Template:M39 Ammunition: Difference between revisions

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(Adds light explosive ammunition)
 
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'''Capacity''': 48
'''Capacity''': 48


'''Damage''': 41
'''Damage''': 34


'''Max Range''': 22
'''Max Range''': 22


'''Fall off''': 2
'''Fall off''': 6


'''Penetration:''' 5
'''Penetration:''' 5
Line 26: Line 26:
'''Capacity''': 72
'''Capacity''': 72


'''Damage''': 41
'''Damage''': 34


'''Max Range''': 22
'''Max Range''': 22


'''Fall off''': 2
'''Fall off''': 6


'''Penetration:''' 5
'''Penetration:''' 5
Line 46: Line 46:
'''Capacity''': 48
'''Capacity''': 48


'''Damage''': 35
'''Damage''': 26


'''Max Range''': 22
'''Max Range''': 22


'''Fall off''': 3
'''Fall off''': 6


'''Penetration:''' 30
'''Penetration:''' 30
Line 60: Line 60:


Holds forty eight (48) 10x20mm AP rounds. Has better armour penetration, but lower overall damage.
Holds forty eight (48) 10x20mm AP rounds. Has better armour penetration, but lower overall damage.
  |}
  |-
|[[File:M39-Incen-mag.png]]
[[#M39 Incendiary Magazine|'''M39 Incendiary Magazine''']]
|width=100|
'''Capacity''': 48
 
'''Damage''': 25
 
'''Max Range''': 22
 
'''Fall off''': 10
 
'''Penetration:''' 5
 
'''Punch:''' 0.5
 
|A 10x20mm caseless incendiary submachinegun magazine.
 
Holds forty eight (48) 10x20mm Incendiary rounds. Obtainable through the Surplus supply crate in [[Requisitions]].
|-
|[[File:M39-Cluster-mag.png]]
[[#M39 Cluster Magazine|'''M39 Cluster Magazine''']]
|width=100|
'''Capacity''': 48
 
'''Damage''': 30
 
'''Max Range''': 22
 
'''Fall off''': 10
 
'''Penetration:''' 50
 
'''Punch:''' 0.5
 
'''Cluster stack:''' 0.8
 
|A 10x20mm caseless cluster submachinegun magazine.
 
Holds forty eight (48) 10x20mm cluster rounds. Designed to attach tiny explosives to targets, to detonate all at once when more than 15 cluster bombs are attached to the target.
 
'''Not currently obtainable.'''
|-
|[[File:M39-Wall-Piercing-mag.png]]
[[#M39 Wall Piercing Magazine|'''M39 Wall Piercing Magazine''']]
|width=100|
'''Capacity''': 48
 
'''Damage''': 30
 
'''Max Range''': 22
 
'''Fall off''': 10
 
'''Penetration:''' 50
 
'''Punch:''' 0.5
 
|A 10x20mm caseless incendiary submachinegun magazine.
 
Holds forty eight (48) 10x20mm Wall Piercing rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.
 
'''Not Currently Obtainable'''.
|-
|[[File:M39-Toxin-mag.png]]
[[#M39 Toxin Magazine|'''M39 Toxin Magazine''']]
|width=100|
'''Capacity''': 48
 
'''Damage''': 35
 
'''Max Range''': 22
 
'''Fall off''': 10
 
'''Penetration:''' 30
 
'''Punch:''' 0.5
 
|A 10x20mm caseless Toxin submachinegun magazine.
 
Holds forty eight (48) 10x20mm Toxin rounds. Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources.
 
Applies 5 toxin per hit.
 
'''Not currently obtainable.'''
|-
|[[File:M39-Light Explosive-mag.png]]
[[#M39 Light Explosive Magazine|'''M39 Light Explosive Magazine''']]
|width=100|
'''Capacity''': 48
 
'''Damage''': 20
 
'''Max Range''': 22
 
'''Fall off''': 1
 
'''Penetration:''' 20
 
'''Punch:''' 0.5
 
|A 10x20mm caseless Light Explosive submachinegun magazine.
 
