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| ==Sleepers== | | ==Sleepers== |
| | To put a patient inside the sleeper use grab intent and click on the patient then the sleeper, to take out the patient right click the sleeper then click Eject Occupant. |
| | *Sleepers are used to administer medication and perform dialysis. |
| | |
| | *The sleepers will not stabilize critical patients, though they can be used to administer inaprovaline. |
| | |
| | *Dialysis: Once the patient is inside, click 'Start Dialysis'. Dialysis filters out blood, having the bonus of pulling out chemicals. This treatment should be used when you believe someone to be overdosing or to be poisoned. The beaker inside the sleeper will fill with the blood and eventually you will need to empty it. To retrieve the beaker, right-click on the sleeper and click 'eject beaker'. Dialysis can cause a patient to suffer from severe blood loss if the patient is left in too long. |
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| ==Advanced Body Scanner== | | ==Advanced Body Scanner== |
General Diagnostics
Damage Types
Damage Type:
|
Symptoms:
|
Possible cause:
|
Treatment:
|
Brute |
- Possibility of bleeding.
- Possibility of infection.
- Possibility of breaking bones.
- Small chance of getting organ damage.
|
- Gunfire
- Melee combat
- Explosives
- Depressurization
|
- Roll of gauze
- Advanced trauma kit
- Bicaridine
- Tricordrazine
- Cryotube
|
Burn |
- Burned body parts
- Huge amount of pain
|
- Fire
- Acid
- Electrocution
- Extreme Cold
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- Ointment
- Advanced burn kit
- Kelotane
- Dermaline
- Tricordrazine
- Cryotube
|
Toxins |
- Throwing up once in a while
- Nausea and dizziness
- Moderate amount of pain
|
- Overdose of medicine
- Organ damage
- Digesting things that should not be digested (Poison, Alcohol)
- Stage 2-3 Infections
- Cryotubes with no cryomix
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- Dylovene
- Tricordrazine
- Peridaxon (if organs are damaged)
- Cryotube
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Suffocation |
- Gasping and/or coughing up blood
- Passing out
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- Collapsed lung
- Damaged heart
- Blood loss
|
- Dexalin
- Dexalin+
- Inaprovaline
- Peridaxon (if organs are damaged)
- Cryotube
|
Genetic Damage |
- Being unable to use limbs if the damage's too high
- Lowered overall health
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Brain Damage |
- Dropping items out of your hands randomly
- Massive headache
- Impaired vision
|
- Brute head trauma
- Tricordrazine overdose
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Eye Damage |
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- Brute head trauma
- Welding without eye protection
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- Peridaxon
- Imidazoline
- Surgery
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Medicine
Autoinjectors
Autoinjector Type:
|
What it does:
|
Overdose:
|
What it looks like:
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Bicaridine
|
Heals brute damage, faster than tricordrazine. Overdose causes toxin damage.
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30 units
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Tricordrazine
|
Heals toxin, burn and brute damage, albeit quite slowly. Overdose causes brain damage.
|
30 units
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Dexalin+
|
Instantly heals all respiration damage. Overdose causes toxin damage.
|
15 units
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Kelotane
|
Heals burn damage. Overdose causes toxin damage.
|
30 units
|
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Dylovene
|
Heals toxin damage, and wakes up unconscious people. Overdose causes blindness.
|
30 units
|
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Quick Clot
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Externalizes internal bleeding, make sure to bandage the wound after applying this. Overdose causes quick death due to toxin damage.
|
4 units
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Inaprovaline
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Stabilizes critical patients, slowing down their oxygen damage buildup. Also acts like a weak painkiller. Overdose causes toxin damage.
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60 units
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Oxycodone
|
Very robust painkiller, practically making all of your pain go away - metabolizes fairly quickly, though. Overdose causes hallucinations and toxin damage.
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20 units
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Clone-fix
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Basically alkysine in an injector. Heals genetic brain damage only. Overdose causes toxin damage.
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30 units
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Anesthetic
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Soporific in an injector, causing people to fall asleep almost instantly. Overdose causes toxin damage.
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15 units
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Pill Bottles
First Aid Kits
Equipment
Item:
|
What it does:
|
What it looks like:
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Health Analyzer
|
Basic tool of every single medic - this miraculous item allows you to see the patient's status, showing the damage, bleeding, internal bleeding and broken bones. Keep in mind that this toy won't show you which bones are broken unless it's a limb. Don't leave your home without it.
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HealthMate HUD
|
When worn, allows you to see marines and other personnel's health bars, essentially giving you at quick glance an idea of what condition they are in. If the bar's empty, the patient's dead - yet if they still have a little thunderbolt icon next to the bar, they can still be brought back to life with a defibrillator.
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Gauze
|
Basic gauze used to stop the bleeding and fix brute trauma.
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Oinment
|
Basic burn treatment item, also used to stop mild infections.
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Advanced Trauma Kit
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Used to treat moderate to high brute damage. Also treats mild infections.
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Advanced Burn Kit
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Used to treat moderate to high burn damage.
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Splints
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Used to hold that broken/fractured bone of yours in place so you don't die.
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Hypospray
|
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Emergency Defibrillator
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Used to bring recently dead marines and other personnel back to life. Can be recharged in a special recharger (usually located in the medbay)
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Stasis Bag
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Used to store critically injured patients, does cause genetic damage overtime though. Use with caution, as they can easily kill a marine inside of it.
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Body Bag
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Used to store your recently dead comrades.
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Syringe
|
Used to inject marines and other personnel with ungodly chemicals, or as a ghetto IV drip.
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Syringe Case
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Used to store syringes and syringe bottles. Contains 3 slots.
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Roller bed
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Allows you to transport injured marines and other personnel across the battlefield in a safe manner. (without causing bleeding)
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IV Drip
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Allows you to inject blood into a patient or extract blood from them to do a blood transfusion.
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Blood bag
|
Holds blood inside of it. Make sure the blood type's compatible with the recipent.
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Medical Contraptions
Cryogenic Chambers
Sleepers
To put a patient inside the sleeper use grab intent and click on the patient then the sleeper, to take out the patient right click the sleeper then click Eject Occupant.
- Sleepers are used to administer medication and perform dialysis.
- The sleepers will not stabilize critical patients, though they can be used to administer inaprovaline.
- Dialysis: Once the patient is inside, click 'Start Dialysis'. Dialysis filters out blood, having the bonus of pulling out chemicals. This treatment should be used when you believe someone to be overdosing or to be poisoned. The beaker inside the sleeper will fill with the blood and eventually you will need to empty it. To retrieve the beaker, right-click on the sleeper and click 'eject beaker'. Dialysis can cause a patient to suffer from severe blood loss if the patient is left in too long.
Advanced Body Scanner
Medical Procedures
CPR
If you notice a marine or other personnel gasping and on the floor, they may require CPR.
- First you'll want to set your intent to help.
- Make sure you aren't wearing a mask.
- Have an empty hand.
- Click on the gasping injured player.
- If you start shaking them, they don't have enough oxygen damage to permit the use of CPR.
- Once you start doing CPR keep doing it until you can get them to a safe location or to a medic.
Pro tip you can grab them in one hand and do CPR with the other.
Blood Transfusions
- Load a blood pack into an IV and then hook the patient up to it.
- Alternately you can extract blood from a marine/other personnel if they have the right blood type by hooking them up to an IV with an empty blood pack then effectively use their blood on a patient who requires more blood.
- Iron and nutriment pills can be made to help speed up blood recovery.
- Eating food also speeds up blood recovery.
Blood Compatibility