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=Marine Ranks= | |||
==Ranks and Command== | |||
While rank is to be respected at all times, during normal operations, command is determined by position. If someone is given conflicting orders, they must give priority to those of their department’s superiors. The Commanding Officer’s authority is absolute and all personnel aboard must defer to his authority with the exception of specially dispatched officials from High Command or other Diplomatically Immune officials. The following section determines whose orders crew members are bound to follow. | |||
''' | *'''Enlisted:''' Enlisted personnel must obey any lawful order given to them by commissioned officers, with priority given to the CO, XO and those of their department. Additionally, enlisted combat marines must obey the orders of enlisted personnel with higher rank than theirs. | ||
*'''Officers:''' Officers have authority over their own department but must obey the orders of the CO and XO or the person in command of the operation. | |||
''' | *'''Civilians:''' While in the AO(Area of Operation), all civilians must comply with orders given by military personnel. On ship, Civilians are under the direct authority of the Command and Security departments. They must obey their orders, but are not required to obey the orders of any other military personnel unless they are placed in a department, in which case they are also under the authority of all crewmembers of that department. | ||
==Succession/Chain of Command== | |||
Should the Commanding Officer become unfit to command, be it due to absence, SSD, Death, imprisonment or other circumstances, the next person on this list assumes command. The person in command of the operation does not assume their superior’s rank, title or powers such as access changes or ship modification, but other personnel must follow their orders that pertain to directing the operation such as construction or requisitions orders. | |||
# Commanding Officer | |||
# Executive Officer | |||
# Chief Engineer | |||
# Requisitions Officer | |||
# Chief MP | |||
# Staff Officer | |||
# Warden | |||
# Pilot Officer | |||
# Senior Enlisted Advisor | |||
# Military Police | |||
# Squad Leader (Starts at Alpha and goes through the squads) | |||
# Ranking military personnel | |||
==Departments and Ranks == | |||
These are the departments which make up the USCM. | |||
===Command=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Commanding Officer]] | |||
| Major/Lt. Colonel (O4/O5) | |||
| Officer | |||
|- | |||
| [[Executive Officer]] | |||
| Captain (O3) | |||
| Officer | |||
|- | |||
| [[Staff Officer]] | |||
| Second Lieutenant (O1) | |||
| Officer | |||
|} | |||
===Operations=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Pilot Officer]] | |||
| Second Lieutenant (O1) | |||
| Officer | |||
|- | |||
| [[Dropship Crew Chief]] | |||
| Sergeant (E5) | |||
| Enlisted | |||
|- | |||
| [[Vehicle Crewman]] | |||
| Corporal (E4) | |||
| Enlisted | |||
|} | |||
===Marine Squads=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Squad Leader]] | |||
| Sergeant (E5) | |||
| Enlisted | |||
|- | |||
| [[Squad Radio Telephone Operator]] | |||
| Corporal (E4) | |||
| Enlisted | |||
|- | |||
| [[Squad Specialist]] | |||
| Lance Corporal (E3) | |||
| Enlisted | |||
|- | |||
| [[Squad Smartgunner]] | |||
| Lance Corporal (E3) | |||
| Enlisted | |||
|- | |||
| [[Squad Engineer]] | |||
| Lance Corporal (E3) | |||
| Enlisted | |||
|- | |||
| [[Squad Medic]] | |||
| Lance Corporal (E3) | |||
| Enlisted | |||
|- | |||
| [[Squad Marine]] | |||
| Private/Private First Class (E1/E2) | |||
| Enlisted | |||
|} | |||
===Military Police=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Chief MP]] | |||
| First Lieutenant (O2) | |||
| Officer | |||
|- | |||
| [[Warden]] | |||
| Second Lieutenant (O1) | |||
| Officer | |||
|- | |||
| [[Military Police]] | |||
| Staff Sergeant (E6) | |||
| Enlisted | |||
|- | |||
| [[Military Police Cadet]] | |||
| Corporal (E4) | |||
| Enlisted | |||
|} | |||
===Engineering=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Chief Engineer]] | |||
| First Lieutenant (O2) | |||
| Officer | |||
|- | |||
| [[Ordnance Technician]] | |||
| Corporal (E4) | |||
| Enlisted | |||
|- | |||
| [[Maintenance Technician]] | |||
| Private First class (E2) | |||
| Enlisted | |||
|} | |||
===Requisitions=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Requisitions Officer]] | |||
| First Lieutenant (O2) | |||
| Officer | |||
|- | |||
| [[Cargo Technician]] | |||
| Private First Class (E2) | |||
| Enlisted | |||
|} | |||
===Medical=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Chief Medical Officer]] | |||
| First Lieutenant (O2) | |||
| Officer | |||
|- | |||
| [[Doctor]] | |||
| Second Lieutenant (O1) | |||
| Officer | |||
|- | |||
| [[Researcher]] | |||
| Second Lieutenant (O1) | |||
| Officer | |||
|- | |||
| [[Nurse]] | |||
| Sergeant (E5) | |||
| Enlisted | |||
|} | |||
===Others=== | |||
{| class="wikitable" style="width:400px" | |||
! Job | |||
! Rank | |||
! Rating | |||
|- | |||
| [[Senior Enlisted Advisor]] | |||
| Gunnery Sergeant-Sergeant Major (E7/E8(E)/E9(E)) | |||
| Enlisted | |||
|- | |||
| [[Mess Sergeant]] | |||
| Private First Class (E2) | |||
| Enlisted | |||
|- | |||
| [[Corporate Liaison]] | |||
| N/A | |||
| Civilian | |||
|- | |||
| [[Synthetic]] | |||
| N/A | |||
| N/A | |||
|- | |||
|} | |||
==USCM Ranks== | |||
=== Rank Terminology === | |||
{| style= "width:400px; border: 1px solid black;" | |||
! Paygrade: | |||
! Description: | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" |<center> E</center> | |||
|style="border: 2px solid black; padding: 5px;" | Enlisted. E.g. a person who is enlisted into the USCM. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" | <center>O</center> | |||
|style="border: 2px solid black; padding: 5px;" | Officer. E.g. a person who is commissioned into the USCM. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" | <center>Pv</center> | |||
|style="border: 2px solid black; padding: 5px;" | Member of the Provost Office. E.g. A Provost Inspector. | |||
|} | |||
{| style= "width:400px; border: 1px solid black;" | |||
! Classifications: | |||
! Description: | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" |<center>NCO</center> | |||
|style="border: 2px solid black; padding: 5px;" | Non-commissioned officer (any enlisted above Grade 2). | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" | <center>SNCO</center> | |||
|style="border: 2px solid black; padding: 5px;" | Senior non-commissioned officer (any enlisted above Grade 5). | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" | <center>Senior Officer</center> | |||
|style="border: 2px solid black; padding: 5px;" | Any officer of Grade 4 or higher. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;" | <center>Flag Officer</center> | |||
|style="border: 2px solid black; padding: 5px;" | Any officer above Grade 6 | |||
|} | |||
===Officers=== | |||
<small>*'''Note:''' Members of the CO council get the honorary title of Lt. Colonel, this is only a fluff title in normal rounds.</small> | |||
{| class="wikitable" style="width:500px" | |||
! style="width:50px;"| Paygrade: | |||
! Rank Name: | |||
! style="width:50px;"| Abbreviation: | |||
! Jobs: | |||
|- | |||
| O10C | |||
| Commandant of the Marine Corps | |||
| CMC | |||
| N/A | |||
|- | |||
| O10 | |||
| General | |||
| Gen. | |||
| N/A | |||
|- | |||
| O9 | |||
| Lieutenant General | |||
| LtGen. | |||
| N/A | |||
|- | |||
| O8 | |||
| Major General | |||
| MajGen | |||
| N/A | |||
|- | |||
| O7 | |||
| Brigadier General | |||
| BGen | |||
| N/A | |||
|- | |||
| O6 | |||
| Colonel | |||
| Col | |||
| N/A | |||
|- | |||
| O5 | |||
| Lieutenant Colonel | |||
| Lt.Col | |||
| [https://cm-ss13.com/forums/showthread.php?44-Current-Whitelist-Council-Members CO Council] | |||
|- | |||
| O4 | |||
| Major | |||
| Maj | |||
| [[Commanding_Officer| CO]] | |||
|- | |||
| O3 | |||
| Captain | |||
| CPT | |||
| [[Executive Officer | XO]] | |||
|- | |||
| O2 | |||
| First Lieutenant | |||
| 1stLT | |||
| [[Chief Engineer | CE]], [[Chief MP | CMP]], [[Requisitions Officer | RO]], [[Chief Medical Officer | CMO]] | |||
|- | |||
| O1 | |||
| Second Lieutenant | |||
| 2ndLT | |||
| [[Pilot Officer | PO]], [[Staff Officer | SO]], [[Warden]], [[Doctor]], [[Researcher]] | |||
|} | |||
===Enlisted=== | |||
{| class="wikitable" style="width:500px" | |||
! style="width:50px;"| Paygrade: | |||
! Rank Name: | |||
! style="width:50px;"| Abbreviation: | |||
! style="width:50px;"| Jobs: | |||
|- | |||
| E9C | |||
| Command Sergeant Major (SNCO) | |||
| CSGM | |||
| N/A | |||
|- | |||
| E9E | |||
| Master Gunnery Sergeant (SNCO) | |||
| MGySGT | |||
| N/A | |||
|- | |||
| E9 | |||
| Sergeant Major (SNCO) | |||
| SGM | |||
| N/A | |||
|- | |||
| E8E | |||
| Master Sergeant (SNCO) | |||
| MSGT | |||
| N/A | |||
|- | |||
| E8 | |||
| First Sergeant (SNCO) | |||
| 1stSGT | |||
| [[Senior Enlisted Advisor | SEA]] | |||
|- | |||
| E7 | |||
| Gunnery Sergeant, (SNCO) | |||
| GySGT | |||
| [[Senior Enlisted Advisor | SEA]] | |||
|- | |||
| E6 | |||
| Staff Sergeant (SNCO) | |||
| SSGT | |||
| [[Military Police | MP]] | |||
|- | |||
| E5 | |||
| Sergeant (NCO) | |||
| SGT | |||
| [[Squad Leader | SL]], [[Nurse]] | |||
|- | |||
| E4 | |||
| Corporal (NCO) | |||
| CPL | |||
| [[Squad Radio Telephone Operator| RTO]], [[Vehicle Crewman | VC]], [[Ordnance Technician | OT]] | |||
|- | |||
| E3 | |||
| Lance Corporal (NCO) | |||
| LCPL | |||
| [[Squad Medic | Medic]], [[Squad Engineer | Engineer]], [[Squad Smartgunner | Smartgunner]], [[Squad Specialist | Specialist]] | |||
|- | |||
| E2 | |||
| Private First Class | |||
| PFC | |||
| [[Squad Marine | Standard]], [[Maintenance Technician | MT]], [[Cargo Technician | CT]], [[Mess Sergeant]] | |||
|- | |||
| E1 | |||
| Private | |||
| PVT | |||
| [[Squad Marine | Standard]] | |||
|} | |||
===Provost Office=== | |||
{| class="wikitable" style="width:500px" | |||
! style="width:50px;"| Paygrade: | |||
! Rank Name: | |||
! style="width:50px;"| Abbreviation: | |||
! style="width:50px;"| Jobs: | |||
|- | |||
| PvCM (O10C) | |||
| Provost Chief Marshal | |||
| PCM | |||
| Provost Chief Marshal | |||
|- | |||
| PvSM (O9) | |||
| Vice Admiral | |||
| VADM | |||
| Provost Sector Marshal | |||
|- | |||
| PvM (O8) | |||
| Rear Admiral | |||
| RADM | |||
| Provost Marshal | |||
|- | |||
| PvI | |||
| Inspector | |||
| Insp | |||
| Provost Inspector | |||
|- | |||
| PvTML, PvA (E9) | |||
| Master Chief Petty Officer (MCPO) | |||
| MCPO | |||
| Provost Team Leader, Provost Advisor | |||
|- | |||
| PvE (E8) | |||
| Senior Chief Petty Officer (SCPO) | |||
| SCPO | |||
| Provost Enforcer | |||
|- | |||
| PvO (E7) | |||
| Chief Petty Officer (CPO) | |||
| CPO | |||
| Provost Officer | |||
|} | |||
=Marine Law= | |||
<center><big>'''United States Colonial Marines'''</big><br /> | |||
<big>Uniform Code of Military Justice</big><br /></center> | |||
=Laws and Punishments= | |||
===== Verbiage: ===== | |||
To ensure clarity within this document, certain terms are used for certain things. Here is a small list to help promote clarification. | |||
* '''Commanding Officer:''' A whitelisted USCM Commanding Officer. Anything with the words '''Commanding Officer''' only applies to Whitelisted USCM Commanding Officers. These rights cannot be transferred. | |||
* '''Commander:''' The current Commander of this ship. Anything that mentions the '''Commander''' also applies to acting Commanders. These rights are transferable to any new Commander, proceeding down the Chain of Command. | |||
* '''MP:''' Military police. These rights also include deputized XO’s, SO’s, or Synthetics who are dealing with Marine Law. These rights cannot be transferred. | |||
* '''Officer:''' A person who is commissioned into the USCM and thus Commissioned Officers. These rights cannot be transferred. | |||
* For all other roles and mentions, a specific person can be appointed if the specific role is not available, but the chain of command should be followed if possible. This also means these rights are transferable. Only the current '''Commander''' may appoint people to a new position. | |||
''' | '''Charges:''' Charges are added into an automated computer system, The Jurisdictional Automated System (JAS) decides on a timer depending on the charges selected. The JAS will decide timers fully by itself. For appeals/pardons, see the “Appeal and Pardon” section. | ||
Brig timers will not exceed 30 minutes unless in the case of a Capital Crime or when crimes are performed while jailed. If a capital crime is committed while jailed the offending person has their time upgraded to the Capital Crime punishment. | |||
Anyone employed on a USCM ship is expected to follow all aspects of ML. This means civilians such as Doctors and the Corporate Liason have to remain respectful. The CL and CMO are considered to be bellow the current '''Commander''' directly. Doctors and CMO are held to their department standing orders and should not be ordered unless the '''Commander''' wills it. | |||
''' | The CMP can only be arrested if approved by the '''Commander''' or High Command. Any MP's can only be arrested if approved by the '''Commander''' or CMP. The '''Commander''' has the final say. | ||
'''Aiding, abetting, conspiring:'''Assisting others in committing a crime, directly or indirectly, encouraging them to commit one (including bribery), conspiring or attempting to commit a crime will be treated as having committed that crime with regards to punishment. False witness statements and testimonies also fall under this law. | |||
''' | ==Spirit of The Law == | ||
The laws written are meant as intended by USCM High Command and not by word alone. The laws written are meant as intended by their spirit and not necessarily exact wording, should MP's disagree on edge cases the Marine Law rank structure must be followed. High Command > '''Commanding Officer''' > CMP > Warden > MP > MP Cadet. | |||
==Optional== | |||
These can be added on to any existing charge as needed. | |||
{| border="1" class="wikitable sortable" | |||
! Charge | |||
! class="unsortable" | Description | |||
! Punishment | |||
! Punishment | |||
|- | |||
| Resisting Arrest | |||
| To resist a lawful arrest or search by a Military Police officer. | |||
'''Minor:''' | |||
* Refusing to go through with a legal Search. | |||
'''Major:''' | |||
* Resisting a legal arrest by an MP. | |||
| Completion of the Search | |||
| 10 Minutes | |||
|- | |||
| Aiding and Abetting | |||
| | |||
Assisting others in committing a crime, directly or indirectly, or encouraging them to commit one. | |||
Any person Aiding and Abetting is required to be told the crimes of the person they aided. | |||
| Same punishment as the crime committed | |||
| | |||
|- | |||
| Disorderly Conduct in Confinement | |||
| | |||
To cause disruption in a significant manner while in Brig and under arrest. This can be added on to any charge. | |||
'''This offense stacks.''' | |||
''' | '''Minor:''' | ||
* | * Breaking a Minor Law while under arrest or in Prison. | ||
* If the mutiny does not have a | '''Major:''' | ||
* Only the | * Breaking a Major Law while under arrest or in Prison. | ||
* | | 7.5 Minutes | ||
* | | 15 Minutes | ||
|} | |||
==Crimes== | |||
{| border="1" class="wikitable sortable" | |||
! Charge | |||
! class="unsortable" | Description | |||
! Minor Punishment | |||
! Major Punishment | |||
|- | |||
| Damage to Government Property | |||
| | |||
Damaging the ship or making any unauthorized modifications to it as outlined in Standard Operating Procedure. | |||
* Materials for Repairs should be taken from the Maintenance Storages. | |||
'''Minor:''' | |||
* Breaking the law in a minor manner includes breaking a window or damaging a wall etc. | |||
'''Major:''' | |||
* Breaking the law in a major manner includes breaking /dismantling walls or multiple windows. | |||
| Return ship to its exact previous state or 7.5 Minutes. | |||
| 10 Minutes | |||
|- | |||
| Insubordination | |||
| | |||
Failing to follow a lawful order from a superior person of rank or position. Or disrespecting someone of a higher rank or position that is not an officer. | |||
* Illegal orders do not need to be followed. | |||
'''Minor:''' | |||
