More actions
(→Ammo) |
(Updated to reflect the in-game one) |
||
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{| style="border: 2px solid black; class="mw-collapsible" | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width:150px;"|''' | ! style="background-color:#A9A9A9; width:150px;"|'''Backpacks:''' | ||
! style="background-color:#A9A9A9;"|'''Description:''' | ! style="background-color:#A9A9A9;"|'''Description:''' | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_infantry_backpack.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:USCM_infantry_backpack.png|64px]] | ||
'''Lightweight IMP backpack''' | '''Lightweight IMP backpack''' | ||
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Has to be held in one hand to access items inside. Holds 7 normal size items. | Has to be held in one hand to access items inside. Holds 7 normal size items. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:G4-1_FuelTank.png|64px]] | |||
'''USCM Pyrotechnician G4-1 Fuel Tank''' | |||
|style="border: 2px solid black; padding: 5px;"|A much older generation back rig that holds fuel in two tanks. A small regulator sits between the two. Has a few straps for holding up to three of the actual flamer tanks you'll be refilling. | |||
Holds 350 units of fuel. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Welderpack.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:Welderpack.png|64px]] | ||
'''USCM technician welderpack''' | '''USCM technician welderpack''' | ||
|style="border: 2px solid black; padding: 5px;"|A specialized backpack worn by USCM technicians. It carries a fuel tank for quick welder refueling and use. Has to be held in one hand to access items inside. Holds 5 normal size items and 260 units of welder fuel. | |style="border: 2px solid black; padding: 5px;"|A specialized backpack worn by USCM technicians. It carries a fuel tank for quick welder refueling and use. Has to be held in one hand to access items inside. Holds 5 normal size items and 260 units of welder fuel. | ||
|- | |} | ||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Belts:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:G18-Utility-Pouch.png|64px]] | |||
'''G8-A general utility pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|A small, lightweight pouch that can be clipped onto Armat Systems M3 Pattern armor to provide additional storage. The newer G8-A model, while uncomfortable, can also be clipped around the waist. Can hold more varied items than the standard belts. '''They can hold 3 items.''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M276_Pattern_Ammo_Load_Rig.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:M276_Pattern_Ammo_Load_Rig.png|64px]] | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M44_holster_rig.png|64px]] | ||
''' | '''M276 pattern M44 holster rig''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is for the M44 magnum revolver, along with three pouches for speedloaders. It faintly smells of hay. | ||
|- | It is one of the uncommon rigs inside '''USCM Cargo Vendors or Some Marine Prep Vendors''', and is standard issue for the '''[[Requisitions Officer]]'''. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M276_pattern_M39_holster_rig.png|64px]] | ||
''' | '''M276 pattern M39 holster rig''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is designed for the M39 SMG and features a larger frame to support the gun. Due to its unorthodox design, it isn't a very common sight and is only specially issued. | ||
It is | It is one of the uncommon rigs inside '''USCM Cargo Vendors and can also be found in the standard marine prep, and some of the specialized squad role vendors.'''. | ||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Shotgun_belt.png|64px]] | ||
''' | '''Shotgun shell load rig''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|An ammunition belt designed to hold shotgun shells or individual bullets. This holds 10 handfuls of shells. It is one of the belt options of the '''ColMarTech Automated Closet'''. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Webbing:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;" | [[File:Black_webbing_vest.png|64px]]<br>'''Black Webbing Vest''' | ||
''' | |style="border: 2px solid black; padding: 5px;" | Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands. Holds 5 small sized items. | ||
|style="border: 2px solid black; padding: 5px;"| | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:brown_webbing_vest.png|64px]] | |||
'''Brown Webbing vest''' | |||
|style="border: 2px solid black; padding: 5px;"|Worn brownish synthcotton vest with lots of small pockets to unburden your hands. Holds 5 small sized items. | |||
Can be ordered via crate in [[Requisitions#Webbings and holsters crate|Requisitions]], but not carried typically. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:webbing.png|64px]] | ||
''' | '''Webbing''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Sturdy mess of synthcotton belts and buckles, ready to share your burden. Holds 3 normal sized items. | ||
It is | It is the standard webbing for most of the '''USCM support personnel'''. Standard Marines can acquire them through their '''ColMarTech Automated Closet'''. Can be issued out by [[Requisitions#Webbings and holsters crate|Requisitions]]. | ||
| | |||
|style="border: 2px solid black; | |} | ||
''' | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width:150px;"|'''Pouches:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |- | ||
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'''Document pouch''' | '''Document pouch''' | ||
|style="border: 2px solid black; padding: 5px;"| A pouch used to hold documents for safe keeping. Can hold 7 items. | |style="border: 2px solid black; padding: 5px;"| A pouch used to hold documents for safe keeping. Can hold 7 items. | ||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Medium-gen-pouch.png|64px]] | ||
