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Template:Pheromones List

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Revision as of 18:30, 26 January 2020 by Sargeantmuffinman (talk | contribs) (Created page with "{| class="wikitable" ! style="background:#C075C7" width=150|Pheromone ! style="background:#C075C7" |Effect |- !64px<br>Recovery |Increases heal...")
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Pheromone Effect
Recovery Pheromone.png
Recovery
Increases health regeneration, increases plasma regeneration on weeds, reduces stun times of affected Xenomorphs.
Warding Pheromone.png
Warding
Grants a reduction in armor taking damage, can also slow and even prevent crit bleedout for Xenos. Additionally provides a small health boost to critically wounded xenomorphs. Potent enough warding pheromones will completely negate bleed out and improve damage reduction to armor.
Frenzy Pheromone.png
Frenzy
Increases movement speed and damage from slashes.