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(Created page with "{| border="1" class="mw-collapsible mw-collapsed" style="width:35%" |+ style="text-align:left;"|'''Stats:''' |width=150|'''Recoil Wielded''': 0.1 '''Recoil Unwielded''': 3...") |
(M40 SD ammo table.) |
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Holds sixty (60) 10x24mm armour piercing rifle rounds. | Holds sixty (60) 10x24mm armour piercing rifle rounds. | ||
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[[File:M40-SD-Mag.png]] | |||
[[#M40-SD Magazine|'''M40-SD Magazine''']] | |||
|width=100| | |||
'''Capacity''': 60 | |||
'''Damage''': 66 | |||
'''Max Range''': 22 | |||
'''Fall off''': 5.5 | |||
'''Penetration:''' 40 | |||
'''Punch:''' 0.5 | |||
|A stubby and wide, high capacity double stack magazine used in the M40-SD pulse rifle. Fires 10x24mm HEAP rounds, holding up to 60 + 1 in the chamber. | |||
Holds sixty (60) 10x24mm HEAP rounds. | |||
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|[[File:M41Amag.png]] | |[[File:M41Amag.png]] | ||
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'''Not currently obtainable.''' | '''Not currently obtainable.''' | ||
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|[[File:HEAPMK1.png]] | |||
[[#M41A MK1 HEAP Magazine|'''M41A MK1 HEAP Magazine''']] | |||
|width=100| | |||
'''Capacity''': 95 | |||
'''Damage''': 60 | |||
'''Max Range''': 22 | |||
'''Fall off''': 4 | |||
'''Penetration''': 40 | |||
'''Punch''': 0.5 | |||
|A long rectangular box of rounds that is only compatible with the older M41A MK1. Holds up to 95 rounds plus 1 in the chamber. Uses the same calibre as the new versions. | |||
Fires high explosive armor piercing rounds for maximum damage to targets. | |||
'''Not currently obtainable.''' | |||
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|None | |None | ||
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{| border="1" class="mw-collapsible mw-collapsed" | |||
|+ style="text-align:left;"|'''Damage versus Armor:''' | |||
|- | |||
! Armor Value !! 0 !! 5 !! 10 !! 15 !! 20 !! 25 !! 30 !! 35 !! 40 !! 45 !! 50 | |||
|- | |||
| Regular || 48|| 48|| 43|| 39|| 36|| 27|| 23|| 19|| 15|| 12|| 9 | |||
|- | |||
| Armor Piercing || 36|| 36|| 36|| 36|| 36|| 36|| 36|| 36|| 36|| 32|| 29 | |||
|- | |||
| Incendiary || 36|| 36|| 32|| 29|| 23|| 19|| 16|| 12|| 9|| 6|| 4 | |||
|- | |||
| Cluster || 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42 | |||
|- | |||
| Wall Piercing || 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42|| 42 | |||
|- | |||
| Toxin || 36|| 36|| 36|| 36|| 36|| 36|| 36|| 36|| 36|| 32|| 29 | |||
|- | |||
| Light Explosive || 24|| 24|| 24|| 24|| 24|| 21|| 17|| 14|| 11|| 8|| 6 | |||
|- | |||
| Explosive || 30|| 30|| 27|| 24|| 18|| 15|| 12|| 9|| 6|| 3|| 1 | |||
|- | |||
| HEAP || 66|| 66|| 66|| 66|| 66|| 66|| 66|| 66|| 66| 60|| 54 | |||
|} | |||
[[Category:M40-SD]] | [[Category:M40-SD]] |
Revision as of 13:46, 17 January 2023
Recoil Wielded: 0.1
Recoil Unwielded: 3 Scatter Wielded: 1 Scatter Unwielded: 7 Burst Scatter Multiplier: 1 Burst Amount: 3 Effective Range: 7 Tiles Firerate: 300 RPM Burst Firerate: 360 RPM Accuracy Wielded: 25.6 Accuracy Unwielded: 12 |
Capacity: 60 Damage: 31.5 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
A stubby and wide, high capacity double stack magazine used in the M40-SD pulse rifle. Fires 10x24mm Armor Piercing rounds, holding up to 60 + 1 in the chamber.
Holds sixty (60) 10x24mm armour piercing rifle rounds. | |
Capacity: 60 Damage: 66 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
A stubby and wide, high capacity double stack magazine used in the M40-SD pulse rifle. Fires 10x24mm HEAP rounds, holding up to 60 + 1 in the chamber.
Holds sixty (60) 10x24mm HEAP rounds. | |
Capacity: 40 Damage: 44 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds forty (40) 10x24mm rifle rounds. | |
Capacity: 60 Damage: 44 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds sixty (60) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | |
Capacity: 40 Damage: 33 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
Holds forty (40) 10x24mm AP rifle rounds. Has better armor penetration, but lower overall damage. | |
Capacity: 40 Damage: 33 Max Range: 22 Fall off: 5.5 Penetration: 0 Punch: 0.5 |
Holds forty (40) 10x24mm Incendiary rifle rounds. Will set ablaze any and all targets hit with this round. Obtainable through modifying Surplus supply crate in Requisitions. | |
Capacity: 40 Damage: 38.5 Max Range: 22 Fall off: 5.5 Penetration: 50 Punch: 0.5 |
Holds forty (40) 10x24mm Wall Piercing rifle rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.
Not currently obtainable. | |
Capacity: 40 Damage: 33 Max Range: 22 Fall off: 5.5 Penetration: 40 Punch: 0.5 |
Holds forty (40) 10x24mm Toxin rifle rounds. Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources.
Applies 10 toxin per hit. Not currently obtainable. | |
Capacity: 95 Damage: 60 Max Range: 22 Fall off: 4 Penetration: 40 Punch: 0.5 |
A long rectangular box of rounds that is only compatible with the older M41A MK1. Holds up to 95 rounds plus 1 in the chamber. Uses the same calibre as the new versions.
Fires high explosive armor piercing rounds for maximum damage to targets. Not currently obtainable. |
Muzzle Attachments | Suppressor (Default - Can not be removed) |
Rail Attachments | Magnetic Harness (Default - Can not be removed) |
Underbarrel Attachments | Vertical Grip |
Stock Attachments | None |
Armor Value | 0 | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Regular | 48 | 48 | 43 | 39 | 36 | 27 | 23 | 19 | 15 | 12 | 9 |
Armor Piercing | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 32 | 29 |
Incendiary | 36 | 36 | 32 | 29 | 23 | 19 | 16 | 12 | 9 | 6 | 4 |
Cluster | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 |
Wall Piercing | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 |
Toxin | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | 32 | 29 |
Light Explosive | 24 | 24 | 24 | 24 | 24 | 21 | 17 | 14 | 11 | 8 | 6 |
Explosive | 30 | 30 | 27 | 24 | 18 | 15 | 12 | 9 | 6 | 3 | 1 |
HEAP | 66 | 66 | 66 | 66 | 66 | 66 | 66 | 66 | 60 | 54 |