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Revision as of 00:39, 16 May 2018
Previous wiki username: Mr. Penguin Colonial Marines Wiki Maintainer
Number of Wiki pages | 5,219 |
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Total Page Edits | 27,582 |
Number of Files | 3,040 |
Number of Users | 765 |
Number of Active Users | 19 |
Number of Administrators | 19 |
Server History
CM Timeline
Date: | Events of Significance: |
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2014, Oct 30 |
Pre-Alpha Era of CM begins:
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2014, Nov 18 |
Sulaco V1 Released |
2015, Feb 2: |
Jaggerstep resigns as host and Verbose Lucidity becomes the new host for New Eden and Colonial Marines. |
2015, April 20: |
Colonial Marines splits from New Eden Station: Apophis775 becomes the host, Rahlzel becoming Co-Host. |
2015, June 10: |
Planet LV-624 Released
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2015, July 19: |
Predator Whitelist opens. |
2015, July 30: |
Alpha Era of CM begins:
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2015, October 24: |
Haunted House Released for "Nightmare Before Colonialween". |
2015, November 8: |
Haunted House taken out of circulation and the Nightmare Before Colonialween event ends. |
2016, May 6: |
Ice Colony Released |
2016, Dec 11: |
Commander Whitelist opens. |
2017, Jan 15: |
Whiskey Outpost (WO) Released |
2017, April 24: |
Omega Era of CM begins:
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2017, Aug 17: |
Synthetic Whitelist opens. |
2017, Nov 21: |
Prison Station Released |
Marine Ships
Date of Circulation: October 30th, 2014 - July 30th, 2015
Era of Creation: Early Pre-Alpha
Sulaco V1, or simply known as the NMV Sulaco at the time was the first Marine ship map used on Colonial Marines before being phased out in favour of its successor, Sulaco V2, due to an ever expanding population in July 2015. It has since been retired and only makes occasional appearances for April fools with a better design, which is known as the USS Iowa.
Date of Circulation: July 30th, 2015 - April 24th, 2017
Era of Creation: Early Alpha
Sulaco V2, or known as the USS Sulaco at the time was the revamped version of the Sulaco V1 and was the second marine ship and also first map to use multiple z-levels to simulate different levels of the map as well as two different transportation methods, in this case decks of a ship and the usage of Droppod and Dropship respectively. It was later phased out in favour of its successor, the USS Almayer, due to an ever expanding population in April 2017. It has since been retired and has not made an appearance since.
Date of Circulation: April 24th, 2017 - Current
Era of Creation: Early Omega
The USS Almayer is the latest marine ship to be released on Colonial Marines and is by far the largest due to the population growth that the server has witnessed in recent years. The USS Almayer was the first map and marine ship to fully incorporate perspective sprites for the entirety of the map.
Infestation Maps
Date of Circulation: October 30th, 2014 - June 10th, 2015
Era of Creation: Early Pre-Alpha
Nostromo, aka (CM) boxstation was the sole infestation map used on Colonial Marines before being phased out in favour of its successor, LV-624, due to an ever expanding population in June 2015. It has since been retired and only makes occasional appearances for April Fools, which is known as Waterworld.
Date of Circulation: June 10th, 2015 - Current
Era of Creation: Late Pre-Alpha
LV-624 was the successor map to the Nostromo and was additionally the first ground map to be introduced into Colonial Marines. The map itself was created by Absynth and then tweaked later by other developers to keep the map fresh and balanced. It was one of the first maps to introduce a method to prevent early game rushing from both sides, which is the thick fog on the map.
Date of Circulation: October 24th, 2015 - November 8th, 2015
Era of Creation: Early Alpha
The haunted house map is the only map to offer the experience of fighting hostile monsters upon deployment and a cave system which you can use ladders to go down into you can take the cave pathway.
Date of Circulation: May 6th, 2016 - Current
Era of Creation: Late Alpha
Ice Colony otherwise known as "Shiva's Snowball" was a additional infestation map which contained unique snow mechanics (Slowing of mobs when walking through snow, and the construction of snow barricades).
Date of Circulation: April 24th, 2017 - Current
Era of Creation: Early Omega
Big Red, otherwise known as "Solaris Ridge" had the unique requirement that the Marines required a gas mask and oxygen tank to breathe outside of the outpost in the red sand wastes. Later on it received a massive overhaul to replace the requirement of internals for the marines and additionally to remove the underground tunnels that were abundant previously.
Date of Circulation: November 21st, 2017 - Current
Era of Creation: Early Omega
Prison Station, also known as Florina Orbital Penetrary takes the players back to the old ways with it's concept being a 'station' in space similar to Nostromo with long hallways and small rooms for both teams to fight over. Prison Station is also the only map to contain a hostile section not controlled by either team.
Last Stand Maps
Date of Circulation: January 15 2017 - Current
Era of Creation: Late Alpha
Whiskey Outpost was loosely based off of the Whiskey Outpost seen in the first starship troopers film at least in namesake, and is the first and only last stand map which is available on Colonial Marines.
Sprite History
Equipment
Colt M1911 / Phase One: M4A3 |
The Colt M1911 replaced the Stetchkin Pistol from infestation station and became the primary sidearm for the marines. The Colt M1911 near the end of Pre-Alpha recieved a name change to M4A3.
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Smith and Wesson Victory |
The S&W was the standard revolver for the marines. | ||||||
Phase One: M39 Submachine Gun |
The M39 was a freshly designed submachine gun for the marines to use. Later on the sprite was improved upon nearing the end of pre-alpha.
