More actions
mNo edit summary |
|||
Line 138: | Line 138: | ||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to build resin structures for an ability to transfer health to other xenomorphs and enhanced pheromones. | |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to build resin structures for an ability to transfer health to other xenomorphs and enhanced pheromones. | ||
'''Applicable Caste(s):''' [[Drone]] | '''Applicable Caste(s):''' [[Drone]] | ||
|- | |- | ||
Line 166: | Line 160: | ||
|style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Tremor}} | |style="width:125px; border: 2px solid black; border-bottom: 2px solid black; padding: 5px;" |{{Anchor|Tremor}} | ||
[[#Tremor|'''Tremor''']] | [[#Tremor|'''Tremor''']] | ||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to make | |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to make traps for a small AoE stun when you unburrow and staggering everyone in range. | ||
'''Applicable Caste(s):''' [[Burrower]] | '''Applicable Caste(s):''' [[Burrower]] | ||
Line 180: | Line 174: | ||
|style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to spit in exchange for increased pheremones, the ability to tail sweep (as Defender) and a shorter wind-up on your acid spray. | |style="border: 2px solid black; border-bottom: 2px solid black; padding: 5px;"|Trade the ability to spit in exchange for increased pheremones, the ability to tail sweep (as Defender) and a shorter wind-up on your acid spray. | ||
'''Applicable Caste(s):''' [[Praetorian]] | '''Applicable Caste(s):''' [[Praetorian]] | ||
|- | |- |
Revision as of 10:03, 12 March 2019
Mutations are straight buffs to certain aspects of a caste or hive. Each Xeno has mutators they can purchase for themselves, while the Queen also has the ability to obtain Mutators that affect the entire hive and those under her.
With each Maturation (Young | Mature | Elder | Ancient) you will gain 3 points to spend on a mutation of your choice. When you evolve you will lose all the mutators you previously picked. Each Xeno can purchase all Positive Mutations available to their caste once, while Keystone mutators are mutually exclusive - you can only ever buy one.
Under the Alien tab you can buy mutations for yourself with the Purchase Mutators verb. To buy mutations for the hive (as the Queen) click on the verb Purchase Hive Mutators. To view the Hive and your own currently active mutations click on the List Mutators verb.
Mutations
|