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Template:Miniflamer Stats: Difference between revisions

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m (Text replacement - "Mini Flamethrower" to "Mini Flamethrower")
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|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|+ style="text-align:left;"|'''Standard Mode:'''
|
|
* Adds the ability to fire several short flame bursts
* Adds the ability to fire several short flame bursts with a 5-tile range
* Refillable with standard flamer fuel tanks or USCM Technician Welderpacks
* May be refilled with flamer fuel tanks or Combat Technician backpacks, and holds 40 units, but will fire welding fuel.
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
* Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]].
* Has a 3.5 second firing delay when activated and inbetween firing.
|}
|}


|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
{| border="1"
{| border="1"
|+ style="text-align:left;"|'''Both:'''
|+ style="text-align:left;"|'''Intense Mode:'''
|
|
* Fires welder fuel REGARDLESS of what you fill it with.
* Will consume 5 fuel per tile covered with fire.
* Maximum range is 4 tiles.
* When used in this mode, will produce the same Napthal as a standard flamethrower.
* Firing delay is 35 ticks (about 3,5 seconds)
* Only has a range of two tiles compared to the standard 5.
* Cannot be refilled using B or X Variant fuel tanks.
|}
|}

Revision as of 14:24, 23 January 2023

|- |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Mini Flamethrower Underflame.png

|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|

Standard Mode:
  • Adds the ability to fire several short flame bursts with a 5-tile range
  • May be refilled with flamer fuel tanks or Combat Technician backpacks, and holds 40 units, but will fire welding fuel.
  • Toggled by using Activate Weapon Attachment Activate-Weapon-Attachment.png.
  • Has a 3.5 second firing delay when activated and inbetween firing.

|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|

Intense Mode:
  • Will consume 5 fuel per tile covered with fire.
  • When used in this mode, will produce the same Napthal as a standard flamethrower.
  • Only has a range of two tiles compared to the standard 5.