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Vehicle Crewman: Difference between revisions

From CM-SS13 - Wiki
(I don't actually know if you can repair minor damage to the tank.)
(Minor edits clarifying that only tank crewmen can operate the tank, who can repair it, and some other minor changes.)
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'''Round Start:'''
'''Round Start:'''
You and your tanker buddy will spawn in the hangar next to your broken vehicle.
* Ask the Maintenance Technicians to repair(Crowbar/Weld) the tanks modules.


* Ask the Mt's to repair(Crowbar/Weld) the tanks modules.
* While the Maintenance Technicians are repairing the tank go and fetch the armor, treads and main gun from the Almayer Armor Storage, located directly south of where you spawned.[[File:Almayer_Armor_Storage.png]]
 
* While the Mt's are repairing the tank go and fetch the armor, treads and main gun from the Almayer Armor Storage, located directly south of where you spawned.[[File:Almayer_Armor_Storage.png]]


= The Tank Operators =
= The Tank Operators =
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'''Work in progress.'''
'''Work in progress.'''
Tank Operator description at some point goes here.
Tank Operator description at some point goes here.
There can be two Tank Crewmen on the Almayer. This is useful, because the tank requires a driver, and a gunner; one person cannot operate both at the same time. Each Tank Crewmember is able to fulfill either role, and switch out at either time, they are not restricted to either role.
'''Only Tank Crewmen can operate the tank.''' No one else, not Command, nor Synthetics, nor Maintenance Technicians, nor PFCs have the skills required to drive the Longstreet. This means you do not need to worry about anyone else stealing your tank. Keep in mind, however, if both Tank Crewmen die, then the tank just becomes a big metal box on the battlefield, unable to be used at all.
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The main beast you'll be driving and using on the battlefield. But she ain't ready just yet! At the start of the round, she'll be in pretty bad shape and will require repairs from the Almayers engineering crew. The Maintenance Technicians and the Chief Engineer are the only personnel capable of performing repairs and replacing parts of the tank, except for the treads which you can replace.
The main beast you'll be driving and using on the battlefield. But she ain't ready just yet! At the start of the round, she'll be in pretty bad shape and will require repairs from the Almayers engineering crew. The Maintenance Technicians, the Chief Engineer, and the synthetic are the only personnel capable of performing repairs and replacing parts of the tank, except for the treads which you can replace.


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Revision as of 17:08, 20 May 2018

COMMAND
Tank-Crewman.png
Tank Crewman
Difficulty: Hard
Supervisors: Command staff
Rank: Not defined
Duties: Operate the M34A2 Longstreet Light Tank and provide the deployed troops with armor support during the operation.
Guides: The Longstreet Day
Unlock Requirements: Not available.
Detailed Description:
|__________|
Not defined
|__________|



Temporary information layout until I have enough time for formatting and get sent the rest of the info:

Your pride and joy as a tank crewman is your tank, though at the start of each operation it'll be in disrepair. 64.px


Round Start:

You and your tanker buddy will spawn in the hangar next to your broken vehicle.
  • Ask the Maintenance Technicians to repair(Crowbar/Weld) the tanks modules.
  • While the Maintenance Technicians are repairing the tank go and fetch the armor, treads and main gun from the Almayer Armor Storage, located directly south of where you spawned.File:Almayer Armor Storage.png

The Tank Operators

Work in progress. Tank Operator description at some point goes here.

There can be two Tank Crewmen on the Almayer. This is useful, because the tank requires a driver, and a gunner; one person cannot operate both at the same time. Each Tank Crewmember is able to fulfill either role, and switch out at either time, they are not restricted to either role.

Only Tank Crewmen can operate the tank. No one else, not Command, nor Synthetics, nor Maintenance Technicians, nor PFCs have the skills required to drive the Longstreet. This means you do not need to worry about anyone else stealing your tank. Keep in mind, however, if both Tank Crewmen die, then the tank just becomes a big metal box on the battlefield, unable to be used at all.

Role: Description:
The Driver Drives the tank. You are only able to move the tank backwards or forwards of where you are facing. You must rotate the tank clockwise or counter-clockwise in order to turn.
The Gunner Utilises the support, secondary and main armaments of the tank. Be wise though, the tank only fires in a 45 degree angle, which means the tank must always be turning.
Driving the Tank: Description:
Tank Movement.png The Green highlighted areas are places you can rotate the tank to. You are able to do so by heading into the Object tab and clicking the verb Rotate Vehicle Clockwise/Counterclockwise or by rightclicking the tank, which will pop open a dropdown menu. Additionally you can create a macro for these functions with the verbs below:
  • Rotate-Vehicle-Clockwise
  • Rotate-Vehicle-Counterclockwise
Forwards and Backwards.png The arrows show that the tank can only move in those directions. They can move East and West. The controls correspond with the arrow keys or the WASD keys if you are in hotkey mode.
Obstructed movement Areas highlighted in orange means that the tank is not able to move. The object must either be removed or destroyed in order for the tank to rotate.
Obstructed movement The areas highlighted in red means that the tank will not be able to rotate at all. The tank can only move forwards or backwards from its position.


