More actions
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'''Attachments Used''' | '''Attachments Used''' | ||
{| border="1" class="wikitable style="width: | {| border="1" class="wikitable style="width: auto;" | ||
|[[File:mountedflash.png]] | |[[File:mountedflash.png]] | ||
[[Marine_Equipment#Rail|Rail Flashlight]] | [[Marine_Equipment#Rail|Rail Flashlight]] | ||
|| [[File:knife.png|64px]] | || [[File:knife.png|64px]] | ||
[[Marine_Equipment#Muzzle|Bayonet]] | [[Marine_Equipment#Muzzle|Bayonet]] | ||
|| [[File:Angled_Grip.png|64px]] | || [[File:Angled_Grip.png|64px]][[Marine_Equipment#Underbarrel|Angled Grip]] | ||
[[Marine_Equipment#Underbarrel|Angled Grip]] | ||'''OR''' | ||
||[[File:Undershot.png|64px]] [[Marine_Equipment#Underbarrel|U7 Underbarrel Shotgun]] | |||
|} | |} | ||
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'''Attachments Used''' | '''Attachments Used''' | ||
{| border="1" class="wikitable style="width: | {| border="1" class="wikitable style="width: auto;" | ||
| [[File:Magnetic harness.png]] | | [[File:Magnetic harness.png]] | ||
[[Marine_Equipment#Rail|Magnetic Harness]] | [[Marine_Equipment#Rail|Magnetic Harness]] | ||
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'''Storage Slots''' | '''Storage Slots''' | ||
{| border="1" class="wikitable style="width: | {| border="1" class="wikitable style="width: auto;" | ||
| [[File:Emergency_Auto_injector.png]] | | [[File:Emergency_Auto_injector.png]] | ||
[[Guide_to_Medicine#Emergency Auto-injector|Emergency Auto-Injector]] | [[Guide_to_Medicine#Emergency Auto-injector|Emergency Auto-Injector]] | ||
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'''Storage Slots''' | '''Storage Slots''' | ||
{| border="1" class="wikitable style="width: | {| border="1" class="wikitable style="width: auto;" | ||
| [[File:Splint.png]] | | [[File:Splint.png]] | ||
[[Guide_to_Medicine#Splints|Splints]] | [[Guide_to_Medicine#Splints|Splints]] | ||
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Reducing the darkness around you removes concealment, which is an advantage xenos have. You can not see the enemy if they are in the dark, but they can certainly see you. | Reducing the darkness around you removes concealment, which is an advantage xenos have. You can not see the enemy if they are in the dark, but they can certainly see you. | ||
Removing their concealment allows you to shoot at them making it so | Removing their concealment allows you to shoot at them making it so an advantage they have is lost. | ||
|- | |- | ||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" 10px;" |[[File: | |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" 10px;" |[[File:Aid-pouch.png|64px]] | ||
'''First Aid Pouch (Injectors)''' | '''First Aid Pouch (Injectors)''' | ||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | | |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | | ||
Taking the refillable injectors First Aid Pouch allows you to recover from a fight without the need to rely on medics to heal you. It isn't a replacement for medics, as they and anyone with medical skill 2 or above are the only ones able to revive you. | |||
'''Storage Slots''' | '''Storage Slots''' | ||
{| border="1" class="wikitable style="width: auto;" | {| border="1" class="wikitable style="width: auto;" | ||
| [[File: | |[[File:Bicaridine.png|64px]] | ||
|} | [[#Bicaridine|Bicaridine]] | ||
|[[File:Kelotane.png|64px]] | |||
[[#Kelotane|Kelotane]] | |||
|[[File:Tricord.png|64px]] | |||
[[#Tricord|Tricord]] | |||
|[[File:Tramadol_Injector.png|64px]] | |||
[[#Tramadol|Tramadol]] | |||
|} | |||
|} | |} |
Revision as of 21:47, 7 March 2022
Overview
Welcome Muffin's loadouts. A selection of marine loadouts that are tailored to a very specific style of play. Found here will be a variety of equipment and strategies I use when playing as the standard grunt marine.
Squad Marine Loadouts
Jack of all Trades Rifleman
This loadout is aimed at covering as many areas as possible when fighting any target at normal screen range. Your main strengths are that you can adapt to whatever the enemy throws at you but you won't be able to specialise into any specific scenario.
Weapons and Equipment
Rifleman loadout A
Weapon: | Loadout: | |||||
---|---|---|---|---|---|---|
M41A Pulse Rifle MK2 |
Attachments Used
| |||||
M37A2 Pump Shotgun |
Attachments Used |