Template:Pheromones List: Difference between revisions
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Created page with "{| class="wikitable" ! style="background:#C075C7" width=150|Pheromone ! style="background:#C075C7" |Effect |- !64px<br>Recovery |Increases heal..." |
HungerJames (talk | contribs) Adds more details to how warding and frenzy pheros work |
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{| class="wikitable" | {| class="wikitable" | ||
! style="background:# | ! style="background:#423042" width=150|<span style="color:white;">Pheromone</span> | ||
! style="background:# | ! style="background:#423042" |<span style="color:white;">Effect</span> | ||
|- | |- | ||
![[File:Recovery_Pheromone.png|64px]]<br>Recovery | ![[File:Recovery_Pheromone.png|64px]]<br>Recovery | ||
|Increases health regeneration, increases plasma regeneration on weeds, reduces stun times of affected Xenomorphs. | |Increases health regeneration, increases plasma regeneration on weeds, and reduces stun times of affected Xenomorphs. | ||
|- | |- | ||
![[File:Warding_Pheromone.png|64px]]<br>Warding | ![[File:Warding_Pheromone.png|64px]]<br>Warding | ||
| | |Increases the damage threshold to die when in a critical state, increases the grace time between health going below 0 and entering a critical state, increases health regeneration in a critical state on weeds, and reduces bleed out damage in a critical state off weeds. | ||
|- | |- | ||
![[File:Frenzy_Pheromone.png|64px]]<br>Frenzy | ![[File:Frenzy_Pheromone.png|64px]]<br>Frenzy | ||
|Increases movement speed | |Increases movement speed, damage from slashes, and the chance to knock off [[Hunters|headhunter]] masks. Multiple sources of Frenzy further increase slash damage, but not movement speed. | ||
|} | |} | ||
Latest revision as of 13:52, 5 March 2026
| Pheromone | Effect |
|---|---|
![]() Recovery |
Increases health regeneration, increases plasma regeneration on weeds, and reduces stun times of affected Xenomorphs. |
![]() Warding |
Increases the damage threshold to die when in a critical state, increases the grace time between health going below 0 and entering a critical state, increases health regeneration in a critical state on weeds, and reduces bleed out damage in a critical state off weeds. |
![]() Frenzy |
Increases movement speed, damage from slashes, and the chance to knock off headhunter masks. Multiple sources of Frenzy further increase slash damage, but not movement speed. |


