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|width=150|'''How to flip tables''' | |width=150|'''How to flip tables''' | ||
|Stand next to the table. click and drag on the table with an empty hand and release with your cursor on a tile adjacent to the table in the direction you wish to flip the table. Make sure you are standing on the proper side for the direction you wish to flip it. To set the table back, repeat the procedure but drag and release towards your character. Also, keep note that only regular tables may be flipped; reinforced tables may not be flipped. | |Stand next to the table. Right-click -> Flip table. OR Click and drag on the table with an empty hand and release with your cursor on a tile adjacent to the table in the direction you wish to flip the table. Make sure you are standing on the proper side for the direction you wish to flip it. To set the table back, repeat the procedure but drag and release towards your character. Also, keep note that only regular tables may be flipped; reinforced tables may not be flipped. | ||
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|You can choose to 'Walk' instead of run, trading movement speed for increased accuracy. Best used when behind cover. While rarely relevant, this will also let you go over wet tiles without issue, instead of slipping and falling over. | |You can choose to 'Walk' instead of run, trading movement speed for increased accuracy. Best used when behind cover. While rarely relevant, this will also let you go over wet tiles without issue, instead of slipping and falling over. | ||
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|width=150|'''Helping a recently facehugged marine | |width=150|'''Helping a recently facehugged marine regain consciousness''' | ||
| | |After the facehugger has fallen off, repeatedly shake the marine by clicking them with an empty hand and '''Help''' intent. | ||
|} | |} | ||
Revision as of 09:43, 7 March 2018
This is a compact table list of frequently asked questions and unique CM server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game and a member of the staff will assist you.
What you'd like to know: | How To: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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General |
Ladders & Wall Holes
Combat
Setup Character
Interacting with the map
Preferences
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Marine |
This section contains information for marine players: Ladders:
Wall Holes
Reloading:
Combat:
Non-Combat:
Inventory:
Attachments:
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Xenomorph |
This section contains information for xenomorph players: Capturing Hosts
Evolving and Upgrading
Non-Combat
Wall Holes
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