* An order which is not personally directed at you. Or disrespecting someone of a higher rank or position that is not an officer. | |||
'''Major:''' | |||
* An order personally directed at a person in question using either their name or clearly communicating its meant for them. | |||
| 7.5 Minutes | |||
| 15 Minutes | |||
|- | |||
| Interference | |||
| | |||
Interfering in a legal arrest being performed. | |||
'''Minor:''' | |||
* Interfering without ill intent, such as blocking the way or helping someone up. | |||
'''Major:''' | |||
* Interfering with ill intent or in a clear way to hinder the arrest being performed. | |||
| 7.5 Minutes | |||
| 15 Minutes | |||
|- | |||
| Contraband | |||
| Possessing or distributing controlled substances or unauthorized items or weapons as defined in Standard Operating Procedure or impairing, intoxicating or addictive drugs such as Mindbreaker, this does not include custom mixes or dosages of medicinal drugs. | |||
'''Minor:''' | |||
* Possessing items or weapons from the Area of Operations not authorized by someone with the position of acting Squad Leader and upwards. | |||
'''Major:''' | |||
* Possessing unauthorized items, weapons, or controlled substances from the ship that are not authorized. | |||
| 7.5 Minutes; Confiscation of contraband items | |||
| 15 Minutes; Confiscation of contraband items | |||
|} | |||
==Minor Crimes== | |||
{| border="1" class="wikitable sortable" | |||
! Charge | |||
! class="unsortable" | Description | |||
! Punishment | |||
|- | |||
| class="sortable" | Failure to Follow Procedure | |||
| Failing to follow the regulations found in the [[Standard Operating Procedure]]. | |||
| 10 Minutes; Equipment confiscation | |||
|- | |||
| Hooliganism | |||
| Behavior that is generally disruptive to the ship and crew that classifies as low-level shenanigans not deserving of more severe punishment. Things such as excessive window knocking, force-feeding other marines or failing to conduct oneself properly during the briefing, such as climbing the Briefing overview. | |||
| NJP | |||
|- | |||
| Trespassing | |||
| Unauthorized access of an area which a person does not have access to at the beginning of the shift or without command/superior approval. | |||
| Escort out of the unauthorized area or 7.5 minutes. | |||
|- | |||
| Intoxication | |||
| To consume alcohol or other substances such as alcohol or hallucinogenic drugs resulting in impaired job performance. | |||
| 10 Minutes | |||
|- | |||
| Theft | |||
| To take items (or property) from another person or entity without their express permission, or to retain possession of items that have been taken without permission. | |||
| 10 minutes; item returned to the owner | |||
|- | |||
| Disrespecting a superior Officer | |||
| Using offensive names or being directly disrespectful to someone of a Commissioned Officer of higher rank or position. | |||
| 10 Minutes | |||
|} | |||
==Major Crimes== | |||
{| border="1" class="wikitable sortable" | |||
! Charge | |||
! class="unsortable" | Description | |||
! Punishment | |||
|- | |||
| Disorderly Conduct | |||
|Directly and intentionally disrupting primary operations of the ship. Fighting in the RO line, disrupting the briefing. | |||
| 10 Minutes | |||
|- | |||
| Subterfuge | |||
|Carrying out objectives or being tied to material that describe planned actions that go against the USCM. Strong proof is required that the individual is working against USCM. | |||
| 15 Minutes and Termination of ID + Discharge to planet. | |||
|- | |||
| Neglect of duty | |||
| Failure to perform one’s role to an acceptable standard. For example, a '''Commander''' failing to properly organize and ensure his personnel are given orders, failing to follow proper procedure in detriment of one’s duties, or ship crew leaving the ship or their post without authorization from the '''Commander''' or their Department Head. | |||
| 15 Minutes | |||
|- | |||
| Assault | |||
| To threaten or use physical force against someone with ill intent, but without intent to kill. | |||
| 15 Minutes | |||
|- | |||
| Prevarication | |||
| To intentionally order the arrest of a person on false charges who is then found to be innocent, or to apply an improper or abusive NJP. | |||
| 20 Minutes | |||
|- | |||
| Manslaughter | |||
| Killing someone without malicious intent. Manslaughter may be applied if someone dies as a result of a fight where the intent was not to kill. | |||
| 20 Minutes; Demotion | |||
|- | |||
| Assault with a deadly weapon | |||
| To threaten or use physical force against someone with ill intent and with a lethal weapon such as a sidearm, blade, or rifle but not attempting to murder them. | |||
| 20 Minutes | |||
|- | |||
| Illegal Confinement | |||
| Unlawfully detaining a person against their will. Includes, kidnapping, hostage-taking, and confining people in cells without charging them for a crime. It does not apply to Prisoners of War. | |||
| 20 Minutes | |||
|- | |||
| Cruelty to Animals | |||
| Injuring or killing any domestic animal or wild life with malicious intent. Research monkeys used for chemical research, scientific purposes or hostile wildlife are exempt. | |||
| 30 Minutes | |||
|- | |||
| Sexual Harassment | |||
| Unwelcome sexual advances, verbal or physical conduct of a sexual nature. Creating an intimidating, hostile, or offensive work environment from the harassment. | |||
| 30 Minutes | |||
|} | |||
==Capital Crimes== | |||
{| border="1" class="wikitable sortable" | |||
! Charge | |||
! class="unsortable" | Description | |||
! Punishment | |||
|- | |||
| Jailbreak/Escape | |||
| To escape, assist in an escape, attempt escape, or be willfully and knowingly broken out from your cell. | |||
* This takes precedence over “Unruly Prisoner.” | |||
| Execution Or Permanent Confinement - Demotion | |||
|- | |||
| Insanity | |||
| Acting in such a manner which makes the offender not sound clear of mind. The person in the position of CMO or Synthetic can declare insanity on a Marine if the Marine is believed to not be of sound mind. | |||
The Marine, once cleared to be of sound mind, may be released from this particular charge. | |||
* Persons jailed for insanity may not be executed for that sole charge by itself and should not be counted for execution purposes. | |||
| Permanent Confinement - Demotion | |||
|- | |||
| Attempted Murder | |||
| Attempting to murder a person but failing to do so. If the evidence shows that the arrested person was clearly trying to kill someone with ill intent but failed in the action itself. | |||
| Execution Or Permanent Confinement - Demotion | |||
|- | |||
| Murder or Unauthorized Execution | |||
| Killing someone with malicious intent. This includes Synthetic units. The charge applies even if the victim is later revived. Executions are only authorized as outlined in the Execution Procedure. | |||
| Execution Or Permanent confinement - Demotion | |||
|- | |||
| Sedition | |||
| To engage in actions or refuse to follow orders as to overthrow or usurp the legitimate command structure. Creating a massive threat to the ship without the knowledge and approval of the '''Commander''' falls under sedition. | |||
| Execution Or Permanent confinement - Demotion | |||
|- | |||
| Desertion | |||
| Refusing to carry out the duties essential to one’s post or abandoning post unauthorized, without intent to return. (Retreating from the planet when the FOB is breached is not Desertion, refusing to return when ordered is). | |||
| Execution Or Permanent confinement - Demotion | |||
|} | |||
*Note: this list is not comprehensive of all things that would violate the law. Doing so would be impossible and require an inordinate amount of time. Something that would obviously be a serious crime in the United States, e.g. Cannibalism, is still a violation of Marine Law. Clarifications are subject to situations arising. | |||
==Non-Judicial Punishments (NJPs)== | |||
For Minor Crimes, MP’s or SEA may administer a Non-Judicial Punishment instead of an arrest or brig sentence. NJPs may not be issued to someone they wouldn't otherwise be able to arrest. This would be the '''Commanding Officer''', CMP, MP, SEA, and so forth. If a person refuses an NJP they are to serve the original charge or a 10 minute brig sentence if none exists. Accepting the NJP requires waiving the right to appeal. | |||
NJP's can be given to people in a cell at any point in time unless the total sentence they are serving is above 10 Minutes or a major crime. The decision to offer a NJP cannot be overruled by someone higher on the mp ranking structure. The NJP can not take longer then the remaining time on their timer. | |||
=== Further Information: === | |||
This may range from reprimands or PT to extra duties or reassignment to a new post, but may not be a risk to the marine’s health. The time on an NJP can not last more than the brig timer would be, and can at maximum last 10 Minutes if there is not a specified brig timer. | |||
All punishment-related orders to perform tasks outside a marine's assigned duties are considered NJPs and require the subject to have committed a named criminal offense to be issued; the exception is the '''Commanding Officer'''’s NJP directive. Failure to comply with the non-judicial punishment will result in a resisting arrest charge in addition to the original sentence, failing to complete the NJP is not a failure to comply so long as a legitimate attempt is made. | |||
=Application= | |||
The UCMJ applies to all personnel in the vicinity of a USCM Operation or onboard a USCM ship; this includes the '''Commander''', Chief MP, UPP, Freelancers, PMC's, other factions and organizations. The only exceptions are specially dispatched officials from High command or the Provost Marshal Office and Diplomatically Immune Company Executives (not the onboard Liaison). Riot MP ERT’s are also required to follow Marine law as a regular MP. | |||
* On USCM ships and operations, the law is enforced by the MPs and Chief MP, and they operate independently from the normal command structure ONLY in matters related to the enforcement of the Law. | |||
* The '''Commanding Officer''' Of the Almayer has the final say on law enforcement within his operational area unless overseen by higher officials of the Provost Marshal Office or High Command. | |||
* The Chief MP is the second highest authority in law enforcement, above even the Executive Officer. While he may perform arrests, it is his duty to administer the brig, ensure records are updated, timers are properly set, the procedure is observed, and to review cases and evidence. | |||
* Military Police may, at their discretion, ignore Minor Crimes unless they are ordered to enforce one. However, they should never break Marine Law themselves - Minor or Major crimes. | |||
** If the life and limb of a ship's crew or other personnel are at risk in a situation, personnel may act in a manner reasonable to preserve them even if such action would otherwise violate marine law. | |||
*** Gaining entry to a room the person normally has no access to due to a person's life is in danger - for example. | |||
*** Breaking a window, door, or wall where there is a clear belief a person is either dying or mortally wounded on the other side - for example. | |||
** Abuse of this may be met with High Command interference ranging from Execution to payment docking. | |||
=Lawful Orders= | |||
Personnell are required to follow all lawful orders from their superiors and are '''NOT-required''' to follow '''unlawful''' orders. | |||
* If personnell refuses to follow the order, the personnell must state why they believe it would break Marine Law. | |||
Unlawful orders are those orders that, when carried out, would result in a breach of Marine Law. | |||
Giving an unlawful order with ill intent or one that is carried out will see the person who gave the order be given the same punishment as the personnell who carried it out. | |||
Orders meant as punishment that would cause personnell to have to Neglect their Duties (such as “go stand here for ten minutes” or “run three laps around the hangar”) are also unlawful unless applied as NJPs. | |||
=Officer Requested Arrests= | |||
Should a Commissioned Officer '''order''' an arrest for a crime, MPs '''MUST''' arrest that person. Only the '''Commander''' and CMP can order an arrest on an MP. They may arrest and hold that person for ten minutes after they have reached the brig while they gather evidence. Should the suspect be declared innocent of all accused crimes, the requesting officer may incur a Prevarication charge. The time for any crimes the suspect committed as a result of the arrest must still be served, however. | |||
The CMP or '''Commander''' may order an arrested marine to get an NJP instead of a brig timer for Minor crimes. Should the marine already have been given the option for an NJP but refused to do it, they may not get the chance for another NJP in regard to those charges. | |||
An officer must clearly communicate that he wishes the criminal arrested, for the arrest to be compulsory. | |||
=Arrest Procedure= | |||
== Arresting a Suspect == | |||
# Inform the Suspect he is under arrest. | |||
# Take down the Suspect if he resists and securely restrain him. | |||
# Move the Suspect to the Brig. | |||
# Inform the Suspect of his Charges before the brig timer starts. | |||
# Inform the Suspect he may file an appeal should he wish so. | |||
==Lethal Force== | |||
During emergencies such as mutinies and boardings, or against suspects who have used a lethal weapon against law enforcement or other personnel, the Chief MP or '''Commander''' may authorize the use of lethal force. | |||
If the MP has no non-lethal weaponry, he may use lethals should the suspect be a threat to the crew or ship.The suspect should only be fired upon with lethals until they no longer can present any harm. | |||
* A suspect that has been detained and securely restrained must be kept safe from harm as they are considered to be in MP Custody. | |||
* If the CMP or '''Commander''' are not responding to hails over comms within a timely fashion or are incapacitated, the MP can use Lethals freely from Code Red and upwards. | |||
* If non-lethals prove inefficient against the target such as rogue synthetic units, the MP may use lethals from the beginning. | |||
** The synthethic unit must be given a chance to stand down. | |||
** The synthethic unit should be repaired and ressurected in a secure spot to serve its sentence once taken down i. It should be released after serving its sentence. | |||
==Suspect in Area of Operations== | |||
Arrests are restricted to the FOB, dropships, and secure areas unless in "hot pursuit" - the suspect flees the MP outside the secure area. Should there be hostiles in the vicinity, the MP is required to abort the arrest and move to a secure area. MP's may travel between secure areas, but may not make arrests during these travels and must make sure the transport back with the arrested person happens safely. Should the Almayer get boarded by a hostile force no arrests should be made unless the person is a danger to the Almayer and or its personnel. | |||
* This includes Delta Alert, and Hijack, or if Self Destruct is Activated. | |||
=Search Procedure= | |||
Searches can be performed by the '''Commander''' or any Military Police personnell as long as the following procedure is followed. Is the procedure not followed it would incur a NoD charge. | |||
==Personnel== | |||
# Searches must be approved by the CMP or '''Commander'''. | |||
## If waiting would cause further hazard to the ship or personnel you may gain permission after performing the search. | |||
## Should an MP witness a crime, then a search can be approved after the arrest. | |||
# Inform the person you are conducting a search and the reason. | |||
# If possible, conduct the search in the Brig or an isolated area, so nothing is stolen. | |||
# Begin the search and confiscate any illegal items; you may use non-lethal force to restrain them if they don't comply. | |||
# If illegal items are found, secure them until the search is complete. Should this be impossible, request that another MP assist you by taking the items to Evidence Storage. If the confiscated items warrant a brig sentence, follow Detainment and Brig procedures; otherwise, release them. Searches do not incur a Prevarication charge. | |||
# Return items to Requisitions that are no longer needed for evidence. | |||
==Area== | |||
