 0,1 |
|
| |
Vaccine |
|
|
Admin spawns. |
N/A | 0,2 | N/A | N/A |
Anti-Neurotoxin |
|
|
1u Neurotoxin Plasma Queen. Spitter. Sentinel. Boiler. Praetorian. 1u Dylovene |
2:1 | 0,4 |
|
|
Lipozine |
|
|
1u Table Salt 1u Ethanol Chem dispenser. 1u Radium Chem dispenser.
|
3:3 | 0.05 |
|
|
Toxins and acids
Most of these chemicals generally don't have much use outside of murder.
Name | Effect | Properties | Recipe | Ratio | Meta- bolism | OD | OD effects |
---|---|---|---|---|---|---|---|
Generic Toxin |
|
|
Found in poison berries. |
N/A | 0,1 | N/A | N/A |
Toxin |
|
|
1u Paracetamol |
2:2 | 1 | N/A | N/A |
Unstable Mutagen |
|
|
1u Radium Chem dispenser. 1u Phosphorus Chem dispenser. 1u Chlorine Chem dispenser.
|
3:3 | 0,1 | N/A | N/A |
Lexorin |
|
1u Phoron Grind bars from: OT workshop Medical Research Req can order more. 1u Hydrogen Chem dispenser. OT workshop has a tank. 1u Nitrogen Chem dispenser.
|
3:3 | 0,1 |
|
| |
Cyanide |
|
Contained in poison apples. |
N/A | 0,4 | N/A | N/A | |
Mint Toxin |
|
|
Contained in mints. |
N/A | 0,1 | N/A | N/A |
Carpotoxin |
|
|
Contained in carp meat. |
N/A | 0,1 | N/A | N/A |
Chloral Hydrate |
|
3u Chlorine Chem dispenser. 1u Ethanol Chem dispenser. 1u Water |
0,1 |
|
| ||
Potassium Chloride |
|
1u Salt 1u Potassium Chem dispenser.
|
2:2 | 0,2 | 30 |
| |
Potassium Chlorophoride |
|
1u Potassium Chloride 1u Phoron Grind bars from: OT workshop Medical Research Req can order more. 1u Chloral Hydrate |
3:4 | 0,2 | 20 |
| |
Sulphuric Acid |
|
OT workshop has a tank. Recipe: 2u Hydrogen Chem dispenser. OT workshop has a tank. 1u Sulphur Chem dispenser. 4u Oxygen Chem dispenser.
Tank in OT workshop. |
7:1 | 0,1 | N/A | N/A | |
Polytrinic Acid |
|
1u Sulphuric Acid 1u Chlorine Chem dispenser. 1u Potassium Chem dispenser.
|
3:3 | 0,1 | N/A | N/A | |
Formaldehyde |
|
1u Methane 1u Phoron Grind bars from: OT workshop Medical Research Req can order more. 1u Oxygen Chem dispenser. PUT IN EXACT ORDER! METHANE, PHORON, THEN OXYGEN.Tank in OT workshop. Silver beaker or 5u Silver (CATALYST) |
3:3 | 0,1 | N/A | N/A | |
Paraformaldehyde |
|
|
SLOWLY FORMS WHEN LOCKED INSIDE THE INDUSTRIAL FREEZER 1u Formaldehyde 1u Water OR 1u Formaldehyde 1u Frost Oil Contained in ice peppers.
|
2:1 | 0,1 | N/A | N/A |
Impedrezene |
|
1u Mercury Chem dispenser. 1u Oxygen Chem dispenser. Tank in OT workshop. 1u Sugar Chem dispenser.
Kitchen. |
3:2 | 0,2 |
|
|
Drugs
Reagents that get marines high.
Name | Effect | Properties | Recipe | Ratio | Meta- bolism | OD | OD effects |
---|---|---|---|---|---|---|---|
Mindbreaker Toxin |
|
|
1u Silicon Chem dispenser. 1u Hydrogen Chem dispenser. OT workshop has a tank. 1u Dylovene |
3:3 | 0,1 |
|
|
Space Drugs |
|
|
1u Mercury Chem dispenser. 1u Sugar Chem dispenser. Kitchen. 1u Lithium Chem dispenser.
OT workshop has a beaker. |
3:3 | 0,2 |
|
|
Psilocybin |
|
|
Certain mushrooms contain this. |
N/A | 0,2 |
|
|
Nicotine | N/A | N/A |
Contained in cigarettes. |
N/A | 0,2 | N/A | N/A |
Xeno blood and plasma
Chemicals acquired from xenos.
