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Dutch's Mercenary Team: Difference between revisions

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(Undo revision 24482 by Frozenwillpay (talk))
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Frozen had promised to unban me after three months but he failed to keep his promise so I'm gonna break my promise. So until I unbanned, I'm gonna spam the discord, github, the forum waiting list, and once I get a few laptops from ebay, non-rp every round, killing marines. I will never stop until my promise is fulfilled, period.
{{JobPageHeader
|headerbgcolor = #147717
|headerfontcolor = white
|stafftype = EMERGENCY RESPONSE TEAM
|imagebgcolor = white
|img = Dozens.png
|jobtitle = Dutch's Dozens
|difficulty = Hard
|superior = "Dutch"
|duties = Search and destroy the ''target''. Assist friendlies if needed.
|guides = This one
|description = Should you encounter "the target", you are to hunt it down at all costs.
}}
The '''Dutch's Mercenary Team''' (Also known as the '''Dutch's Dozen''') is a group of mercenaries who are specialized in jungle warfare. Led by the mercenary commando known as "Dutch", most of them have one common goal, '''to eliminate ''humanoid-alien figures'' in the area of operations'''.
 
= Overview =
Like [[the Colonial Liberation Front]] and the better-equipped [[Freelancer Mercenaries]] before them, the Dozens start with non-standard UA weaponry, employing equipment of the United Americas such as the M16A2 assault rifle and the minigun. While the weapons on their own are outdated and cannot take most attachments, their automatic weaponry is '''equally deadly''', meant for hunting their targets. The Dozens will also expect a guerrilla style of gameplay, as unlike [[Weyland_Yutani%27s_PMCs|most]] [[The Union of Progressive Peoples|modern]] [[Marines|forces]] of this era, the Dozens use special techniques related to survival and can handle themselves on the ground without support. Whether it would take place in a jungle landscape or in urban grounds.
 
One advantage of the Dutch's Mercenary Team is their speed and aggressiveness, which are primarily used to eliminate their target(s), due to the target's equal amount of speed, aggressiveness and robustness.
 
= Standing Order =
You have one job, one single job. If you find it, you will kill it. No exceptions, no survivors. If more come, you kill them and more? You kill them.
You will find them, you will hunt them down and you will exterminate every single one of them.
 
Give them '''no mercy'''.
 
The marines themselves, are not hostiles and the [[Aliens|''other'']] hostile lifeforms that get in your way, are not the priority.
 
= Dutch's Dozens Roles =
{| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable"
! scope="col" style="background-color:green;" width=200|Role
! scope="col" class="unsortable" style="background-color:green;" |Description
|-.
![[File:Dozens.png|64px]]<br>Dutch's Dozens Soldier
|Equipped with an M16A2 and armor piercing ammunition with specialized EMP grenades to boot. You know your job, you want it dead.
|-
![[File:Dozens Minigunner.png|64px]]<br>Dutch's Dozens Minigunner
|Equipped with a minigun and better training to wield it. Your task is simple, fill it with enough led, and hopefully it will die.
|-
![[File:Dozens.png|64px]]<br>Dutch's Dozens Leader
|Equipped with an M16A2 and armor piercing ammunition, specialized EMP grenades and ''bait''. Find the target, kill the target and kill ''anymore'' of those bastards that try to ''avenge'' their fallen.
|-
|}

Revision as of 21:15, 19 January 2023

EMERGENCY RESPONSE TEAM
Dozens.png
Dutch's Dozens
Difficulty: Hard
Supervisors: "Dutch"
Rank: Not defined
Duties: Search and destroy the target. Assist friendlies if needed.
Guides: This one
Unlock Requirements: Not available.
Detailed Description:
|__________|
Should you encounter "the target", you are to hunt it down at all costs.
|__________|


The Dutch's Mercenary Team (Also known as the Dutch's Dozen) is a group of mercenaries who are specialized in jungle warfare. Led by the mercenary commando known as "Dutch", most of them have one common goal, to eliminate humanoid-alien figures in the area of operations.

Overview

Like the Colonial Liberation Front and the better-equipped Freelancer Mercenaries before them, the Dozens start with non-standard UA weaponry, employing equipment of the United Americas such as the M16A2 assault rifle and the minigun. While the weapons on their own are outdated and cannot take most attachments, their automatic weaponry is equally deadly, meant for hunting their targets. The Dozens will also expect a guerrilla style of gameplay, as unlike most modern forces of this era, the Dozens use special techniques related to survival and can handle themselves on the ground without support. Whether it would take place in a jungle landscape or in urban grounds.

One advantage of the Dutch's Mercenary Team is their speed and aggressiveness, which are primarily used to eliminate their target(s), due to the target's equal amount of speed, aggressiveness and robustness.

Standing Order

You have one job, one single job. If you find it, you will kill it. No exceptions, no survivors. If more come, you kill them and more? You kill them. You will find them, you will hunt them down and you will exterminate every single one of them.

Give them no mercy.

The marines themselves, are not hostiles and the other hostile lifeforms that get in your way, are not the priority.

Dutch's Dozens Roles

Role Description
Dozens.png
Dutch's Dozens Soldier
Equipped with an M16A2 and armor piercing ammunition with specialized EMP grenades to boot. You know your job, you want it dead.
Dozens Minigunner.png
Dutch's Dozens Minigunner
Equipped with a minigun and better training to wield it. Your task is simple, fill it with enough led, and hopefully it will die.
Dozens.png
Dutch's Dozens Leader
Equipped with an M16A2 and armor piercing ammunition, specialized EMP grenades and bait. Find the target, kill the target and kill anymore of those bastards that try to avenge their fallen.