# Announce your intent to search the area and vacate it of personnel unrelated to the search. If someone responsible for the area is on-site, inform them of the reason. | |||
# Obtain access to the area, if nobody with access is present, request that properly trained personnel override the door. | |||
# Search the area for evidence and ensure all evidence is secured. | |||
# Restore the searched area to its previous state as closely as possible. | |||
# Reopen the area to normal traffic and take all evidence to the brig for processing. | |||
# Return items to Requisitions that are no longer needed for evidence. | |||
=Detainment and Brig Procedures= | |||
'''Note:''' If the prisoner is removed from his cell for ANY REASON, the timer is PAUSED. Time spent outside a cell does NOT count towards time being served for the crime. To properly brig a prisoner verify the following checklist in no particular order: | |||
* Set the charges and print the Prisoners Timer out from JAS. | |||
* Insert the paper containing their charges into the cell timer panel and activate it. | |||
* Put them in an orange uniform and shoes. | |||
* Give them a standard headset. | |||
* Take their ID off if possible. | |||
* Bring them inside the cell, buckle them to the bed, flash or stun them and recover your handcuffs, then exit the cell. | |||
* Search their belonging for contraband and theft. | |||
* Update their records with their "Prisoner" status, charges, and the time they are serving. | |||
* Once the timer is over, let them grab their belongings, escort them out of the brig, and set their record status to "Released". | |||
If a prisoner is SSD at the end of their sentence, redress them, secure their pouches, and place them in the brig Cryo. If a prisoner has been SSD for over 5 Minutes you may place them in cryo. However, should they return, they must return to serve the remaining time. | |||
=Executions= | |||
Executions are limited to those prisoners who have committed crimes with execution as a possible punishment or those whose timer exceeds one hour, such as permanent confinement. Executions must be authorized by the '''Commanding Officer''' or '''BOTH''' the '''Commander''' and the Chief MP if the '''Commanding Officer''' is '''absent.''' | |||
Permanently confined prisoners may be executed at a later date if the Alert Level is Red/Delta Alert. | |||
'''Procedure for Execution:''' | |||
* The '''Commander''' or Chief MP must make a ship-wide announcement informing the crew of the intent to execute the prisoner, why, and the execution method. | |||
* Authorized methods of execution are either Firing Squad (handled by MPs and the '''Commanding Officer''') or Lethal Injection (handled by the CMO). | |||
** The CMP or '''Commanding Officer''' can determine if anyone else is allowed in the firing line. This act should be reserved for the victims of the case only. | |||
During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship, these procedures may be ignored but should otherwise be granted: | |||
* The Condemned can request a tobacco product, a last food type and a last drink as a final meal. The items should be easily acquirable. | |||
* The condemned may also request a blindfold for the execution. | |||
* The Condemned may request a maximum of three people to view their execution from the designated viewing room. | |||
* The '''Commander''' or Chief MP '''must''' be present at the execution. | |||
* The Condemned MUST be given a chance to give any final words, after that the execution may proceed. The condemned may use the radio for this even if their radio was taken for abuse. | |||
** If any of these take more than two minutes in total, the execution may proceed. | |||
=Prisoner Rights= | |||
The following is a list of basic rights the prisoners have. With the exception of Access to a Radio, they can NOT be denied, except in an extreme situation and only then with authorization from the Chief MP or '''Commander'''. Prisoners can fax High Command to have their rights be given back or inform of malpractice. | |||
== The Courtyard aka Common Space == | |||
All prisoners are allowed to enter the common space / courtyard by default, exception to this are permabrigged prisoners. This right can be lost in the following scenarios. | |||
* Permabrigged prisoners can be given access to the courtyard/common space with an escort as a reward for good behavior. | |||
* Mutiny, Riots, or Emergency Situations removes this right. | |||
* Active jailbreak attempts removes this right. | |||
* Should a prisoner commit a law break while in brig this right is lost. The right can be given back by the CMP or '''Commander'''. | |||
==Protection and Medical Treatment== | |||
All prisoners must be kept safe and unharmed, to this end, as long as there are prisoners in the brig, an MP or the Chief MP must remain in the brig at all times except if the only prisoners have been placed in permanent confinement or there is an Emergency Situation. Treatment should take place inside the brig when possible. | |||
* It is the arresting MP’s duty to make sure there is one person in the brig at all times to watch the prisoner. | |||
* The Surgical Tray is to remain within the brig at all times unless on Red/Delta Alert. | |||
If not, an MP must escort the prisoner to the infirmary and watch over them at all times while they are treated. Self-harm may result in being straitjacketed for the duration of the sentence. | |||
==Access to a Radio== | |||
Unless the prisoner has abused the radio (such as spamming it for help after being asked to stop), they are authorized a standard headset. If any MP believes that it is being abused, this right can be denied after a warning has been given on what is considered abuse and giving the Prisoner a chance to stop. | |||
* Prisoners may request an appeal as much as they want. | |||
* Prisoners can be denied a radio if a mutiny is ongoing, but only until the mutiny is over. | |||
= Right to appeal = | |||
An appeal is the process in which a case is reviewed by a higher authority. Appeals function as a process for error correction, but they may not be used to add on new charges or punishments after a brig timer has been set. | |||
==Appeal Sentence in a timely manner== | |||
# Anyone under the jurisdiction of Marine Law has the right to appeal their punishment to the CMP or the '''Commander''', who may designate someone else to handle it in their place. Should either be involved, they must designate an uninvolved mp or uninvolved commissioned officer. | |||
# The one handling the appeal has final say. In general, witnesses/victims, anyone ordering the arrest, choosing the charges, or picking the time of a prisoner of a crime should not be doing the appeal. | |||
# The person who handles the appeal can establish a charge as valid, modify a charge to a lower charge, reduce the punishment for a charge up to the minimum punishment, and remove a charge that the prisoner is found innocent for. | |||
# A charge cannot be removed if the prisoner is guilty. | |||
# Should an appeal not be started within 10 Minutes, or 30 Minutes for people permanently brigged after a request of it has been made. The prisoner is to be released. | |||
## It must be clearly communicated to either an MP, the CMP or '''Commander'''. Should the person recieving the request for an appeal fail to take appropiate action on it they are to be given a NoD charge. | |||
# Appeals must be handled before Executions, Demotions and NJP's. Appealing personnel will have their brig timers (if any) set and running while the appeal is concluded. | |||
# Appeals can not influence other punishments.A marine may be placed in holding awaiting their appeal if it carries no brig sentence. | |||
== Suspending Appeals == | |||
During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship, riots or jailbreaks, appeal rights become suspended. Appeals may be postponed in these situations as well. | |||
* The marine needs medical treatment and is not conscious. | |||
* There is another appeal that was requested before this appeal. | |||
* The marine has escaped and is unreachable in person. | |||
Examples of invalid reasons to postpone appeals. | |||
* The '''Commander''' and CMP are busy doing other tasks. | |||
* The prisoner is ruled to be insane. | |||
=== Proper Appeal procedure === | |||
To ensure appeals are done properly, the following set of procedure is to be followed. | |||
* All charges should be listed one by one by with the punishment the prisoner got for each charge listed as well.This may be done by any MP, or person handling the appeal. | |||
* Appeals are done in person. They cannot be done through remote communication. This only counts for the person handling the appeal and not for witnesses. | |||
* The appeal handles the crimes as listed towards the accused. If charges were applied incorrectly they must be removed. Appeals can not add on new charges or punishments after a brig timer has been set. '''Even if the wrong charges were applied through a procedural mistake.''' | |||
* The outcome of the appeal should be decided on individual charges. One should not give a general reply on the entire appeal. One must give the outcome per charge. When the appeal is done the punishment should be the punishment for the remaining charges. | |||
* The person handling the appeal is the one who decides the outcome. They cannot be ordered or forced to handle an appeal a certain way. | |||
* The person handling the appeal cannot be retaliated against in any way by anyone for either handling the appeal or the outcome of the appeal. | |||
** Exception being a neglect of duty charge if the appeals procedure was not followed correctly. | |||
=== Appeals checklist === | |||
The following checklist is recommended for the appeal. | |||
# Are you there in person with the accused? | |||
# Have the charges and their punishments been stated? | |||
# Did you check the story of the accuser(s)? | |||
# Did you check the story of any witnesses? | |||
# Did you check the story of the accused? | |||
# Did you check any extra evidence? | |||
# Did you check if the evidence supports the charges? And the stories? | |||
# Have you handled mitigating circumstances? | |||
# Have you decided on the appeal? | |||
# Have you informed the accused of your decision on a per charge basis? | |||
# Did you adjust the punishment of the accused? | |||
# Have you informed the prisoner of their right to fax HC for an additional appeal? | |||
=== Appeals to High Command === | |||
An alternative to a normal appeal is an appeal to high command, this is an extra appeal a prisoner may do after having their appeal denied. If the prisoner is to be set up for execution. High Command has 10 Minutes to send a reply back. Should no reply arrive within the given timeframe, the execution may commence.When this right is invoked, this grants the prisoner the right to a pen and a paper to write a fax with to high command. If the prisoner has to be restrained due to, for example, self-harm, they have the right to dictate the fax but should not have their restraints removed. This fax, once written has to be faxed as soon as possible. '''During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship this right may be denied.''' | |||
=Special Provisions= | |||
==Medical Experiments== | |||
An individual may waive their rights in order to participate in a medical experiment. Researchers performing approved medical experiments may not be held liable for harm inflicted on the subject within the approved parameters of the experiment. All experiments require the signed approval of either the '''Commander''' or Chief Medical Officer. | |||
* Prisoners can request to be used for medical experiments as a subject. The prisoner’s timer continues to run while they are being used as a medical experiment. | |||
* Should the Prisoner’s timer be concluded while undergoing a medical experiment, they are free to go and are no longer obligated to continue the experiment. | |||
==Insanity== | |||
Unsoundness of mind or lack of the ability to understand that prevents one from having the mental capacity required by law to perform one's required duties or tasks. Insanity can only be declared by the CMO or Synthetic. The Synthetic can not be forced to declare someone insane. | |||
==Mutinies and arresting the Commander== | |||
Attempting to overthrow legitimate command staff is obviously illegal, and MPs must do everything in their power to prevent it. MPs must contact High Command for approval and get approval before taking any action against the '''Commanding Officer'''. If there is no '''Commanding Officer''', the '''Commander''' of the operation may be arrested, but High Command must be notified after the fact through fax. | |||
Should a mutiny be successful and the '''Commander''' is deposed or surrenders, MPs should hold the deposed person in confinement if their freedom would reignite the conflict. | |||
==Self-Defense and the Defense of Others== | |||
Criminal charges are not to be applied to those who use force on others when defending themselves from illegal use of force, so long as they defend themselves with proportional force. This right extends to the defense of others, should there be a reason to believe they are in lethal danger. This provision does not apply to lawful killings such as executions. | |||
* Proportional Force | |||
** Punching against being punched. | |||
** Melee weapons against melee weapons. | |||
** Guns against guns. | |||
** The person defending should only return with lethal force until the other person is unable to attack the defendant. | |||
*** The defendant should notify MP’s or his command about the use of self-defense. | |||
* The person being attacked should also look to get away from the other attacker if possible, and alert the MP’s. | |||
== Emergency Situations == | |||
In emergency situations such as a significant boarding action or a compromised brig imprisoned personnel may be released by the CMP if they have reason to believe they will not be a threat or hindrance to USCM personnel during the course of the emergency, particularly so if they consistently displayed good behavior. | |||
If the imprisoned personnel are denied the release or are clearly too dangerous or detrimental to the survival of the USS Almayer’s crew if released, they are to be either escorted to an escape pod while in the custody of a commissioned officer or MP charged with maintaining their safety. A normal Red Alert is not sufficient reason for a release unless the ship is being overrun by a large hostile force. | |||
= Synthetic Units and Marine Law. = | |||
== The Almayer Synthetics == | |||
The Almayer Synthetics are coded to not be able to break Marine Law and can, therefore, not be arrested unless High Command has approved their arrest beforehand through a fax. The synthetic units are also granted the same rights and privileges as a regular marine. | |||
* If any MP believes the Synthetic unit has broken Marine Law, this should be faxed to High Command and taken up to the Synthetic Council. | |||
* If an officer orders the arrest of a Synthetic, the MP must ignore the order and inform the officer he must fax High Command for them to allow the arrest of the synthetic. | |||
* Any other synthetic units not directly a part of the USCM does not have this arrest immunity. | |||
== Survivor Synthetics == | |||
* Weyland-Yutani and the USCM are business partners, and as such, Weyland-Yutani synths (Colony Synth) are granted similar rights and privileges as the Almayer Synth, but may have their arrest ordered by the '''Commander''' or CMP without a need to fax High Command. | |||
* The Synths are afforded the same rights and protections under the marine law as though they were an Almayer Synth. | |||
* Survivor Synth’s that act subversive to the USCM (taking highly valuable supplies without request, deconstructing defenses, etc.) can be declared rogue by the CO/XO or current acting '''Commander'''. | |||
** Once declared rogue, the Synth loses any protection it has and may be taken down freely. | |||
=Commanding Officer Provisions= | |||
==Arrest Immunity== | |||