''' | '''Medium general pouch''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|A general purpose pouch used to carry more small items and also magazines. Contains 2 slots. It is one of the pouch options of the '''ColMarTech Automated Closet''' and can be found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions##Armaments_and_Ammunition_Vendors|Requisitions]]. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:aid-pouch.png|64px]] | |||
'''First-aid pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Standard issue field aid for all soldiers. Comes pre-loaded with basic medical supplies. Expended autoinjectors can be restocked at a NanoMed [[File:NanoMed.png]] on the Almayer and Dropships. It is one of the pouch options of the '''ColMarTech Automated Closet'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:flare-pouch.png|64px]] | |||
'''Flare pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Can hold 5 flares (including activated flare). Refillable with a M94 Flare Pack. Useful for lighting the way for your comrades. It is one of the pouch options of the '''ColMarTech Automated Closet'''. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Flame-pouch.png|64px]] | |||
'''Fuel tank strap pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Two rings straps that loop around M240 variety napalm tanks. Handle with care. | |||
Can be worn by attaching it to a pocket. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:pistol-mag-pouch-large.png|64px]] | |||
'''Large pistol magazine pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Pouch able to hold 6 pistol magazines. It is one of the uncommon pouches inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Ammo pouches crate (1x normal, large, pistol, pistol large)|Requisitions]]. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:medmag-pouch.png|64px]] | |||
'''Magazine pouch''' | |||
|style="border: 2px solid black; padding: 5px;"|Uncommon issue pouch that can hold two magazines and/or handfuls of shotgun shells. Issued to Medics and Engineers, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Ammo pouches crate (1x normal, large, pistol, pistol large)|Requisitions]]. Contains 2 slots. | |||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:pistol-pouch.png|64px]] | ||
''' | '''Sidearm pouch''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|A holster to carry pistols, typically a standard issue M4A3 handgun, or 88M4 Pistol. It is one of the common pouches inside the '''ColMarTech automated armaments vendor''' in [[Requisitions]]. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:syringe-pouch.png|64px]] | ||
''' | '''Syringe pouch''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Uncommon issue pouch, able to hold an array of syringes. Issued to Medics, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions#Medical pouches crate (1x firstaid, medical, syringe, medkit)|Requisitions]]. Contains 6 slots. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Tool_Pouch.png|64px]] | ||
''' | '''Tools Pouch''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"| | ||
| | Designed to hold all your different types of tools. Issued to Engineers, or found inside the '''ColMarTech automated armaments vendor''' in [[Requisitions]]. | ||
{| border="1" class="wikitable style="width: 80%;" | |||
|[[File:Screwdriver.png|48px]] | |||
[[#Screwdriver|'''Screwdriver''']] | |||
||[[File:Welder.gif|48px]] | |||
[[#Blowtorch|'''Blowtorch''']] | |||
||[[File:Crowbar.png|48px]] | |||
[[#Crowbar|'''Crowbar''']] | |||
||[[File:Wrench.png|48px]] | |||
[[#Wrench|'''Wrench''']] | |||
||[[File:CableCoils.png|48px]] | |||
[[#Cable Coil|'''Cable Coil''']] | |||
||[[File:Multitool.png|48px]] | |||
[[#Multitool|'''Multitool''']] | |||
||[[File:Wirecutters.png|48px]] | |||
[[#Wirecutters|'''Wirecutters''']] | |||
||[[File:Entrenching_Tool_Unfolded.png|48px]] | |||
[[#Entrenching Tool|'''Entrenching Tool''']] | |||
|} | |||
|} | |||
|style="border: 2px solid black; | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width:150px;"|'''Firearms:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3_Variants.gif|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:M4A3_Variants.gif|64px]] | ||
'''M4A3 service pistol''' | '''M4A3 service pistol''' | ||
|style="border: 2px solid black; padding: 5px;"|This is one of two handguns that the marines have stocked in their combat prep vendors. The M4A3 Service Pistol is a reliable fallback weapon that uses 9mm handgun ammunition in a | |style="border: 2px solid black; padding: 5px;"|This is one of two handguns that the marines have stocked in their combat prep vendors. The M4A3 Service Pistol is a reliable fallback weapon that uses 9mm handgun ammunition in a 9 round magazine. | ||
All '''[[Cargo Technician|Cargo Technicians]]''' start with one, including 3 Extended Magazines (One loaded) and a Hollowpoint Magazine. | All '''[[Cargo Technician|Cargo Technicians]]''' start with one, including 3 Extended Magazines (One loaded) and a Hollowpoint Magazine. | ||
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To learn more about the weapon's attachments and ammunition click [[Marine_Equipment#Standard_Marine_Weapons|here]] | To learn more about the weapon's attachments and ammunition click [[Marine_Equipment#Standard_Marine_Weapons|here]] | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Kits:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"| [[File:Exp_Trooper_kit.png|64px]] | |||
'''Experimental Trooper Kit''' | |||
|style="border: 2px solid black; padding: 5px;"|Specialization kits give weapons and/or equipment to anyone who uses them. This specific kit must be handed out from '''Requisitions'''. | |||
* SU-6 Smartpistol | |||
* 5 SU-6 Smartpisol Magazines | |||
* Extended Barrel | |||
* Quick Fire Attachment | |||
* Laser Sight | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Mini_JTAC_kit.png|64px]] | |||
'''Mini JTAK Kit''' | |||
|style="border: 2px solid black; padding: 5px;"|Specialization kits give weapons and/or equipment to anyone who uses them. This specific kit must be handed out from '''Requisitions'''. | |||
* 2x Signal flares packs | |||
* Tactical Binoculars | |||
* JTAC encryption key (Use :j to speak on this radio channel) | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Heavy_Support_kit.png|64px]] | |||
'''Heavy Support Kit''' | |||
