More actions
(Clarified warding pheromones to be a tad clearer) |
(legibility changes) |
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{| class="wikitable" | {| class="wikitable" | ||
! style="background:# | ! style="background:#423042" width=150|<span style="color:white;">Pheromone</span> | ||
! style="background:# | ! style="background:#423042" |<span style="color:white;">Effect</span> | ||
|- | |- | ||
![[File:Recovery_Pheromone.png|64px]]<br>Recovery | ![[File:Recovery_Pheromone.png|64px]]<br>Recovery | ||
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![[File:Warding_Pheromone.png|64px]]<br>Warding | ![[File:Warding_Pheromone.png|64px]]<br>Warding | ||
| | |Increases the needed critical damage for Xenos to die, and the damage taken by being in critical condition. Potent enough warding pheromones will completely negate bleed out. | ||
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![[File:Frenzy_Pheromone.png|64px]]<br>Frenzy | ![[File:Frenzy_Pheromone.png|64px]]<br>Frenzy | ||
|Increases movement speed and damage from slashes. | |Increases movement speed and damage from slashes. Slash damage may stack however the movement speed does not. | ||
|} | |} |