The '''Commanding Officer''' is not above Marine Law. However, they may not be arrested without the explicit permission of High Command. Should the '''Commanding Officer''' break Marine Law, High Command may be contacted via fax for permission to arrest the '''Commanding Officer'''. The right to contact High Command may not be denied. | |||
If the '''Commanding Officer''' has been deposed due to a mutiny, the MPs should hold the deposed '''Commanding Officer''' in confinement if their freedom would reignite the conflict; once a '''Commanding Officer''' has been deposed, they lose their arrest immunity and are no longer considered the '''Commander'''. | |||
==Execution Privileges== | |||
The '''Commanding Officer''' may perform Battlefield Executions. This means they may '''personally''' execute anyone under their authority on the ship or Area of Operations without warning or procedure '''unless in MP Custody''', provided their words or actions fulfill one of the following conditions: | |||
* A threat to your command. Credibly attempting to or threatening to undermine your command, or attempting to remove your command through '''illegal''' means. (Minor insults, disagreements, or being faxed about to high command is not undermining your command. Countermanding or refusing to follow orders is.) | |||
* A threat to persons. Credibly threatening and attempting to do harm to the '''Commanding Officer''' or to someone while in the '''Commanding Officer''''s presence. | |||
* A threat to the ship or operation. Credibly threatening or attempting to do damage to the ship, the USCM, or operation while in the '''Commanding Officer'''’s presence. | |||
Battlefield Executions should not be done in such a way it creates collateral damage or risks involving innocent parties or persons, they should be performed in person and target each individual individually. For example, the Orbital Cannon may not be used for BE's. | |||
Upon completion of a battlefield execution, an announcement must be made within a reasonable time explaining why the person was executed and noting their name and position. The '''Commanding Officer''' may not Battlefield Execute a person in custody of the MPs (securely restrained or brigged) unless performing a normal execution is not possible (such as during a Delta Alert). | |||
Additionally, the '''Commanding Officer''' may request permission to execute prisoners in ways different from Firing Squad or Lethal Injection to High Command or authorize nonstandard methods of execution in emergencies where the normal procedure is impossible. | |||
== Escort Missions == | |||
The '''Commanding Officer''' can request up to two MP’s to escort him planetside, no more may participate. Should the '''Commanding Officer''' be incapacitated then the escorting MP's are to try and recover the '''Commanding Officer''''s body. Should this not be possible they are to return shipside. During the escort mission it is required the '''Commanding Officer''' and MP's follow the Escort mission rules written below: | |||
* Deployed MP’s focus is to keep the '''Commanding Officer''' Secure at all times. Not enforce Marine law. | |||
* MP's have to remain within Line of Sight to the '''Commanding Officer''' at all times to the best of their ability. | |||
** If the '''Commanding Officer''' orders the MP to do something that would put the MP outside line of sight, the MP may not do it. | |||
* There has to be at least one MP on the Almayer at all times. The CMP must always remain onboard and can be counted as the needed MP for Escort missions. | |||
== Pardons == | |||
The '''Commanding Officer''' may exceptionally pardon criminals by name, and which crimes they are being pardoned for if they believe it is in the best interests of the operation. Only Minor and Major crimes may be pardoned. | |||
Capital offenders may not be pardoned except in special circumstances with the permission of High Command. The Chief MP or, in their absence, an MP may appeal pardons to High Command via fax. The '''Commanding Officer''' may be held responsible for further criminal actions committed by those they pardon, and should High Command reverse the decision; they must ensure the condemned return to serve their time without incident. | |||
Failure to do so may result in removal and arrest at the discretion of High Command. If any MP thinks the pardon was wrongfully done they should inform High Command about it as well as the CO Council. | |||
* When anyone of the rank '''Commanding Officer''' or above performs a pardon, they must know the crimes committed and roughly when they were committed. | |||
* The person performing the Pardon must announce it, the reason to why they are being pardoned, name of the marine and the crimes the marine was pardoned from. As long as the announcement is made, the '''Commanding Officer''' does not need to be there for the release itself. | |||
== Demotion Clause == | |||
The '''Commanding Officer''' may demote or discharge USCM personnel below his position if the personnel have commited a major crime. The demotion should fit with the severity and remain within the department. One can not demote someone from an engineering position to a medical one. | |||
==General Article NJPs== | |||
The '''Commanding Officer''' may issue NJPs at any time should they find a marine’s behavior inappropriate or contrary to good order and conduct and deserving of punishment even if they have not committed a crime as specified in Marine Law, such as for comporting themselves in an unprofessional manner, failing to complete a job in satisfactory conditions or failing to uphold standards of good order. | |||
==Deputizing== | |||
The '''Commanding Officer''' may deputize the Executive Officer, Staff Officers or Synthethic to make arrests and enforce Marine Law should MPs be unavailable or unable to respond in a timely manner. When Deputized, one is required to follow Marine Law like an MP. | |||
=USCM Provost Office= | |||
==The Provost== | |||
Members of the USCM Provost Office hold significant weight on how Marine Law is handled in their operational areas. In the event that Marine Law is being mishandled aboard a USCM Vessel or within the AO of a USCM Vessel, USCM High Command may see fit to dispatch a Provost Team. This team may range from an Inspector and their escort visiting the site and laying down the law, or a team of Enforcers showing why breaking the law is a bad idea. | |||
==Authority== | |||
* Members of the Provost Office obey only their direct superiors and are not beholden to the Marine Chain of Command. | |||
* Provost Inspectors and above are the final word on Marine Law in their AO. | |||
* Provost Advisors do not hold any direct authority themselves, however they are expected to ensure Marine Law is correctly handled. | |||
* Provost Marshals are not required to follow Marine Law, with the exception of making announcements regarding Battlefield Executions. | |||
===Contact Information=== | |||
'''Marine Law is Currently handled by Provost Chief Marshal Admiral Claymore Allister''' | |||
* '''Contact: “Nanu#3012” on the USCM Galactic Discord Server.''' | |||
=SOP= | |||
===== Verbiage: ===== | |||
To ensure clarity within this document certain terms are used for certain things. Here is a small list to help promote clarity. | |||
* '''Commanding Officer:''' A whitelisted USCM Commanding Officer. Anything with the words '''Commanding Officer''' only applies to Whitelisted USCM Commanding Officers. These rights cannot be transferred. | |||
* '''Commander:''' The current Commander of this ship. Anything that mentions the '''Commander''' also applies to acting Commanders. These rights are transferable to any new Commander, proceeding down the Chain of Command. | |||
* '''MP:''' Military police. These rights also include deputized XO’s, SO’s, or Synthetics who are dealing with Marine Law. These rights cannot be transferred. | |||
* '''Officer:''' A person who is commissioned into the USCM and thus Commissioned Officers. These rights cannot be transferred. | |||
* For all other roles and mentions, a specific person can be appointed if the specific role is not available, but the chain of command should be followed if possible. This also means these rights are transferable. Only the current '''Commander''' may appoint people to a new position. | |||
= Foreword: The Commanding Officer = | |||
The '''Commanding Officer''' of a vessel holds certain privileges as outlined in Marine Law. Additionally, they may reasonably alter General Regulations within Standard Operating Procedure so long as these alterations do not contradict Marine Law or go against the SOP’s listed as unavailable for change. Should there be concerns about the exercise of this privilege, any personnel may contact High Command to inquire about the legitimacy of such changes and request they be overturned, The '''Commanding Officer''' may also face punishment. This privilege is not extended to anyone taking up command in the '''Commanding Officer'''’s absence. | |||
* Military Police must be informed of any changes made to the SOP '''before''' its implemented. | |||
* The SOP may not be modified to the extent of griefing or physically burdening marines. Modifications such as “marines must walk only” are prohibited, as is modifying SOP to imprison a marine for a custom offense with malicious intent. | |||
** Standard-issued equipment to Marines that can be found in their squad preparations and requisitions can not be restricted or prohibited in any way. Marines reserve the right to freely carry and use the equipment they are provided with. | |||
== General Regulations == | |||
=== Rules of Engagement === | |||
The following are the standard rules of engagement. They may be modified by the '''Commander''' as necessary in accordance with AO developments. | |||
* Any potentially useful equipment found in the AO such as weapons or tools may be requisitioned for military use by any USCM personnel with the rank of SSGT and above. | |||
* Buildings and obstacles within the AO may be constructed or deconstructed in accordance with strategic or tactical directives. The use of plastic explosives is authorized for demolitions. | |||
* Wildlife is not to be needlessly hunted if passive. Any hostile wildlife or wildlife that approaches the perimeter of FOBs, supply lines or compromises the personal space of marines or their formation may be shot on sight. | |||
* Humans that are not overtly hostiles are to be halted and their intentions uncovered. Survivors are to be debriefed and be given the option to board the Almayer as a passenger, they may be offered this freely. | |||
* Other military or paramilitary entities may be allowed to continue their operations if they prove beneficial or indifferent to USCM interests. | |||
* The use of force is authorized to disable non-compliant personnel. Hostile personnel may be killed on sight. | |||
=== Communication Procedure === | |||
Communication over USCM radio and USCM announcements should be done in English to maintain clear and concise communication. Other languages and speech forms may be used freely outside of this. | |||
== Equipment == | |||
=== Standard issue equipment === | |||
Standard issue equipment is defined as any military uniform, armor, weapon or accessory personnel may find in their crew locker, as well as those they emerge from cryosleep with and any equipment normally available for issue by the Requisitions Department. | |||
Additionally, the '''Commanding Officer''' may issue special equipment on a case by case basis, such as special headsets for ease of communications or special weaponry for certain marines or squads so long as it does not contradict Marine Law. Heads of Staff may also assign their spare headsets to members of their department. Alcohol may be stored in the Officer’s Mess, Commanding Officer’s Mess, Commanding Officer’s Quarters and CL’s Private Quarters. | |||
=== Uniform Regulations === | |||
USCM and USCM-affiliated personnel are required to be wearing appropriate clothing during operations. Marines and MPs should be wearing their uniform, boots, and armor at a minimum. Other crew must wear their uniform and assigned footwear, or a standard issue replacement. Headwear, if any is worn, must be your properly assigned headgear, or an acceptable replacement. | |||
* The '''Commanding Officer''' may not authorize an SOP change for uniform regulations to allow personnel to deploy without clothes or a lack of uniform. | |||
* Department specific uniforms and headgear are limited to the persons within that department unless given out by the head of the department or '''Commander'''. | |||
** MP's must always use their department-specific headgear. | |||
** One should not use other head of department's uniforms or headgear unless approved by ones own head of department. | |||
** One is free to fold or otherwise shorten their uniform at their discretion. | |||
=== Equipment Handling Procedure === | |||
Aboard the ship, weapons must remain holstered when not in use. Under normal circumstances, weapons may only be fired in the firing range. Weaponry may not be left unattended unless it is properly secured in spaces intended for it (weapon racks, gun cabinets, etc.). Medicines may not be left out in the open. All pills must be contained within properly labeled pill bottles, and syringes, autoinjectors, surgery tools, and other medical devices must be placed within their designated containers (surgery trays, medical bags, etc.) | |||
=== Authorized Weapons - Code Restrictions === | |||
* '''Code Green''' - Authorized Weapons may be carried by deploying marines (any standard issue weapon or weapon ordered from requisitions), security (non-lethals and sidearms only, not riot gear such as beanbags) and any personnel issued with a weapon upon the start of an operation. | |||
* '''Code Blue''' - All crew are authorized pistols. Military Police may carry any lethal weapons to subdue non-human threats. Military Police may use non-lethal riot gear to subdue Marines during a Mutiny or large gatherings of insubordinate personnel. Flashbangs are considered a Riot tool. | |||
* '''Code Red''' - No Weapon Restrictions. | |||
* '''Code Delta''' - Normally happens when one of the Dropships crashes on the Almayer. You are authorized to use ANY kind of weaponry. The acting '''Commander''' may order a general Evacuation, Self Destruction of the ship, or hold the Almayer. | |||
* '''Exception:''' Firearm use and possession are allowed if you or someone you are responsible for are in immediate, life-threatening danger and the appropriate code-level has not been set. | |||
== Ship modifications == | |||
The ship may only be modified with approval from the '''Commander'''. The Chief Engineer can also approve changes to the ship, but should it affect a department it requires the Head of Department to approve of it as well. The Military Police must be notified of changes being made '''prior''' to them taking effect. | |||
* The '''Commander''' has final authority over changes on board the ship. | |||
= <span style="color:red">Non-Modifiable</span> Standard Operating Procedure = | |||
The SOP written below may only be modified with High Command's permission and not solely by the '''Commanding Officer'''. | |||
== Conduct of Briefing == | |||
The '''Commanding Officer''' or '''Commander''' is to ensure a proper briefing before any operation is being held. The briefing should be performed in an area where a proper inspection of ready personnel and personnel can hear any orders. Areas that interfere with non-combat personnel or support personnel shall be avoided (Medbay, Research, Dropship) It is recommended to use the briefing room, conference room, or an open area such as the Hanger. | |||
The briefing performed must at least involve the Squad Leaders as well as CiC personnel, which includes the on-duty Staff Officers unless they are performing other essential roles. Failure to adhere to this will incur Neglect of Duty Charges. | |||
* This procedure may be skipped in the event of Delta alert or another Emergency situation. | |||
== Armories == | |||
Special equipment found in armories such as Mk221s is not allowed to be handed out to non-officers without a clear, understandable, and urgent reason behind doing so. The Commanding Officer's M46C is not to be handed out. | |||
One may not send items stored in the Armory as part of a supply drop, give them away as rewards/prizes, or form a squad that uses such equipment as standard. | |||
