Requisitions: Difference between revisions
More actions
| Line 296: | Line 296: | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L41A.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L41A.png|64px]] | ||
''' | '''L42A Battle Rifle''' | ||
|style="border: 2px solid black; padding: 5px;"|A non-standard alternative to the standard issue M41A-MK2 available to the jarheads of the USCM. Renowned for its high accuracy | |style="border: 2px solid black; padding: 5px;"|A non-standard alternative to the standard issue M41A-MK2 available to the jarheads of the USCM. Renowned for its high accuracy and superior stopping power compared to other rifles. Can very quickly change barrel attachments. | ||
To learn more about the weapon's attachments and ammunition click [[Marine_Equipment#Standard_Marine_Weapons|here]] | To learn more about the weapon's attachments and ammunition click [[Marine_Equipment#Standard_Marine_Weapons|here]] | ||
| Line 473: | Line 473: | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L42mag.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L42mag.png|64px]] | ||
''' | '''L42A Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds twenty five (25) 10x24mm rifle rounds. | |style="border: 2px solid black; padding: 5px;"|Holds twenty five (25) 10x24mm rifle rounds. | ||
Uses the same caliber bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines. | Uses the same caliber bullets as standard M41A magazines, so it can be refilled using bullets from standard M41A magazines. | ||
| Line 515: | Line 515: | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L42_AP_mag.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L42_AP_mag.png|64px]] | ||
''' | '''L42A AP Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds twenty five (25) AP rifle rounds. Has better armor penetration, but lower overall damage. | |style="border: 2px solid black; padding: 5px;"|Holds twenty five (25) AP rifle rounds. Has better armor penetration, but lower overall damage. | ||
|- | |- | ||
| Line 536: | Line 536: | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L42_extended_mag.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L42_extended_mag.png|64px]] | ||
''' | '''L42A Extended Magazine''' | ||
|style="border: 2px solid black; padding: 5px;"|Holds thirty (35) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | |style="border: 2px solid black; padding: 5px;"|Holds thirty (35) 10x24mm rifle rounds. Holds more ammunition than the standard magazines. | ||
|- | |- | ||
| Line 607: | Line 607: | ||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_10mm.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_10mm.png|64px]] | ||
'''Rifle Ammunition Box (10x24mm)''' | '''Rifle Ammunition Box (10x24mm)''' | ||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill standard or extended M41A, M41AE2, M41A MK1 magazines and | |style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill standard or extended M41A, M41AE2, M41A MK1 magazines and L42A magazines. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_AP_Rifle.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:Big_Ammo_Box_AP_Rifle.png|64px]] | ||
'''Rifle Ammunition Box (10x24mm AP)''' | '''Rifle Ammunition Box (10x24mm AP)''' | ||
|style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A armor piercing magazines and | |style="border: 2px solid black; padding: 5px;"|These big ammo boxes are the life line of any conflict, making sure the soldiers always have ammo and can fight to the bitter end. Contains 600 rounds to be placed into a mag at any given interval. This Ammo box can be used to refill M41A armor piercing magazines and L42A armor piercing magazines. | ||
|} | |} | ||
| Line 641: | Line 641: | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L42 Magazine Box.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L42 Magazine Box.png|64px]] | ||
''' | '''L42A Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L42 MK-1 AP Magazine Box.png|64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L42 MK-1 AP Magazine Box.png|64px]] | ||
''' | '''L42A AP Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | ||
|- | |- | ||
|style="border: 2px solid black; padding: 5px;"|[[File:L42 MK-1 Extended Magazine Box.png |64px]] | |style="border: 2px solid black; padding: 5px;"|[[File:L42 MK-1 Extended Magazine Box.png |64px]] | ||
''' | '''L42A Extended Magazine Box''' | ||
|style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | |style="border: 2px solid black; padding: 5px;"|'''Contains 16 magazines.''' All mag boxes for the same type of Firearm can hold multiple differing types of magazines for said firearm. For example an L42 Armor Piercing magazine can be loaded into the standard L42 magazine box if a space is available. | ||
|- | |- | ||
Revision as of 18:59, 16 November 2019
The Elevator
Requisitions obtain new supplies primarily from the Automated Storage and Retrieval System. This system consists of a few Supply Consoles in which supply crates are ordered using Supply Points, and a Supply Elevator that retrieves ordered crates from the sublevel cargo hold and delivers them to the requisitions bay.
however, there are some events that can happen ie a spider nest with Giant spiders
There are four sources of supply points:
- The department begins the mission with a few hundred points, scaling with marine population.
