|
|
Line 205: |
Line 205: |
|
| |
|
| = Section 6 = | | = Section 6 = |
| ==Weapon Attachments==
| |
| Marines can acquire attachments for weapons. Most attachments must be acquired via the [[Requisitions Officer]] or their '''Squad Requisitions''' located in the center of the Almayer's lower deck or the west side of your designated prep room. Most ROs usually give unrestricted attachments to most marines, though some may grant more restricted attachments to squad leaders, medics, engineers, or specialists. Being polite to the Requisitions staff might get you extra stuff. Say please and thank you. The only exception is for the Rail Flashlight and Bayonet attachments, where it can be found in Marine Vendors inside your respective Prep rooms.
| |
|
| |
|
| Squad Requisition rooms are manned by your squad leader or specialist.
| | [[File:LV624.jpeg]] |
| | |
| Most guns have three attachment locations: the rail, underbarrel and the muzzle. Each location allows only one attachment at a time. Most attachments offer an advantage and some disadvantage.
| |
| | |
| The statistics for attachments are subject to change and will most likely change often. Until they do change, this page will be up to date on the statistics on each attachment.
| |
| | |
| Note that secondary attachment weapons such as the U7 Under barrel shotgun are not affected by other attachments on the weapon they're attached to, and don't inherit their effects.
| |
| | |
| <big>'''Attachment Tier System'''</big>
| |
| {| style="border: 2px solid black;
| |
| |-
| |
| !width=150 style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| The Tier
| |
| !style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| Meaning
| |
| !style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| Modifier
| |
| |-
| |
| <!--Tier 1: Slightly-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px; background-color:#f24b4b;" | Tier 1: '''Slightly'''
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|The lowest increase/decrease in attachment stats.
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|0.05|0.06|1
| |
| |-
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;background-color:#ff9d00;" | Tier 2: '''Moderately'''
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|A moderate increase/decrease in attachment stats that's higher then slightly.
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|0.13|0.19|2
| |
| |-
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;background-color:#fff200;" | Tier 3: '''Greatly'''
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|A great increase/decrease in attachment stats, higher than moderately.
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|0.24|0.28|3
| |
| |-
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;background-color:#57d100;" | Tier 4: '''Majorly'''
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|The highest increase/decrease in attachment stats.
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|0.37|0.42|4|5
| |
| |}
| |
| | |
| <center>
| |
| {| style="width: 70%; border: none"
| |
| |style="width: 100%; vertical-align: top;" | <tabs>
| |
| <tab name="Muzzle">
| |
| | |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
| | |
| |-
| |
| <!--Suppressor-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Suppressor}}[[#Suppressor|Suppressor]]
| |
| | |
| [[File:supressor.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px; background-color:#f24b4b;"|
| |
| * '''Slightly increases accuracy'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;"| x 0.13
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px; background-color:#fff200;"|
| |
| * '''Greatly decreases firing sound'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;"| N/A
| |
| |-
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;background-color:#57d100;" |
| |
| * '''Removes muzzle flashes'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;"|N/A
| |
| |-
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;background-color:#57d100;" |
| |
| * '''Removes firing messages'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;"| N/A
| |
| |-
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px; background-color:#f24b4b;"|
| |
| * '''Slightly decreases recoil'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;"| -1
| |
| |-
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;background-color:#f24b4b;"|
| |
| * '''Slightly decreases bullet spread'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px"| -1
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px;background-color:#f24b4b;" |
| |
| * '''Slightly decreases damage'''
| |
| |style="border: 1px solid black; border-bottom: 1px solid black; padding: 1px"| -0.06
| |
| |}
| |
| |-
| |
| <!--Bayonet-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bayonet}}[[#Bayonet|Bayonet]]
| |
| | |
| [[File:knife.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Greatly increases weapon melee damage
| |
| | |
| * When removed from weapons acts like a regular knife