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Phase One: M41A Pulse Rifle Mk2 |
The M41A Mk2 replaced the CR20 from Infestation Station and became the primary rifle for the marines. During the late stages of Pre-Alpha the sprite was improved upon.
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L6 SAW |
The L6 SAW was the only LMG in Pre-Alpha and could be used with one hand in combination with a Riot Shield. | ||||||
Riot Shotgun / Phase One: M37A2 Shotgun |
The riot shotgun was renamed to the M37A2 Shotgun and became the primary shotgun for the marines during Pre-Alpha. | ||||||
Heavy Machine Gun |
The HMG was the backbone of the Marines during the Pre-Alpha stage. To use the HMG all you had to do was stand on the same tile as the HMG and make sure it was anchored down with a wrench, after that you just clicked on the enemy or a tile to fire. Do note that the HMG could only fire in straight bullet paths, though this did make it extremely useful for defending long hallways. One was available to each squad. |
Ammo Bag |
Previously used to store multiple magazines and shotgun shell boxes. One was available to each squad. |
[[File:]] To do |
To do |
Phase Two: M4A3 Service Pistol |
After the Colt M1911 was renamed to the M4A3 near the end of Pre-Alpha, the M4A3 has continued to be improved upon. Phase Two of the M4A3 Service Pistol was released shortly after Colonial Marines entered it's Alpha state.
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Phase One: M44 Combat Revolver |
The M44 Combat revolver was the standard revolver for the marines that replaced the Smith and Wesson Victory from Pre-Alpha.
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Phase Three: M39 Submachine Gun |
Went into Colonial Marines in the mid Alpha stage and was the last iteration of the M39 Submachine Gun sprite. | ||||
Phase Four: M41A Pulse Rifle Mk2 |
After the M41A replaced the CR20 in Pre-Alpha, it has continued to be improved upon. Phase Four of the M41A Pulse Rifle Mk2 was released shortly after Colonial Marines entered it's Alpha state.
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M41AE2 Heavy Pulse Rifle |
Filled the Light Machine Gun gap after the L6 SAW was removed early into the Alpha. | ||||
Phase Two: M37A2 Shotgun |
The Phase Two M37A2 Shotgun replaced the Riot Shotgun sprite from Pre-Alpha and became the primary shotgun for the marines during early-mid Alpha.
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[[File:]]
Sprite stuff
Phase One: UPP UM5 Personal Armour |
This is only seen in the server's Lore. Wasn't implemented. |
Black Donnovan |
The character Black Donnovan from the arcade machine games has a unique set of concept armor and weapons to go with him. |
Aliens
Alien Evolutionary Charts
Alien Castes
Caste | Pre-Alpha | Alpha | Additional Information |
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Drone |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - Current |
Description: Support: Grow the hive and support the Queen. |
Sentinel |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - December 9th, 2016 Sprite Circulation: December 9th, 2016 - Current |
Description:
Defence: Defend the hive, guard captured prey and eliminate and deter threats from range. |
Runner |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - Current |
Description:
Offence: The fastest Xeno with the most constant speed (besides the Crusher). Leap over tables with ease and pounce on the enemy. Capture and harass prey. Recon threats. |
Caste | Pre-Alpha | Alpha | Additional Information |
---|---|---|---|
Spitter |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - December 9th, 2016 Sprite Circulation: December 9th, 2016 - Current |
Description: Defence: Defend the hive, employ your more powerful acid to better stun targets and break down fortifications. |
Hivelord |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - Current |
Description:
Support: The ultimate support. Very large plasma capacity for spreading weeds and resin. Dig holes into the ground to create pathways for other Xenos to travel between. |
Warrior |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - December 9th, 2016 Sprite Circulation: December 9th, 2016 - Current |
Description:
Offence: Capture and harass prey. Use stealth to turn nearly invisible and set up ambushes or assault prey positions. |
Carrier |
Sprite Circulation: October 30th, 2014 - February 4th, 2015 |
Sprite Circulation: February 4th, 2015 - June 11th, 2016 Sprite Circulation: June 11th, 2016 - Current |
Description:
Support: Carry a pile of facehuggers and throw them at prey, or use them as area denial. |
Caste | Pre-Alpha | Alpha | Additional Information |
---|---|---|---|
Corroder |
Sprite Circulation: October 30th, 2014 - December 12th, 2014 |
Not Applicable
Sprite Circulation: N/A |
Description: Defence: Very strong and quick-firing acid. Able to melt space itself. Is the embodiment of marine fear. |
Boiler | Not Applicable
Sprite Circulation: N/A |
Sprite Circulation: June 11th, 2016 - December 9th, 2016 Sprite Circulation: June 11th, 2016 - Current |
Description:
To Do |
Praetorian |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - Current |
Description:
To Do |
Crusher | Not Applicable
Sprite Circulation: N/A |
Sprite Circulation: August 14th, 2015 - June 11th, 2016 Sprite Circulation: June 11th, 2016 - Current |
Description:
To Do |
Ravager |
Sprite Circulation: October 30th, 2014 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - Current |
Description:
Offence: The bringer of death. Very powerful claws, and able to charge to close short distances. |
Caste | Pre-Alpha | Alpha | Additional Information |
---|---|---|---|
Queen |
Sprite Circulation: October 30th, 2014 - April 7th, 2015 Sprite Circulation: April 7th, 2015 - June 11th, 2016 |
Sprite Circulation: June 11th, 2016 - Current |
Description: Lead the hive. |