Name | Effect | Properties | Recipe | Ratio | Meta- bolism | OD | OD effects |
---|---|---|---|---|---|---|---|
Acidic Blood |
|
|
All xenos except queen have this inside them. |
N/A | N/A | N/A | N/A |
Dark Acidic Blood |
|
|
Queen. |
N/A | N/A | N/A | N/A |
Plasma |
|
N/A | N/A | N/A | 0,4 | N/A | N/A |
Pheromone Plasma |
|
Hivelord. |
N/A | 0,4 | 30 |
| |
Chitin Plasma |
|
|
Defender. |
N/A | 0,4 |
|
|
Catecholamine Plasma |
|
Warrior. |
N/A | 0,4 |
|
| |
Egg Plasma |
|
|
Eggs. |
0,4 |
|
| |
Neurotoxin Plasma |
|
Queen. |
0,4 |
|
| ||
Purple Plasma |
|
|
Drone. |
N/A | 0,4 |
|
|
Royal Plasma |
|
Queen. |
N/A | 0,4 |
|
|
Other
This contains reagents that don't neatly fit into other categories.
Name | Effect | Properties | Acquiring | Ratio | Meta- bolism | OD | OD effects |
---|---|---|---|---|---|---|---|
Fertilizer |
|
|
N/A |
N/A | 0,1 | N/A | N/A |
Plant-B-Gone |
|
|
1u Generic Toxin Found in poison berries. 1u Water |
5:5 | 0,1 | N/A | N/A |
Smoke |
|
N/A |
1u Phosphorus Chem dispenser. 1u Sugar Chem dispenser. Kitchen. 1u Potassium Chem dispenser.
|
N/A | N/A | N/A | N/A |
Flash Powder |
|
N/A |
1u Aluminium Chem dispenser. OT workshop has sheets. 1u Sulphur Chem dispenser. 1u Potassium Chem dispenser.
|
N/A | N/A | N/A | N/A |
Blood |
|
N/A |
Blood bags in medbay. |
N/A | N/A | N/A | N/A |
Plasticide |
|
|
N/A | N/A | 0,01 | N/A | N/A |
Serotrotium |
|
|
N/A | N/A | 0,2 |
|
N/A |
Glycerol |
|
N/A |
3u Corn Oil Contained in corn. 1u Sulphuric Acid |
4:1 | 0,01 | N/A | N/A |
Virus Food |
|
|
1u Water 1u Milk Kitchen fridges. Apply reagent container to live cow. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:3 | 0,2 | N/A | N/A |
Thermite |
|
1u Aluminium Chem dispenser. OT workshop has sheets. 1u Iron Chem dispenser. Grind metal sheets. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:3 | 0,2 | N/A | N/A | |
Space Cleaner |
|
N/A |
1u Ammonia 1u Water 1u Salt |
3:2 | 0,2 |
|
|
Cryptobiolin |
|
N/A |
1u Potassium Chem dispenser. 1u Oxygen Chem dispenser. Tank in OT workshop. 1u Sugar Chem dispenser.
Kitchen. |
3:3 | 0,2 | N/A | N/A |
Fluorosurfactant |
|
N/A |
2u Fluorine Chem dispenser. 2u Carbon Chem dispenser. 1u Sulphuric Acid |
5:5 | 0,2 | N/A | N/A |
Foaming Agent |
|
N/A |
1u Lithium Chem dispenser. OT workshop has a beaker. 1u Hydrogen Chem dispenser.
OT workshop has a tank. |
2:1 | 0,2 | N/A | N/A |
Ammonia |
|
N/A |
3u Hydrogen Chem dispenser. OT workshop has a tank. 1u Nitrogen Chem dispenser.
|
4:3 | 0,2 | N/A | N/A |
Hexamine |
|
N/A |
3u Formaldehyde 2u Ammonia |
5:3 | 0,2 | N/A | N/A |
Diethylamine |
|
N/A |
1u Ammonia 1u Ethanol Chem dispenser.
|
2:2 | 0,2 | N/A | N/A |
Black Goo |
|
|
N/A | N/A | 100 | N/A | N/A |
Dinitronaline |
|
|
1u Ammonia 1u Nitrogen Chem dispenser. 1u Sulphuric Acid |
3:3 | 0.2 | N/A | N/A |
Explosives and flammable chems
This contains reagents that can be used for making explosives. They may be duplicates of ones already present in one of the previous tables.
