Marine Techwebs

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Overview

Marine Techwebs are unlockable upgrades that improve the overall effectiveness of the marines on the ground. In order to access them they must be deployed via orbital supply drop pods. The Squad Radio Transmission Operators will call them down, allowing marines to access different types of upgrades for themselves.


How to get Points?

Currently, points will generate passively gaining 1 point every minute. Though passive point generation will increase every 20 minutes by 1. So after 20 minutes have passed, passive point gain will reach 2 points every minute and so on and so forth.

In future there will be other ways for the team to gain points, but as of now, it will be passive.

Techs: Tier Zero

The following techs are buyable at any stage.

Techwebs: Description: Unlocks:

TechWebs-OB-HE.png

Additional OB - HE

Requisition additional High Explosive Orbital bombardment ammunition and accompanying fuel cells for it.

Deploys a crate with corresponding OB ammo (x2) and fuel (x10) onto the Supply Elevator which appears next time the elevator is called up.

Costs: 5 Points

TechWebs-OB-Cluster.png

Additional OB - Cluster

Requisition additional Cluster Orbital bombardment ammunition as well and accompanying fuel cells for it.

Deploys a crate with corresponding OB ammo (x2) and fuel (x10) onto the Supply Elevator which appears next time the elevator is called up.

Costs: 5 Points

TechWebs-OB-Incendiary.png

Additional OB - Incendiary

Requisition additional Incendiary Orbital bombardment ammunition as well and accompanying fuel cells for it.

Deploys a crate with corresponding OB ammo (x2) and fuel (x10) onto the Supply Elevator which appears next time the elevator is called up.

Costs: 5 Points

DEFCON Three

+ $60000

Moderate threat level. Requires 20% objective points to be lowered.
DEFCON Two

+ $80000

Extreme threat level. Requires 30% objective points to be lowered.
  • Allow the authorization of points to be allocated to the tank fabricator - authorizes the LTB cannon, TOW Launcher, and a few other modules to be used for the tank operation.

Costs: $60000

  • Order 4 Specialist Kits from the Automatic Supply Retrieval System to allow squad marines to become specialists.

Costs: $60000

DEFCON One

+ $100000

Maximum threat level. Requires 50% objective points to be lowered.


Techs: Tier One