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|difficulty = Hard | |difficulty = Hard | ||
|superior = Commander / Executive Officer | |superior = Commander / Executive Officer | ||
|duties = Oversee the Medical/Science Department. Heal people. | |duties = Oversee the Medical/Science Department. Heal people to full recovery. | ||
|guides = [http://www.colonial-marines.com/wiki/Guide_to_Medicine Guide to Medicine], [http://colonial-marines.com/wiki/Surgery Guide to Surgery], [http://www.colonial-marines.com/wiki/Chem_Guide Guide to Chemistry] | |guides = [http://www.colonial-marines.com/wiki/Guide_to_Medicine Guide to Medicine], [http://colonial-marines.com/wiki/Surgery Guide to Surgery], [http://www.colonial-marines.com/wiki/Chem_Guide Guide to Chemistry] | ||
}} | }} | ||
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=== Role === | === Role === | ||
The Chief Medical Officer is responsible for the overall health of ALL staff on the USS Almayer. That means you should be in medical at all times, ensuring patients get treated so they can go out to get hurt again. Your job also includes overseeing the research department, which is usually one nerd working on... Nothing! | The '''Chief Medical Officer (CMO)''' is '''responsible for the overall health of ALL staff''' on the [[USS Almayer]]. That means you should be in medical at all times, ensuring patients get treated so they can go out to get hurt again. Your job also includes overseeing the research department, which is usually [[Researcher|one nerd]] working on... Nothing! | ||
You also have some limited authority over the Combat Medics, as you have absolute say (except in the case of the Commander and | You also have some limited authority over the [[Squad Medic|Combat Medics]], as you have absolute say (except in the case of the [[Commander]] and [[Executive Officer]]) over all medical procedures on and off of the Almayer.<br /> | ||
<br /> | <br /> | ||
====Communication==== | ====Communication==== | ||
When playing as the | When playing as the CMO you'll want to keep in contact with the medics asking if they require any medical supplies and making sure they let you know when injured are being evaced so you can have a [[Doctor|doctor]] on standby in the Hangar to intercept and quickly get injured to the Medical Bay for a efficient treatment. If you find that you need to conduct more surgeries and there aren't enough Operating Theatres then you can ask Requisitions to order you a surgery crate and conduct your surgery on a roller bed. | ||
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To sum it up, you (The CMO) and the acting commander are authorising the client ( | To sum it up, you (The CMO) and the acting commander are authorising the client (AKA, anyone who asks for drugs from medbay. Most commonly medics.) to be given Medbay's medical supplies.''' | ||
Revision as of 13:41, 28 June 2017
Difficulty: Hard Supervisors: Commander / Executive Officer Rank: Not defined Duties: Oversee the Medical/Science Department. Heal people to full recovery. Guides: Guide to Medicine, Guide to Surgery, Guide to Chemistry Unlock Requirements: Not available. Detailed Description: Not defined |__________| |
Role
The Chief Medical Officer (CMO) is responsible for the overall health of ALL staff on the USS Almayer. That means you should be in medical at all times, ensuring patients get treated so they can go out to get hurt again. Your job also includes overseeing the research department, which is usually one nerd working on... Nothing!
You also have some limited authority over the Combat Medics, as you have absolute say (except in the case of the Commander and Executive Officer) over all medical procedures on and off of the Almayer.
Communication
When playing as the CMO you'll want to keep in contact with the medics asking if they require any medical supplies and making sure they let you know when injured are being evaced so you can have a doctor on standby in the Hangar to intercept and quickly get injured to the Medical Bay for a efficient treatment. If you find that you need to conduct more surgeries and there aren't enough Operating Theatres then you can ask Requisitions to order you a surgery crate and conduct your surgery on a roller bed.
Drug Distribution
Drug distribution can be defined as:
"Any drugs found in medical will require authorisation from the CMO and the CO for distribution."
To sum it up, you (The CMO) and the acting commander are authorising the client (AKA, anyone who asks for drugs from medbay. Most commonly medics.) to be given Medbay's medical supplies.
To distribute drugs, you as the CMO will have to authorise it and also the get acting commanders permission to distribute drugs as well, if that doesn't happen the act of distributing drugs is seen as illegal and is punishable in accordance to marine law.
As you are the CMO you will be receiving requests for drug distribution to authorise and then to ask the acting commander, most of the time this is done over the radio, however you can setup some brief paperwork for the distribution of drugs with the signature of yourself and the acting commander required along with the recipients name to act as a more permanent drug distribution pass for the recipient holder.
Duties
Here is a basic list of your duties:
- Treating injured marines
- Overseeing the Medbay
- Overseeing the Almayer Doctors and Researcher
- Advising the Commander on matters of Health and Wellness
Tools
To accomplish your task, High Command has supplied you with the latest and greatest in Wey-Yu medical technology! In Medical, you should be able to find:
- Four cryogenic cells
- A Chemistry department
- Two operating theaters
- Four sleepers
- Two body scanners
- A handful defibrillators
- A ton of medical kits!
- A bunch of other supplies