Holds forty eight (48) 10x20mm Light explosive rounds. Holds forty (40) 10x24mm Light Explosive rounds, made for armor penetration. Removes five armor per hit.
 
 
'''Not currently obtainable.'''
|}


[[Category:M39]]
[[Category:M39]]

Latest revision as of 16:45, 15 May 2022

Ammunition:
M39mag.png

M39 HV Magazine

Capacity: 48

Damage: 34

Max Range: 22

Fall off: 6

Penetration: 5

Punch: 0.5

A 10x20mm caseless high-velocity submachinegun magazine. Powerful propellant allows the bullet increased velocity and minor penetration capabilities, noticeably improving its efficacy at medium ranges, although it still suffers significantly compared to a rifle bullet.


Holds forty eight (48) 10x20mm high-velocity rounds.

M39-extended-mag.png

M39 HV Extended Magazine

Capacity: 72

Damage: 34

Max Range: 22

Fall off: 6

Penetration: 5

Punch: 0.5

A 10x20mm caseless high-velocity extended submachinegun magazine.


Holds seventy two (72) 10x20mm high-velocity rounds. Holds more ammunition than the standard magazines.

M39-AP-mag.png

M39 Armor Piercing Magazine

Capacity: 48

Damage: 26

Max Range: 22

Fall off: 6

Penetration: 30

Punch: 0.5

A 10x20mm caseless armour-piercing submachinegun magazine. The bullet tips are made out of high-density material, allowing them to pierce straight through armour, but also reducing the raw stopping power and velocity of the ammunition.


Holds forty eight (48) 10x20mm AP rounds. Has better armour penetration, but lower overall damage.

M39-Incen-mag.png

M39 Incendiary Magazine

Capacity: 48

Damage: 25

Max Range: 22

Fall off: 10

Penetration: 5

Punch: 0.5

A 10x20mm caseless incendiary submachinegun magazine.

Holds forty eight (48) 10x20mm Incendiary rounds. Obtainable through the Surplus supply crate in Requisitions.

M39-Cluster-mag.png

M39 Cluster Magazine

Capacity: 48

Damage: 30

Max Range: 22

Fall off: 10

Penetration: 50

Punch: 0.5

Cluster stack: 0.8

A 10x20mm caseless cluster submachinegun magazine.

Holds forty eight (48) 10x20mm cluster rounds. Designed to attach tiny explosives to targets, to detonate all at once when more than 15 cluster bombs are attached to the target.

Not currently obtainable.

M39-Wall-Piercing-mag.png

M39 Wall Piercing Magazine

Capacity: 48

Damage: 30

Max Range: 22

Fall off: 10

Penetration: 50

Punch: 0.5

A 10x20mm caseless incendiary submachinegun magazine.

Holds forty eight (48) 10x20mm Wall Piercing rounds. Able to penetrate through up to 6 solid non-indestructible walls and people/aliens alike.

Not Currently Obtainable.

M39-Toxin-mag.png

M39 Toxin Magazine

Capacity: 48

Damage: 35

Max Range: 22

Fall off: 10

Penetration: 30

Punch: 0.5

A 10x20mm caseless Toxin submachinegun magazine.

Holds forty eight (48) 10x20mm Toxin rounds. Temporarily lowers alien armour through every hit with a maximum of 75 toxin applicable. Once the toxin level is above their armour, they will receive full damage from all sources.

Applies 5 toxin per hit.

Not currently obtainable.

M39-Light Explosive-mag.png

M39 Light Explosive Magazine

Capacity: 48

Damage: 20

Max Range: 22

Fall off: 1

Penetration: 20

Punch: 0.5

A 10x20mm caseless Light Explosive submachinegun magazine.

Holds forty eight (48) 10x20mm Light explosive rounds. Holds forty (40) 10x24mm Light Explosive rounds, made for armor penetration. Removes five armor per hit.


Not currently obtainable.