|style="border: 2px solid black; padding: 5px;"|Specialization kits give weapons and/or equipment to anyone who uses them. This specific kit must be handed out from '''Requisitions'''. | |||
* HPR | |||
* 1 HPR magazine | |||
* MB-6 Folding Barricade | |||
* Bipod | |||
* Welding goggles | |||
* Welder | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Intel_kit.png|64px]] | |||
'''Mini Intel Kit''' | |||
|style="border: 2px solid black; padding: 5px;"|Specialization kits give weapons and/or equipment to anyone who uses them. This specific kit must be handed out from '''Requisitions'''. | |||
* Document pouch | |||
* Data Detector | |||
* Intel Radio Encryption Key | |||
* Fulton recovery device. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Pursuit kit.png]] | |||
'''M39 Point Man Kit''' | |||
|style="border: 2px solid black; padding: 5px;"|Specialization kits give weapons and/or equipment to anyone who uses them. This specific kit must be handed out from '''Requisitions'''. | |||
* M39 SMG, comes pre-loaded | |||
* Sub-Machine gun arm brace | |||
* Magnetic Harness | |||
* H5 Pattern M2132 Machete Scabbard | |||
* 1 M39 Extended magazine | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Sapper kit.png]] | |||
'''M-OU53 Field Test Kit''' | |||
|style="border: 2px solid black; padding: 5px;"|Specialization kits give weapons and/or equipment to anyone who uses them. This specific kit must be handed out from '''Requisitions'''. | |||
* M-OU53 Break Action Shotgun | |||
* M-OU53 Tactical Stock | |||
* Box of shotgun slugs | |||
* Box of flechette slugs | |||
* Shotgun shell loading rig | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Explosives:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Grenade.png|64px]] | |||
'''M15 fragmentation grenade''' | |||
|style="border: 2px solid black; padding: 5px;"|Explodes in a 5x5 blast radius with a large shrapnel range. An outdated USCM Fragmentation Grenade. With decades of service in the USCM, the old M15 Fragmentation Grenade is slowly being replaced with the slightly safer M40 HEDP. It is set to detonate in 4 seconds. Better radius than the M40 HEDP. | |||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:incingrenade.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:incingrenade.png|64px]] | ||
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'''M40 HSDP smoke grenade''' | '''M40 HSDP smoke grenade''' | ||
|style="border: 2px solid black; padding: 5px;"|Standard issue USCM smoke grenade, does what it says on the tin. Primarily useful to deal with insurgents in colonies or potential hostile boarders. | |style="border: 2px solid black; padding: 5px;"|Standard issue USCM smoke grenade, does what it says on the tin. Primarily useful to deal with insurgents in colonies or potential hostile boarders. | ||
| | |} | ||
|style="border: 2px solid black; | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width:150px;"|'''Miscellaneous:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
''' | |||
|- | |- | ||
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'''Combat flashlight''' | '''Combat flashlight''' | ||
|style="border: 2px solid black; padding: 5px;"|It's a flashlight, can be held, thrown or turned into a Rail Flashlight attachment. | |style="border: 2px solid black; padding: 5px;"|It's a flashlight, can be held, thrown or turned into a Rail Flashlight attachment. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Entrenching_Tool_Unfolded.png|64px]] | |||
'''Entrenching Tool''' | |||
|style="border: 2px solid black; padding: 5px;"|Used for digging and filling up sandbags, as well as deconstructing them. Can be folded to fit in a backpack or certain pouches. | |||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:H5_pattern_M2132_machete_scabbard.png|64px]] | ||
''' | '''H5 Pattern M2132 Machete Scabbard''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|A large leather scabbard used to carry an M2132 machete. It can be strapped to the back or the armor. | ||
|- | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M89 Signal FlarePack.png|64px]] | ||
''' | '''M89-S signal flare pack''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|A packet of five M89-S Signal Marking Flares. Used for signaling close air support dropships to strafe an area. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M94FlarePack.png|64px]] | ||
''' | '''M94 marking flare pack''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|A packet of five M94 Marking Flares. Carried by USCM soldiers to light dark areas that cannot be reached with the usual TNR Shoulder Lamp. | ||
|- | |- | ||
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'''MB-6 Folding Barricade''' | '''MB-6 Folding Barricade''' | ||
|style="border: 2px solid black; padding: 5px;"|A plasteel-carbon composite barricade. Resistant to most acids while being simple to repair. There are two pushplates that allow this barricade to fold into a neat package. Use a blowtorch to repair. Can be worn on the backpack slot once folded. | |style="border: 2px solid black; padding: 5px;"|A plasteel-carbon composite barricade. Resistant to most acids while being simple to repair. There are two pushplates that allow this barricade to fold into a neat package. Use a blowtorch to repair. Can be worn on the backpack slot once folded. | ||
|} | |} | ||
</tab> | </tab> | ||
<tab name="Ammunition"> | <tab name="Ammunition"> | ||
{| style="border: 2px solid black; class="mw-collapsible" | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width:150px;"|'''Ammunition:''' | ! style="background-color:#A9A9A9; width:150px;"|'''Regular Ammunition:''' | ||
! style="background-color:#A9A9A9;"|'''Description:''' | ! style="background-color:#A9A9A9;"|'''Description:''' | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3mag.png|64px]] | |||
'''M4A3 Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds nine (9) 9mm pistol rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M44SL.png|64px]] | |||
'''M44 Speed Loader''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seven (7) .44 rounds. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M39mag.png|64px]] | ||
