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'''Not currently obtainable.''' | '''Not currently obtainable.''' | ||
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|[[File: | |[[File:M41A_Mk2_Light_Explosive_Mag.png]] | ||
[[#M41A | [[#M41A Mk2 Light Explosive Magazine|'''M41A Mk2 Light Explosive Magazine''']] | ||
|width=100| | |width=100| | ||
'''Capacity''': | '''Capacity''': 40 | ||
'''Damage''': | '''Damage''': 22 | ||
'''Max Range''': 22 | '''Max Range''': 22 | ||
Line 182: | Line 182: | ||
'''Fall off''': 4 | '''Fall off''': 4 | ||
'''Penetration''': 40 | '''Penetration''': 20 | ||
'''Punch:''' 0.5 | |||
|Holds forty (40) 10x24mm Light Explosive rounds, made for armor penetration. Removes five armor per hit. | |||
'''Not currently obtainable.''' | |||
|- | |||
|[[File:HEAPm41a.png]] | |||
[[#M41A Mk2 HEAP|'''M41A Mk2 HEAP Magazine''']] | |||
|width=100| | |||
'''Capacity''': 40 | |||
'''Damage''': 66 | |||
'''Max Range''': 22 | |||
''' | '''Fall off''': 2 | ||
'''Penetration''': 40 | |||
'''Punch:''' 0.5 | |||
|Holds forty (40) 10x24mm high-explosive armor piercing rounds. Has better armour penetration and damage. | |||
'''Not currently obtainable.''' | '''Not currently obtainable.''' | ||
|} | |} | ||
Revision as of 13:54, 17 January 2023
Recoil Wielded: 0.1
Recoil Unwielded: 3 Scatter Wielded: 1 Scatter Unwielded: 7 Burst Scatter Multiplier: 1 Burst Amount: 3 Effective Range: 7 Tiles Firerate: 300 RPM Burst Firerate: 360 RPM Accuracy Wielded: 25.6 Accuracy Unwielded: 12 |
Capacity: 60 Damage: 36 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
A stubby and wide, high capacity double stack magazine used in the M40-SD pulse rifle. Fires 10x24mm Armor Piercing rounds, holding up to 60 + 1 in the chamber.
Holds sixty (60) 10x24mm armour piercing rifle rounds. | |
Capacity: 40 Damage: 66 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds forty (40) 10x24mm rifle rounds. | |
Capacity: 40 Damage: 48 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds forty (40) 10x24mm rifle rounds. | |
Capacity: 60 Damage: 48 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds sixty (60) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | |
Capacity: 40 Damage: 36 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
Holds forty (40) 10x24mm AP rifle rounds. Has better armor penetration, but lower overall damage. | |
Capacity: 40 Damage: 36 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds forty (40) 10x24mm Incendiary rifle rounds. Will set ablaze any and all targets hit with this round. Obtainable through modifying Surplus supply crate in Requisitions. | |
Capacity: 40 Damage: 42 Max Range: 22 Fall off: 5.5 Penetration: 50 Punch: 0.5 |
Holds forty (40) 10x24mm Wall Piercing rifle rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.
Not currently obtainable. | |
Capacity: 40 Damage: 36 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
Holds forty (40) 10x24mm Toxin rifle rounds. Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources.
Applies 10 toxin per hit. Not currently obtainable. | |
Capacity: 40 Damage: 22 Max Range: 22 Fall off: 4 Penetration: 20 Punch: 0.5 |
Holds forty (40) 10x24mm Light Explosive rounds, made for armor penetration. Removes five armor per hit.
Not currently obtainable. | |
Capacity: 40 Damage: 66 Max Range: 22 Fall off: 2 Penetration: 40 Punch: 0.5 |
Holds forty (40) 10x24mm high-explosive armor piercing rounds. Has better armour penetration and damage.
Not currently obtainable. |
Muzzle Attachments | Suppressor (Default - Can not be removed) |
Rail Attachments | Magnetic Harness (Default - Can not be removed) |
Underbarrel Attachments | Vertical Grip |
Stock Attachments | None |
Armor Value | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Regular | 48 | 48 | 43 | 39 | 36 | 27 | 23 | 19 | 15 | 12 | 9 |
Armor Piercing | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 32 | 29 |
Incendiary | 36 | 36 | 32 | 29 | 23 | 19 | 16 | 12 | 9 | 6 | 4 |
Cluster | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 |
Wall Piercing | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 |
Toxin | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 32 | 29 |
Light Explosive | 24 | 24 | 24 | 24 | 24 | 21 | 17 | 14 | 11 | 8 | 6 |
Explosive | 30 | 30 | 27 | 24 | 18 | 15 | 12 | 9 | 6 | 3 | 1 |
HEAP | 66 | 66 | 66 | 66 | 66 | 66 | 66 | 66 | 60 | 54 |