- DEFCON grants a static 200 supply points, no matter the population.
- Any crates sent down on the elevator reward 2 points.
- Supply manifests from ordered crates, stamped with the RO's stamp and sent down on the elevator in a crate, reward 1 point each.
To access the black market crates you'll want to ask an engineer to Use a screwdriver, crowbar, wire cutters, screwdriver, crowbar to get the Supply Console circuit board out, then use a multitool on the circuit and set access to "BROAD", put the circuit back, screwdriver it, use cable coil, use glass and use screwdriver again to finalize it. Congratulations, you have access to the black market.
Armaments, Ammunition and Surplus Uniform Vendors 
Located next to the attachments vendor there is a surplus armaments and ammunition vendor. The room to the south houses the spare uniforms vendor. These contains all the spare weapons and ammo the USCM may require during an operation. They hold various kinds of weapons and ammunition such armor piercing rounds or various kinds grenades for the marines to use, if they request any.
|
Automatic Supply Retrieval System
The ship comes with an Automatic Supply Retrieval System that occasionally puts random supply crates on the elevator. This can range from sandbags and ammunition to spare specialist kits and sentry guns. The crates are spawned periodically, with a maximum of 20 crates. For the first 5 times you call the elevator, there will always be 5 crates of various supplies.
Supply Drops
The requisitions bay are armed with 5 trans-atmospheric launch tubes, one per squad and your own one through which supplies can be quickly and efficiently delivered to the planet. They must be operated with the following steps:
- A squad must relay co-ordinates to their Overwatch Officer with the Squad's Range Finders or the Squad Leader's Tactical Binoculars.
- A crate of supplies is loaded onto the same squad's launch pad in the requisitions bay.
- An officer fires the crate through the launch tubes using the relevant squad's Overwatch Console. They may optionally adjust an offset for the landing.
- After a short amount of time, the crate lands on the planet.
Alternatively you can launch supplies down yourself.
- A squad must relay co-ordinates to the requisitions officer via the Squad's Range Finders or the Squad Leader's Tactical Binoculars.
- A crate of supplies is loaded onto the Green E supply pad.
- You must launch the crate via the supply drop console with the co-ordinates.
- After a short amount of time, the crate lands on the planet.
- A 17 minute cooldown will then begin.
Supply Crates
Every time you buy the same crate it will increase in price by 8%
Operations
Weapons
Note all weapons start with a magazine already loaded into them.
| Crate: | Cost: | Contents: |
|---|---|---|
![]() UA 571-C sentry crate (x1) |
100 Supply Points. | |
![]() Surplus rifles crate (M41A x2, M41A ammo x2) |
40 Supply Points. | |
![]() Surplus Sidearms crate (M4A3 x2, M44 x2, ammo x2 each) |
40 Supply Points. | |
![]() Surplus shotguns crate (M37A2 x2, M37A2 ammo x2 each) |
40 Supply Points. | |
![]() Surplus SMG crate (M39 x2, M39 ammo x2) |
40 Supply Points. | |
![]() M41AE2 HPR crate (HPR x2, HPR ammo boxes x2) |
64 Supply Points. | |
| File:Explosives crate.png Plastic explosives crate (x2) |
60 Supply Points. | |
![]() M56D crate |
100 Supply Points. | |
![]() M56 System crate |
100 Supply Points. |
|
