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![[File:Minor-boon.png]]<br>Minor Boon | ![[File:Minor-boon.png]]<br>Minor Boon | ||
| Avaliable after the 1 hour ingame time, along with having a [[Hives| | | Avaliable after the 1 hour ingame time, along with having a [[Hives|Pylon]] on a communications tower. | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible" "mw-collapsed" | ||
![[File:Minor-evolution_boon.png]]<br>Minor Evolution Boon | |||
![[File:Minor-evolution_boon.png]]<br>Minor Evolution | |||
|It does so on and so on (add detail) | |It does so on and so on (add detail) | ||
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![[File:Major boon.png]]<br>Major Boon | ![[File:Major boon.png]]<br>Major Boon | ||
|Avaliable after the 1 hour ingame time, along with having both two [[Hives| | |Avaliable after the 1 hour ingame time, along with having both two [[Hives|Pylons]] on two communication towers | ||
|- | {| class="wikitable mw-collapsible" "mw-collapsed" | ||
![[File:Major Larva Surge.png]]<br>Major Evolution | ![[File:Major Larva Surge.png]]<br>Major Evolution Boon | ||
|It gives the hive [x] amount of burrowed larva. (add detail) | |It gives the hive [x] amount of burrowed larva. (add detail) | ||
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Revision as of 05:59, 14 March 2025
Overview
The final tier. The Queen is the most vital member of the hive. But with great power comes great responsibility, and she's often misused. Evolved from a Drone, the Queen is the mind of the Hive. Comparable to the Marine Commanding Officer, her primary function is to lead the Hive. Communication is key, and the Hive must follow her orders.
One definitive feature of the Queen is her ability to grow an ovipositor and lay eggs. Those eggs must be picked up and planted on weeds by the hive castes (Drone, Hivelord, Carrier, Queen) Eggs can only be planted on hive weeds. In the egg-laying mode, the Queen can toggle a more extensive vision mode, can use her remote eye ability, and she can overwatch an alien. The Queens pheromones are centered around her (When Mobile) and the current alien she is overwatching (When stationary, Egg laying Mode). The Aliens' evolution progress stops when the Queen is not in egg-laying mode.
Combat wise, the Queen has the highest health of all aliens and can be tough to kill. She's a capable fighter when threatened, but her increased health won't typically be enough to save her from a squad of Marines if she's caught in the open. If attacked, however, her Screech
ability causes nearby Marines to drop what they're holding and be stunned long enough for any assisting aliens to take down a small squad completely. The Queen also has corrosive acid on par with a spitter that allows her to open new pathways or dissolve enemy weapons quickly. Queen fighting on the frontline is both a boost to alien fighting power and a curse if queen dies to it. The death of queen will kill half of the burrowed larvae, as well as disabling the Xeno hivemind until the next Queen evolves, which cannot happen for five minutes. Nothing kill a hives quicker than the first queen dying early on.
Maximum Health | 1000 |
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Maximum Plasma | 1000 |
Plasma Regeneration | 4 |
Armor | 25 |
Evasion | 0 |
Speed | 0.4 |
Slash Damage | 35–45 |
Claw Strength | 3 |
Explosion Resistance | 100 |
Getting started
Your first task is to place your hive core, then find a suitable place to Grow Ovipositor, typically by the aforementioned structures. if you are new to the map, ask in hivemind (;) where a good location is. Once you have grown the ovipositor, you will start laying eggs. You can plant eggs by pick them up then click on a tile near you. One common early strategy is to assign leaders to drones (later reassign to fighting castes with fighting starts) and you emit recovery so the drones get the big plasma regen buff to spread weed and build. Set Hive Orders for standing orders like evolution limits for T3s or simply free evolution. Use Word of the Queen to announce your plans, like how you want to deal with tall hosts, headhunters or before you are removing ovipositor to move to a new location. Please note that removing the ovipositor early is detrimental to the hive as it halts evolution progress. As the scouts may encounter survivors, you may consider forbid slashing (slashing is permitted by default) to ensure the hosts are alive to be infected, yet it will also be riskier if the hosts are armed.
Overwatching
When you are overwatching, always keep the hive status open and click the names to see how they are doing, you can Ctrl + middle mouse click on a alien to switch to them. Let them know your presence, alien is decentralized compared to marines, and they need leaders to rally them and focus points of attacks because alien , unlike marines, cannot afford to lose their numbers. The first tool you have is assigning leaders, leaders also share the Pheromones you are emitting. It is recommended that you emit warding as it greatly reduces the incoming damage for aliens. You can have two leaders first then more as you upgrade. Leader should be assigned to:
- T3/T2 as your pheromones will keep the valuable T3/T2s alive.
- the most teamplay and outspoken alien, as they can relay information to the hive and rally them
It is best to spread your pheromones. For example in LV, perhaps there are three fronts, namely barren/central river, medbay/hydro and a lurker gang in hydro road/cargo, then you should assign a leader to each of the fronts.
