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Pheromone Templates

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Pheromone Effect

Recovery
Increases health regeneration, increases plasma regeneration on weeds, reduces stun times of affected Xenomorphs.

Warding
Increases the needed critical damage for Xenos to die, and the damage taken by being in critical condition. Potent enough warding pheromones will completely negate bleed out.

Frenzy
Increases movement speed and damage from slashes. Slash damage may stack however the movement speed does not.