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Template:VP78 Ammunition: Difference between revisions

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|Holds fourteen (14) 9mm Wall Piercing squash-head pistol rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike. Obtainable through modifying full standard magazines with the ammunition [[Marine_Techwebs|Techweb's]] conversion kits.
|Holds fourteen (14) 9mm Wall Piercing squash-head pistol rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike. Obtainable through modifying full standard magazines with the ammunition [[Marine_Techwebs|Techweb's]] conversion kits.
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|[[File:VP78-Wall-Piercing-Magazine.png|64px]]
|[[File:VP78-Toxin-Magazine.png|64px]]
[[#VP78 Wall Piercing Magazine|'''VP78 Wall Piercing Magazine''']]
[[#VP78 Toxin Magazine|'''VP78 Toxin Magazine''']]
  |width=100|
  |width=100|
'''Capacity''': 14
'''Capacity''': 14

Revision as of 19:14, 28 March 2021

Ammunition:
VP78 Magazine.png

VP78 Magazine

Capacity: 14

Damage: 45

Max Range: 22

Fall off: 1

Penetration: 30

Punch: 0.5

Holds fourteen (14) 9mm squash-head pistol rounds.
VP78-Incendiary-Magazine.png

VP78 Incendiary Magazine

Capacity: 14

Damage: 35

Max Range: 22

Fall off: 1

Penetration: 30

Punch: 0.5

Holds fourteen (14) 9mm Incendiary squash-head pistol rounds. Will set ablaze any and all targets hit with this round. Obtainable through modifying full standard magazines with the ammunition Techweb's conversion kits.
VP78-Wall-Piercing-Magazine.png

VP78 Wall Piercing Magazine

Capacity: 14

Damage: 45

Max Range: 22

Fall off: 1

Penetration: 50

Punch: 0.5

Holds fourteen (14) 9mm Wall Piercing squash-head pistol rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike. Obtainable through modifying full standard magazines with the ammunition Techweb's conversion kits.
VP78-Toxin-Magazine.png

VP78 Toxin Magazine

Capacity: 14

Damage: 45

Max Range: 22

Fall off: 1

Penetration: 50

Punch: 0.5

Holds fourteen (14) 9mm Toxin squash-head pistol rounds. Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources. Obtainable through modifying full standard magazines with the ammunition Techweb's conversion kits.


Applies 10 toxin per hit.