Marine Techwebs: Difference between revisions

From CM-SS13 - Wiki
Line 55: Line 55:
|-
|-


|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |'''DEFCON Three'''
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |
+ $60000
<center>
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |Moderate threat level. Requires 20% objective points to be lowered.
[[File:TechWebs-Unknown-Unlocked-T1.png]]
 
'''Requisitions Budget Increase'''
</center>
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |
Grant an increased budget towards Requisitions
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | Grants 20,000 dollars towards Requisition's budget.
 
'''Costs: 10 Points'''
|-
|-
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |'''DEFCON Two'''
 
+ $80000
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |Extreme threat level. Requires 30% objective points to be lowered.
<center>
[[File:TechWebs-Unknown-Unlocked-T1.png]]
 
'''Dropship Fabricator Budget Increase'''
</center>
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |
*<small>Allow the authorization of points to be allocated to the tank fabricator - authorizes the LTB cannon, TOW Launcher, and a few other modules to be used for the tank operation.
Grant an increased budget towards the Dropship Fabricator
'''Costs: $60000'''</small>
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" | Grants 20,000 dollars towards the Dropship Fabricator's budget.
*<small>Order 4 Specialist Kits from the Automatic Supply Retrieval System to allow squad marines to become specialists.
'''Costs: $60000'''</small>
|-
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |'''DEFCON One'''
+ $100000
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |Maximum threat level. Requires 50% objective points to be lowered.


'''Costs: 10 Points'''
|}
|}


== Techs: Tier One ==
== Techs: Tier One ==

Revision as of 19:28, 8 March 2021

Overview

Marine Techwebs are unlockable upgrades that improve the overall effectiveness of the marines on the ground. In order to access them they must be deployed via orbital supply drop pods. The Squad Radio Transmission Operators will call them down, allowing marines to access different types of upgrades for themselves.


How to get Points?

Currently, points will generate passively gaining 1 point every minute. Though passive point generation will increase every 20 minutes by 1. So after 20 minutes have passed, passive point gain will reach 2 points every minute and so on and so forth.

In future there will be other ways for the team to gain points, but as of now, it will be passive.

Techs: Tier Zero

The following techs are buyable at any stage of the operation. They can also be purchased multiple times.

Techwebs: Description: Unlocks:

TechWebs-OB-HE.png

Additional OB - HE

Requisition additional High Explosive Orbital bombardment ammunition and accompanying fuel cells for it.

Deploys a crate with corresponding OB ammo (x2) and fuel (x10) onto the Supply Elevator which appears next time the elevator is called up.

Costs: 5 Points

TechWebs-OB-Cluster.png

Additional OB - Cluster

Requisition additional Cluster Orbital bombardment ammunition as well and accompanying fuel cells for it.

Deploys a crate with corresponding OB ammo (x2) and fuel (x10) onto the Supply Elevator which appears next time the elevator is called up.

Costs: 5 Points

TechWebs-OB-Incendiary.png

Additional OB - Incendiary

Requisition additional Incendiary Orbital bombardment ammunition as well and accompanying fuel cells for it.

Deploys a crate with corresponding OB ammo (x2) and fuel (x10) onto the Supply Elevator which appears next time the elevator is called up.

Costs: 5 Points

TechWebs-Unknown-Unlocked-T1.png

Requisitions Budget Increase

Grant an increased budget towards Requisitions

Grants 20,000 dollars towards Requisition's budget.

Costs: 10 Points

TechWebs-Unknown-Unlocked-T1.png

Dropship Fabricator Budget Increase

Grant an increased budget towards the Dropship Fabricator

Grants 20,000 dollars towards the Dropship Fabricator's budget.

Costs: 10 Points

Techs: Tier One