Item:
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What it does:
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What it looks like:
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Health Analyzer
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Basic tool of every single medic - this miraculous item allows you to see the patient's status, showing the damage, bleeding, internal bleeding and broken bones. Keep in mind that this toy won't show you which bones are broken unless it's a limb. Don't leave your home without it.
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HealthMate HUD
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When worn, allows you to see marines and other personnel's health bars, essentially giving you at quick glance an idea of what condition they are in. If the bar's empty, the patient's dead - yet if they still have a little thunderbolt icon next to the bar, they can still be brought back to life with a defibrillator.
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Gauze
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Basic gauze used to stop the bleeding and fix brute trauma.
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Oinment
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Basic burn treatment item, also used to stop mild infections.
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Advanced Trauma Kit
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Used to treat moderate to high brute damage. Also treats mild infections.
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Advanced Burn Kit
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Used to treat moderate to high burn damage.
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Splints
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Used to hold that broken/fractured bone of yours in place so you don't die.
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Hypospray
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Emergency Defibrillator
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Used to bring recently dead marines and other personnel back to life. Can be recharged in a special recharger (usually located in the medbay)
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Stasis Bag
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Used to store critically injured patients, does cause genetic damage overtime though. Use with caution, as they can easily kill a marine inside of it.
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Body Bag
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Used to store your recently dead comrades.
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Syringe
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Used to inject marines and other personnel with ungodly chemicals, or as a ghetto IV drip.
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Syringe Case
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Used to store syringes and syringe bottles. Contains 3 slots.
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Roller bed
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Allows you to transport injured marines and other personnel across the battlefield in a safe manner. (without causing bleeding)
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IV Drip
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Allows you to inject blood into a patient or extract blood from them to do a blood transfusion.
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Blood bag
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Holds blood inside of it. Make sure the blood type's compatible with the recipent.
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