* The '''Commander''' may hand them out to deploying CIC staff as part of their standard equipment. | |||
* Armory equipment may be handed out to all personnel during boarding or a Code Red or Delta scenario. Officers should be prioritized before enlisted. | |||
== Department SOP and Heads of Staff == | |||
Specific Department orders and their standard procedures are listed here. These should always be followed and carried out by the department personnel. The head of the department holds responsibility for his department and answers directly to the '''Commander''' of the ship. Department heads are not allowed to deploy to the AO, with the exception of the CMP and CE. Following this, anyone that intends to deploy requires permission from either the head of their department or the '''Commander''', where the '''Commander''' can overrule the department head. | |||
=== Medical === | |||
The Chief Medical Officer has final say over the medbay and medical procedures onboard the Almayer, except when overridden by the '''Commander'''. They may authorize or prohibit experiments at their discretion, set medbay procedures, and fire or hire civilians working in their department. They may only fire medbay staff in the case they have performed a Marine Law violation. When in medbay all personnel, excluding the '''Commander''', are required to listen to and obey the orders of the CMO. | |||
During Delta Emergency Alerts, any medical personnel is to either get to the escape pods and evacuate the ship, or hold in safe locations with marines, to provide medical support for the wounded troops. | |||
=== Requisitions === | |||
The Requisitions Officer has control over the requisitions bay and the right to decline service to any member of the crew, including other officers. No equipment may be taken from the Requisitions Bay by non-requisitions personnel without the RO’s approval. His decisions on such matters may only be overridden by the '''Commander'''. | |||
During Delta Emergency Alerts, the Requisitions Department is to follow orders from Command. All Requisitions personnel are to join standard marines in either holding the Almayer or Evacuate the ship as well as getting Civilian personnel into safety, depending on the orders given by the Command Staff. | |||
=== Engineering === | |||
The Chief Engineer is in charge of modifications made to the ship as well as performing repairs, maintenance, and overall structure changes. The Ordnance Technicians are also under the Chief Engineer and their department a part of Engineering as a whole. The CE is still required to follow the Ship modifications SOP. The CE is directly below the '''Commander''', but may only be overridden by the '''Commanding Officer'''. | |||
During Delta Emergency Alerts, the Engineering Department is to follow orders from Command. All Engineering personnel are to join standard marines in either holding the Almayer or Evacuate the ship as well as getting Civilian personnel into safety, depending on the orders given by the Command Staff. | |||
* The CE is allowed to deploy to the FOB if there’s an XO on board, and they require permission from the '''Commander'''. They may deploy with the purpose of building the FOB, securing Tcomms, etc. and must leave should it fall under siege. | |||
=== Security === | |||
The '''Commanding Officer''' has the final say on law enforcement in his operational area as outlined in Marine Law. It is the duty of the Chief MP to ensure the procedure is observed and the law is carried out in a just manner. Should the Chief MP believe the '''Commanding Officer''' Is abusing his position, he must contact High Command for permission to relieve him. | |||
MPs have a duty to enforce Marine Law and ensure order is maintained, and breaking Marine Law would incur in neglect of duty charges. To this end, other members of the crew may not interfere with their actions when enforcing the law, such as barring them from entering an area if they have reason to be there. However, when ordered to, MPs must leave sensitive areas such as Operation Theatres unless performing an arrest. Additionally, MPs have a duty to keep the ship and shipside crew safe. In such matters, they must obey the orders of officers in accordance with their position within the ship. | |||
== Third-Party Personnel == | |||
Marines are encouraged to peacefully recover any third-party personnel found in an area of operations and offer them refuge within their ship. All personnel recovered from a combat zone must be searched on arrival and their weapons and unauthorized items secured within the Brig performed by the MP's. They may keep their clothes and tools, provided they are not used for criminal purposes. | |||
* Survivors may refuse to answer questions and use their right to remain silent. They may not be punished for this. | |||
* Should the civilians deploy to the area of operations again they may request to be given back their gear and an MP must escort them to the dropship to make sure they deploy. Returning Civilians will have to be searched again but may skip the medical check. | |||
They must also be provided with adequate medical care and sustenance. Civilian personnel recovered may be given a temporary junior position in a department or join the USCM should their qualifications allow for it as outlined in the Employment procedure by the '''Commander'''. Survivors employed by the USCM may keep their weapons if their position permits them to be armed. | |||
* Third-Party Military or Paramilitary forces may be allowed to keep their weaponry, provided their presence is beneficial to the operation. | |||
=== Eviction of Survivors === | |||
Survivors can only be evicted or denied access to the ship in these cases: The '''Commanding Officer''' can overrule either decision and the '''Commander''' may overrule the CMP. | |||
* Should a survivor commit a Major crime the '''Commander''' or CMP may choose to evict them or refuse entrance to the Ship after their sentence has been completed. Once the survivor is evicted, they are barred from boarding the Ship again. | |||
* Should the survivor be confirmed to have any confirmed ties to a military or paramilitary organization. The '''Commander''' or CMP may bar the person from entering. | |||
== Employment Regulations == | |||
=== Demotion and Termination Procedure === | |||
For crimes with the punishment of demotion or termination USCM affiliated personnel may be demoted to a more junior position within their department (or into the Operations department in the XO’s case) If that position does not exist, they can be terminated. Should the '''Commander''' wish, he may turn any demotion to a termination instead allowing them access only to the common areas of the ship. | |||
== Employment Procedure == | |||
Personnel recovered from the Area of Operations may be temporarily employed in the Requisitions, Engineering or Medical department according to their skills or join the forces of USCM if the current '''Commander''' allows it under the rank of PVT. Employed personnel must be given an ID identifying them in their new position and given access to their work area. Employed personnel are given a junior position and must obey the orders of all Almayer personnel assigned to that department. | |||
=== Restricted Areas and Access Modification === | |||
Personnel may only legally access areas their ID grants them passage to unless someone responsible for the area allows them entry. The '''Commander''' may restrict anyone from accessing any area of the ship. Heads of Staff may evict anyone from their departments except the '''Commander'''. | |||
The '''Commanding Officer''' may modify the access afforded to any person’s ID card at will. (No all-access| Server Rules). The '''Commander''' may modify access to all departments and grant access to all departments with the Head of Department's approval. During emergencies, such as missing Command Staff, officers may modify their own access if required. | |||
Anyone with access to a department may grant others access to that area but may be overruled by the head of the department. The '''Commanding Officer''' can overrule Head of Departments, but a regular '''Commander''' may not. |
Latest revision as of 08:43, 22 December 2021
Marine Ranks
Ranks and Command
While rank is to be respected at all times, during normal operations, command is determined by position. If someone is given conflicting orders, they must give priority to those of their department’s superiors. The Commanding Officer’s authority is absolute and all personnel aboard must defer to his authority with the exception of specially dispatched officials from High Command or other Diplomatically Immune officials. The following section determines whose orders crew members are bound to follow.
- Enlisted: Enlisted personnel must obey any lawful order given to them by commissioned officers, with priority given to the CO, XO and those of their department. Additionally, enlisted combat marines must obey the orders of enlisted personnel with higher rank than theirs.
- Officers: Officers have authority over their own department but must obey the orders of the CO and XO or the person in command of the operation.
- Civilians: While in the AO(Area of Operation), all civilians must comply with orders given by military personnel. On ship, Civilians are under the direct authority of the Command and Security departments. They must obey their orders, but are not required to obey the orders of any other military personnel unless they are placed in a department, in which case they are also under the authority of all crewmembers of that department.
Succession/Chain of Command
Should the Commanding Officer become unfit to command, be it due to absence, SSD, Death, imprisonment or other circumstances, the next person on this list assumes command. The person in command of the operation does not assume their superior’s rank, title or powers such as access changes or ship modification, but other personnel must follow their orders that pertain to directing the operation such as construction or requisitions orders.
- Commanding Officer
- Executive Officer
- Chief Engineer
- Requisitions Officer
- Chief MP
- Staff Officer
- Warden
- Pilot Officer
- Senior Enlisted Advisor
- Military Police
- Squad Leader (Starts at Alpha and goes through the squads)
- Ranking military personnel
Departments and Ranks
These are the departments which make up the USCM.
Command
Job | Rank | Rating |
---|---|---|
Commanding Officer | Major/Lt. Colonel (O4/O5) | Officer |
Executive Officer | Captain (O3) | Officer |
Staff Officer | Second Lieutenant (O1) | Officer |
Operations
Job | Rank | Rating |
---|---|---|
Pilot Officer | Second Lieutenant (O1) | Officer |
Dropship Crew Chief | Sergeant (E5) | Enlisted |
Vehicle Crewman | Corporal (E4) | Enlisted |
Marine Squads
Job | Rank | Rating |
---|---|---|
Squad Leader | Sergeant (E5) | Enlisted |
Squad Radio Telephone Operator | Corporal (E4) | Enlisted |
Squad Specialist | Lance Corporal (E3) | Enlisted |
Squad Smartgunner | Lance Corporal (E3) | Enlisted |
Squad Engineer | Lance Corporal (E3) | Enlisted |
Squad Medic | Lance Corporal (E3) | Enlisted |
Squad Marine | Private/Private First Class (E1/E2) | Enlisted |
Military Police
Job | Rank | Rating |
---|---|---|
Chief MP | First Lieutenant (O2) | Officer |
Warden | Second Lieutenant (O1) | Officer |
Military Police | Staff Sergeant (E6) | Enlisted |
Military Police Cadet | Corporal (E4) | Enlisted |
Engineering
Job | Rank | Rating |
---|---|---|
Chief Engineer | First Lieutenant (O2) | Officer |
Ordnance Technician | Corporal (E4) | Enlisted |
Maintenance Technician | Private First class (E2) | Enlisted |
Requisitions
Job | Rank | Rating |
---|---|---|
Requisitions Officer | First Lieutenant (O2) | Officer |
Cargo Technician | Private First Class (E2) | Enlisted |
Medical
Job | Rank | Rating |
---|---|---|
Chief Medical Officer | First Lieutenant (O2) | Officer |
Doctor | Second Lieutenant (O1) | Officer |
Researcher | Second Lieutenant (O1) | Officer |
Nurse | Sergeant (E5) | Enlisted |
Others
Job | Rank | Rating |
---|---|---|
Senior Enlisted Advisor | Gunnery Sergeant-Sergeant Major (E7/E8(E)/E9(E)) | Enlisted |
Mess Sergeant | Private First Class (E2) | Enlisted |
Corporate Liaison | N/A | Civilian |
Synthetic | N/A | N/A |
USCM Ranks
Rank Terminology
Paygrade: | Description: |
---|---|
Enlisted. E.g. a person who is enlisted into the USCM. | |
Officer. E.g. a person who is commissioned into the USCM. | |
Member of the Provost Office. E.g. A Provost Inspector. |
Classifications: | Description: |
---|---|
Non-commissioned officer (any enlisted above Grade 2). | |
Senior non-commissioned officer (any enlisted above Grade 5). | |
Any officer of Grade 4 or higher. | |
Any officer above Grade 6 |
Officers
*Note: Members of the CO council get the honorary title of Lt. Colonel, this is only a fluff title in normal rounds.
Paygrade: | Rank Name: | Abbreviation: | Jobs: |
---|---|---|---|
O10C | Commandant of the Marine Corps | CMC | N/A |
O10 | General | Gen. | N/A |
O9 | Lieutenant General | LtGen. | N/A |
O8 | Major General | MajGen | N/A |
O7 | Brigadier General | BGen | N/A |
O6 | Colonel | Col | N/A |
O5 | Lieutenant Colonel | Lt.Col | CO Council |
O4 | Major | Maj | CO |
O3 | Captain | CPT | XO |
O2 | First Lieutenant | 1stLT | CE, CMP, RO, CMO |
O1 | Second Lieutenant | 2ndLT | PO, SO, Warden, Doctor, Researcher |
Enlisted
Paygrade: | Rank Name: | Abbreviation: | Jobs: |
---|---|---|---|
E9C | Command Sergeant Major (SNCO) | CSGM | N/A |
E9E | Master Gunnery Sergeant (SNCO) | MGySGT | N/A |
E9 | Sergeant Major (SNCO) | SGM | N/A |
E8E | Master Sergeant (SNCO) | MSGT | N/A |
E8 | First Sergeant (SNCO) | 1stSGT | SEA |
E7 | Gunnery Sergeant, (SNCO) | GySGT | SEA |
E6 | Staff Sergeant (SNCO) | SSGT | MP |
E5 | Sergeant (NCO) | SGT | SL, Nurse |
E4 | Corporal (NCO) | CPL | RTO, VC, OT |
E3 | Lance Corporal (NCO) | LCPL | Medic, Engineer, Smartgunner, Specialist |
E2 | Private First Class | PFC | Standard, MT, CT, Mess Sergeant |
E1 | Private | PVT | Standard |
Provost Office
Paygrade: | Rank Name: | Abbreviation: | Jobs: |
---|---|---|---|
PvCM (O10C) | Provost Chief Marshal | PCM | Provost Chief Marshal |
PvSM (O9) | Vice Admiral | VADM | Provost Sector Marshal |
PvM (O8) | Rear Admiral | RADM | Provost Marshal |
PvI | Inspector | Insp | Provost Inspector |
PvTML, PvA (E9) | Master Chief Petty Officer (MCPO) | MCPO | Provost Team Leader, Provost Advisor |
PvE (E8) | Senior Chief Petty Officer (SCPO) | SCPO | Provost Enforcer |
PvO (E7) | Chief Petty Officer (CPO) | CPO | Provost Officer |
Marine Law
Uniform Code of Military Justice
Laws and Punishments
Verbiage:
To ensure clarity within this document, certain terms are used for certain things. Here is a small list to help promote clarification.
- Commanding Officer: A whitelisted USCM Commanding Officer. Anything with the words Commanding Officer only applies to Whitelisted USCM Commanding Officers. These rights cannot be transferred.
- Commander: The current Commander of this ship. Anything that mentions the Commander also applies to acting Commanders. These rights are transferable to any new Commander, proceeding down the Chain of Command.
- MP: Military police. These rights also include deputized XO’s, SO’s, or Synthetics who are dealing with Marine Law. These rights cannot be transferred.
- Officer: A person who is commissioned into the USCM and thus Commissioned Officers. These rights cannot be transferred.
- For all other roles and mentions, a specific person can be appointed if the specific role is not available, but the chain of command should be followed if possible. This also means these rights are transferable. Only the current Commander may appoint people to a new position.
Charges: Charges are added into an automated computer system, The Jurisdictional Automated System (JAS) decides on a timer depending on the charges selected. The JAS will decide timers fully by itself. For appeals/pardons, see the “Appeal and Pardon” section. Brig timers will not exceed 30 minutes unless in the case of a Capital Crime or when crimes are performed while jailed. If a capital crime is committed while jailed the offending person has their time upgraded to the Capital Crime punishment.
