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'''Applicable Caste(s):''' All | '''Applicable Caste(s):''' All | ||
</tab> | |||
<tab name="Strains"> | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#dda0dd; width:150px;"|'''Strain:''' | |||
! style="background-color:#dda0dd;"|'''Description:''' | |||
|- | |||
*'''Each Strain costs 6 points and will alter how you'll play the caste.''' | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Healer}} | |||
[[#Healer|'''Healer''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to build resin structures in exchange for a new ability that heals other xenomorphs and greatly enhanced pheromones. | |||
'''Applicable Caste(s):''' [[Drone]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Harasser}} | |||
[[#Harasser|'''Harasser''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade a small amount of speed but gain the ability to slash when pouncing target. | |||
'''Applicable Caste(s):''' [[Runner]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Steel Crest}} | |||
[[#Steel Crest|'''Steel Crest''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to tail sweep in exchange for allowing your other abilities to be used in Crest and Fortify. Additionally increases headbutt range and damage. | |||
'''Applicable Caste(s):''' [[Defender]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Boxer}} | |||
[[#Boxer|'''Boxer''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to fling in exchange for a lower cool down on punch with increased damage. Gives new ability, Jab. A stun ability that applies no damage but refreshes punch. | |||
'''Applicable Caste(s):''' [[Warrior]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Spray}} | |||
[[#Spray|'''Spray''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade your neuro-toxin in exchange for an acid spray that is similar to the [[Boiler#Abilities|Boiler's]] acid spray. | |||
'''Applicable Caste(s):''' [[Spitter]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|''TEMPORARY NAME''}} | |||
[[#TEMPORARY NAME|'''TEMPORARY NAME''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| Trade the ability to carry eggs and huggers in exchange for rapidly deploying eggs. | |||
'''Applicable Caste(s):''' [[Carrier]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Royal Protector}} | |||
[[#Royal Protector|'''Royal Protector''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to spit in exchange for a lower cooldown on spray and gain Tail Sweep | |||
'''Applicable Caste(s):''' [[Praetorian]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Earthquake}} | |||
[[#Earthquake|'''Earthquake''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| Trade the ability to charge in exchange for a small AoE stomp that stuns targets. | |||
'''Applicable Caste(s):''' [[Crusher]] | |||
|- | |||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Railgun}} | |||
[[#Railgun|'''Railgun''']] | |||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"| Trade the ability to bombard with gas clouds in exchange for a single acidic projectile that deals more damage against structures. | |||
'''Applicable Caste(s):''' [[Boiler]] | |||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
|} | |} |
Revision as of 10:13, 10 March 2019
About Mutations
Xeno mutations are straight buffs to certain aspects of a caste or hive. Each Xeno has mutators they can purchase for themselves, while the Queen also has the ability to obtain Mutators that affect the entire hive and those under her.
With each Maturation (Young | Mature | Elder | Ancient) you will gain 6 points to spend on a mutation of your choice. When you evolve you will lose all the mutators you previously picked. Each Xeno can purchase all Positive Mutations available to their caste once, while Keystone mutators are mutually exclusive - you can only ever buy one.
Under the Alien tab you can buy mutations for yourself with the Purchase Mutators verb. To buy mutations for the hive (as the Queen) click on the verb Purchase Hive Mutators. To view the Hive and your own currently active mutations click on the List Mutators verb.
Mutations
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