Name | Recipe | Ratio | Power | Falloff | Intensity | Radius | Duration | Fire colour |
---|---|---|---|---|---|---|---|---|
Water |
Chem dispenser, Coolers, Sinks. 2u Hydrogen Chem dispenser. OT workshop has a tank. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:1 | 0 | 0 | -3 | 0 | 0 | N/A |
Oxygen | Chem dispenser. Tank in OT workshop. |
N/A | 0 | 0 | 0,75 | -0,08 | 0 | #58daff (light blue) |
copper | Chem dispenser. OT workshop has sheets. |
N/A | 0 | 0 | 0 | 0 | 0 | #78be5a (green) |
hydrogen | Chem dispenser. OT workshop has a tank. |
N/A | 0,15 | 0 | -0,5 | 0,2 | -0,5 | #b6f8ff (super light blue) |
Carbon | Chem dispenser. | N/A | 0 | 0 | 0 | 0 | 1 | #ffd700 (gold) |
Phosphorus | Chem dispenser. | N/A | 0 | 0 | 1 | -0,12 | 0,1 | #ffdba4 |
Lithium | Chem dispenser. OT workshop has a beaker. |
N/A | 0 | 0 | 0,35 | -0,01 | -0,1 | #ff356f (dark pink) |
Thermite |
1u Aluminium Chem dispenser. OT workshop has sheets. 1u Iron Chem dispenser. Grind metal sheets. 1u Oxygen Chem dispenser.
Tank in OT workshop. |
3:3 | 0,5 | 1 | 0,3 | -0,08 | 0,9 | #ffb300 (orange) |
Welding Fuel | Tanks all over the place. | N/A | 0,12 | -0,1 | 0,1 | -0,08 | 0,7 | #ff9900 (orange) |
Hexamine |
3u Formaldehyde 2u Ammonia |
5:2 | 0 | 0 | 0 | 0 | 0,5 | #ff9900 (as above) |
Napalm |
Needs to have an amount of Water equal to OVER half of the total amount of napalm that will be in the container after mixing. After mixing the water may be safely removed. 1u Phoron Grind bars from: OT workshop Medical Research Req can order more. 1u Aluminium Chem dispenser. OT workshop has sheets. 1u Sulphuric Acid |
3:1 | 0 | 0 | 0,45 | 0,06 | 0,75 | #D05006 (dark orange) |
CLF3 (Chlorine Trifluoride ) |
Needs to have an amount of Water equal to OVER half of the total amount of chlorine trifluoride that will be in the container after mixing. After mixing the water may be safely removed. 1u Chlorine Chem dispenser. 3u Fluorine Chem dispenser.
|
4:1 | 0 | 0 | 1,6 | -0,08 | -0,8 | #ff9300 (orange) |
Methane |
4u Hydrogen Chem dispenser. OT workshop has a tank. 1u Carbon Chem dispenser.
|
5:1 | 0,15 | 0 | -0,35 | 0,095 | 0,25 | #00a5ff (blue) |
Ammonium Nitrate |
1u Ammonia 1u Polytrinic Acid |
2:2 | 0,4 | 1,5 | 0,5 | 0 | -0,2 | #ff9900 (orange) |
Ammonium Nitrate Fuel Oil |
Mix this in batches of 60 at most. So add 30 welding fuel Tanks all over the place. per pour. NOT MORE.1u welding fuel Tanks all over the place. 2u Ammonium Nitrate |
3:2 | 1 | -0,6 | 0 | 0 | 0 | N/A |
Nitroglycerin |
Mix this in batches of 5u at most. 1u Glycerol 1u Polytrinic Acid 1u Sulphuric Acid |
3:2 | 1 | -0,5 | 0 | 0 | 0 | N/A |
Cyclonite |
1u Hexamine 1u Polytrinic Acid |
2:2 | 1,5 | -0,4 | 0 | 0 | 0 | N/A |
Octogen |
1u Paraformaldehyde SLOWLY FORMS WHEN LOCKED INSIDE THE INDUSTRIAL FREEZER 1u Formaldehyde 1u Water OR 1u Formaldehyde 1u Frost Oil Contained in ice peppers. 1u Hexamine 1u Ammonium Nitrate 1u Polytrinic Acid |
4:2 | 2 | -0,2 | 0,4 | -0,02 | -0,2 | Orange |
Potassium Hydroxide |
1u Potassium Chem dispenser.
|
2:1 | 0,5 | 0 | 0 | 0 | 0 | N/A |
Phoron | Grind bars from: OT workshop Medical Research Req can order more. |
N/A | 0 | 0 | 0,4 | 0,05 | -0,8 | #e01e1e (red) |
Potassium Chloride |
1u Salt 1u Potassium Chem dispenser.
|
2:2 | 0 | 0 | 0,1 | 0 | 0 | #800080 (purple) |
Table Salt |
1u Sodium Chem dispenser. 1u Chlorine Chem dispenser.
|
1:1 | 0 | 0 | 0,1 | 0 | 0 | #ffff00 (yellow) |
Ethanol and subtypes. |
Chem dispenser. |
9:1 | 0 | 0 | 0,2 | 0,1 | 0,2 | #6897f7 (blue) |
Chemical mixes
Various common mixes of medical reagents ordered by squad medics. All of these recipes assume that you are using a bluespace beaker.