''' | '''M39 Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Holds forty eight (48) 10x20mm rounds. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:L42mag.png|64px]] | ||
''' | '''L42-MK1 magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds twenty (20) 10x24mm rifle rounds. | ||
Uses the same caliber bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M41Amag.png|64px]] | ||
''' | '''M41A Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds forty (40) 10x24mm rifle rounds. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:buckbox.png|64px]] | ||
''' | '''Buckshot Shells''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Fires multiple small projectiles. Deals massive damage, knocks back and stuns humanoid mobs for a random duration out to 2 tiles. Fires in a 15-degree radius. Holds 25 shells. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Box_of_flechette_shells.png|64px]] | |||
'''Flechette Shells''' | |||
|style="border: 2px solid black; padding: 5px;"|Fires multiple shrapnel projectiles. Projectiles fan out in a cone 5 tiles in width out to a distance of 7 tiles. Consequently deals massive damage out to ~2 tiles, heavy to moderate damage out to ~3-5 tiles, and light damage at ~7 tiles. Doesn't stun or knock back. Holds 25 shells. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:slugbox.png|64px]] | ||
''' | '''Slug Shells''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Single Slug Projectile. Effective in ranged combat. Armor Piercing. Less damage. Stuns and knocks back humanoid mobs for about 1 second out to 5 tiles. Holds 25 shells. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Armor-Piercing Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:88M4AP_Magazine.png|64px]] | |||
'''88M4 AP Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds eighteen (18) rounds. Has better armor penetration, but lower overall damage. | |||
Uses the same caliber bullets as the M4A3, allowing you to refill it using bullets from an AP M4A3 Magazine. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M39-AP-mag.png|64px]] | ||
''' | '''M39 Armor Piercing Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds forty eight (48) 10x20mm AP rounds. Has better armor penetration, but lower overall damage. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:L42_AP_mag.png|64px]] | ||
''' | '''L42-MK1 AP Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds twenty (20) AP rifle rounds. Has better armor penetration, but lower overall damage. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M41A-AP-mag.png|64px]] | ||
''' | '''M41A Armor Piercing Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds forty (40) 10x24mm AP rifle rounds. Has better armor penetration, but lower overall damage. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Extended Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39-extended-mag.png|64px]] | |||
'''M39 Extended Magazine''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seventy two (72) 10x20mm rounds. Holds more ammunition than the standard magazines. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:L42_extended_mag.png|64px]] | ||
''' | '''L42-MK1 Extended Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds thirty (35) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M41A-extended-mag.png|64px]] | ||
''' | '''M41A Extended Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Holds sixty (60) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Special Ammunition:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M44-HR-SL.png|64px]] | |||
'''M44 Heavy Speed Loader''' | |||
|style="border: 2px solid black; padding: 5px;"|Holds seven (7) .44 rounds. Has lesser damage than the standard M44 Speed loader but gives a weakened stun and knock-back effect. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M44-MM-SL.png|64px]] | ||
''' | '''M44 Marksman Speed Loader''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds seven (7) .44 rounds. Has better armor penetration with no damage fall off but lower overall damage. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:SU6_Smart_Pistol_Magazine.png|64px]] | ||
''' | '''SU-6 Smart Pistol Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Holds fifteen (15) .45 pistol rounds. Has specially made bullets for IFF capabilities. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:VP78_Magazine.png|64px]] | ||
''' | '''VP 78 Pistol Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds | |style="border: 2px solid black; padding: 5px;"|Holds fourteen (14) 9mm squash-head pistol rounds. | ||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Smartgun_Drum.png|64px]] | ||
''' | '''Smartgun Drum''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Carries five hundred (500) Smartgun rounds that passes through friendlies by an IFF (Identify Friend/Foe) system.This one is a drum magazine that can be reloaded similar to standard issue firearms. By default the reload mode is set to loading from drum magazines. Click on the smartgun with the Drum magazine. You must have an empty belt slot in order to use the drum magazine. Once done, you'll be able to fire five hundred rounds (500) without stopping. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:PowerPack.png|64px]] | ||
''' | '''M56 Power Pack''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|Carries five hundred (500) Smartgun rounds that passes through friendlies by an IFF (Identify Friend/Foe) system. Click the icon in the top left to reload your M56 and be sure to stand still while reloading. Notably can be refilled by restocking into the Requisition's Automated Munitions Vendor. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:IncineratorTanks.png|64px]] | ||
''' | '''Incinerator Tank''' | ||
|style="border: 2px solid black; padding: 5px;"|''' | |style="border: 2px solid black; padding: 5px;"|Holds sixty (60) units worth of ultra thick napthal. This will set ablaze any and all targets hit | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Ammunition boxes:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_9mm.png|64px]] | |||
