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|jobtitle = Dutch's Dozens | |jobtitle = Dutch's Dozens | ||
|difficulty = Hard | |difficulty = Hard | ||
|superior = Dutch | |superior = "Dutch" | ||
|duties = Search and | |duties = Search and destroy the ''target''. Assist friendlies if needed. | ||
|guides = This one | |guides = This one | ||
}} | }} | ||
The '''Dutch's Mercenary Team''' (Also known as the '''Dutch's Dozen''') is a group of mercenaries who are specialized in jungle warfare. Led by the mercenary commando known as "Dutch", most of them have one common goal, '''to eliminate ''humanoid-ailen figures'' in the area of operations'''. | |||
= Overview = | = Overview = | ||
Like [[the Colonial Liberation Front]] and the better-equipped [[Freelancer Mercenaries]] before them, the Dozens start with non-standard UA weaponry, employing equipment of the United Americas such as the M16A2 assault rifle and the M60 machine gun. While the weapons on their own are outdated and cannot take most attachments, their automatic weaponry is '''equally deadly''', meant for hunting their targets. The Dozens will also expect a guerilla style of gameplay, as unlike [[Corporate PMCs|most]] [[The Union of Progressive Peoples|modern]] [[Marines|forces]] of this era, the Dozens use special techniques related to survival and can handle themselves on the ground without support. | |||
One advantage of the Dutch's Mercenary Team is their speed and aggressiveness, which are used to eliminate their target(s). | |||
= Standing Order = | = Standing Order = | ||
You have one job, one single job. If you find it, you will kill it. No exceptions, no survivors. If more come, you kill them and more? You kill them. | You have one job, one single job. If you find it, you will kill it. No exceptions, no survivors. If more come, you kill them and more? You kill them. | ||
You will find them, you will hunt them down and you will exterminate every single one of them. | You will find them, you will hunt them down and you will exterminate every single one of them. | ||
Give them '''no mercy'''. | Give them '''no mercy'''. | ||
The marines themselves, are not hostiles and the [[Lore#Xenomorph_Hive_Alpha|''other'']] hostile lifeforms that get in your way, are not the priority. | The marines themselves, are not hostiles and the [[Lore#Xenomorph_Hive_Alpha|''other'']] hostile lifeforms that get in your way, are not the priority. |
Revision as of 23:17, 24 March 2019
The Dutch's Mercenary Team (Also known as the Dutch's Dozen) is a group of mercenaries who are specialized in jungle warfare. Led by the mercenary commando known as "Dutch", most of them have one common goal, to eliminate humanoid-ailen figures in the area of operations.
Overview
Like the Colonial Liberation Front and the better-equipped Freelancer Mercenaries before them, the Dozens start with non-standard UA weaponry, employing equipment of the United Americas such as the M16A2 assault rifle and the M60 machine gun. While the weapons on their own are outdated and cannot take most attachments, their automatic weaponry is equally deadly, meant for hunting their targets. The Dozens will also expect a guerilla style of gameplay, as unlike most modern forces of this era, the Dozens use special techniques related to survival and can handle themselves on the ground without support.
One advantage of the Dutch's Mercenary Team is their speed and aggressiveness, which are used to eliminate their target(s).
Standing Order
You have one job, one single job. If you find it, you will kill it. No exceptions, no survivors. If more come, you kill them and more? You kill them. You will find them, you will hunt them down and you will exterminate every single one of them.
Give them no mercy.
The marines themselves, are not hostiles and the other hostile lifeforms that get in your way, are not the priority.