| File:Gun Crate.png M240 Flamethrower crate (M240 x2) |
60 Supply Points. | |
![]() M44 holster crate (x2) |
20 Supply Points. | |
![]() M4A3 holster crate (x2) |
20 Supply Points. | |
![]() M39 holster crate (x2) |
30 Supply Points. | |
| File:Explosives crate.png Surplus explosives crate (claymore mine x4, M40 HIDP x2, M40 HEDP x2, M15 HE x2, M40 HEFA x2, M12 Blast x2) |
40 Supply Points. | |
| File:Explosives crate.png Claymore mines crate (x8) |
30 Supply Points. | |
| File:Explosives crate.png M15 high explosive grenades crate (x5) |
40 Supply Points. | |
| File:Explosives crate.png M40 HIDP incendiary grenades crate (x5) |
40 Supply Points. | |
| File:Explosives crate.png M40 HEDP high explosive grenade box crate (x25) |
100 Supply Points. | |
| File:Explosives crate.png M40 HEDP grenades crate (x5) |
30 Supply Points. | |
| File:Explosives crate.png M40 HEFA fragmentation grenade box crate (x25) |
100 Supply Points. | |
| File:Explosives crate.png M40 HEFA grenades crate (x5) |
30 Supply Points. | |
![]() M402 mortar crate |
100 Supply Points. | |
![]() Black market firearms (x1) |
30 Supply Points. |
Note that this crate chooses 1 Weapon and it's corresponding ammo from the selection of the below possibilities: |
Vehicle Modules and Ammo
Attachments
Ammo
| Crate: | Cost: | Contents: |
|---|---|---|
![]() SMG ammo box crate (x600 rounds) |
20 Supply Points. | |
![]() SMG AP ammo box crate (x600 rounds) |
40 Supply Points. | |
![]() Rifle ammo box crate (x600 rounds) |
20 Supply Points. | |
![]() Rifle ammo box crate (x600 AP rounds) |
40 Supply Points. | |
![]() Magazine Box (M4A3, 16x regular mags) |
20 Supply Points. | |
![]() Magazine Box (M4A3, 16x AP mags) |
30 Supply Points. | |
![]() Magazine Box (88 Mod 4 AP, 16x mags) |
20 Supply Points. | |
![]() Regular M44 Heavy speedloaders crate (10x) |
40 Supply Points. | |
![]() Magazine Box (12 x M39 Mags) |
20 Supply Points. | |
![]() Magazine Box (12 x M39 AP Mags) |
40 Supply Points. | |
![]() Magazine Box (10 x M41A Mags) |
20 Supply Points. | |
![]() Magazine Box (10 x M41A Ap Mags) |
40 Supply Points. | |
![]() L42-MK1 Magazine Box |
20 Supply Points. | |
![]() L42-MK1 AP Magazine Box |
20 Supply Points. | |
![]() Shell Box (100 x Slug Shells) |
30 Supply Points. | |
![]() Shell Box (100 x Buckshot Shells) |
30 Supply Points. | |
![]() Shell Box (100 x Flechette Shells) |
30 Supply Points. | |
![]() M56 smartgun drum crate (x2) |
30 Supply Points. | |
![]() UA 571-C sentry ammunition (x2) |
40 Supply Points. | |
![]() UT-Napthal Fuel (x4) |
40 Supply Points. | |
![]() M402 mortar ammo crate (x6 HE) |
23 Supply Points. | |
![]() M402 mortar ammo crate (x6 Incendiary) |
20 Supply Points. | |
![]() M402 mortar ammo crate (x6 Flare) |
20 Supply Points. | |
![]() SMG LE ammo box crate (10x20mm LE) (x600 rounds) |
40 Supply Points. | |
![]() Magazine Box (VP78, 16 x Mags) |
40 Supply Points. | |
![]() Magazine Box (SU-6, 16 x Mags) |
40 Supply Points. | |
![]() Magazine Box (10 x M39 Extended Mags) |
30 Supply Points. | |
![]() Magazine Box (8 x M41A Extended Mags) |
30 Supply Points. | |
![]() L42-MK1 Extended Magazine Box |
30 Supply Points. | |
![]() M41AE2 HPR Magazines crate (HPR ammo box x2) |
20 Supply Points. | |
![]() M56 smartgun powerpack crate (x2) |
30 Supply Points. | |
![]() Surplus ammo crate (x10) |
60 Supply Points. |
Note that this crate chooses 10 items from a selection of the below possibilities:
1 Box of Slug Shells | 1 Box of Buckshot Shells | 1 Box of Incendiary Slug Shells |
