Pheromone
|
Effect
|
Recovery
|
Increases health regeneration, increases plasma regeneration on weeds, reduces stun times of affected Xenomorphs.
|
Warding
|
Grants a reduction to armor taking damage up to 50% at max level, and increases the needed critical damage for Xenos to die. Potent enough warding pheromones will completely negate bleed out and improve damage reduction to armor.
|
Frenzy
|
Increases movement speed and damage from slashes.
|