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= Hives =
= Hives =


The Xenomorphs found on Lazarus Landing have the incredible ability to excrete Resin to form various structures. Only select castes of Xenomorphs have this ability; it is restricted to the [[Drone|Drones]], [[Hivelord|Hivelords]] and the [[Queen]]. The Xenomorphs use this ability to construct elaborate 'Hives', where they store their hosts and larva, and retreat for defense if necessary.  Check [http://www.colonial-marines.com/viewtopic.php?f=94&t=7675 My Badass Hive Guide] for information on building good Hives and a visual example.
The Xenomorphs found on Solaris Ridge have the incredible ability to excrete Resin to form various structures. Only select castes of Xenomorphs have this ability; it is restricted to the [[Drone|Drones]], [[Hivelord|Hivelords]] and the [[Queen]]. The Xenomorphs use this ability to construct elaborate 'Hives', where they store their hosts and larva, and retreat for defense if necessary.  Check [http://www.colonial-marines.com/viewtopic.php?f=94&t=7675 My Badass Hive Guide] for information on building good Hives and a visual example.


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Revision as of 06:59, 19 May 2017

Hives

The Xenomorphs found on Solaris Ridge have the incredible ability to excrete Resin to form various structures. Only select castes of Xenomorphs have this ability; it is restricted to the Drones, Hivelords and the Queen. The Xenomorphs use this ability to construct elaborate 'Hives', where they store their hosts and larva, and retreat for defense if necessary. Check My Badass Hive Guide for information on building good Hives and a visual example.


Hive Structures

  • Each of these constructs will cost 75 plasma to make.
Resin Weeds Benefits Image
Probably the most important component of any hive, alien weeds can be planted by almost any form of Xenomorph.

Weeds can be planted on any surface which does not already have foliage (e.g, grass) on it.
A purple sac forms where you plant it, from which the weeds spread in all directions. Weeds also slow down marines who cross the substance, however it is only a marginal speed decrease for the marines compared to sticky resin.

  • Marginally slows down host movement speed.
  • Does Not Restrict Xenomorphs

While standing on Weeds, Xenomorphs have:

  • Increased Movement Speed
  • Increased Plasma Refill
  • Health Regeneration
Weednode.png
Resin Wall Benefits Image
Useful for cover and barricades, these walls can be placed just about anywhere.

Good for keeping threats out and hosts in.

  • Reasonably Durable
  • Blocks Line of Sight
Resinwall.png
Resin Membrane Benefits Image
Resin Membrane is a semi-permeable solid that Xenomorphs use in place of windows.
  • Functions as a window, allowing Xenos to see the terrain on the other side instead of just players.
Resinmembrane.png
Resin Doors Benefits Image
Also useful for cover and barricades, these doors can be used as walls, but Xenomorphs can pass through them by walking into them or clicking on them with the 'Help' intent. Using 'Harm' intent allows aliens to tear these down
  • Allows Xenomorph passage
  • Restricts Marine passage
Resin door.gif
Resin Nests Benefits Image
Very useful for keeping pesky moving hosts secure. Resin nests can walked over by anybody, but have a use beyond simple barricading. These nests can be used by aliens to secure hosts, similar to the way a chair works (drag the host's sprite onto the nest's sprite). Hosts can resist being secured using the Resist verb. Human players can pull others out of the nests by clicking on the nests. Resin nests can be destroyed by the majority of marine weapons, just the most effective are weapons with a bayonet, using fire on the nest or simply meleeing the nest with knife/machete.
  • Holds Hosts in place.
  • Gives Larva time to burst.
Nest.png
Sticky Resin Benefits Image
Sticky Resin is a thick purple ooze that is placed on the floor of the hive. It isn't too costly to place, but provides the tactical advantage of substantially slowing down hosts that cross the purple ooze. Sticky resin is highly useful as hosts who are caught in it are slowed down to a crawl which means they are less likely to escape or catch up up to one of your sisters.
  • Slows down host movement by a substantial amount compared to weeds.
  • Does Not Restrict Xenomorphs
Resin sticky.png

General Tips

  • You'll want to be placing down a lot of sticky resin to help keep the hive safe from pesky humans by slowing them down to a crawl which might end up saving one of your sisters lives.
  • Place down weeds constantly in areas which aren't weeded, a good hive will have weeds practically everywhere. If the marines decide to start burning your weeds or start cutting through it then just keep placing weeds at that location if possible, if not see if you can get behind them and place weeds on their flanks.
  • Membranes aren't overall to useful and is a lot weaker then a resin wall, so you'll generally only want to put these down if you've built a labyrinth and your sisters are getting lost inside it.