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Aliens: Difference between revisions

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(Undo revision 698 by Troika (talk). This wiki should have a more serious point-of-view)
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[[File:Evolution.png|600px]]
[[File:Evolution.png|600px]]


= Starting Out =
 
==== Starting Out ====
In the beginning, you are spawned in with a group of aliens, ranging from a Drone, several Runners and many Larva, aboard the mysterious planet know as LV-642, the alien infested planet. The amount of starting aliens scales with the number of Marines that initially join at round-start. The original aliens should have full knowledge regarding the locations and areas of the planet and human settlement to assist them in their mission of repopulation.
In the beginning, you are spawned in with a group of aliens, ranging from a Drone, several Runners and many Larva, aboard the mysterious planet know as LV-642, the alien infested planet. The amount of starting aliens scales with the number of Marines that initially join at round-start. The original aliens should have full knowledge regarding the locations and areas of the planet and human settlement to assist them in their mission of repopulation.


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* Weeds weeds weeds. Plant weeds everywhere. While on weeds, aliens regenerate health and plasma very quickly.
* Weeds weeds weeds. Plant weeds everywhere. While on weeds, aliens regenerate health and plasma very quickly.


= Tier 1 Evolution =
 
==== Tier 1 Evolution ====
You have a choice of three castes of xenomorph: the Runner, the Sentinel, or the Drone. After that, advanced evolutions become available through the use of Royal Jelly secreted by the Queen. Each caste has its pros and cons.
You have a choice of three castes of xenomorph: the Runner, the Sentinel, or the Drone. After that, advanced evolutions become available through the use of Royal Jelly secreted by the Queen. Each caste has its pros and cons.


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= Tier 2 Evolution =
 
==== Tier 2 Evolution ====


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= Tier 3 Evolution =
 
====Tier 3 Evolution ====


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= Tier 4 =
 
==The Queen ==
==== Tier 4 ====
=====The Queen =====
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! scope="col" style="background-color:#DDA0DD;" width=200|Job
! scope="col" style="background-color:#DDA0DD;" width=200|Job

Revision as of 16:50, 16 February 2016

The Alien (A.K.A. Xenomorph) is a moderately difficult antagonist role to play aboard the Colonial Marines server. The aliens' strength comes mostly from close-quarters combat. You'll have to maintain at least a noticeable level of role-play and avoid meta-gaming situations at all costs. Your job is to serve the queen of your hive. You do not feel remorse or compassion, no needs other than to propagate and protect your own kind. If you do well, then there will be little in your way to stop you.

Evolution.png


Starting Out

In the beginning, you are spawned in with a group of aliens, ranging from a Drone, several Runners and many Larva, aboard the mysterious planet know as LV-642, the alien infested planet. The amount of starting aliens scales with the number of Marines that initially join at round-start. The original aliens should have full knowledge regarding the locations and areas of the planet and human settlement to assist them in their mission of repopulation.

Several locations on the planet are prime nesting grounds, complete with a few monkeys to help repopulate. You would be wise to establish your hive somewhere in the far northern cave network, nesting in the southern jungle is very risky.

First-timer tips:

  • Speak in Hivemind by using :a before your message.
    • Example: Say ":aMy life for the Queen!"
  • You are a slave to the Queen's will. Follow her orders or die trying - unless it's against the server rules.
  • Grow the hive. Gather together any hosts and bring them to her chosen nest for repopulation.
  • Weeds weeds weeds. Plant weeds everywhere. While on weeds, aliens regenerate health and plasma very quickly.


Tier 1 Evolution

You have a choice of three castes of xenomorph: the Runner, the Sentinel, or the Drone. After that, advanced evolutions become available through the use of Royal Jelly secreted by the Queen. Each caste has its pros and cons.

Job Role Difficulty
Alien-Drone.png
Drone
Support: Grow the hive and support the Queen. cMedium
Alien-Sentinel.png
Sentinel
Defence: Defend the hive,guard captured prey and eliminate and deter threats from range. cMedium
Alien-Runner.png
Runner
Offence: The fastest Xeno with the most constant speed (besides the Crusher). Leap over tables with ease and pounce on the enemy. Capture and harass prey. Recon threats. cHard


Tier 2 Evolution

Job Role Difficulty
Alien-Carrier.png
Carrier
Support: Carry a pile of facehuggers and throw them at prey, or use them as area denial. cHard
Alien-Spitter.png
Spitter
Defence: Defend the hive, employ your more powerful acid to better stun targets and break down fortifications. cHard
Alien-Warrior.png
Hunter
Offence: Capture and harass prey. Use stealth to turn nearly invisible and set up ambushes or assault prey positions. cHard


Tier 3 Evolution

Job Role Difficulty
Alien-Hivelord.png
Hivelord
Support: The ultimate support. Very large plasma capacity for spreading weeds and resin. Dig holes into the ground to create pathways for other Xenos to travel between. cMedium
Alien-Praetorian.png
Praetorian
Defence: Very strong and quick-firing acid. Able to melt walls quickly or stun marines from a distance. cHard
Alien-Boiler.png
Boiler
Defence/Offense: Defend the hive, support the offence. Use your powerful and long-range acid/neurotoxin "bombs" to quickly destroy the strongest of fortifications and attack humans. Use your acid/neurotoxin spray that covers the ground and stuns everything that walks on it and invokes area-denial. cHard
Alien-Ravager.png
Ravager
Offence: The bringer of death. Very powerful claws, and able to charge to close short distances. cHard
Alien-Crusher.png
Crusher
Offensive Support: Weaker in melee than the Ravager, but able to run much faster, deflect bullets using the enlarged and hardened head crest, and charge through enemy defenses. An immunity to explosions makes minesweeping a useful tactic. cHard


Tier 4

The Queen
Job Role Difficulty
Queen.png
Queen
Lead the hive. cVery Hard

Tips

  • Plant Weeds often to spread weeds as far as possible. Plasma is the life force of the xenomorph.
  • Aliens do not need to breathe. You can traverse open (and oxygenated) space without permanent damage.
  • If you are injured, you will regenerate plasma at a much slower rate.
  • Aliens only heal when standing on weeds, and some castes will die slowly if they've been off of it for too long or knocked unconscious.
  • As a Queen, there is no greater advantage you can give your brood than to plant as many eggs as possible. Not only is it an excellent defence, but a powerful weapon when your sisters have access to facehuggers to immobilize their prey.
  • Remember you are in a hivemind, you have no free will.