Using the armaments: Description:
Switching the tank's weapons In order to change the weapon your are currently using. You must click on the Object tab and click Change Active Weapon. A menu will open, allowing you to select from Primary, Secondary and Support if you have them installed on the tank.
Using the weapons To be able to fire any of the weapons, you simply click on a tile and the weapon will fire. IMPORTANT: Do note that the tank only has a 45 degrees firing arc, which means the tank must constantly rotate in order to fire elsewhere.

The Tank

Tank: Description:
M34A2 Longstreet light tank
M34A2 Longstreet light tank
A light but very modular tank, which may house an array of attachments, allowing it to be an effective, well-rounded armored vehicle. You can enter the tank via the back of it.

The main beast you'll be driving and using on the battlefield. But she ain't ready just yet! At the start of the round, she'll be in pretty bad shape and will require repairs from the Almayers engineering crew. The Maintenance Technicians, the Chief Engineer, and the synthetic are the only personnel capable of performing repairs and replacing parts of the tank, except for the treads which you can replace.

Problem: Repairing and Replacing:
Broken M34A2 Longstreet light tank
Broken M34A2 Longstreet light tank
The broken tank. It's useless without any proper armament, although it can just barely move with broken or no treads. It'll take a lot of work just to fix it, and you'll need spare parts and properly trained people to do so. The replacement parts are costly, you better make sure they don't go to waste!
Primary Armament Slot Use a Crowbar to uninstall it and a Blowtorch to fix.
Secondary Armanet Slot Use a Crowbar to uninstall it and a Wrench to fix.
Support Slot Use a Crowbar to uninstall it and a Wrench to fix.
Treads Use a Crowbar to uninstall it and install new treads to replace the old ones. Any minor damage can be fixed with a Blowtorch.
Armor Use a Crowbar to uninstall the armor if damaged beyond repair or if you want to install a different type.

Tank Modules

Armor

Armor Module: Description:
TankModule Concussive-Armor.png
Concussive Armor
Protects the tank from high-impact weapons.
TankModule Caustic-Armor.png
Caustic Armor
Protects the tank from chemical weapon attacks.
TankModule Ballistic-Armor.png
Ballistic Armor
Protects the tank from high penetration weapons.
TankModule Paladin-Armor.png
Paladin Armor
Protects the tank from large explosive projectiles.

Main Armament Emplacement

Main Armament Module: Description:
TankModule LTB-Cannon.png
LTB Cannon
The LTB Cannon is a formidable high explosive primary armament which can heavily damage or destroy a target in one single hit. It has a medium-sized area of effect when fired, causing all within the explosion radius to take damage.
TankModule LTAA-AP-Minigun.png
LTAA AP Minigun
Fires a hail of Ap rounds at the enemy.

Secondary Armament Emplacement

Secondary Armament Module: Description:
TankModule Secondary-Flamer-Unit.png
Secondary Flamer Unit
A heavily modified incinerator unit made for tanks, uses standard incinerator fuel and sets the enemy and your surroundings on fire.
TankModule Secondary-TOW-Launcher.png
TOW Launcher
Fires rockets at the enemy.
TankModule Secondary-M56-Cupola.png
M56 Cupola
A heavily modified smartgun made for tanks that has IFF capabilities.
TankModule Secondary-Grenade-Launcher.png
Grenade Launcher
A heavily modified grenade launcher made for tanks. Fires grenades.


Support

Support Module: Description:
TankModule Smoke-Launcher.png
Smoke Launcher
Launches smoke forward to obscure vision.
TankModule Integrated-Weapons-Sensor-Array.png
Integrated Weapons Sensor Array
Improves the accuracy and fire rate of all onboard weapons.
TankModule Overdrive-Enhancer.png
Overdrive Enhancer
Increases the movement speed of the vehicle it's attached to.

Treads

Treads: Description:
TankModule Tank-Treads.png
Tank Treads
Integral to the movement of the tank.

Sources and Reading

The Longstreet Day by XSlayer300