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One handed:'''
| |
| |
| |
| * Slightly decreases accuracy
| |
| |}
| |
| |-
| |
| <!--Extended Barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Extended Barrel}}[[#Extended Barrel|Extended Barrel]]
| |
| | |
| [[File:Extended_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
| |-
| |
| <!--Barrel Charger-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Barrel Charger}}[[#Barrel Charger|Barrel Charger]]
| |
| | |
| [[File:Barrel_charger.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Greatly increases damage
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Majorly decreases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately decreases firing speed
| |
| |}
| |
| | |
| | |
| |-
| |
| <!--Recoil Compensator-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Recoil Compensator}}[[#Recoil Compensator|Recoil Compensator]]
| |
| [[File:Recoil_compensator.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly reduces recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately reduces recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately increases accuracy
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases damage
| |
| |}
| |
| | |
| |}
| |
| | |
| </tab>
| |
| <tab name="Rail">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
| |-
| |
| | |
| <!--Rail Flashlight-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Rail Flashlight}}[[#Rail Flashlight|Rail Flashlight]]
| |
| | |
| [[File:mountedflash.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Generates a Light Source (greater radius than shoulder lamp, flare and flashlight)
| |
| * Using a screwdriver on a normal flashlight will instantly modify it to a Rail Flashlight.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
| |
| |}
| |
| | |
| |-
| |
| <!--RDS-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Red Dot Sight}}[[#Red Dot Sight|Red Dot Sight]]
| |
| | |
| [[File:reddot.png|60px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slight increase of the accuracy penalty when moving
| |
| |}
| |
| | |
| |-
| |
| <!--S6 Reflex Sight-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|S6 Reflex Sight}}[[#S6 Reflex Sight|S6 Reflex Sight]]
| |
| | |
| [[File:Reflex.png|60px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Moderately decreases bullet spread
| |
| | |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately increases the accuracy penalty when moving
| |
| | |
| |}
| |
| | |
| |-
| |
| <!--Quickfire Adapter-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Quickfire Adapter}}[[#Quickfire Adapter|Quickfire Adapter]]
| |
| | |
| [[File:quickfire.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately increases firing speed
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Greatly increases spread.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases spread.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately decreases accuracy
| |
| * Decreases burst-fire shots by 1 (from 3 or 4)
| |
| |}
| |
| |-
| |
| <!--Magnetic Harness-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Magnetic Harness}}[[#Magnetic Harness|Magnetic Harness]]
| |
| | |
| [[File:Magnetic harness.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Dropped weapon goes to suit slot
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy
| |
| |}
| |
| |-
| |
| <!--S8 4x Telescopic scope-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S8 Telescopic sight}}[[#S8 Telescopic sight|S8 Telescopic sight]]
| |
| [[File:railscope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy only when scoped.
| |
| * Allows the user to 'zoom' in to see sixteen tiles farther in a zoomed out view (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases accuracy.
| |
| * Majorly increased wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderate increase of the accuracy penalty when moving
| |
| * Slightly decreases firing speed when in use.
| |
| |}
| |
| | |
| |-
| |
| <!--S4 2x Telescopic Sight mini-scope-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|S4 Telescopic Sight}}[[#S4 Telescopic Sight|S4 Telescopic Sight]]
| |
| | |
| [[File:Mini_Scope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| * Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| * Allows for slow movement when zoomed in.
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly decreases accuracy when not in use.
| |
| * Majorly increased wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderate increase of the accuracy penalty when moving
| |
| * Slightly decreases firing speed when in use.
| |
| |}
| |
| | |
| |-
| |
| <!-- B8 Smart-Scope-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|B8 Smart-Scope}}[[#Smart-Scope|B8 Smart-Scope]]
| |
| | |
| [[File:ifts_Scope.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| * Allows the user to 'zoom' in to see five tiles farther (Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]] or Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]] to zoom)
| |
| * Allows for slow movement when zoomed in.