Anyone employed on a USCM ship is expected to follow all aspects of ML. This means civilians such as Doctors and the Corporate Liason have to remain respectful. The CL and CMO are considered to be bellow the current Commander directly. Doctors and CMO are held to their department standing orders and should not be ordered unless the Commander wills it.
The CMP can only be arrested if approved by the Commander or High Command. Any MP's can only be arrested if approved by the Commander or CMP. The Commander has the final say.
Aiding, abetting, conspiring:Assisting others in committing a crime, directly or indirectly, encouraging them to commit one (including bribery), conspiring or attempting to commit a crime will be treated as having committed that crime with regards to punishment. False witness statements and testimonies also fall under this law.
Spirit of The Law
The laws written are meant as intended by USCM High Command and not by word alone. The laws written are meant as intended by their spirit and not necessarily exact wording, should MP's disagree on edge cases the Marine Law rank structure must be followed. High Command > Commanding Officer > CMP > Warden > MP > MP Cadet.
Optional
These can be added on to any existing charge as needed.
Charge | Description | Punishment | Punishment |
---|---|---|---|
Resisting Arrest | To resist a lawful arrest or search by a Military Police officer.
Minor:
Major:
|
Completion of the Search | 10 Minutes |
Aiding and Abetting |
Assisting others in committing a crime, directly or indirectly, or encouraging them to commit one. Any person Aiding and Abetting is required to be told the crimes of the person they aided. |
Same punishment as the crime committed | |
Disorderly Conduct in Confinement |
To cause disruption in a significant manner while in Brig and under arrest. This can be added on to any charge. This offense stacks. Minor:
Major:
|
7.5 Minutes | 15 Minutes |
Crimes
Charge | Description | Minor Punishment | Major Punishment |
---|---|---|---|
Damage to Government Property |
Damaging the ship or making any unauthorized modifications to it as outlined in Standard Operating Procedure.
Minor:
Major:
|
Return ship to its exact previous state or 7.5 Minutes. | 10 Minutes |
Insubordination |
Failing to follow a lawful order from a superior person of rank or position. Or disrespecting someone of a higher rank or position that is not an officer.
Minor:
Major:
|
7.5 Minutes | 15 Minutes |
Interference |
Interfering in a legal arrest being performed. Minor:
Major:
|
7.5 Minutes | 15 Minutes |
Contraband | Possessing or distributing controlled substances or unauthorized items or weapons as defined in Standard Operating Procedure or impairing, intoxicating or addictive drugs such as Mindbreaker, this does not include custom mixes or dosages of medicinal drugs.
Minor:
Major:
|
7.5 Minutes; Confiscation of contraband items | 15 Minutes; Confiscation of contraband items |
Minor Crimes
Charge | Description | Punishment |
---|---|---|
Failure to Follow Procedure | Failing to follow the regulations found in the Standard Operating Procedure. | 10 Minutes; Equipment confiscation |
Hooliganism | Behavior that is generally disruptive to the ship and crew that classifies as low-level shenanigans not deserving of more severe punishment. Things such as excessive window knocking, force-feeding other marines or failing to conduct oneself properly during the briefing, such as climbing the Briefing overview. | NJP |
Trespassing | Unauthorized access of an area which a person does not have access to at the beginning of the shift or without command/superior approval. | Escort out of the unauthorized area or 7.5 minutes. |
Intoxication | To consume alcohol or other substances such as alcohol or hallucinogenic drugs resulting in impaired job performance. | 10 Minutes |
Theft | To take items (or property) from another person or entity without their express permission, or to retain possession of items that have been taken without permission. | 10 minutes; item returned to the owner |
Disrespecting a superior Officer | Using offensive names or being directly disrespectful to someone of a Commissioned Officer of higher rank or position. | 10 Minutes |
Major Crimes
Charge | Description | Punishment |
---|---|---|
Disorderly Conduct | Directly and intentionally disrupting primary operations of the ship. Fighting in the RO line, disrupting the briefing. | 10 Minutes |
Subterfuge | Carrying out objectives or being tied to material that describe planned actions that go against the USCM. Strong proof is required that the individual is working against USCM. | 15 Minutes and Termination of ID + Discharge to planet. |
Neglect of duty | Failure to perform one’s role to an acceptable standard. For example, a Commander failing to properly organize and ensure his personnel are given orders, failing to follow proper procedure in detriment of one’s duties, or ship crew leaving the ship or their post without authorization from the Commander or their Department Head. | 15 Minutes |
Assault | To threaten or use physical force against someone with ill intent, but without intent to kill. | 15 Minutes |
Prevarication | To intentionally order the arrest of a person on false charges who is then found to be innocent, or to apply an improper or abusive NJP. | 20 Minutes |
Manslaughter | Killing someone without malicious intent. Manslaughter may be applied if someone dies as a result of a fight where the intent was not to kill. | 20 Minutes; Demotion |
Assault with a deadly weapon | To threaten or use physical force against someone with ill intent and with a lethal weapon such as a sidearm, blade, or rifle but not attempting to murder them. | 20 Minutes |
Illegal Confinement | Unlawfully detaining a person against their will. Includes, kidnapping, hostage-taking, and confining people in cells without charging them for a crime. It does not apply to Prisoners of War. | 20 Minutes |
Cruelty to Animals | Injuring or killing any domestic animal or wild life with malicious intent. Research monkeys used for chemical research, scientific purposes or hostile wildlife are exempt. | 30 Minutes |
Sexual Harassment | Unwelcome sexual advances, verbal or physical conduct of a sexual nature. Creating an intimidating, hostile, or offensive work environment from the harassment. | 30 Minutes |
Capital Crimes
Charge | Description | Punishment |
---|---|---|
Jailbreak/Escape | To escape, assist in an escape, attempt escape, or be willfully and knowingly broken out from your cell.
|
Execution Or Permanent Confinement - Demotion |
Insanity | Acting in such a manner which makes the offender not sound clear of mind. The person in the position of CMO or Synthetic can declare insanity on a Marine if the Marine is believed to not be of sound mind.
The Marine, once cleared to be of sound mind, may be released from this particular charge.
|
Permanent Confinement - Demotion |
Attempted Murder | Attempting to murder a person but failing to do so. If the evidence shows that the arrested person was clearly trying to kill someone with ill intent but failed in the action itself. | Execution Or Permanent Confinement - Demotion |
Murder or Unauthorized Execution | Killing someone with malicious intent. This includes Synthetic units. The charge applies even if the victim is later revived. Executions are only authorized as outlined in the Execution Procedure. | Execution Or Permanent confinement - Demotion |
Sedition | To engage in actions or refuse to follow orders as to overthrow or usurp the legitimate command structure. Creating a massive threat to the ship without the knowledge and approval of the Commander falls under sedition. | Execution Or Permanent confinement - Demotion |
Desertion | Refusing to carry out the duties essential to one’s post or abandoning post unauthorized, without intent to return. (Retreating from the planet when the FOB is breached is not Desertion, refusing to return when ordered is). | Execution Or Permanent confinement - Demotion |
- Note: this list is not comprehensive of all things that would violate the law. Doing so would be impossible and require an inordinate amount of time. Something that would obviously be a serious crime in the United States, e.g. Cannibalism, is still a violation of Marine Law. Clarifications are subject to situations arising.
Non-Judicial Punishments (NJPs)
For Minor Crimes, MP’s or SEA may administer a Non-Judicial Punishment instead of an arrest or brig sentence. NJPs may not be issued to someone they wouldn't otherwise be able to arrest. This would be the Commanding Officer, CMP, MP, SEA, and so forth. If a person refuses an NJP they are to serve the original charge or a 10 minute brig sentence if none exists. Accepting the NJP requires waiving the right to appeal.
NJP's can be given to people in a cell at any point in time unless the total sentence they are serving is above 10 Minutes or a major crime. The decision to offer a NJP cannot be overruled by someone higher on the mp ranking structure. The NJP can not take longer then the remaining time on their timer.
Further Information:
This may range from reprimands or PT to extra duties or reassignment to a new post, but may not be a risk to the marine’s health. The time on an NJP can not last more than the brig timer would be, and can at maximum last 10 Minutes if there is not a specified brig timer.
All punishment-related orders to perform tasks outside a marine's assigned duties are considered NJPs and require the subject to have committed a named criminal offense to be issued; the exception is the Commanding Officer’s NJP directive. Failure to comply with the non-judicial punishment will result in a resisting arrest charge in addition to the original sentence, failing to complete the NJP is not a failure to comply so long as a legitimate attempt is made.
Application
The UCMJ applies to all personnel in the vicinity of a USCM Operation or onboard a USCM ship; this includes the Commander, Chief MP, UPP, Freelancers, PMC's, other factions and organizations. The only exceptions are specially dispatched officials from High command or the Provost Marshal Office and Diplomatically Immune Company Executives (not the onboard Liaison). Riot MP ERT’s are also required to follow Marine law as a regular MP.
- On USCM ships and operations, the law is enforced by the MPs and Chief MP, and they operate independently from the normal command structure ONLY in matters related to the enforcement of the Law.
- The Commanding Officer Of the Almayer has the final say on law enforcement within his operational area unless overseen by higher officials of the Provost Marshal Office or High Command.
- The Chief MP is the second highest authority in law enforcement, above even the Executive Officer. While he may perform arrests, it is his duty to administer the brig, ensure records are updated, timers are properly set, the procedure is observed, and to review cases and evidence.
- Military Police may, at their discretion, ignore Minor Crimes unless they are ordered to enforce one. However, they should never break Marine Law themselves - Minor or Major crimes.
- If the life and limb of a ship's crew or other personnel are at risk in a situation, personnel may act in a manner reasonable to preserve them even if such action would otherwise violate marine law.
- Gaining entry to a room the person normally has no access to due to a person's life is in danger - for example.
- Breaking a window, door, or wall where there is a clear belief a person is either dying or mortally wounded on the other side - for example.
- Abuse of this may be met with High Command interference ranging from Execution to payment docking.
- If the life and limb of a ship's crew or other personnel are at risk in a situation, personnel may act in a manner reasonable to preserve them even if such action would otherwise violate marine law.
Lawful Orders
Personnell are required to follow all lawful orders from their superiors and are NOT-required to follow unlawful orders.
- If personnell refuses to follow the order, the personnell must state why they believe it would break Marine Law.
Unlawful orders are those orders that, when carried out, would result in a breach of Marine Law. Giving an unlawful order with ill intent or one that is carried out will see the person who gave the order be given the same punishment as the personnell who carried it out. Orders meant as punishment that would cause personnell to have to Neglect their Duties (such as “go stand here for ten minutes” or “run three laps around the hangar”) are also unlawful unless applied as NJPs.
Officer Requested Arrests
Should a Commissioned Officer order an arrest for a crime, MPs MUST arrest that person. Only the Commander and CMP can order an arrest on an MP. They may arrest and hold that person for ten minutes after they have reached the brig while they gather evidence. Should the suspect be declared innocent of all accused crimes, the requesting officer may incur a Prevarication charge. The time for any crimes the suspect committed as a result of the arrest must still be served, however. The CMP or Commander may order an arrested marine to get an NJP instead of a brig timer for Minor crimes. Should the marine already have been given the option for an NJP but refused to do it, they may not get the chance for another NJP in regard to those charges. An officer must clearly communicate that he wishes the criminal arrested, for the arrest to be compulsory.
Arrest Procedure
Arresting a Suspect
- Inform the Suspect he is under arrest.
- Take down the Suspect if he resists and securely restrain him.
- Move the Suspect to the Brig.
- Inform the Suspect of his Charges before the brig timer starts.
- Inform the Suspect he may file an appeal should he wish so.
Lethal Force
During emergencies such as mutinies and boardings, or against suspects who have used a lethal weapon against law enforcement or other personnel, the Chief MP or Commander may authorize the use of lethal force. If the MP has no non-lethal weaponry, he may use lethals should the suspect be a threat to the crew or ship.The suspect should only be fired upon with lethals until they no longer can present any harm.
- A suspect that has been detained and securely restrained must be kept safe from harm as they are considered to be in MP Custody.
- If the CMP or Commander are not responding to hails over comms within a timely fashion or are incapacitated, the MP can use Lethals freely from Code Red and upwards.
- If non-lethals prove inefficient against the target such as rogue synthetic units, the MP may use lethals from the beginning.
- The synthethic unit must be given a chance to stand down.
- The synthethic unit should be repaired and ressurected in a secure spot to serve its sentence once taken down i. It should be released after serving its sentence.
Suspect in Area of Operations
Arrests are restricted to the FOB, dropships, and secure areas unless in "hot pursuit" - the suspect flees the MP outside the secure area. Should there be hostiles in the vicinity, the MP is required to abort the arrest and move to a secure area. MP's may travel between secure areas, but may not make arrests during these travels and must make sure the transport back with the arrested person happens safely. Should the Almayer get boarded by a hostile force no arrests should be made unless the person is a danger to the Almayer and or its personnel.
- This includes Delta Alert, and Hijack, or if Self Destruct is Activated.
Search Procedure
Searches can be performed by the Commander or any Military Police personnell as long as the following procedure is followed. Is the procedure not followed it would incur a NoD charge.
Personnel
- Searches must be approved by the CMP or Commander.
- If waiting would cause further hazard to the ship or personnel you may gain permission after performing the search.
- Should an MP witness a crime, then a search can be approved after the arrest.
- Inform the person you are conducting a search and the reason.
- If possible, conduct the search in the Brig or an isolated area, so nothing is stolen.
- Begin the search and confiscate any illegal items; you may use non-lethal force to restrain them if they don't comply.
- If illegal items are found, secure them until the search is complete. Should this be impossible, request that another MP assist you by taking the items to Evidence Storage. If the confiscated items warrant a brig sentence, follow Detainment and Brig procedures; otherwise, release them. Searches do not incur a Prevarication charge.
- Return items to Requisitions that are no longer needed for evidence.
Area
- Announce your intent to search the area and vacate it of personnel unrelated to the search. If someone responsible for the area is on-site, inform them of the reason.
- Obtain access to the area, if nobody with access is present, request that properly trained personnel override the door.
- Search the area for evidence and ensure all evidence is secured.
- Restore the searched area to its previous state as closely as possible.
- Reopen the area to normal traffic and take all evidence to the brig for processing.
- Return items to Requisitions that are no longer needed for evidence.