ImiAlky (10u, 5u)
Also known as IA. Results in 160u of Imidazoline and 80u of Alkysine.
Overdoses 30u for both reagents (3 pills).
Used for healing brain damage and eye damage.
Using both the Vendor and Chem Dispenser (recommended)
- Add 120u of Dylovene from the Chem Dispenser.
- Add 40u Chlorine,
- Add 40u Nitrogen,
- Add 80u Carbon,
- Add 80u Hydrogen
Split into 16 pills.
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor.
Using only the Chem Dispenser
- Add 40u Silicon, 40u Nitrogen, 40u Potassium to make 120u of Dylovene,
- Add 40u Chlorine,
- Add 40u Nitrogen,
- Add 80u Carbon,
- Add 80u Hydrogen
Split into 16 pills.
MeraBica (7.5u, 7.5u)
Also known as MB. Results in 120u of Meralyne and 120u of Bicaridine.
Overdoses on 15u of Meralyne and 30u of Bicaridine (2 and 3 pills respectively).
Rapidly heals Brute damage.
Using both the Vendor and Chem Dispenser (recommended)
- Add 160u Bicaridine,
- Add 40u Water,
- Add 40u Carbon
Split into 16 pills.
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor.
Using only the Chem Dispenser(not recommended)
- Add 160u Carbon,
- Add 40u Water,
- Add 30u Oxygen,
- Add 30u Sugar
Remove 20u Bicaridine using the ChemMaster to have 120u of Bicaridine and 120u Meralyne.
Split into 16 pills
KeloDerm (7.5u, 7.5u)
Also known as KD. Results in 120u of Kelotane and 120u of Dermaline.
Overdoses on 30u of Kelotane and 15u of Dermaline (2 pills).
Rapidly heals burn damage.
Using both the Vendor and Chem Dispenser (recommended)
- Add 160u Kelotane,
- Add 40u Oxygen,
- Add 40u Phosphorus
Split into 16 pills.
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor.
Using only the Chem Dispenser
- Add 40u Carbon, Carbon, Silicon, Silicon, Oxygen, Phosphorus.
Split into 16 pills.
TriBica (15u, 15u)
Also known as TB. Results in 240u of Bicaridine and 240u of Tricordrazine.
Overdoses at 30u for both reagents (2 pills).
Heals brute damage at a moderate rate and also slowly heals burns and toxin damage.
There are 3 ways of formulating:
Entirely using the Vendor (recommended)
- Add 60u of Inaprovaline,
- Add 120u Bicaridine,
- Add 60u of Dylovene
Split into 8 pills.
- Add 60u of Inaprovaline,
- Add 120u Bicaridine,
- Add 60u of Dylovene
Split into 8 pills.
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor.
Using both the Vendor and Chem Dispenser
- Add 120u of Inaprovaline,
- Add 30u Carbon, Carbon,
- Add 60u of Dylovene
Split into 8 pills.
- Add 120u of Inaprovaline,
- Add 30u Carbon, Carbon,
- Add 60u of Dylovene
Split into 8 pills.
Restock the used bottles back on the Vendor once you are done. This can be done by dragging the bottles in one hand onto the Vendor.
Using only the Chem Dispenser (not recommended)
- Add 40u Carbon, Sugar, Oxygen,
- Add 30u Carbon, Carbon,
- Add 20u Nitrogen, Potassium, Silicon
Split into 8 pills.
- Add 40u Carbon, Sugar, Oxygen,
- Add 30u Carbon, Carbon,
- Add 20u Nitrogen, Potassium, Silicon
Split into 8 pills.
NitrogenWater (7.5u, 7.5u)
More commonly referred to as NW. Helps deal with Tramadol overdoses by reacting with in the body to create Paracetamol, which has a higher overdose threshold of 60u compared to Tramadol's 30u.
Tramadol overdose neutralizer. Does not fix toxin damage caused by the overdose.
