More actions
No edit summary |
No edit summary |
||
Line 161: | Line 161: | ||
|- | |- | ||
|width=150|'''Throwing other marines''' | |width=150|'''Throwing other marines''' | ||
|Grab a marine in active hand | |Grab a marine in active hand then click [[File:UP-GRADE.png|32px]] (or press '''Z''' in hotkey mode) two times (there is a few seconds cooldown in between) to upgrade it to [[File:DISARM-KILL.png|32px]]. Then you can use throw [[File:Hud-throw.png]] to throw them up to 7 tiles away and over barricades but it doesn't pass over window frames and tables. To overcome window frames and tables, click a window frame or a table next to you to put them on it when it's [[File:DISARM-KILL.png|32px]]. | ||
|- | |- | ||
|width=150|'''Removing Facepaint''' | |width=150|'''Removing Facepaint''' | ||
Line 173: | Line 173: | ||
|- | |- | ||
|width=150|'''Restocking Items''' | |width=150|'''Restocking Items''' | ||
|To restock/refill certain items, you click and drag them onto an appropriate vendor | |To restock/refill certain items, you click and drag them onto an appropriate vendor. Doing this will refill them, with the exception of most magazines and other sources of ammo. Useful restockable items are Powerpacks to vendors, Tricord in Nanomed and hot drinks to vendors. | ||
|} | |} | ||
Line 182: | Line 182: | ||
|- | |- | ||
|width=150|'''Helmets and you''' | |width=150|'''Helmets and you''' | ||
|Your helmet can take two tiny items | |Your helmet can take two tiny items (protein bar/throwing knife) into it, and your armour can take two small items or weapon magazines into it. | ||
|} | |} | ||
Revision as of 15:23, 10 January 2018
This is a compact table list of frequently asked questions and unique CM server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game and a member of the staff will assist you.
What you'd like to know: | How To: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
General |
Ladders
Wall Holes
Combat
Setup Character
Interacting with the map
Preferences
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Marine |
This section contains information for marine players: Ladders:
Wall Holes
Reloading:
Combat:
Non-Combat:
Inventory:
Attachments:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Xenomorph |
This section contains information for xenomorph players: Capturing Hosts
Evolving and Upgrading
Non-Combat
Wall Holes
|