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Allows the user to have IFF capabilities
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Majorly increased wield delay
| |
| * Slightly decreases accuracy when not in use.
| |
| * Slight delay before use.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderate increase of the accuracy penalty when moving
| |
| * Slightly reduces firing speed.
| |
| |}
| |
| | |
| |}
| |
| | |
| </tab>
| |
| <tab name="Underbarrel">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
| | |
| |-
| |
| <!--Vertical Grip-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Vertical Grip}}[[#Vertical Grip|Vertical Grip]]
| |
| | |
| [[File:forwardgrip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Slightly decreases recoil
| |
| *Slightly decreased bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces burst spread
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Slightly increased bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increased weapon size
| |
| *Slight increase of the accuracy penalty when moving
| |
| |}
| |
| | |
| |-
| |
| <!--Angled Grip-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Angled Grip}}[[#Angled Grip|Angled Grip]]
| |
| | |
| [[File:Angled_Grip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly decreased wield delay
| |
| *Slightly decreased recoil
| |
| *Slightly increases accuracy
| |
| *Slightly decreased bullet spread
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly decreases accuracy
| |
| *Slightly increased bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increased weapon size
| |
| |}
| |
| | |
| |-
| |
| | |
| <!--Flashlight Grip-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Flashlight Grip}}[[#Flashlight Grip|Flashlight Grip]]
| |
| | |
| [[File:Flash_Grip.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Slightly reduces recoil
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Generates a light source akin to the rail light.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None (but useless if you forgot to Toggle Rail Flashlight [[File:Toggle-Rail-Flashlight.png]])
| |
| |}
| |
| | |
| |-
| |
| | |
| <!--Gyroscopic Stabilizer-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Gyroscopic Stabilizer}}[[#Gyroscopic Stabilizer|Gyroscopic Stabilizer]]
| |
| [[File:gyro.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly reduces bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Majorly reduces bullet spread
| |
| *Moderately increases accuracy
| |
| *Greatly reduces the accuracy penalty for moving.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately reduces burst spread
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Moderately decreased firing speed
| |
| |}
| |
| | |
| |-
| |
| | |
| <!--Bipod-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Bipod}}[[#Bipod|Bipod]]
| |
| [[File:bipod.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| These benefits will only take place once the bipod is deployed.
| |
| * Greatly increases accuracy
| |
| * Greatly reduces burst spread
| |
| * Slightly increases firing speed.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Majorly increases wield delay.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increased weapon size
| |
| * Moderately decreases firing speed when not deployed.
| |
| * Requires setup on flipped tables and barricades by Activating Weapon Attachment[[File:Activate-Weapon-Attachment.png]] while facing the object before you get the benefits.
| |
| |}
| |
| |-
| |
| | |
| <!--Underslung Grenade Launcher-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Underslung Grenade Launcher}}[[#Underslung Grenade Launcher|Underslung Grenade Launcher]]
| |
| [[File:Undernade.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire up to two M40 tube grenades of any kind.
| |
| * Reloadable with any M40 tube grenades
| |
| * Default M41A Pulse Rifle Mk2 attachment
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Starts unloaded
| |
| * Grenades cannot be unloaded once loaded into the launcher.
| |
| * Moderately reduced attachment firing speed
| |
| |}
| |
| |-
| |
| | |
| <!--Mini Flamethrower-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mini Flamethrower}}[[#Mini Flamethrower|Mini Flamethrower]]
| |
| | |
| [[File:Underflame.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire several short flame bursts
| |
| * Refillable with standard flamer fuel tanks or USCM Technician Welderpacks
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Fuel does not stick to hostiles when walked over unlike M240 Incinerator Unit and requires a direct hit for it to stick.
| |
| * Has a lower max range of 4 tiles versus the M240 Incinerator Unit's 5 tile range.
| |
| * Greatly reduced attachment firing speed.
| |
| * Cannot be refilled using B or X Variant fuel tanks.