This medical reagent has no overdose threshold. It should however be noted that Tramadol and Paracetamol are toxic when mixed together. It is advised to double check the patient for high levels of tramadol before using NW.
The effects of NW do not work if there is Inaprovaline present in the recipient. As Inaprovaline stops all reactions taking place inside the body.
Using the Chem Dispenser
- Add 120u of Nitrogen,
- Add 120u of Water
Split into 16.
Iron (15u)
Also known as it's chemical name of Fe. Adding Sugar to the mixture does not help restore more blood. Sugar is nutritious to an extent (NTR 1) but not Hemogenic. Results in 240u of Iron.
Overdoses at 30u.
Hemogenic level 3 (HMG 3). Restores lost blood faster.
Using the Chem Dispenser
- Add 240u of Iron
Split into 16 pills.
IronSugar (7.5u, 7.5u)
Also known as IS. An objectively less effective version of just Iron. Results in 120u of Sugar and 120u of Iron.
Overdoses at 30u due to the Iron being present in the reagent.
"Why would I make this for the Marines? For emergency food, of course!"
-An anonymous Doctor
Using the Chem Dispenser
- Add 120u of Iron,
- Add 120u of Sugar
Split to 16.
AriTricaDylo (5u, 5u, 5u)
Also known as ATD. Results in 80u of Arithrazine, 80u of Dylovene, and 80u of Tricordrazine.
Overdoses at 15u of Arithrazine, 30u of both Dylovene and Tricordrazine. (3 and 4 pills respectively).
Potent Toxin damage healer.
Using the Vendor and Chem Dispenser (recommended)
- Add 180u Dylovene,
- Add 40u Phosperous,
- Add 40u Inaprovaline
Remove 40u of Tricordrazine to make 80u of Arithrazine, 80u of Dylovene, and 80u of Tricordrazine
Split into 16 pills.
Using the Chem Dispenser only (not recommended)
- Add 55u Silicon, 55u Carbon, 55u Potasssium to make 165u of Dylovene,
- Add 40u Phosperous,
- Add 15u Oxygen, 15u Sugar, 15u Carbon to make 45u of Inaprovaline
Remove 5u Dylovene and 5u Inaprovaline using the Chemaster to have 80u of Arithrazine, 80u of Dylovene, and 80u of Tricordrazine.
Split into 16 pills.
Dexalin Plus (With Dexalin) (7.5u, 7.5u)
Also known as Dex+. Results in 120u of Dexalin Plus and 120u Dexalin.
Overdoses on 15u of Dexalin Plus and 30u Dexalin. (2 and 3 pills respectively).
Dexalin Plus instantly removes any initial oxygen damage, while the Dexalin removes oxygen damage as it accumulates. These reagents also remove 10u of Lexorin per tick together.
Using both the Vendor and Chem Dispenser
- Add 180u Dexalin,
- Add 40u Carbon,
- Add 40u Iron
Remove 20u of Dexalin Plus to have 120u of Dexalin Plus and 120u of Dexalin. Split into 16 pills.
Entirely using the Chem Dispenser (not recommended)
- Add 23u of Phoron (grind a bar up and use a dropper)
- Add 40u Oxygen, Oxygen,
- Add 40u Carbon, Iron
To fill up a bottle of Dex+, split ONLY the 120u of Dex+ into 16 pills.
- Add 40u Oxygen, Oxygen,
- Add 40u Carbon, Iron
Repeat the above step for 3 more times.
UNGA
UNGA is a mix of commonly used medicines combined into one substance: "UNGA juice". The final product should be pink once everything is mixed in. UNGA should only be bottled (60u), do not make UNGA pills.
OD limits depend on the chemicals in contained in the UNGA juice. The OD limit for this version of UNGA will be 15u due to containing Dermaline. It is recommended to add all the medicines in the Bluespace beaker first, then remove certain amounts in the ChemMaster so that every chemical is 12u. This used to make a full bottle (60u) containing equal proportions.
- Add 12u Tricordrazine,
- Add 12u Bicaridine,
- Add 12u Kelotane,
- Add 12u Dermaline,
- Add 12u Oxycodone,
- Add 12u Meralyne
Making UNGA in the reagent tank
- Add 160u Bicaridine,
- Add 40u Carbon,
- Add 40u Water,
- Add 60u Inaprovaline,
- Add 60u Dylovene,
- Add 160u Kelotane,
- Add 40u Oxygen,
- Add 40u Phosphorus,
- Add 120u Oxycodone
Additional User made information
- Magnum Opus on Research by Cory Paulson