![]() M5 RPG rockets crate (HE x1, AP x1, WP x1) |
30 Supply Points. | |
| File:Explosives crate.png M5 RPG HE rockets crate (x3) |
30 Supply Points. | |
| File:Explosives crate.png M5 RPG AP rockets crate (x3) |
30 Supply Points. | |
| File:Explosives crate.png M5 RPG WP rockets crate (x3) |
30 Supply Points. | |
![]() M42A magazines crate (marksman x2, flak x2, incendiary x2) |
30 Supply Points. | |
![]() M42A sniper magazines crate (x5) |
30 Supply Points. | |
![]() M42A sniper flak magazines crate (x5) |
40 Supply Points. | |
![]() M42A sniper incendiary magazines crate (x5) |
50 Supply Points. | |
![]() M4RA scout magazines crate (regular x2, incendiary x2, impact x2) |
30 Supply Points. | |
![]() M4RA A19 high velocity magazines crate (x5) |
40 Supply Points. | |
![]() M4RA A19 high velocity incendiary magazines crate (x5) |
40 Supply Points. | |
![]() M4RA A19 high velocity impact magazines crate (x5) |
50 Supply Points. | |
![]() M240-T fuel crate (extended x1, A Gel x1, type-B x1, type-X x1) |
60 Supply Points. | |
![]() M240-T fuel crate (extended x3) |
30 Supply Points. | |
![]() M240-T fuel crate (type-B x1) |
30 Supply Points. | |
![]() M240-T fuel crate (type-X x1) |
30 Supply Points. | |
![]() Black market ammo crate |
40 Supply Points. |
Note that this crate chooses 6 items from a selection of the below possibilities:
|
Armor
| Crate: | Cost: | Contents: |
|---|---|---|
![]() M3 pattern armor crate (x5 helmet, x5 armor) |
20 Supply Points. | |
![]() M3 pattern squad leader crate (x1 helmet, x1 armor) |
20 Supply Points. |
Clothing
Medical
| Crate: | Cost: | Contents: |
|---|---|---|
![]() Medical crate |
20 Supply Points. |
|
![]() First aid kit crate (2x each) |
20 Supply Points. | |
![]() Body bag crate (x28) |
20 Supply Points. |
|
![]() Stasis bag crate (x3) |
40 Supply Points. | |
![]() Surgery crate (x2 surgical trays) |
30 Supply Points. |
|
![]() Anesthetic crate (x4 masks, x4 tanks) |
30 Supply Points. |
|
![]() Sterile equipment crate |
20 Supply Points. |
|
Engineering
| Crate: | Cost: | Contents: |
|---|---|---|
![]() Empty sandbags crate (x50) |
20 Supply Points. |
|
![]() Metal sheets (x50) |
23 Supply Points. |
|
![]() Plasteel sheets (x30) |
40 Supply Points. |
|
![]() Glass sheets (x50) |
20 Supply Points. |
|
![]() Wooden planks (x50) |
20 Supply Points. |
|
![]() Folding Barricades (x4) |
100 Supply Points. |
|
| File:Construction Crate.png Superconducting magnetic coil crate (x1) |
60 Supply Points. |
|
| File:Construction Crate.png Electrical maintenance crate (toolbox x2, insulated x2, cell x2, hi-cap cell x2) |
20 Supply Points. |
|
| File:Construction Crate.png Mechanical maintenance crate (utility belt x3, hazard vest x3, welding helmet x2, hard hat x1) |
20 Supply Points. |
|
![]() Fuel tank crate (x1) |
20 Supply Points |
|
| File:Construction Crate.png Inflatable barriers (x9 doors, x12 walls) |
20 Supply Points. |
|
| File:Construction Crate.png Replacement lights (x42 tube, x21 bulb) |
20 Supply Points. |
|
| File:Secure Crate.png P.A.C.M.A.N. portable generator parts |
30 Supply Points |
|
| File:Secure Crate.png Super P.A.C.M.A.N. portable generator parts |
40 Supply Points |
|
Science
| Crate: | Cost: | Contents: |
|---|---|---|
| File:Secure Crate.png Phoron assembly crate |
60 Supply Points. |
|



















































































