| |
| |}
| |
| |-
| |
| | |
| <!--U7 Underbarrel Shotgun-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|U7 Underbarrel Shotgun}}[[#U7 Underbarrel Shotgun|U7 Underbarrel Shotgun]]
| |
| [[File:Undershot.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Adds the ability to fire three semi-auto buckshot rounds
| |
| * Reloadable with additional buckshot
| |
| * Toggled by using Activate Weapon Attachment [[File:Activate-Weapon-Attachment.png]]
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * The short barrel reduces the ammo's effectiveness
| |
| * Slightly reduced accuracy compared to an actual shotgun
| |
| * Slightly reduced knockdown/stun effect compared to an actual shotgun
| |
| * Slightly reduced accuracy when firing compared to an actual shotgun
| |
| * Moderately reduced damage compared to an actual shotgun
| |
| * Can only be loaded with buckshot
| |
| |}
| |
| |-
| |
| | |
| <!--Burst Fire Assembly-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Burst Fire Adapter}}[[#Burst Fire Adapter|Burst Fire Adapter]]
| |
| | |
| [[File:Burstfire.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Enables burst-fire on a weapon or enhances burst-fire capability
| |
| * Increases burst-fire shots by 2 (from 3 or 4)
| |
| |}
| |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly decreases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| |}
| |
| | |
| |-
| |
| | |
| <!--Laser Sight-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Laser Sight}}[[#Laser Sight|Laser Sight]]
| |
| | |
| [[File:Laser_sight.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Slightly reduces bullet spread
| |
| |}
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Slightly increases accuracy
| |
| *Moderately reduces bullet spread
| |
| *Slight reduction of accuracy penalty when moving
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None.
| |
| |}
| |
| |-
| |
| | |
| <!--UnderBarrel Extinguisher-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Underbarrel Extinguisher}}[[#Underbarrel Extinguisher|Underbarrel Extinguisher]]
| |
| | |
| [[File:Underbarrel_Extinguisher.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Allows you to fire a 3 tile wide blast of water to quickly extinguish flames.
| |
| * Can be refilled from water tanks.
| |
| |}
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None. Unless it's empty.
| |
| |}
| |
| |}
| |
| | |
| </tab>
| |
| <tab name="Stock">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9;"|'''Drawbacks:'''
| |
| |-
| |
| <!--m41astock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M41A Solid Stock}}[[#M41A Solid Stock|M41A Solid Stock]]
| |
| [[File:m41astock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| | |
| |}
| |
| | |
| |-
| |
| <!--L42A Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|L42A Synthetic Stock}}[[#L42ASynthetic Stock|L42A Synthetic Stock]]
| |
| [[File:L42Sstock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
|
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Major wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Moderately decreases accuracy
| |
| * Moderately increases recoil
| |
| * Greatly increases bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| * Slightly decreases melee damage
| |
| |}
| |
| | |
| |-
| |
| | |
| <!--M44stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M44 Magnum Sharpshooter Stock}}[[#M44 Magnum Sharpshooter Stock|M44 Magnum Sharpshooter Stock]]
| |
| [[File:Magnum_stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Majorly increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *When collapsed it can fit into a holster.
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Moderately increases recoil
| |
| *Greatly increases bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| *Slightly decreases weapon melee damage
| |
| * Can't fire the weapon when the stock is collapsed.