'''SMG Ammunition Box (10x20mm)''' | |||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. '''Contains 600 rounds''' to be placed into a mag at any given interval. This Ammo box can only be used to refill standard or extended M39 magazines. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_9mm AP.png|64px]] | ||
''' | '''SMG Ammunition Box (10x20mm AP)''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. '''Contains 600 rounds''' to be placed into a mag at any given interval. This Ammo box can only be used to refill standard or armor piercing M39 magazines. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_SMG_LE.png|64px]] | ||
''' | '''SMG Ammunition Box (10x20mm LE)''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains | |style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. '''Contains 600 rounds''' to be placed into a mag at any given interval. This Ammo box can only be used to refill M39 Light Explosive magazines. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_10mm.png|64px]] | ||
''' | '''Rifle Ammunition Box (10x24mm)''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill standard or extended M41A, M41AE2, M41A MK1 magazines and L42-MK1 magazines. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_AP_Rifle.png|64px]] | ||
'''L42-MK1 | '''Rifle Ammunition Box (10x24mm AP)''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A armor piercing magazines and L42-MK1 armor piercing magazines. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Magazine boxes:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M4A3 Magazine Box.png|64px]] | |||
'''Magazine Box (M4A3 x 16)''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the M4A3 Pistol. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:88Mod4 AP Magazine Box.png|64px]] | ||
''' | '''Magazine Box (88 Mod 4 AP x 16)''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the 88 Mod 4 Combat Pistol. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:SU-6 Magazine Box.png|64px]] | ||
''' | '''Magazine Box (SU-6 x 16)''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the SU-6 Smart Pistol. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:VP78 Magazine Box.png|64px]] | ||
''' | '''Magazine Box (VP78 x 16)''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' A box for holding many magazines with a carrying handle, must be opened on the ground. This one contains magazines for the VP78 Pistol. | ||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:L42 MK-1 AP Magazine Box.png|64px]] | ||
'''L42- | '''L42 MK-1 AP Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines''' | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:L42 MK-1 Extended Magazine Box.png |64px]] | |||
'''L42-MK1 Extended Magazine Box''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39 Magazine Box.png|64px]] | |||
'''M39 Magazine Box''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 12 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M39 Armor Piercing Magazine Box.png|64px]] | |||
'''M39 Armor Piercing Magazine Box''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 12 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M39 Extended Magazine Box.png|64px]] | ||
''' | '''M39 Extended Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains | |style="border: 2px solid black; padding: 5px;"|'''Contains 10 extended magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M39 Armor Piercing magazine can be loaded into the standard M39 magazine box if a space is available. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M41A Magazine Box.png|64px]] | ||
''' | '''M41A Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains | |style="border: 2px solid black; padding: 5px;"|'''Contains 10 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M41A Armor Piercing Magazine Box.png|64px]] | ||
''' | '''M41A Armor Piercing Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|'''Contains 10 armor piercing magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M41A Extended Magazine Box.png|64px]] | |||
'''M41A Extended Magazine Box''' | |||
|style="border: 2px solid black; padding: 5px;"|'''Contains 8 extended magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example a M41A Armor Piercing magazine can be loaded into the standard M41A magazine box if a space is available. | |||
|- | |- | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Slug Shell Box.png|64px]] | ||
''' | '''Slug Shell Box X100''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|'''Contains 100 slug shells, 20 handfuls.''' | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:Flechette Shell Box.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:Flechette Shell Box.png|64px]] | ||
'''Flechette Shell Box X100''' | '''Flechette Shell Box X100''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains 100 Flechette shells, 20 handfuls.''' | |style="border: 2px solid black; padding: 5px;"|'''Contains 100 Flechette shells, 20 handfuls.''' | ||
|} | |} | ||
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<tab name="Surplus Uniforms"> | <tab name="Surplus Uniforms"> | ||
{| style="border: 2px solid black; class="mw-collapsible" | {| style="border: 2px solid black; class="mw-collapsible" | ||
! style="background-color:#A9A9A9; width: | ! style="background-color:#A9A9A9; width:150px;"|'''Miscellaneous:''' | ||
! style="background-color:#A9A9A9;"|'''Description:''' | ! style="background-color:#A9A9A9;"|'''Description:''' | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Jumpsuit.png|64px]] | ||
'''Marine | '''USCM uniform''' | ||
|style="border: 2px solid black; padding: 5px;"|Standard issue USCM | |style="border: 2px solid black; padding: 5px;"|A standard-issue Marine uniform, only worn by USCM combat personnel. There are also variants of this uniform issued to other Marine personnel. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:Boots.png|64px]] | |||
'''USCM Combat Boots''' | |||
|style="border: 2px solid black; padding: 5px;"|Standard issue combat boots used by the USCM for combat situations. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:Heat_absorbent_coif.png|64px]] | ||