Detainment and Brig Procedures
Note: If the prisoner is removed from his cell for ANY REASON, the timer is PAUSED. Time spent outside a cell does NOT count towards time being served for the crime. To properly brig a prisoner verify the following checklist in no particular order:
- Set the charges and print the Prisoners Timer out from JAS.
- Insert the paper containing their charges into the cell timer panel and activate it.
- Put them in an orange uniform and shoes.
- Give them a standard headset.
- Take their ID off if possible.
- Bring them inside the cell, buckle them to the bed, flash or stun them and recover your handcuffs, then exit the cell.
- Search their belonging for contraband and theft.
- Update their records with their "Prisoner" status, charges, and the time they are serving.
- Once the timer is over, let them grab their belongings, escort them out of the brig, and set their record status to "Released".
If a prisoner is SSD at the end of their sentence, redress them, secure their pouches, and place them in the brig Cryo. If a prisoner has been SSD for over 5 Minutes you may place them in cryo. However, should they return, they must return to serve the remaining time.
Executions
Executions are limited to those prisoners who have committed crimes with execution as a possible punishment or those whose timer exceeds one hour, such as permanent confinement. Executions must be authorized by the Commanding Officer or BOTH the Commander and the Chief MP if the Commanding Officer is absent. Permanently confined prisoners may be executed at a later date if the Alert Level is Red/Delta Alert.
Procedure for Execution:
- The Commander or Chief MP must make a ship-wide announcement informing the crew of the intent to execute the prisoner, why, and the execution method.
- Authorized methods of execution are either Firing Squad (handled by MPs and the Commanding Officer) or Lethal Injection (handled by the CMO).
- The CMP or Commanding Officer can determine if anyone else is allowed in the firing line. This act should be reserved for the victims of the case only.
During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship, these procedures may be ignored but should otherwise be granted:
- The Condemned can request a tobacco product, a last food type and a last drink as a final meal. The items should be easily acquirable.
- The condemned may also request a blindfold for the execution.
- The Condemned may request a maximum of three people to view their execution from the designated viewing room.
- The Commander or Chief MP must be present at the execution.
- The Condemned MUST be given a chance to give any final words, after that the execution may proceed. The condemned may use the radio for this even if their radio was taken for abuse.
- If any of these take more than two minutes in total, the execution may proceed.
Prisoner Rights
The following is a list of basic rights the prisoners have. With the exception of Access to a Radio, they can NOT be denied, except in an extreme situation and only then with authorization from the Chief MP or Commander. Prisoners can fax High Command to have their rights be given back or inform of malpractice.
The Courtyard aka Common Space
All prisoners are allowed to enter the common space / courtyard by default, exception to this are permabrigged prisoners. This right can be lost in the following scenarios.
- Permabrigged prisoners can be given access to the courtyard/common space with an escort as a reward for good behavior.
- Mutiny, Riots, or Emergency Situations removes this right.
- Active jailbreak attempts removes this right.
- Should a prisoner commit a law break while in brig this right is lost. The right can be given back by the CMP or Commander.
Protection and Medical Treatment
All prisoners must be kept safe and unharmed, to this end, as long as there are prisoners in the brig, an MP or the Chief MP must remain in the brig at all times except if the only prisoners have been placed in permanent confinement or there is an Emergency Situation. Treatment should take place inside the brig when possible.
- It is the arresting MP’s duty to make sure there is one person in the brig at all times to watch the prisoner.
- The Surgical Tray is to remain within the brig at all times unless on Red/Delta Alert.
If not, an MP must escort the prisoner to the infirmary and watch over them at all times while they are treated. Self-harm may result in being straitjacketed for the duration of the sentence.
Access to a Radio
Unless the prisoner has abused the radio (such as spamming it for help after being asked to stop), they are authorized a standard headset. If any MP believes that it is being abused, this right can be denied after a warning has been given on what is considered abuse and giving the Prisoner a chance to stop.
- Prisoners may request an appeal as much as they want.
- Prisoners can be denied a radio if a mutiny is ongoing, but only until the mutiny is over.
Right to appeal
An appeal is the process in which a case is reviewed by a higher authority. Appeals function as a process for error correction, but they may not be used to add on new charges or punishments after a brig timer has been set.
Appeal Sentence in a timely manner
- Anyone under the jurisdiction of Marine Law has the right to appeal their punishment to the CMP or the Commander, who may designate someone else to handle it in their place. Should either be involved, they must designate an uninvolved mp or uninvolved commissioned officer.
- The one handling the appeal has final say. In general, witnesses/victims, anyone ordering the arrest, choosing the charges, or picking the time of a prisoner of a crime should not be doing the appeal.
- The person who handles the appeal can establish a charge as valid, modify a charge to a lower charge, reduce the punishment for a charge up to the minimum punishment, and remove a charge that the prisoner is found innocent for.
- A charge cannot be removed if the prisoner is guilty.
- Should an appeal not be started within 10 Minutes, or 30 Minutes for people permanently brigged after a request of it has been made. The prisoner is to be released.
- It must be clearly communicated to either an MP, the CMP or Commander. Should the person recieving the request for an appeal fail to take appropiate action on it they are to be given a NoD charge.
- Appeals must be handled before Executions, Demotions and NJP's. Appealing personnel will have their brig timers (if any) set and running while the appeal is concluded.
- Appeals can not influence other punishments.A marine may be placed in holding awaiting their appeal if it carries no brig sentence.
Suspending Appeals
During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship, riots or jailbreaks, appeal rights become suspended. Appeals may be postponed in these situations as well.
- The marine needs medical treatment and is not conscious.
- There is another appeal that was requested before this appeal.
- The marine has escaped and is unreachable in person.
Examples of invalid reasons to postpone appeals.
- The Commander and CMP are busy doing other tasks.
- The prisoner is ruled to be insane.
Proper Appeal procedure
To ensure appeals are done properly, the following set of procedure is to be followed.
- All charges should be listed one by one by with the punishment the prisoner got for each charge listed as well.This may be done by any MP, or person handling the appeal.
- Appeals are done in person. They cannot be done through remote communication. This only counts for the person handling the appeal and not for witnesses.
- The appeal handles the crimes as listed towards the accused. If charges were applied incorrectly they must be removed. Appeals can not add on new charges or punishments after a brig timer has been set. Even if the wrong charges were applied through a procedural mistake.
- The outcome of the appeal should be decided on individual charges. One should not give a general reply on the entire appeal. One must give the outcome per charge. When the appeal is done the punishment should be the punishment for the remaining charges.
- The person handling the appeal is the one who decides the outcome. They cannot be ordered or forced to handle an appeal a certain way.
- The person handling the appeal cannot be retaliated against in any way by anyone for either handling the appeal or the outcome of the appeal.
- Exception being a neglect of duty charge if the appeals procedure was not followed correctly.
Appeals checklist
The following checklist is recommended for the appeal.
- Are you there in person with the accused?
- Have the charges and their punishments been stated?
- Did you check the story of the accuser(s)?
- Did you check the story of any witnesses?
- Did you check the story of the accused?
- Did you check any extra evidence?
- Did you check if the evidence supports the charges? And the stories?
- Have you handled mitigating circumstances?
- Have you decided on the appeal?
- Have you informed the accused of your decision on a per charge basis?
- Did you adjust the punishment of the accused?
- Have you informed the prisoner of their right to fax HC for an additional appeal?
Appeals to High Command
An alternative to a normal appeal is an appeal to high command, this is an extra appeal a prisoner may do after having their appeal denied. If the prisoner is to be set up for execution. High Command has 10 Minutes to send a reply back. Should no reply arrive within the given timeframe, the execution may commence.When this right is invoked, this grants the prisoner the right to a pen and a paper to write a fax with to high command. If the prisoner has to be restrained due to, for example, self-harm, they have the right to dictate the fax but should not have their restraints removed. This fax, once written has to be faxed as soon as possible. During Delta Alert, threats mandating evacuation, or an hostile force is approaching, or onboard the ship this right may be denied.
Special Provisions
Medical Experiments
An individual may waive their rights in order to participate in a medical experiment. Researchers performing approved medical experiments may not be held liable for harm inflicted on the subject within the approved parameters of the experiment. All experiments require the signed approval of either the Commander or Chief Medical Officer.
- Prisoners can request to be used for medical experiments as a subject. The prisoner’s timer continues to run while they are being used as a medical experiment.
- Should the Prisoner’s timer be concluded while undergoing a medical experiment, they are free to go and are no longer obligated to continue the experiment.
Insanity
Unsoundness of mind or lack of the ability to understand that prevents one from having the mental capacity required by law to perform one's required duties or tasks. Insanity can only be declared by the CMO or Synthetic. The Synthetic can not be forced to declare someone insane.
Mutinies and arresting the Commander
Attempting to overthrow legitimate command staff is obviously illegal, and MPs must do everything in their power to prevent it. MPs must contact High Command for approval and get approval before taking any action against the Commanding Officer. If there is no Commanding Officer, the Commander of the operation may be arrested, but High Command must be notified after the fact through fax.
Should a mutiny be successful and the Commander is deposed or surrenders, MPs should hold the deposed person in confinement if their freedom would reignite the conflict.
Self-Defense and the Defense of Others
Criminal charges are not to be applied to those who use force on others when defending themselves from illegal use of force, so long as they defend themselves with proportional force. This right extends to the defense of others, should there be a reason to believe they are in lethal danger. This provision does not apply to lawful killings such as executions.
- Proportional Force
- Punching against being punched.
- Melee weapons against melee weapons.
- Guns against guns.
- The person defending should only return with lethal force until the other person is unable to attack the defendant.
- The defendant should notify MP’s or his command about the use of self-defense.
- The person being attacked should also look to get away from the other attacker if possible, and alert the MP’s.
Emergency Situations
In emergency situations such as a significant boarding action or a compromised brig imprisoned personnel may be released by the CMP if they have reason to believe they will not be a threat or hindrance to USCM personnel during the course of the emergency, particularly so if they consistently displayed good behavior. If the imprisoned personnel are denied the release or are clearly too dangerous or detrimental to the survival of the USS Almayer’s crew if released, they are to be either escorted to an escape pod while in the custody of a commissioned officer or MP charged with maintaining their safety. A normal Red Alert is not sufficient reason for a release unless the ship is being overrun by a large hostile force.
Synthetic Units and Marine Law.
The Almayer Synthetics
The Almayer Synthetics are coded to not be able to break Marine Law and can, therefore, not be arrested unless High Command has approved their arrest beforehand through a fax. The synthetic units are also granted the same rights and privileges as a regular marine.
- If any MP believes the Synthetic unit has broken Marine Law, this should be faxed to High Command and taken up to the Synthetic Council.
- If an officer orders the arrest of a Synthetic, the MP must ignore the order and inform the officer he must fax High Command for them to allow the arrest of the synthetic.
- Any other synthetic units not directly a part of the USCM does not have this arrest immunity.
Survivor Synthetics
- Weyland-Yutani and the USCM are business partners, and as such, Weyland-Yutani synths (Colony Synth) are granted similar rights and privileges as the Almayer Synth, but may have their arrest ordered by the Commander or CMP without a need to fax High Command.
- The Synths are afforded the same rights and protections under the marine law as though they were an Almayer Synth.
- Survivor Synth’s that act subversive to the USCM (taking highly valuable supplies without request, deconstructing defenses, etc.) can be declared rogue by the CO/XO or current acting Commander.
- Once declared rogue, the Synth loses any protection it has and may be taken down freely.
Commanding Officer Provisions
Arrest Immunity
The Commanding Officer is not above Marine Law. However, they may not be arrested without the explicit permission of High Command. Should the Commanding Officer break Marine Law, High Command may be contacted via fax for permission to arrest the Commanding Officer. The right to contact High Command may not be denied. If the Commanding Officer has been deposed due to a mutiny, the MPs should hold the deposed Commanding Officer in confinement if their freedom would reignite the conflict; once a Commanding Officer has been deposed, they lose their arrest immunity and are no longer considered the Commander.
Execution Privileges
The Commanding Officer may perform Battlefield Executions. This means they may personally execute anyone under their authority on the ship or Area of Operations without warning or procedure unless in MP Custody, provided their words or actions fulfill one of the following conditions:
- A threat to your command. Credibly attempting to or threatening to undermine your command, or attempting to remove your command through illegal means. (Minor insults, disagreements, or being faxed about to high command is not undermining your command. Countermanding or refusing to follow orders is.)
- A threat to persons. Credibly threatening and attempting to do harm to the Commanding Officer or to someone while in the Commanding Officer's presence.
- A threat to the ship or operation. Credibly threatening or attempting to do damage to the ship, the USCM, or operation while in the Commanding Officer’s presence.
Battlefield Executions should not be done in such a way it creates collateral damage or risks involving innocent parties or persons, they should be performed in person and target each individual individually. For example, the Orbital Cannon may not be used for BE's. Upon completion of a battlefield execution, an announcement must be made within a reasonable time explaining why the person was executed and noting their name and position. The Commanding Officer may not Battlefield Execute a person in custody of the MPs (securely restrained or brigged) unless performing a normal execution is not possible (such as during a Delta Alert). Additionally, the Commanding Officer may request permission to execute prisoners in ways different from Firing Squad or Lethal Injection to High Command or authorize nonstandard methods of execution in emergencies where the normal procedure is impossible.
Escort Missions
The Commanding Officer can request up to two MP’s to escort him planetside, no more may participate. Should the Commanding Officer be incapacitated then the escorting MP's are to try and recover the Commanding Officer's body. Should this not be possible they are to return shipside. During the escort mission it is required the Commanding Officer and MP's follow the Escort mission rules written below:
- Deployed MP’s focus is to keep the Commanding Officer Secure at all times. Not enforce Marine law.
- MP's have to remain within Line of Sight to the Commanding Officer at all times to the best of their ability.
- If the Commanding Officer orders the MP to do something that would put the MP outside line of sight, the MP may not do it.
- There has to be at least one MP on the Almayer at all times. The CMP must always remain onboard and can be counted as the needed MP for Escort missions.
Pardons
The Commanding Officer may exceptionally pardon criminals by name, and which crimes they are being pardoned for if they believe it is in the best interests of the operation. Only Minor and Major crimes may be pardoned. Capital offenders may not be pardoned except in special circumstances with the permission of High Command. The Chief MP or, in their absence, an MP may appeal pardons to High Command via fax. The Commanding Officer may be held responsible for further criminal actions committed by those they pardon, and should High Command reverse the decision; they must ensure the condemned return to serve their time without incident. Failure to do so may result in removal and arrest at the discretion of High Command. If any MP thinks the pardon was wrongfully done they should inform High Command about it as well as the CO Council.
- When anyone of the rank Commanding Officer or above performs a pardon, they must know the crimes committed and roughly when they were committed.