| |
| |}
| |
| | |
| |-
| |
| <!--M37 Wooden Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M37 Wooden Stock}}[[#M37 Wooden Stock|M37 Wooden Stock]]
| |
| [[File:M37_stock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| | |
| |}
| |
| | |
| |-
| |
| <!--MK221 Tactical Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|MK221 Tactical Stock}}[[#MK221 Tactical Stock|MK221 Tactical Stock]]
| |
| [[File:MK221_Tactical_Stock.png]] | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| *Slightly decreases firing speed
| |
| | |
| |}
| |
| |-
| |
| <!--Submachinegun Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Stock}}[[#Submachinegun Stock|Submachinegun Stock]]
| |
| | |
| [[File:Smg_Stock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Greatly increases accuracy
| |
| *Greatly reduces recoil
| |
| *Majorly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Increases weapon size
| |
| |}
| |
| |-
| |
| <!--Collapsible Submachinegun Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Collapsible Submachinegun Stock}}[[#Collapsible Submachinegun Stock|Collapsible Submachinegun Stock]]
| |
| | |
| [[File:Collapsible_Smg_Stock.png]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Moderately increases accuracy
| |
| *Moderately reduces recoil
| |
| *Greatly reduces bullet spread
| |
| *Slight reduction of the accuracy penalty when moving
| |
| |}
| |
| | |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Slightly increases weapon melee damage
| |
| *When collapsed it can fit into a holster.
| |
| |}
| |
| | |
| | |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| *Major wield delay
| |
| *Slightly decreases movement speed.
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| *Moderately decreases accuracy
| |
| *Greatly increases bullet spread
| |
| *Moderately increases recoil
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| *Only applies benefits when the stock is extended.
| |
| *Increases weapon size when extended.
| |
| *Moderately increases bullet spread if collapsed.
| |
| |}
| |
| |-
| |
| <!--Submachinegun Arm Brace-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Submachinegun Arm Brace}}[[#Submachinegun Arm Brace|Submachinegun Arm Brace]]
| |
| | |
| [[File:Smg_Arm_Brace.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''One Handed:'''
| |
| |
| |
| * Majorly Increases accuracy
| |
| * Greatly reduces recoil
| |
| * Majorly decreases bullet spread
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly decreases accuracy penalty when moving
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Greatly increases recoil
| |
| * Greatly increases wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| * Majorly decreases firing speed
| |
| |}
| |
| |-
| |
| <!--M-OU53 Tactical Stock-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|M-OU53 Tactical Stock}}[[#M-OU53 Tactical Stock|M-OU53 Tactical Stock]]
| |
| | |
| [[File:MOU53_Stock.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| * Slight reduces recoil
| |
| * Slightly decreases accuracy penalty when moving
| |
| * Slightly decreases scatter
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases wield delay
| |
| |}
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Increases weapon size
| |
| |}
| |
| | |
| </tab>
| |
| <tab name="Barrels">
| |
| {| style="border: 2px solid black; class="mw-collapsible"
| |
| ! style="background-color:#A9A9A9; width:150px;"|'''Attachment:'''
| |
| ! style="background-color:#A9A9A9; width:300px;"|'''Benefits:'''
| |
| ! style="background-color:#A9A9A9; width:300px;"|'''Drawbacks:'''
| |
| |-
| |
| <!--Mateba standard barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba standard barrel}}[[#Mateba standard barrel|Mateba standard barrel]]
| |
| | |
| [[File:Mateba_standard_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Slightly increases accuracy
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * None
| |
| |}
| |
| | |
| |-
| |
| <!--Mateba marksman barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba marksman barrel}}[[#Mateba marksman barrel|Mateba marksman barrel]]
| |
| | |
| [[File:Mateba_marksman_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Wielded:'''
| |
| |
| |
| * Moderately increases accuracy
| |
| * Majorly reduces scatter
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Majorly decreases fire rate
| |
| |}
| |
| | |
| |-
| |
| <!--Mateba short barrel-->
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|{{Anchor|Mateba barrel}}[[#Mateba short barrel|Mateba short barrel]]
| |
| | |
| [[File:Mateba_short_barrel.png|64px]]
| |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| | |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Majorly increases fire rate
| |
| |}
| |
| | |
| |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|
| |
| {| border="1"
| |
| |+ style="text-align:left;"|'''Both:'''
| |
| |
| |
| * Moderately reduces accuracy
| |
| * Majorly increases scatter
| |
| |}
| |
| | |
| |}
| |
| </tab>
| |
| </tabs>
| |
| |}
| |
| </center>
| |