''' | '''Heat absorbent coif''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"| A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File: | |style="border: 2px solid black; padding: 5px;"|[[File:M276_Pattern_Ammo_Load_Rig.png|64px]] | ||
''' | '''M276 Pattern Ammo Load Rig''' | ||
|style="border: 2px solid black; padding: 5px;"| | |style="border: 2px solid black; padding: 5px;"|The M276 is the standard load-bearing equipment of the USCM. It consists of a modular belt with various clips. This version is the standard variant designed for bulk ammunition-carrying operations. This holds 5 various magazines or handfuls of shotgun shells. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Shotgun_belt.png|64px]] | |||
'''M276 Pattern Shotgun Shell Load Rig''' | |||
|style="border: 2px solid black; padding: 5px;"|This holds 14 handfuls of shells. It is one of the belt options of the ColMarTech Automated Closet. | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_infantry_backpack.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:USCM_infantry_backpack.png|64px]] | ||
'''Lightweight IMP backpack ''' | '''Lightweight IMP backpack ''' | ||
|style="border: 2px solid black; padding: 5px;"|The standard-issue backpack of the USCM. Designed to slug gear into the battlefield. | |style="border: 2px solid black; padding: 5px;"|The standard-issue backpack of the USCM. Designed to slug gear into the battlefield. | ||
Has to be held in one hand to access items inside. Holds 7 normal size items. | Has to be held in one hand to access items inside. Holds 7 normal size items. | ||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:USCM_satchel.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:USCM_satchel.png|64px]] | ||
'''USCM Satchel''' | '''USCM Satchel''' | ||
|style="border: 2px solid black; padding: 5px;"|A heavy-duty satchel carried by most USCM soldiers. | |style="border: 2px solid black; padding: 5px;"|A heavy-duty satchel carried by most USCM soldiers. | ||
It is standard gear for most of the USCM. Holds 5 normal size items. | It is standard gear for most of the USCM. Holds 5 normal size items. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Armor:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_Pattern_Personal_Armor.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:M3_Pattern_Personal_Armor.png|64px]] | ||
'''M3 Pattern Personal Armor''' | '''M3 Pattern Personal Armor''' | ||
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|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_light_armor.png|64px]] | |||
'''M3-L-Pattern Light Armor''' | |||
|style="border: 2px solid black; padding: 5px;"|A lighter, cut down version of the standard M3 pattern armor. It sacrifices protection for more speed. Protects more against acid. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M3_heavy_armor.png|64px]] | |||
'''M3-H-Pattern Heavy Armor''' | |||
|style="border: 2px solid black; padding: 5px;"|A heavier version of the standard M3 pattern armor, clad with additional plates. It sacrifices speed for more protection. Protects the user against explosions, bullets and melee more than the two other common types of armor. Additionally holds the user's guts and intestines in more effectively, lowering the chance of bone breaks and internal bleeding. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:M10_pattern_marine_helmet.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:M10_pattern_marine_helmet.png|64px]] | ||
'''M10 pattern marine helmet''' | '''M10 pattern marine helmet''' | ||
|style="border: 2px solid black; padding: 5px;"|Standard Issue Helmet used by USCM. Provides modest protection from bullet and melee attacks at the head. The M10 Helmet has also two internal slots for storing pocket-sized items. It also has an inbuilt camera allowing for command staff to observe the squad's actions from aboard the Almayer. | |style="border: 2px solid black; padding: 5px;"|Standard Issue Helmet used by USCM. Provides modest protection from bullet and melee attacks at the head. The M10 Helmet has also two internal slots for storing pocket-sized items. It also has an inbuilt camera allowing for command staff to observe the squad's actions from aboard the Almayer. | ||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Gloves:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:Generic_Gloves.png|64px]] | |||
'''Various Marine Combat Gloves''' | |||
|style="border: 2px solid black; padding: 5px;"|Various marine combat gloves from the 4 squads and a generic grey one. | |||
Contains: | |||
* Marine Combat Gloves. | |||
* Alpha Squad Gloves. | |||
* Bravo Squad Gloves. | |||
* Charlie Squad Gloves. | |||
* Delta Squad Gloves. | |||
|} | |||
{| style="border: 2px solid black; class="mw-collapsible" | |||
! style="background-color:#A9A9A9; width:150px;"|'''Radios:''' | |||
! style="background-color:#A9A9A9;"|'''Description:''' | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:Generic_Headset.png|64px]] | |||
'''Marine radio headset''' | |||
|style="border: 2px solid black; padding: 5px;"|Standard issue USCM headset which has an inbuilt HUD for the user that displays marine roles. Doesn't come with any encryption keys. | |||
|- | |||
|style="border: 2px solid black; padding: 5px;"|[[File:E-Key.png|64px]] | |||
'''Various Encryption Keys''' | |||
|style="border: 2px solid black; padding: 5px;"|Various Encryption keys that allow you to have access to other departments or squads when inserted into a headset. | |||
Contains: | |||
* Alpha Squad radio encryption key. | |||
* Bravo Squad radio encryption key. | |||
* Charlie Squad radio encryption key. | |||
* Delta Squad radio encryption key. | |||
* Supply radio encryption key. | |||
* Engineering radio encryption key. | |||
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Revision as of 17:02, 18 August 2019
The Elevator
Requisitions obtain new supplies primarily from the Automated Storage and Retrieval System. This system consists of a few Supply Consoles in which supply crates are ordered using Supply Points, and a Supply Elevator that retrieves ordered crates from the sublevel cargo hold and delivers them to the requisitions bay.
