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|width=150|'''Intercomms and Headsets''' | |width=150|'''Intercomms and Headsets''' | ||
|You can directly speak into an intercom without having to enable it by prepending your text with :i. For example, ' :i I'm speaking into an intercom. ' [http://www.colonial-marines.com/wiki/Space_Station_13_Guide#Communication Note that all radio channels and how to use them with a headset can be found here.] | |You can directly speak into an intercom without having to enable it by prepending your text with :i. For example, ' :i I'm speaking into an intercom. ' [http://www.colonial-marines.com/wiki/Space_Station_13_Guide#Communication Note that all radio channels and how to use them with a headset can be found here.] | ||
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|width=150|'''Removing equipments from other marines''' | |||
|Drag their sprites onto yours to open their equipment window, click the item names to strip. | |||
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|width=150|'''Removing weapon attached with Magnetic Harness''' | |width=150|'''Removing weapon attached with Magnetic Harness''' |
Revision as of 07:19, 24 December 2017
This is a compact table list of frequently asked questions and unique CM server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game and a member of the staff will assist you.
What you'd like to know: | How To: | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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General |
Ladders
Wall Holes
Combat
Setup Character
Interacting with the map
Preferences
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Marine |
This section contains information for marine players: Ladders:
Wall Holes
Reloading:
Combat:
Non-Combat:
Inventory:
Attachments:
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Xenomorph |
This section contains information for xenomorph players: Capturing Hosts
Evolving and Upgrading
Non-Combat
Wall Holes
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