Another popular strategy is to name Praetorians as leaders, since they can emit their own pheromones in tandem with the Queen's. Recovery and Warding are a popular combo during prolonged battles for maximum survival, with Frenzy and Warding being excellent during pursuits as anyone receiving them are both faster and durable.
The second tool is Word of the Queen in the Alien tab, announce your (war) plan with it, likely let the hive know incoming flanks, when you are doing a flank or you are going to grow/remove ovipositor. Announce what is going on to alert the hive from time to time, use word of the queen or hivemind.
Royal Resin
These are abilities usable regardless of whether you are on ovipositor or not. (add detail)
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![]() Minor Boon |
Avaliable after the 1 hour ingame time, along with having a Pylon on a communications tower.
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![]() Major Boon |
Avaliable after the 1 hour ingame time, along with having both two Pylons on two communication towers
AbilitiesThese are abilities usable regardless of whether you are on ovipositor or not.
Mobile Abilities
Stationary Abilities
CombatFile:Queen stun.gif Queen walking over a xenomorph. File:Queen kidnap.gif Queen using neuro-toxic spit to capture a marine. File:Queen goodscreech.gif Queen using a screech to allow her xenomorph sisters to capture marines. The Queen can soak up an incredible number of hits. Unfortunately, she is slow and has a large hitbox. Marines may hit you around corners; any tile your sprite is on is a tile you can be injured from. The Queen needs to fight in cramped environments where the Marines can't focus fire on her, as in the open she will quickly be torn to shreds by Marines who can run faster than her - meaning all of them. If you manage to somehow catch a marine, perhaps by cornering him or surprising him, you have the potential to drag him into an egg chamber for instant infection, or just shove him in a nest if he was trying to escape. The Queen's innate neurotoxin spit works best as the Queen's disarm timer is rather long. While the screech is a fantastic crowd control tool, it works best when you are accompanied by multiple aliens and capitalize on the mass stun. Therefore, you should warn the Hive of an impending screech, then charge in and do it once they're in position. This will stun every marine in its radius and turn an assault into a rout. To counter body blocking the queen has a 100% stun chance on aliens if she walked on them automatically and it is very short, and often does not condemn them to death. Do not be afraid to abuse this ability. Your life is more important than any other alien. PheromonesPheromones vary based on what caste and strain is emitting them, aka a Healer Drone emitting pheromones will have a stronger pheromone effect than a normal Drone emitting them and as such the strongest will be used instead. If an Alien is injured, use recovery. Also, use recovery to keep the pressure up if there's a skirmish. If there's a big push or fighting on grass, use Warding. Frenzy may be most useful during an attack, trying to contain escaped hosts, or moving around the map with high plasma. Note that same type pheromones do not stack, but varied ones do. e.g., Recovery and Warding.
How to LeadRemember that the aliens are a HIVEMIND. They are not "One Mind, Many Bodies." A Hivemind is a collective intelligence. As the Queen, you are actually the member of the Hive with the LEAST personality. You're a reflection of every other member of the Hive. That doesn't mean you shouldn't give orders, but it does mean you should listen to the other aliens. Ten heads think better than one - and they're your eyes and ears. Refusing to listen to other aliens is like putting a blindfold on. It's important to remember that while the other castes have to do what the Queen says, they don't have to like it. They can bitch and moan and make a Queen's life a living hell by generally not giving it their all. As the Queen, you need to be... NICE. The aliens have to LIKE YOU. If they don't, a Queen is in for a bad time. The number one rule of Queen has nothing to do with how you fight, or how you build your Hive. The number one rule of playing Queen is: BE POLITE! As the Queen, you're a monarch, not a dictator. What's the difference? A monarch rules through worldly might, but also through charisma. Do you know what happens when a monarch is hated by the people she rules? The French Revolution, that's what. Now, obviously your children can't rebel in this game quite so drastically, but aliens who hate the Queen are demoralized, and their behavior is quite erratic. When you hate your commander's guts, you will, at least subconsciously, perform WORSE. So how do you separate the good Queens from the bad ones? Well, here is a checklist of bad Queen behavior:
Taking Command of the BirdTo take command of the Bird you'll want to click on the bird's console or pressing the dropship lockdown button. Doing so will lock it down for the next 10 minutes, giving your hive plenty of time to board and redecorate. When you're ready to go to your new destination press the launch button on the console and the Bird will fly you away. You'll also be able to select where you crash as well. Remember this, you'll need most of your hive onboard the dropship in order to launch an attack on the Almayer. Those who didn't make it on the dropship when you've taken off will perish and be taken back as larva, appearing once a new hivecore is built. When flying, the hives evolution is significantly buffed. It is a good time to grow an ovipositor and allow your sisters to evolve. You will also get a surge in larva. Warning
Royal Jelly(Name all of the Royal Jellys here) (Ask for advice from queen mains on how the ideal one should be, if thats even needed?) Sources and Reading
Queen StatsThe Young Queen has Half the Health of the Mature Queen, Equivalent to Tier 6.
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