There are four sources of supply points:
- The department begins the mission with a few hundred points, scaling with marine population.
- DEFCON grants a static 200 supply points, no matter the population.
- Any crates sent down on the elevator reward 2 points.
- Supply manifests from ordered crates, stamped with the RO's stamp and sent down on the elevator in a crate, reward 1 point each.
To access the black market crates you'll want to ask an engineer to Use a screwdriver, crowbar, wire cutters, screwdriver, crowbar to get the Supply Console circuit board out, then use a multitool on the circuit and set access to "BROAD", put the circuit back, screwdriver it, use cable coil, use glass and use screwdriver again to finalize it. Congratulations, you have access to the black market.
Armaments, Ammunition and Surplus Uniform Vendors
Located next to the attachments vendor there is a surplus armaments and ammunition vendor. The room to the south houses the spare uniforms vendor. These contains all the spare weapons and ammo the USCM may require during an operation. They hold various kinds of weapons and ammunition such armor piercing rounds or various kinds grenades for the marines to use, if they request any.
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Automatic Supply Retrieval System
The ship comes with an Automatic Supply Retrieval System that occasionally puts random supply crates on the elevator. This can range from sandbags and ammunition to spare specialist kits and sentry guns. The crates are spawned periodically, with a maximum of 20 crates. For the first 5 times you call the elevator, there will always be 5 crates of various supplies.
Supply Drops
The requisitions bay are armed with 5 trans-atmospheric launch tubes, one per squad and your own one through which supplies can be quickly and efficiently delivered to the planet. They must be operated with the following steps:
- A squad must relay co-ordinates to their Overwatch Officer with the Squad's Range Finders or the Squad Leader's Tactical Binoculars.
- A crate of supplies is loaded onto the same squad's launch pad in the requisitions bay.
- An officer fires the crate through the launch tubes using the relevant squad's Overwatch Console. They may optionally adjust an offset for the landing.
- After a short amount of time, the crate lands on the planet.
Alternatively you can launch supplies down yourself.
- A squad must relay co-ordinates to the requisitions officer via the Squad's Range Finders or the Squad Leader's Tactical Binoculars.
- A crate of supplies is loaded onto the Green E supply pad.
- You must launch the crate via the supply drop console with the co-ordinates.
- After a short amount of time, the crate lands on the planet.
- A 17 minute cooldown will then begin.
Supply Crates
Every time you buy the same crate it will increase in price by 8%
Operations
Weapons
Note all weapons start with a magazine already loaded into them.
Crate: | Cost: | Contents: |
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UA 571-C sentry crate (x1) |
100 Supply Points. | |
Surplus explosives crate (claymore mine x4, M40 HIDP x2, M40 HEDP x2, M15 HE x2, M40 HEFA x2, M12 Blast x2) |
40 Supply Points. | |
Claymore mines crate (x8) |
30 Supply Points. | |
M15 high explosive grenades crate (x5) |
40 Supply Points. | |
Plastic explosives crate (x2) |
60 Supply Points. | |
M40 HIDP incendiary grenades crate (x5) |
40 Supply Points. | |
M40 HEFA grenades crate (x5) |
30 Supply Points. | |
M40 HEDP high explosive grenade box crate (x25) |
100 Supply Points. | |
M40 HEFA fragmentation grenade box crate (x25) |
100 Supply Points. | |
M56D crate |
100 Supply Points. | |
M56 System crate |
100 Supply Points. |
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M240 Flamethrower crate (M240 x2) |
60 Supply Points. | |
Surplus Sidearms crate (M4A3 x2, M44 x2, ammo x2 each) |
40 Supply Points. | |
Surplus shotguns crate (M37A2 x2, M37A2 ammo x2 each) |
40 Supply Points. | |
Surplus SMG crate (M39 x2, M39 ammo x2) |
40 Supply Points. | |
Surplus rifles crate (M41A x2, M41A ammo x2) |
40 Supply Points. | |
M41AE2 HPR crate (HPR x2, HPR ammo boxes x2) |
64 Supply Points. | |
M44 holster crate (x2) |
20 Supply Points. | |
M4A3 holster crate (x2) |
20 Supply Points. | |
M39 holster crate (x2) |
30 Supply Points. | |
M402 mortar crate |