- The person performing the Pardon must announce it, the reason to why they are being pardoned, name of the marine and the crimes the marine was pardoned from. As long as the announcement is made, the Commanding Officer does not need to be there for the release itself.
Demotion Clause
The Commanding Officer may demote or discharge USCM personnel below his position if the personnel have commited a major crime. The demotion should fit with the severity and remain within the department. One can not demote someone from an engineering position to a medical one.
General Article NJPs
The Commanding Officer may issue NJPs at any time should they find a marine’s behavior inappropriate or contrary to good order and conduct and deserving of punishment even if they have not committed a crime as specified in Marine Law, such as for comporting themselves in an unprofessional manner, failing to complete a job in satisfactory conditions or failing to uphold standards of good order.
Deputizing
The Commanding Officer may deputize the Executive Officer, Staff Officers or Synthethic to make arrests and enforce Marine Law should MPs be unavailable or unable to respond in a timely manner. When Deputized, one is required to follow Marine Law like an MP.
USCM Provost Office
The Provost
Members of the USCM Provost Office hold significant weight on how Marine Law is handled in their operational areas. In the event that Marine Law is being mishandled aboard a USCM Vessel or within the AO of a USCM Vessel, USCM High Command may see fit to dispatch a Provost Team. This team may range from an Inspector and their escort visiting the site and laying down the law, or a team of Enforcers showing why breaking the law is a bad idea.
Authority
- Members of the Provost Office obey only their direct superiors and are not beholden to the Marine Chain of Command.
- Provost Inspectors and above are the final word on Marine Law in their AO.
- Provost Advisors do not hold any direct authority themselves, however they are expected to ensure Marine Law is correctly handled.
- Provost Marshals are not required to follow Marine Law, with the exception of making announcements regarding Battlefield Executions.
Contact Information
Marine Law is Currently handled by Provost Chief Marshal Admiral Claymore Allister
- Contact: “Nanu#3012” on the USCM Galactic Discord Server.
SOP
Verbiage:
To ensure clarity within this document certain terms are used for certain things. Here is a small list to help promote clarity.
- Commanding Officer: A whitelisted USCM Commanding Officer. Anything with the words Commanding Officer only applies to Whitelisted USCM Commanding Officers. These rights cannot be transferred.
- Commander: The current Commander of this ship. Anything that mentions the Commander also applies to acting Commanders. These rights are transferable to any new Commander, proceeding down the Chain of Command.
- MP: Military police. These rights also include deputized XO’s, SO’s, or Synthetics who are dealing with Marine Law. These rights cannot be transferred.
- Officer: A person who is commissioned into the USCM and thus Commissioned Officers. These rights cannot be transferred.
- For all other roles and mentions, a specific person can be appointed if the specific role is not available, but the chain of command should be followed if possible. This also means these rights are transferable. Only the current Commander may appoint people to a new position.
Foreword: The Commanding Officer
The Commanding Officer of a vessel holds certain privileges as outlined in Marine Law. Additionally, they may reasonably alter General Regulations within Standard Operating Procedure so long as these alterations do not contradict Marine Law or go against the SOP’s listed as unavailable for change. Should there be concerns about the exercise of this privilege, any personnel may contact High Command to inquire about the legitimacy of such changes and request they be overturned, The Commanding Officer may also face punishment. This privilege is not extended to anyone taking up command in the Commanding Officer’s absence.
- Military Police must be informed of any changes made to the SOP before its implemented.
- The SOP may not be modified to the extent of griefing or physically burdening marines. Modifications such as “marines must walk only” are prohibited, as is modifying SOP to imprison a marine for a custom offense with malicious intent.
- Standard-issued equipment to Marines that can be found in their squad preparations and requisitions can not be restricted or prohibited in any way. Marines reserve the right to freely carry and use the equipment they are provided with.
General Regulations
Rules of Engagement
The following are the standard rules of engagement. They may be modified by the Commander as necessary in accordance with AO developments.
- Any potentially useful equipment found in the AO such as weapons or tools may be requisitioned for military use by any USCM personnel with the rank of SSGT and above.
- Buildings and obstacles within the AO may be constructed or deconstructed in accordance with strategic or tactical directives. The use of plastic explosives is authorized for demolitions.
- Wildlife is not to be needlessly hunted if passive. Any hostile wildlife or wildlife that approaches the perimeter of FOBs, supply lines or compromises the personal space of marines or their formation may be shot on sight.
- Humans that are not overtly hostiles are to be halted and their intentions uncovered. Survivors are to be debriefed and be given the option to board the Almayer as a passenger, they may be offered this freely.
- Other military or paramilitary entities may be allowed to continue their operations if they prove beneficial or indifferent to USCM interests.
- The use of force is authorized to disable non-compliant personnel. Hostile personnel may be killed on sight.
Communication Procedure
Communication over USCM radio and USCM announcements should be done in English to maintain clear and concise communication. Other languages and speech forms may be used freely outside of this.
Equipment
Standard issue equipment
Standard issue equipment is defined as any military uniform, armor, weapon or accessory personnel may find in their crew locker, as well as those they emerge from cryosleep with and any equipment normally available for issue by the Requisitions Department.
Additionally, the Commanding Officer may issue special equipment on a case by case basis, such as special headsets for ease of communications or special weaponry for certain marines or squads so long as it does not contradict Marine Law. Heads of Staff may also assign their spare headsets to members of their department. Alcohol may be stored in the Officer’s Mess, Commanding Officer’s Mess, Commanding Officer’s Quarters and CL’s Private Quarters.
Uniform Regulations
USCM and USCM-affiliated personnel are required to be wearing appropriate clothing during operations. Marines and MPs should be wearing their uniform, boots, and armor at a minimum. Other crew must wear their uniform and assigned footwear, or a standard issue replacement. Headwear, if any is worn, must be your properly assigned headgear, or an acceptable replacement.
- The Commanding Officer may not authorize an SOP change for uniform regulations to allow personnel to deploy without clothes or a lack of uniform.
- Department specific uniforms and headgear are limited to the persons within that department unless given out by the head of the department or Commander.
- MP's must always use their department-specific headgear.
- One should not use other head of department's uniforms or headgear unless approved by ones own head of department.
- One is free to fold or otherwise shorten their uniform at their discretion.
Equipment Handling Procedure
Aboard the ship, weapons must remain holstered when not in use. Under normal circumstances, weapons may only be fired in the firing range. Weaponry may not be left unattended unless it is properly secured in spaces intended for it (weapon racks, gun cabinets, etc.). Medicines may not be left out in the open. All pills must be contained within properly labeled pill bottles, and syringes, autoinjectors, surgery tools, and other medical devices must be placed within their designated containers (surgery trays, medical bags, etc.)
Authorized Weapons - Code Restrictions
- Code Green - Authorized Weapons may be carried by deploying marines (any standard issue weapon or weapon ordered from requisitions), security (non-lethals and sidearms only, not riot gear such as beanbags) and any personnel issued with a weapon upon the start of an operation.
- Code Blue - All crew are authorized pistols. Military Police may carry any lethal weapons to subdue non-human threats. Military Police may use non-lethal riot gear to subdue Marines during a Mutiny or large gatherings of insubordinate personnel. Flashbangs are considered a Riot tool.
- Code Red - No Weapon Restrictions.
- Code Delta - Normally happens when one of the Dropships crashes on the Almayer. You are authorized to use ANY kind of weaponry. The acting Commander may order a general Evacuation, Self Destruction of the ship, or hold the Almayer.
- Exception: Firearm use and possession are allowed if you or someone you are responsible for are in immediate, life-threatening danger and the appropriate code-level has not been set.
Ship modifications
The ship may only be modified with approval from the Commander. The Chief Engineer can also approve changes to the ship, but should it affect a department it requires the Head of Department to approve of it as well. The Military Police must be notified of changes being made prior to them taking effect.
- The Commander has final authority over changes on board the ship.
Non-Modifiable Standard Operating Procedure
The SOP written below may only be modified with High Command's permission and not solely by the Commanding Officer.
Conduct of Briefing
The Commanding Officer or Commander is to ensure a proper briefing before any operation is being held. The briefing should be performed in an area where a proper inspection of ready personnel and personnel can hear any orders. Areas that interfere with non-combat personnel or support personnel shall be avoided (Medbay, Research, Dropship) It is recommended to use the briefing room, conference room, or an open area such as the Hanger.
The briefing performed must at least involve the Squad Leaders as well as CiC personnel, which includes the on-duty Staff Officers unless they are performing other essential roles. Failure to adhere to this will incur Neglect of Duty Charges.
- This procedure may be skipped in the event of Delta alert or another Emergency situation.
Armories
Special equipment found in armories such as Mk221s is not allowed to be handed out to non-officers without a clear, understandable, and urgent reason behind doing so. The Commanding Officer's M46C is not to be handed out.
One may not send items stored in the Armory as part of a supply drop, give them away as rewards/prizes, or form a squad that uses such equipment as standard.
- The Commander may hand them out to deploying CIC staff as part of their standard equipment.
- Armory equipment may be handed out to all personnel during boarding or a Code Red or Delta scenario. Officers should be prioritized before enlisted.
Department SOP and Heads of Staff
Specific Department orders and their standard procedures are listed here. These should always be followed and carried out by the department personnel. The head of the department holds responsibility for his department and answers directly to the Commander of the ship. Department heads are not allowed to deploy to the AO, with the exception of the CMP and CE. Following this, anyone that intends to deploy requires permission from either the head of their department or the Commander, where the Commander can overrule the department head.
Medical
The Chief Medical Officer has final say over the medbay and medical procedures onboard the Almayer, except when overridden by the Commander. They may authorize or prohibit experiments at their discretion, set medbay procedures, and fire or hire civilians working in their department. They may only fire medbay staff in the case they have performed a Marine Law violation. When in medbay all personnel, excluding the Commander, are required to listen to and obey the orders of the CMO. During Delta Emergency Alerts, any medical personnel is to either get to the escape pods and evacuate the ship, or hold in safe locations with marines, to provide medical support for the wounded troops.
Requisitions
The Requisitions Officer has control over the requisitions bay and the right to decline service to any member of the crew, including other officers. No equipment may be taken from the Requisitions Bay by non-requisitions personnel without the RO’s approval. His decisions on such matters may only be overridden by the Commander. During Delta Emergency Alerts, the Requisitions Department is to follow orders from Command. All Requisitions personnel are to join standard marines in either holding the Almayer or Evacuate the ship as well as getting Civilian personnel into safety, depending on the orders given by the Command Staff.
Engineering
The Chief Engineer is in charge of modifications made to the ship as well as performing repairs, maintenance, and overall structure changes. The Ordnance Technicians are also under the Chief Engineer and their department a part of Engineering as a whole. The CE is still required to follow the Ship modifications SOP. The CE is directly below the Commander, but may only be overridden by the Commanding Officer. During Delta Emergency Alerts, the Engineering Department is to follow orders from Command. All Engineering personnel are to join standard marines in either holding the Almayer or Evacuate the ship as well as getting Civilian personnel into safety, depending on the orders given by the Command Staff.
- The CE is allowed to deploy to the FOB if there’s an XO on board, and they require permission from the Commander. They may deploy with the purpose of building the FOB, securing Tcomms, etc. and must leave should it fall under siege.
Security
The Commanding Officer has the final say on law enforcement in his operational area as outlined in Marine Law. It is the duty of the Chief MP to ensure the procedure is observed and the law is carried out in a just manner. Should the Chief MP believe the Commanding Officer Is abusing his position, he must contact High Command for permission to relieve him.
MPs have a duty to enforce Marine Law and ensure order is maintained, and breaking Marine Law would incur in neglect of duty charges. To this end, other members of the crew may not interfere with their actions when enforcing the law, such as barring them from entering an area if they have reason to be there. However, when ordered to, MPs must leave sensitive areas such as Operation Theatres unless performing an arrest. Additionally, MPs have a duty to keep the ship and shipside crew safe. In such matters, they must obey the orders of officers in accordance with their position within the ship.
Third-Party Personnel
Marines are encouraged to peacefully recover any third-party personnel found in an area of operations and offer them refuge within their ship. All personnel recovered from a combat zone must be searched on arrival and their weapons and unauthorized items secured within the Brig performed by the MP's. They may keep their clothes and tools, provided they are not used for criminal purposes.
- Survivors may refuse to answer questions and use their right to remain silent. They may not be punished for this.
- Should the civilians deploy to the area of operations again they may request to be given back their gear and an MP must escort them to the dropship to make sure they deploy. Returning Civilians will have to be searched again but may skip the medical check.
They must also be provided with adequate medical care and sustenance. Civilian personnel recovered may be given a temporary junior position in a department or join the USCM should their qualifications allow for it as outlined in the Employment procedure by the Commander. Survivors employed by the USCM may keep their weapons if their position permits them to be armed.
- Third-Party Military or Paramilitary forces may be allowed to keep their weaponry, provided their presence is beneficial to the operation.
Eviction of Survivors
Survivors can only be evicted or denied access to the ship in these cases: The Commanding Officer can overrule either decision and the Commander may overrule the CMP.
- Should a survivor commit a Major crime the Commander or CMP may choose to evict them or refuse entrance to the Ship after their sentence has been completed. Once the survivor is evicted, they are barred from boarding the Ship again.
- Should the survivor be confirmed to have any confirmed ties to a military or paramilitary organization. The Commander or CMP may bar the person from entering.
Employment Regulations
Demotion and Termination Procedure
For crimes with the punishment of demotion or termination USCM affiliated personnel may be demoted to a more junior position within their department (or into the Operations department in the XO’s case) If that position does not exist, they can be terminated. Should the Commander wish, he may turn any demotion to a termination instead allowing them access only to the common areas of the ship.
Employment Procedure
Personnel recovered from the Area of Operations may be temporarily employed in the Requisitions, Engineering or Medical department according to their skills or join the forces of USCM if the current Commander allows it under the rank of PVT. Employed personnel must be given an ID identifying them in their new position and given access to their work area. Employed personnel are given a junior position and must obey the orders of all Almayer personnel assigned to that department.
Restricted Areas and Access Modification
Personnel may only legally access areas their ID grants them passage to unless someone responsible for the area allows them entry. The Commander may restrict anyone from accessing any area of the ship. Heads of Staff may evict anyone from their departments except the Commander.
The Commanding Officer may modify the access afforded to any person’s ID card at will. (No all-access| Server Rules). The Commander may modify access to all departments and grant access to all departments with the Head of Department's approval. During emergencies, such as missing Command Staff, officers may modify their own access if required.
Anyone with access to a department may grant others access to that area but may be overruled by the head of the department. The Commanding Officer can overrule Head of Departments, but a regular Commander may not.