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You awake from cryostasis in your Standard Military CS Uniform, yawning as you stretch out the rigidness that can come from staying in one position for so long. You look around, noticing you’re aboard the faithful vessel with its dreary grey walls, the USS Sulaco. You shake your head briefly and look around, watching as the other marines follow the same routine and march outside the sleeping quarters. Following your fellow comrades to the preparation rooms to gear up and head to briefing, you ponder what kind of grunt work they’re shoving you into you to this time…
The people of the United States Marine Corps are our protagonist. These are the guys you call in to deal with the problems you have, maybe a band of space pirates, maybe a group of colonial rebels, or maybe even worse.
So you’ve signed up for the marines, eh? Well, lucky for you, we’re able to give the just about every single smudge of information that you should’ve learned in your basic training courses! Don’t worry, we all (apparently) forget sometimes! Just use this handy dandy guide below and you’ll be able to know all the dumb sh*t you should’ve known already!
For a quick guide on the role play standards, and knowledge, expected out of all Marine roles visit this page.
Command
Job | Role | Difficulty |
---|---|---|
Commander |
The entire USS Sulaco is under your control.
Lead your platoon and complete the mission in a victory for the USCM!
|
Very Hard |
Executive Officer |
2nd in Command of the Sulaco. Execute the orders the Commander gives you.
Fill in for the CO if needed. Manage the Bridge Officers at your disposal. |
Hard |
Bridge Officer |
Execute the Executive Officer's orders.
Manage the Overwatch consoles to keep the squads in functioning conditions. |
Medium |
Pilot Officer |
Fly the Dropship and or Drop-pod from the Sulaco to the planet and back.
Make sure no invaders get onto either of your Dropship and or Drop-pod. |
Easy |
Military Police |
Uphold and Enforce Marine Law. Detain anyone not following Marine Law.
Defend the ship from invaders. Keep the crew of the Sulaco safe. |
Medium |
Marine
Job | Role | Difficulty |
---|---|---|
Squad Leader |
Leader of one of the four marine squads. Give your squad objectives and orders from Command.
Keep your squad in one piece. |
Hard |
Standard Marine |
Follow orders from those above you. Do your job and shoot when you're needed to shoot.
Don't die in the process. |
Easy |
Combat Engineer |
Build or remove fortifications. Establish and maintain FOB and Power.
Gain access to blocked off areas. |
Medium |
Combat Medic |
Keep marines in fighting condition.
Evac those who need to be sent to Medbay on the Sulaco. |
Medium |
Specialist |
Has access to heavier more powerfull weaponry and equipment to their disposal.
Combat professional, lead the squad if needed. |
Medium |
Engineering
Job | Role | Difficulty |
---|---|---|
Chief Engineer |
Oversee engineering, telecomms, and atmospherics. Manage the MTs at your disposal.
Keep the ship in functioning condition. |
Hard |
Maintenance Technician |
Make sure the Sulaco's Supermatter engine and atmospherics are set up and working correctly.
Repair any damage done to the Sulaco, dropship and drop-pod. |
Medium |
Medical / Science
Job | Role | Difficulty |
---|---|---|
Chief Medical Officer |
Oversee Medbay, Research, and Chemistry. Manage your medical crew.
Advise the Command staff on matters of health and wellness of the marine force. |
Hard |
Doctor |
Treat all patients that come into medbay. Transfer injured marines from the hanger to medbay.
Perform surgery is needs be. |
Medium |
Researcher |
Conduct research on what is sent to you.
Create and analise new tools and objects. |
Medium |
Supply
Job | Role | Difficulty |
---|---|---|
Requisitions Officer |
Oversee the cargo area of the ship. Supply the marines with attachments.
Order in supplies on the cargo ship for the marines or Sulaco staff. |
Medium |
Cargo Technician |
Assist the Requisitions Officer.
Move supplies if needs be. |
Easy |
Non-USCM Jobs
Job | Role | Difficulty |
---|---|---|
Corporate Liaison |
Be the direct line of communication between the Sulaco and Weyland Yutani by sending faxes.
Make sure the interests of Weyland and retained. |
Medium |
Survivor |
Survive the infestation at the colony. | Very Hard |
Mercenaries |
Answer the distress call and help the marines... or make their lives worse. | Hard |