100 Supply Points. | |
Black market firearms (x1) |
30 Supply Points. |
Note that this crate chooses 1 Weapon and it's corresponding ammo from the selection of the below possibilities: |
Vehicle Modules and Ammo
Attachments
Ammo
Crate: | Cost: | Contents: |
---|---|---|
Magazine Box (10 x M41A Mags) |
20 Supply Points. | |
Magazine Box (12 x M39 Mags) |
20 Supply Points. | |
Magazine Box (8 x M41A Extended Mags) |
30 Supply Points. | |
Magazine Box (10 x M39 Extended Mags) |
30 Supply Points. | |
Magazine Box (10 x M41A Ap Mags) |
40 Supply Points. | |
Magazine Box (12 x M39 Ap Mags) |
40 Supply Points. | |
Shell Box (100 x Slug Shells) |
30 Supply Points. | |
Shell Box (100 x Buckshot Shells) |
30 Supply Points. | |
Shell Box (100 x Flechette Shells) |
30 Supply Points. | |
Regular magazines crate (M41A x5, M4A3 x2, M44 x2, M39 x2, M37A2 x1 each) |
30 Supply Points. | |
Regular M41A magazines crate (x8) |
20 Supply Points. | |
Regular M4A3 magazines crate (x10) |
20 Supply Points. | |
Regular M44 magazines crate (x10) |
20 Supply Points. | |
Regular M39 magazines crate (x10) |
20 Supply Points. | |
Regular M37A2 shells crate (x5 slugs, x5 buckshot) |
20 Supply Points. | |
Extended magazines crate (M41A x2, M4A3 x2, M39 x2) |
30 Supply Points. | |
Extended M41A magazines crate (x6) |
30 Supply Points. | |
Extended M4A3 magazines crate (x8) |
30 Supply Points. | |
Extended M39 magazines crate (x6) |
30 Supply Points. | |
Armor piercing magazines crate (M41A x2, M4A3 x2, M39 x2) |
40 Supply Points. | |
Armor piercing M41A magazines crate (x6) |
40 Supply Points. | |
Armor piercing M4A3 magazines crate (x8) |
40 Supply Points. | |
Armor piercing M39 magazines crate (x6) |
40 Supply Points. | |
Rifle ammo box crate (x600 rounds) |
20 Supply Points. | |
Rifle ammo box crate (x600 AP rounds) |
40 Supply Points. | |
Large SMG ammo box crate (x600 rounds) |
20 Supply Points. | |
Large SMG AP ammo box crate (x600 rounds) |
40 Supply Points. | |
Surplus ammo crate (x10) |
60 Supply Points. |
Note that this crate chooses 10 items from a selection of the below possibilities:
1 Box of Slug Shells | 1 Box of Buckshot Shells | 1 Box of Incendiary Slug Shells |
M56 smartgun powerpack crate (x2) |
30 Supply Points. | |
UA 571-C sentry ammunition (x2) |
40 Supply Points. | |
UT-Napthal Fuel (x6 Secondary Flamer Unit Tanks) |
40 Supply Points. | |
M41AE2 HPR Ammo crate (HPR ammo box x2) |
21 Supply Points. | |
M4RA scout magazines crate (regular x3, incendiary x1, impact x1) |
30 Supply Points. | |
M42A sniper magazines crate (x6) |
30 Supply Points. | |
M42A sniper flak magazines crate (x6) |
30 Supply Points. | |
M42A sniper incendiary magazines crate (x6) |
43 Supply Points. | |
M240-T fuel crate (large x2, type-B x1, type-X x1 |
60 Supply Points. | |
M5 RPG HE rockets crate (x6) |
40 Supply Points. | |
M5 RPG AP rockets crate (x6) |
60 Supply Points. | |
M5 RPG WP rockets crate (x6) |
30 Supply Points. | |
M402 mortar ammo crate (x6 HE) |
20 Supply Points. | |
M402 mortar ammo crate (x6 Incendiary) |
20 Supply Points. | |
M402 mortar ammo crate (x6 Flare) |
20 Supply Points. | |
Black market ammo crate |
40 Supply Points. |
Note that this crate chooses 6 items from a selection of the below possibilities:
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Armor
Crate: | Cost: | Contents: |
---|---|---|
M3 pattern armor crate (x5 helmet, x5 armor) |
20 Supply Points. | |
M3 pattern squad leader crate (x1 helmet, x1 armor) |
20 Supply Points. |
Clothing
Medical
Crate: | Cost: | Contents: |
---|---|---|
Medical crate |
20 Supply Points. |
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First aid kit crate (2x each) |
20 Supply Points. | |
Body bag crate (x28) |
20 Supply Points. |
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Stasis bag crate (x3) |
40 Supply Points. | |
Surgery crate (x2 surgical trays) |
30 Supply Points. |
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Anesthetic crate (x4 masks, x4 tanks) |
30 Supply Points. |
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Sterile equipment crate |
20 Supply Points. |
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Engineering
Science
Crate: | Cost: | Contents: |
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Phoron assembly crate |
60 Supply Points. |
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