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  |width=150|'''Standard Gamemode'''
  |width=150|'''Infestation'''
  |The standard gamemode is Alien or Marine combat, the game will end if one side annihilated the opposing side. Sometimes, events started by admins will happen, and it may add an additional objective, benefit or something worst. This is the default gamemode of CM.
  |The infestation gamemode is Aliens vs Marines, this gamemode ends upon the eradication of one side. Custom events started by admins can sometimes take place during this mode.This is the default gamemode of CM.
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  |width=150|'''[[Hunter Games]] Gamemode'''
  |width=150|'''[[Hunter Games]]'''
  |The Hunter Games gamemode is more of a 'There can be Only One' styled of gameplay, with the last player standing wins. This is a gamemode that needs an admin to be online in order to play this mode properly. Remember, this is a gamemode that can only be playable from the round start.
  |The Hunter Games gamemode is split into two modes, the first one being a deathmatch style with random weapons scattered about and after a ceratin amount of time everyone is told to head to the nexus if they don't they'll be killed by the hellhounds which are spawned in.(Note that hellhounds are not allowed to go into the nexus.). The second mode is where there are still weapons scattered about and it is still a free for all deathmatch however rp is encouraged due to how multiple 'tribes' are spawned in at certain areas of the designated map to play on. From there the tribes can go to war, conduct diplomacy, execute their prisoners of war, go looting etc. Nearing round end the remaining players of the tribes are told to get to more of a 'There can be Only One' styled of gameplay, with the last player standing wins. This is a gamemode that needs one of the heads of staff to be online in order to play this mode properly. Remember, this is a gamemode that can only be playable from round start.
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  |width=150|'''[[Whiskey Outpost]] Gamemode'''
  |width=150|'''[[Whiskey Outpost]]'''
  |Whiskey Outpost gamemode is mainly all about defending the base from a large-scale alien attack, the game ends if either the aliens annihilated the marines or the marines survived 10 waves of aliens. It can be playable properly with out admins online, but this is not the default gamemode however. Take note that after the round starts, the Marines will not accept any more players to their side.
  |During the Whiskey Outpost gamemode you play as one of the dust raiders who were previously in charge of 'keeping the peace' in the tychons rift sector.The aim of the mode is for the dust raiders to hold the outpost for as long as possible (Until Wave 10) against the xenomorph hordes, the game ends if either the aliens annihilated the dust raider marines or the dust raiders survived 10 waves against the xenomorphs. Requires one of the heads of staff to be online in order to play. Take note that after the round starts, you cannot late join onto the marine side and as such are forced to observe or play as a xeno.
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Revision as of 17:39, 30 October 2017

This is a compact table list of frequently asked questions and unique CM server features that you may want to learn. If you have a question that is not covered by this article, please Ahelp in-game and a member of the staff will assist you.



What you'd like to know: How To:
General


This section contains the general information that is useful for both teams:

Marine


This section contains information for marine players:

Xenomorph


This section contains information for xenomorph players: